• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:54
CEST 00:54
KST 07:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt2: Progenitors2Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22
Community News
RSL Revival: Season 5 - Qualifiers and Main Event10Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
[ASL21] Ro8 Preview Pt2: Progenitors Why there arent any 256x256 pro maps? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10 Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2159 users

eAthletes and eSports

Blogs > Yapa
Post a Reply
RHWY
Profile Blog Joined December 2011
Ireland43 Posts
March 15 2013 21:50 GMT
#1
eSports and Sports


The stigma attached to gaming is of a casual sedentary individual fitting within the ‘teenager’ age profile. Even with publicized attempts to professionalize gaming in the eyes of the public (World Cyber Games, League of Legends Championship Series) and help from gaming developers (Riot, Blizzard), there are limited support systems in place to follow a long term career path into gaming. This means that the upcoming players will more than likely follow the example of established pros.
While the debate of whether or not eSports can be considered a ‘real sport’ will rage on there is a plethora of crossovers between a pro-gamer and the mainstream athlete. The main crux of the matter mostly stems from the fact that the sheer physicality needed for gaming is juxtaposed with those needed for marathon running or soccer.

[image loading]


[image loading]


When the average person is asked to cite an example of a sport he/she will most often mention a sport where physicality and athletic prowess is at the forefront. Examples of these would most definitely include Soccer, American football, Basketball, Athletics and Swimming. It is no coincidence that the most commonly mentioned sports are also the most popular and widely participated in activities on the planet. They also benefit from the most aggressive marketing and advertising ventures as they are the most developed cornerstones in sport through which all others are measured. Without the large sums of capital however, eSports businesses must be able to advertise primarily online using social media as opposed to through the medium of television, magazines or other more costly promotions. Fledgling sports start with a “niche” tagline associated to them and must compete for a much smaller piece of the mainstream pie. As they grow they become increasingly developed, more and more people are drawn into the sport which will benefit teams, companies and players etc.

In every sport the main attractions are usually the players themselves. They will create the story lines and their actions will thrill and excite the fans. The manner in which they ply their trade sets a tone and mirrors the existing or established professional standards of the industry. Existing players work within guidelines or norms that are median expectations. It is for this reason that within mainstream sports, you have only a few players that truly rise to the top and can dominate a global sport. Regardless of player pool size or popularity of the sport the reasons for success are generally down to a list of player controlled actions such as hard work, personal and professional development, good mental skills, aptitude for change and adaptation.

[image loading]


In eSports the ‘success’ of a player is always not directly linked to his/her skill level as popular or entertaining players often are more than capable of supporting themselves financially by accruing a large following usually though excellent fan interaction and use of social media. There are players who are making a living through subscriber followings and very good fan interaction. With the progress made in social media over the past 10 years everything is much more accessible than previously.

With the advent of Korean players signing to non-Korean teams, in Starcraft for example, it is of paramount importance for the teams to humanize or personalize their players to really bring to the fore the personalities of each player. The players that are better at marketing themselves tend to have larger followings than even players with higher skill levels. Fans can now interact and feel part of the daily process and become personally invested with the players or teams. Most players will have to stream almost daily to supplement income or fulfil contractual obligations. This type of transparency is something that mainstream athletes have to deal with their every move being recorded with the possibility of any negative action being a ‘news’ feature in a matter of minutes. Streams compete indirectly with each other for traffic as the more entertaining or unique streams will garner more numbers. With the ability to be everywhere at once and have information after a few key strokes, the eSports community moves at an increasingly fast pace with players, team and companies folding and being created on a regular basis.

[image loading]


Without going into the ‘nature vs nurture’ debate with certain athletes being granted psychological or physiological traits during maturation, a person's ability does not necessarily parallel their potential. Not everyone can win gold in the 100m sprint at the Olympics even with perfect training and preparation. Approximately 50% of a person’s potential in a sport is due to genotype with the remaining 50% affected by nurture and circumstance. What can be done, however, is to train to the best of one’s ability and perform, in pressure situations, as close to their potential ability as possible. There was a time when Golf was seen as a pastime or hobby to the general population and this was reflected in the training standard and attitudes of the players. Since the rise of a young Tiger Woods back in April 1997, with his revolutionary take on fitness and mental preparation, Golf has never been the same. It must be stated however that he was not a pioneer with his training practices. Such is the nature of change in sport that had he not won title after title there would not have been as much interest in his training methods as there was. Some of the hardest working most holistic centric trainers are not necessarily the players winning tournament after tournament but this does not mean that their training and preparation is wrong.

