• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:23
CET 17:23
KST 01:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle [Alpha Pro Series] Nice vs Cure RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Data analysis on 70 million replays Which season is the best in ASL? sas.vorti stream [BSL21] Ro.16 Group Stage (C->B->A->D) FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
The Perfect Game Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread YouTube Thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1918 users

[Spoilers] On the Willful Corruption of Lore

Blogs > AsmodeusXI
Post a Reply
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
April 08 2013 22:12 GMT
#1
Hi again TL! The second post today from the N3rd Dimension is about the slow death of the lore of many series I love (you TL'ers probably know where this is going).

Hope you like it!



Whether in a video game, a book, a television series, or a movie, narrative is of the utmost importance. No one wants to read, watch, or play through a lackluster story because the story is the reason we’re putting in the effort. However, when nerds really love something, they invest themselves in more than just a story. We delve into the backstory, the history, the lore of the story’s universe.

Lore has two functions. Firstly, it instills the world of a narrative with character and a sense of reality within the fiction. Secondly, it opens the universe to new narratives and theories through well-defined context. One of the best examples of the power of lore is J.R.R. Tolkien’s Lord of the Rings. Tolkien wanted to tell more tales within Middle Earth, some of which became a book called Simarillion. Yet its story is almost entirely unreleated to the quest in Lord of the Rings. Frankly, it’s barely a story at all. Instead it is the history of Middle Earth’s First Age, a history that (to lore-obsessed nerds) is as compelling and engrossing as the opus whose context it provides. The references, the characters, the soul behind the world of Lord of the Rings clamours for further exposition and grounding which the Simarillion delivers. The realm of Middle Earth, as depicted in LotR, is so big and detailed that it is a fertile ground for new stories, whether they be in Tolkien’s Unfinished Tales, in Lord of the Rings Online (a free-to-play MMO), or in fanfiction. One of the reasons for the incredible popularity of Tolkien’s world is the space it has for the imagination of its fans, which derives from its complex lore. Lore is an essential element to any good fiction because of the flexibility, opportunity, and devotion it creates.

So I get really confused when creators fuck with it.

In a culture rife with remakes, sequels, and cross-media adaptations, lore is one of the first elements of an IP to get tossed out on its ass. These infractions upon a story’s contextual consistency range from minor to egregious, but either way they occur frequently and this drives me completely bonkers.

Let’s take a painful look at some examples of lore’s corruption in great works of fiction. (Be warned: spoilers ahead)

Most lore inconsistencies don’t rip cavernous holes in the fabric of the universe, but only open slightly off-putting plot holes. One such misstep comes from Avatar: The Legend of Korra, a series with a particularly complex and detailed world. In Avatar: The Last Airbender (the prequel to Korra), the viewers are shown that the zenith of firebending is the ability to wield lightning. When Iroh attempts to teach Zuko about lightning techniques, he remarks that lightning usage “requires peace of mind and complete absence of emotion,” traits which prevented Zuko from mastering the skill. This meant that Team Avatar’s enemies possessed a strength that became one of the greatest dangers to the Team’s mission. The lack of that power on the side of good was significant throughout the show and required special preparation to address. However, in The Legend of Korra, lightning generation is commonplace, a skill used by factory workers rather than masters of firebending. In fact, Mako demonstrates a particular talent for lightning, even though he is absurdly emotional and violently lacking in peace of mind. While this plot hole doesn’t condemn the whole IP, it diminishes the importance of the technique in the original series. This trivialization bothers me, especially considering the consistency of most of the universe.

The transistion from page to screen often results in lore (or storyline) changes that, while minor, can result in injury the overall narrative. Lord of the Rings suffered quite a few of these, though the scope of the story makes such cuts inevitable. These revisions included the omission of characters such as Tom Bombadil and Glorfindel, the Entmoot’s decision (and the scene which changed their minds), and the premature deaths of Saruman and Wormtongue, who had to be ousted from the Shire in the books. None of these particularly annoy me (I never liked those last couple RotK chapters), but the loss of those key moments does affect the perception of what is canon in LotR. Neither was A Song of Ice and Fire immune to such reworks as it became HBO’s Game of Thrones. Examples include the use of the chain in Blackwater Bay going unmentioned, both Shae and Jeyne Westerling differing immensely from their depictions in the novel (the latter being entirely replaced), and Sansa’s protector, Sir Dontos, only appearing in a cameo at the beginning of Season 2. While many of these changes are made due to time or budget constraints, some seem to me like unnecessary modifications that unfairly morph the perceptions of characters and events in these worlds.

