• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:07
CEST 04:07
KST 11:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League49Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War145
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker SCII needs to put more weight on strategy and tact
Tourneys
ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
BW General Discussion Do we even care about balance? SOOP Announces New Women's Monthly Tournament [Megathread] Daily Funny Videos Rollback Netcode in Brood War
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Women's StarCraft] Tier 8 CK 2026-10-20 [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread The Chess Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9989 users

I love the hype of HotS, but it WONT last - Page 2

Blogs > Chiyosuke
Post a Reply
Prev 1 2 All
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2013-03-20 20:11:54
March 20 2013 18:56 GMT
#21
The "meta" isn't truly changing if it's being artificially changed by constant patch changes. That's the game itself being changed. I don't think you understand what the term "meta game" actually is, Artosis tries to detail it in this blog post.

http://scdojo.tumblr.com/post/34233737871/mapping-out-the-metagame

The goal of SC2 should be no more patches and a rotating map pool. I don't know how else to put it - your last idea is flat out bad. If there are continued holes in design perhaps LotV should add new units (Blizz have mentioned that when originally conceived LotV wouldn't necessarily add new multiplayer units), but otherwise trends will develop based on common play styles, and new trends will develop in response. This is evident in BW and even SC2, it's just a lot of the strongest strategies weren't super fun to watch in WoL and I think with HotS that will change.

If you want to play other games, cool. They aren't Starcraft and what makes those other games great isn't necessarily what makes Starcraft great.

I have a feeling this blog is baiting responses based on the sensationalist title, but perhaps this won't fall on deaf ears.

Chiyosuke
Profile Blog Joined May 2010
United States51 Posts
March 20 2013 21:02 GMT
#22
You get +1 armor by getting an earlier gas and building an evo chamber. It's already within the game's constraints and the only thing holding you back is a lack of mechanics.


What I'm providing are examples, there are other things that can be integrated, like extra HP on units, increased movement speed, attack speed, etc, it doesn't necessarily have to be what I was stating.

You would need time to see the map and make the proper talent adjustments before going into the game, otherwise you're risking players subjecting themselves to inappropriate talent choices.


Very true, but with the map pool that has been presented within the past couple of years, the talent pool would be easily chosen once players were able to get used to it.

your last idea is flat out bad

I really hope my idea is bad; I want to be proven wrong on this. It's just I have a feeling that during the next couple of years it will be a repeat of what had happened in WoL. Game is released and there's a huge fuss around it -> Players understand the game and do the same strat -> Game starts to be boring and player base drops to something else.

this blog is baiting responses

I just want readers. If everything that I typed is wrong I'm one of the happiest people on this planet because a game that I love will continue onto further generations.

Again, I just want people to do anything that they can in order to keep this game alive. I don't care by what means. I don't give a damn if anything that I wrote down was implemented or not. I just don't want to see this game lose a large player base because of the same thing twice
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
March 20 2013 21:13 GMT
#23
On March 20 2013 12:41 Chiyosuke wrote:
Show nested quote +
BW was magical because even with its "static unit pool" there were moments where players would figure out something new that destroys the current trends (Bisu build, Fantasy Build, etc)


I also understand that BW was amazing, but from what I have heard the community was much much smaller than what it is today. E-sports is appealing a much wider audience now, and I just wanted to try and think of ways to appeal to as many people into the game as possible.

BW was alot smaller in the foreigner scene, but it was still active and healthy. I remember the first 2 TSLs were extremely well done, although in general, there just wasn't any money in Foreign BW. In Korea, BW was anything but small. BW was able to enjoy over 10 years of success due to constantly changing/evolving maps, and incredibly high skill ceiling, and just the depth of the game itself. Whether or not BW was some sort of cosmic accident that will be impossible to reproduce again, we may never know.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Futabot
Profile Joined October 2011
United States37 Posts
March 20 2013 23:36 GMT
#24
[B]On March 21 2013 06:02 Chiyosuke wrote:
What I'm providing are examples, there are other things that can be integrated, like extra HP on units, increased movement speed, attack speed, etc, it doesn't necessarily have to be what I was stating.

Very true, but with the map pool that has been presented within the past couple of years, the talent pool would be easily chosen once players were able to get used to it.


What you're proposing are upgrades that have no actual cost in game. You're going to have to design a buff that cannot be balanced through an in-match resource cost, whether its tech, raw resources or time. It's a lot harder to balance things you can't adjust with other variables. It doesn't matter if they have an upgrade counterpart or not.

League gets away with the rune and talent system because one of them is a source of player progress and the other helps wiggle around in the limited play style changes, but I have really yet to see any large majority of players stick with League solely because of talents/runes. It sounds like a cool feature, but then it ceases to be a highlight after a while. In the end, solid play will emerge victorious over gimmicky talent-builds, and the players excited by the feature will likely realize that the feature doesn't fix their fundamental boredom with actually learning the game.

As for the maps, we're talking about ladder, not a tournament pool. You don't get to pick exactly what map you're on, so they would have to implement a secondary game lobby for each match after joining. Given the complexity of SC2, you're probably also going to have to change talents based on what race you're facing as well. We're adding at least 20 seconds onto every game join for basically nothing.

In the end, stick to upgrade design space. More isn't better, really.
One rax. One pylon.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
09:30
#104
PiGStarcraft512
CranKy Ducklings59
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft512
RuFF_SC2 193
CosmosSc2 47
StarCraft: Brood War
Rain 3269
GuemChi 1698
Artosis 606
Light 99
NaDa 35
Dota 2
monkeys_forever632
League of Legends
Doublelift4987
Counter-Strike
taco 279
Other Games
summit1g6668
shahzam597
FrodaN531
C9.Mang0316
Maynarde101
Organizations
Other Games
gamesdonequick753
[ Show 12 non-featured ]
StarCraft 2
• davetesta11
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1162
Upcoming Events
The PondCast
7h 53m
Kung Fu Cup
8h 53m
IntoTheTV X SOOP
1d 8h
Reynor vs Zoun
Neeb vs Rogue
FEL
3 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
4 days
Sparkling Tuna Cup
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.