• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:20
CET 00:20
KST 08:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
Behind the Blue - Team Liquid History Book No more SC2 streamers on team liquid? SC2 Power Rank: epic29 Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War
Tourneys
[BSL23] RO24 Group D - Sunday 21:00 CET [Megathread] Daily Proleagues [IPSL] IPSL Winter 26-27 Ro24 is HERE! [$1250] International ShieldBattery League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Deus Ex 3!? Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10140 users

Athletes Support Network

Blogs > Yapa
Post a Reply
RHWY
Profile Blog Joined December 2011
Ireland43 Posts
Last Edited: 2013-03-31 15:16:18
March 31 2013 15:07 GMT
#1
Team support


[image loading]



For the lucky few who can call themselves professional gamers, each person will have varying levels of success. A minority work for themselves and create a brand independence which they can call their own. The rest will usually be affiliated with a team, united under one banner and represent said team at tournaments and outside of LAN events. With the notable exception of a few players the majority of contracted players will garner much more media attention than their free agent counterparts. While there is a huge difference between the two regarding job security, there are a number of similarities also. Contracted players and free agents will work with a team to achieve professional/personal goals. For the purpose of this article I will be looking at the resources a player has at his disposal within his/her support network as well as areas where these can be expanded.

Teams will have objectives or aims for their company and the players will also be expected to work in tandem with management to achieve these goals. Winning tournaments is only a part of what team need to accomplish in the year. Obviously tournament wins are great and have such a wide range of positive effects for the team but players spend a disproportionate amount of time outside tournaments that one could be forgiven for underestimating the full time job they do for themselves and the team.

[image loading]

Ali


Players in any sport, when left to their own devices can certainly fall by the wayside and drop from their normal routine no matter how casual or intensive it was. When players are playing well and feeling confident practice gets easier, streaming is far from taxing, it is enjoyable and a positive mental outlook is standard. These are times that minor changes need to be made, moreso reinforcement of good practice and actions. Oppositely when times are tough and wins are hard to come by there is little light at the end of the tunnel. Ladder practice can be full of cheese plays, stream chats are filled with trolls and you will just be going through the motions day after day ticking an imaginary box called ‘training’. When in a slump sometimes it is best to refocus on specifics with short term goals to gain momentum. Support networks, as simple an idea as they are, are cornerstones for a successful player. Every piece of the network should provide a benefit for the player, each facet contributing positively to success while alleviating negative factors. An elite level athlete’s support network will be comprised of mostly coaches and other pro athlete who can provide a lot of technical advice and challenge. Emotional support is primarily from friends, family and fans that have a more tangible emotional investment with the player.

[image loading]


IEM Winners CJ Entus Blaze


[image loading]

Nadal climbs to family and friends after win over Federer


Every team will/should have a team manager or player manager/coach. This person is THE most important person for a team in my opinion. Player managers will deal with the players travel, accommodation, tournament dates as well as acting as an intermediary between owner’s wishes and player’s abilities. Good communicators are vital as much of the work is done over voice chat or text online. Gamers generally are disorganised and a player manager with good planning and foresight is really priceless. I have a lot of respect for these guys who work tirelessly behind the scenes and more often than not will not get a mention unless they make a mistake which is unfair on them. A lot of planning and organisation goes into working with one gaming team let alone larger organisations that have several gaming teams. Its always great to see media exposure on the guys that are not in the immediate spotlight.

[image loading]

Coaches in mainstream sports are either former players who have performed at a professional level or are people with a wealth of experience and knowledge. Differences in coaching can be tactical, technical, physical, mental, rehabilitation or player management focused. With the plethora of different aspects in each you could be excused for thinking that the number of people needed behind the scenes to run a sports team would be a lot. You would be correct in that assumption with each and every person working hard to achieve a particular goal.

Physiotherapists are universally acknowledged as being vital to sporting success. Successful physio’s are sought after and receive global recognition from world class athletes looking to shave days or weeks off their predicted recovery. Until recently, there has not been enough media exposure pertaining to injuries in eSports. The pro gaming lifestyle lends itself to a higher chance of injuries with an equally longer recovery period. Players can average up to 7 hours of practice a day, sometimes a little more and with this sedentary lifestyle brings problems. High profile injuries really should advance the need for a more holistic lifestyle and an actual investment in injury prevention to offset the lost revenue from players unable to play or train. A great example of progress can be seen when you look at Martin Newhill. He is someone who has been hired by a few major tournament organisers to ply his trade for the gamers at an event. It is clear to see that he believes in the need for prehabilitation/rehabilitation within eSports as he draws parallels between mainstream sports and gaming. What is also most encouraging is his belief that gaming should be viewed as a ‘real’ sport and this is coming from a man with a vast wealth of experience. Click Here for an interview with Martin Newhill.

[image loading]

Martin “the masseur” Newhill working on Liquid TLO at Dreamhack Valencia


The mental aspect of gaming is also a very interesting subject. Almost every aspect of cognitive processes is open to influence. Factors such as diet, sleep, personal life, gaming pressure, jetlag, tournament schedule or unforeseen events (losing equipment, missing flights) can affect the mental state of athletes. The consequent effect of these can lead to inconsistent decision making processes. How a player can respond to setbacks or mounting pressure speaks volumes for their task application and training. Players can work into their routine, tournament specific variables that will train their mind and body to acclimatize to situations unique to a tournament environment. To completely rely on ‘basic’ training with little or no adaptation is an extremely inefficient use of one’s time. This is equally true of those looking to breach the gap between very good casual player and professional. As eSports moves out of infancy, standards are steadily increasing. Training at the same level as the average gamer will most often lead to average results. Players must be self-motivated to exceed these preconceptions of professional level work ethic. There is a direct correlation between athletes with a good support network and elite performance. With the help of a positive, creative and hardworking support system every gamer has a chance to reach their potential. Presently the support base is small and diverse but over time will grow with localized companies establishing links with various teams.