On the other side of the coin are the reprehensible lore betrayals which are occasionally committed when a universe is expanded. Among the worst backstory blasphemies are those perpetrated in the Star Wars prequels. Though there are many ways in which Episodes I, II, and III violated Lucas’s original masterpieces, one colossal fuckup was the inclusion of Midi-chlorians, a symbiotic organism whose quanitity in their host measured its propensity for the Force. In Episode I, Obi-Wan revealed that Anakin possessed more Midi-chlorians than even Yoda (A RIDICULOUS ASSERTION), illustrating his potential strength as a Force wielder and revealing his identity as the Chosen One of an ancient Jedi prophecy. Yet the original series described the Force as a mystical energy field, a… force (of nature) that “…surrounds and penetrates us. [That] binds the galaxy together.” IT WAS NEVER SOMETHING IN YOUR BLOOD. The Force used to be a faith, an inexplicable phenomena, an element of a fantastical universe whose mystery made the Jedi order that much more awesome. It didn’t need explanation to be cool. Turning the Force into psychic syphilis shot all our established knowledge about it directly in the face. Not only does it require us to recontextualize our understanding of the force powers, it impels all future stories to choose between Lucas’ idiotic canon and “inauthenticity” within their own narratives. This. Is. Awful.

As bad as the prequel trilogy is, it was the plot of Starcraft 2: Heart of the Swarm and its blatant disregard for the extensively-detailed history in the original Starcraft that prompted me to write this post. Heart of the Swarm (allegedly) tells the Zerg portion of the Starcraft 2 story, specifically that of Sarah Kerrigan, the leader of the alien Swarm. However, to understand the magnitude of the offense committed against the Starcraft universe, we must revisit the backstory of the original game. The manual of Starcraft (1) describes the Zerg as a worm-like, parasitic species that latch onto other creatures, control them, and genetically “improve” them. In the beginning, a technologically-advanced race known as the Xel’Naga, who sought to foster a “perfect species,” asserted that the Zerg possessed a “purity of essence” which made them the perfect candidates for living perfection (moreso than their former proteges, the Protoss). To guide their growth, the Xel’Naga synthesized a hive mind for the species known as the Overmind. The Overmind shared the Xel’Naga’s desire of evolutionary perfection and pursued it by assimilating the creatures it encountered in the universe and folding their beneficial traits into the Swarm. The manual even enumerated from which planet each unit originated and illustrated how each species transformed into the demonic warriors of the Zerg Swarm. Though the Xel’Naga considered their goals achieved, they also fell prey to the Zerg as soon as the Overmind grew aware of its watchers and their vigil. I loved this story. It was awesome. The Zerg possessed an entirely alien nature and it made them interesting and a great rival to the other species, who aspired to their own strange ambitions.

Starcraft 2: Heart of the Swarm threw most of my beloved lore out the goddamn airlock. The Zerg which remained on the homeworld of Zerus were no longer the crawling parasites, but frilly, jungle-dwelling (Zerus was a volcanic world) clones of the beasts in your own army (which the Zerg acquired on outer damn planets). The “primal zerg,” as they appear in HotS, wouldn’t exist in the original game’s stellar canon. The original Zerg adapted and assimilated species over many years of evolution. They didn’t devour creatures’ “essence” then immediately grow new limbs and fangs. Furthermore, the Overmind was not a creation of a “rogue Xel’Naga bent on destruction,” as HotS claims, but the decision of a shortsighted, overly-scientific race to perfect a species that proceeded to murder them. Neither were the Xel’Naga creatures of god-like powers capable of universal annihilation or subjugation as the “prophecized horror” Amon is rumored to be. They were a species that played at godhood, but were absolutely trampled by their “children.” TWICE. If a whole race of Xel’Naga couldn’t hold off the primitive Protoss, there’s no possible way that one could dominate the Zerg and use them to dismantle the futuristic, psychic Protoss. Yet that’s what fucking happens (at least during the prophecy in Wings of Liberty, the Terran campaign). Starcraft 2 took a wonderful, comprehensible, unique lore and stabbed it directly in the back, invalidating their own great work. It crushed me to play it and watch the lore (and, consequently, the story) I loved die.