Both the eSports athlete and the sporting athletes work on the action-reward basis. The basketball player will attempt to replicate the actions performed hundreds of thousands of times in practice, the exact sequence of muscle firing patterns to shoot the textbook shot. Gamers work within a simulated virtual world looking to execute combinations or actions to win a game. When you compare the physicality required for eSports to mainstream sports it is easy to dismiss the actual trainable skill required to become a professional. The dextral-skill such hand-eye coordination, reflexes and speed of thought needed to excel on the eSports stage is well above the general populous average. There have been studies that highlighted the similarity between the reflexes of a pro-gamer and fighter pilots according to unpublished research from Dr. Micklewright from the University of Essex. From a more practical standpoint, the carryover of virtual talent to a real world context took place when gamer Lucas Ordonez was selected to be a driver after winning GT Academy in 2008. This process can also be utilized in reverse with XOS Technologies redesigning the Madden game engine so that players can load specific scenarios into a simulation to watch or study opponents. The mental qualities and fine skills of pro gamers and mainstream athletes could be comparable with the differentiating factors mostly to do with gross skills.

Pro-gamers can train from anywhere between 4 hours and 10 hours daily. This type of activity daily is an exhausting and taxing routine that requires a great level of endurance to perform at the highest level, staying fit and healthy while most importantly competing in a consistent manner. Pro athletes in gaming will need to train almost daily to maintain or exceed their levels of strength/endurance while remaining healthy. This well rounded approach to training is common sense as a healthy strong player is less likely to get injured and therefore can maintain optimum productivity.

Gamers, when in a comfortable routine (Click Here for a good example of being proactive in this regard), will exercise as much as they can in the week as they understand the positive effects of exercise for their job and life. Incorporating a consistent level of physical training should be the standard norm for all pro gamers. This includes pre-hab (strengthening the body before injuries occur to reduce the chance of them happening) work to strengthen postural weaknesses, wrist injury prevention as well as ability to perform optimally throughout the entire match i.e the ability to sit for prolonged periods to mirror what can be expected at tournaments. All of these aspects should not be viewed as superfluous activities that cannot be incorporated into the ‘busy’ day. As the benefit of these activities transition to the forefront they will be assimilated into common practice.

[image loading]


Mental stressors associated with mainstream sports also affect pro-gamers. Stress or perceived stress can affect hormonal balance in the brain which in turn can affect sleep, concentration and outlook on training. Confidence issues, stress, concentration, motivation and focus to name but a few factors, indirectly affect the performance of these high level players. There are decades of research into the psychology of sports performance with concrete variance between top performers and their elite counterparts. They are all trainable qualities that can be improved upon through consistent applied effort. A professional gamer who works within the framework of a professional measurable routine sets up a great platform to achieve his/her goals. Gaming may be viewed as a generally questionable sport alongside chess, curling and archery but its perceived legitimacy within the public sphere should not dampen the efforts by both teams and players to act in a professional manner. A person can be a professional gamer without being professional. The drive to appear and act professional in an industry without perceived legitimacy can only positively affect people’s current views. Newcomers into the industry will also adjust their expectations and consequently their actions within the industry.

In the same way that growing sports have to establish an identity for themselves, they must also aim to establish high quality and professional standards similar to the industry leaders. As they become more ‘mainstream’ they lend themselves to creating codes of practice that are adopted by players and teams. With time this injection of professionalism and resultant change in conduct and thinking permeates from the industry, drawing in more and more resources. It is this road to recognition and acceptance that is a necessary rite of passage where development, innovation and learning occur. Someone must be able to walk before they can run. When this happens, those not able to chase the innovators will be left behind. The most stable of teams will still have to fight to be relevant while maintaining the balance between business and being player centric. More on the player-team relationship in the next article.

My name is Robert Yip, I am a Sports Psychologist with a keen interest in the eSports scene currently working with Liquid TLO and Liquid Ret. I will hopefully be updating this Blog as much as I can.

Feel free to ask any questions or PM me and Ill try answer

Follow me on Twitter @eS_Performance

****
@es_performance @LiquidTLO @LiquidRet
Baneful
Profile Joined December 2011
Canada14 Posts
March 15 2013 22:09 GMT
#2
Great article, hope to see more.
Jeremy Reimer
Profile Blog Joined August 2010
Canada1129 Posts
March 15 2013 22:17 GMT
#3
This was a really fascinating, well-written piece! I loved the bit about how not everyone who trains properly wins, but everyone needs to train properly to have a chance to win. The psychological stuff was fascinating. Can we thank you for Ret's recent resurgence? If so, awesome!
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
RHWY
Profile Blog Joined December 2011
Ireland43 Posts
March 15 2013 22:21 GMT
#4
On March 16 2013 07:17 Jeremy Reimer wrote:
This was a really fascinating, well-written piece! I loved the bit about how not everyone who trains properly wins, but everyone needs to train properly to have a chance to win. The psychological stuff was fascinating. Can we thank you for Ret's recent resurgence? If so, awesome!