Diet and Nutrition is another aspect that is relatively undiscovered with many players struggling with the rigors of a long tournament. They can start with the best of intentions and very well laid out plans but sometimes circumstances out of their control can affect their ideal preparation. Tournament scheduling, poor quality of venue food, the lack of food you are accustomed to as well as improper timings of food can lead to tumultuous periods at tournaments. Careful timing of certain foods, maintaining a steady energy level and hydration are essential. These are simple essentials of good practice that can be experimented and honed before tournaments to find individual dietary needs. While the information is freely available for anyone who wants to look the players should be educated as a group the benefits and pitfalls of nutrition and what a good dietary day looks like and how they can adjust theirs accordingly.

Each support member working to improve a player, make him/her better with specific goals and planning is the best case scenario. It is this amalgamation of resources from motivated individuals that creates a perfect environment for athletes to thrive. It is sometimes just a case of getting the different pieces together to see what could be possible.

[image loading]


With eSports being underdeveloped, the expenses or potential for any of these individual careers to be viable are many years away. At the moment we have a situation where management and staff must be a ‘jack of all trades’ and be proficient in each aspect to a certain extent or be able to outsource them to third parties. In ten years’ time the backroom staff available to eSports teams might be completely different to the ones we see today. Players support networks could be much more expansive with each aspect of training being co-ordinated with others all focused on one specific goal. Alluding to my previous blog post, as professionalism in eSports continues to grow so too will the natural evolution of the eSports support network. Something similar to the below picture might not be too far away.

[image loading]


Feel free to ask any questions or PM me and Ill try answer

Follow me on Twitter @eS_Performance


*****
@es_performance @LiquidTLO @LiquidRet
IlkSch
Profile Joined June 2011
9 Posts
March 31 2013 15:31 GMT
#2
As good and interesting as expected. I am hoping for more!
pillsauschlau
Profile Joined March 2011
United Kingdom12 Posts
March 31 2013 15:43 GMT
#3
Agreed! very nice and insightful text.
madals
Profile Blog Joined June 2011
United Kingdom624 Posts
March 31 2013 16:19 GMT
#4
This was a brilliant read. I am so glad to see people looking at "mainstream" sport principles and applying them to eSports - it will only help to develop the scene as a whole!
Caster: @Madals91 http://www.youtube.com/Madals91 <--
rachorav
Profile Joined November 2012
United States3 Posts
March 31 2013 16:31 GMT
#5
Ditto. Super interesting. A healthy diet and exercise can do wonders for one's brainpower...
"Consider it joy my brethren, when you face trials of many kinds."
Schlumpfine
Profile Joined January 2012
Germany2 Posts
March 31 2013 17:16 GMT
#6
Amazing read as expected. Very interesting thoughts. Looking foward to read more of you!
Chronos.
Profile Joined February 2012
United States805 Posts
March 31 2013 19:49 GMT
#7
Enjoyed it, thanks for posting this on TL!
Tachion
Profile Blog Joined May 2010
Canada8573 Posts
March 31 2013 21:15 GMT
#8
Good read. The only time I really saw the massage aspect of progaming was in the Boxer's Wings documentary, watching him receive shoulder treatment. With so many progamer injuries I'd imagine we're going to see more and more reliance on these professionals once the scene becomes big enough to comfortably afford them.
i was driving down the road this november eve and spotted a hitchhiker walking down the street. i pulled over and saw that it was only a tree. i uprooted it and put it in my trunk. do trees like marshmallow peeps? cause that's all i have and will have.
Please log in or register to reply.
Live Events Refresh
Next event in 14h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 140
ViBE107
Codebar 35
StarCraft: Brood War
White-Ra 223
NaDa 18
Dota 2
monkeys_forever533
NeuroSwarm141
LuMiX1
League of Legends
JimRising 731
Heroes of the Storm
Grubby4549
Other Games
FrodaN1721
PiGStarcraft303
ToD283
C9.Mang0272
KnowMe216
XaKoH 198
Liquid`Hasu188
syndereN153
JuggernautJason35
Organizations
Other Games
gamesdonequick1582
CranKy Ducklings12
[ Show 18 non-featured ]
StarCraft 2
• musti20045 31
• HeavenSC 15
• davetesta12
• CranKy Ducklings SOOP10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2989
League of Legends
• Nemesis3245
• Jankos2970
• Scarra1162
Other Games
• imaqtpie511
Upcoming Events
OSC
14h 40m
Yamato Cup
15h 40m
IPSL
17h 40m
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
23h 40m
WardiTV Weekly
1d 12h
Ultimate Battle
1d 12h
Rush vs BeSt
Replay Cast
1d 23h
Rogue vs Classic
Patches Events
2 days
PiGosaur Cup
3 days
Kung Fu Cup
3 days
[ Show More ]
The PondCast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
6 days
WardiTV Invitational
6 days
IPSL
6 days
WorsT vs nOmaD
Dewalt vs andersOn
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.