When past lore is invalidated by present ideas, all I can do as a fan is question why. I wish I could ask the writers what their vision was when they purposefully altered greatness. Did they find it insufficient? Did they want to change its direction? Were they fans of the original (as I was) at all or was working on the new installment simply another job? I just don’t understand what was wrong with the established lore and I don’t understand what is gained by the revisions, especially the ones that seem to actively harm the IP. Sacrificing lore is one of the biggest mistakes I feel can be made with a franchise since there’s such a huge benefit when a story also has an interesting history. I just wish that the forces in control felt the same way.



You can read this and other rants at the N3rd Dimension.

****
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
April 08 2013 22:29 GMT
#2
The thing with the best lore is in the end still easily distinguishable; reality, 100% consistency and ungraspable depth. Thats why science is the most interesting thing which has and will ever exist.
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
April 09 2013 00:36 GMT
#3
I was actually thinking about this the other day. I think it's fucking horrible that there even is a "Zerus" because the Zerg don't have a homeworld. They're like nomads who were created by Xel'Naga scientists.
"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2013-04-09 00:50:22
April 09 2013 00:50 GMT
#4
On April 09 2013 09:36 ninazerg wrote:
I was actually thinking about this the other day. I think it's fucking horrible that there even is a "Zerus" because the Zerg don't have a homeworld. They're like nomads who were created by Xel'Naga scientists.


To be fair, I thought the same thing before I looked in the original manual again, which does reference Zerus. That being said, it's an ash world covered in volcanoes, not a randomly lush jungle planet with a fucking Acid Bog.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
April 09 2013 01:40 GMT
#5
On April 09 2013 09:50 AsmodeusXI wrote:
Show nested quote +
On April 09 2013 09:36 ninazerg wrote:
I was actually thinking about this the other day. I think it's fucking horrible that there even is a "Zerus" because the Zerg don't have a homeworld. They're like nomads who were created by Xel'Naga scientists.


To be fair, I thought the same thing before I looked in the original manual again, which does reference Zerus. That being said, it's an ash world covered in volcanoes, not a randomly lush jungle planet with a fucking Acid Bog.



To be fair volcanic soil is the most fertile soil..
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
April 09 2013 02:02 GMT
#6
I can just imagine a nerd rage thread like this in relation to human history.

"WTF, Earth was clearly a single landform with a jungle climate, dumbass writers went and split it up and completely altered the biomes. And why the hell are humans so technologically advanced? Everyone knows they were barely above animals in intelligence. Fucking ret cons."
Average means I'm better than half of you.
Please log in or register to reply.
Live Events Refresh
Next event in 6h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 339
MindelVK 16
StarCraft: Brood War
Britney 36632
Bisu 6091
Horang2 1377
EffOrt 802
Shuttle 674
Mini 541
Soma 430
Light 425
ZerO 403
firebathero 371
[ Show more ]
BeSt 358
PianO 191
Hyun 135
Soulkey 135
Snow 112
Rush 107
Larva 83
Zeus 75
Barracks 55
Mind 35
Free 31
ajuk12(nOOB) 29
Terrorterran 26
soO 22
Aegong 22
ToSsGirL 21
scan(afreeca) 19
Mong 18
sorry 17
SilentControl 9
NaDa 7
Bale 6
Shinee 4
Dota 2
Gorgc4287
singsing3015
420jenkins163
XcaliburYe108
capcasts23
Counter-Strike
fl0m10339
Other Games
FrodaN807
Mlord519
crisheroes369
Hui .264
RotterdaM243
Mew2King134
ArmadaUGS126
KnowMe93
XaKoH 67
ZerO(Twitch)16
Organizations
Dota 2
PGL Dota 2 - Main Stream154
StarCraft: Brood War
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 40
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2974
• TFBlade1052
Other Games
• WagamamaTV312
Upcoming Events
Replay Cast
6h 37m
OSC
1d
LAN Event
1d 1h
Replay Cast
1d 6h
Replay Cast
1d 16h
WardiTV Korean Royale
1d 19h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
Replay Cast
3 days
Wardi Open
3 days
[ Show More ]
Monday Night Weeklies
4 days
StarCraft2.fi
4 days
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
5 days
Wardi Open
5 days
StarCraft2.fi
6 days
The PondCast
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.