I appreciate the reply, you can thank Jos for the recent resurgence though, hes been putting in a ton of hours and work and it shows, I will be cheering for him tonight!
@es_performance @LiquidTLO @LiquidRet
Doominator10
Profile Joined August 2012
United States515 Posts
March 15 2013 22:21 GMT
#5
*linked from TLO's stream*

Very nice read. Appreciate the time put into this article.
Your DOOM has arrived,,,, and is handing out cookies
Grettin
Profile Joined April 2010
42394 Posts
March 15 2013 22:21 GMT
#6
Welcome and great to see you interested in eSports, Robert! Great article! Big up.
"If I had force-fields in Brood War, I'd never lose." -Bisu
zw1er
Profile Joined February 2012
Poland81 Posts
March 15 2013 22:25 GMT
#7
Great blog, keep working with TLO and Ret.They are such a good examples of hard working players. Looking forward to next blogs.
pillsauschlau
Profile Joined March 2011
United Kingdom12 Posts
March 15 2013 23:09 GMT
#8
good read indeed! keep it up!
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
March 16 2013 02:19 GMT
#9
This was a really good read and hits on one of the biggest things I tend to fail at elaborating on when non-eSports friends ask me how I can "watch nerds play a video game", as they eloquently put it. Those first two images really nail the stereotypical viewpoint.
Twitter: @iamcaustic
MilLorD
Profile Joined September 2011
Germany36 Posts
March 16 2013 02:52 GMT
#10
really nice and interesting blog.
keep it up robert!
Liquid`TLO
Profile Blog Joined March 2010
Germany767 Posts
March 16 2013 10:16 GMT
#11
Thanks for everything Robert
Team Liquidalea iacta est
Muffinman53
Profile Joined November 2010
571 Posts
March 16 2013 15:46 GMT
#12
Wow, nice blog! Hopefully more people find their way here after Ret mentioned it in his interview :D
a_flayer
Profile Blog Joined April 2010
Netherlands2826 Posts
March 16 2013 16:02 GMT
#13
Make sure TLO and Ret stay in shape! They can do so much better than they've been doing in 2012~
When you came along so righteous with a new national hate, so convincing is the ardor of war and of men, it's harder to breathe than to believe you're a friend. The wars at home, the wars abroad, all soaked in blood and lies and fraud.
FeltFace
Profile Joined September 2011
Australia577 Posts
March 21 2013 09:53 GMT
#14
You're a fucking legend Robert!
Burrfoot
Profile Blog Joined July 2012
United States1176 Posts
March 21 2013 13:10 GMT
#15
I wonder how common PEDs are in eSports. Like how students take drugs to help them study I'm sure there are stimulants that could be abused to up that APM.
http://us.battle.net/d3/en/profile/Davlok-1847/career
Please log in or register to reply.
Live Events Refresh
IPSL
19:00
Ro24 Group F
eOnzErG vs TBD
G5 vs Nesh
Liquipedia
BSL
19:00
RO16 Group B
Bonyth vs Sterling
KwarK vs JDConan
ZZZero.O287
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 197
JuggernautJason118
StarCraft: Brood War
Artosis 503
ZZZero.O 287
NaDa 20
KwarK 1
Dota 2
monkeys_forever728
League of Legends
Doublelift3499
JimRising 382
Super Smash Bros
hungrybox514
C9.Mang0470
Mew2King69
Other Games
gofns13411
tarik_tv9805
summit1g7226
Liquid`RaSZi1088
FrodaN1031
UpATreeSC41
Dewaltoss33
NightEnD20
Organizations
Other Games
gamesdonequick1671
Dota 2
PGL Dota 2 - Main Stream51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• musti20045 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1267
Upcoming Events
Patches Events
1h 6m
Replay Cast
10h 6m
Wardi Open
11h 6m
Afreeca Starleague
11h 6m
Jaedong vs Light
Monday Night Weeklies
17h 6m
Replay Cast
1d 1h
Sparkling Tuna Cup
1d 11h
Afreeca Starleague
1d 11h
Snow vs Flash
WardiTV Invitational
1d 12h
SHIN vs Nicoract
Solar vs Nice
GSL
2 days
Classic vs Cure
Maru vs Rogue
[ Show More ]
GSL
3 days
SHIN vs Zoun
ByuN vs herO
OSC
3 days
OSC
3 days
Replay Cast
4 days
Escore
4 days
The PondCast
4 days
WardiTV Invitational
4 days
Zoun vs Ryung
Lambo vs ShoWTimE
Replay Cast
5 days
CranKy Ducklings
5 days
RSL Revival
5 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
5 days
Krystianer vs TriGGeR
Cure vs Rogue
BSL
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-02
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.