• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:28
CEST 10:28
KST 17:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup4StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)66Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
Back to SC2 after 14 years - Protoss CTRL groups? How do you feel about the mass reverts in the 5.0.17 PTR? October World Ranking: herO stays #1, ByuN returns SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder BSL Season 23 Sagi.gg Launcher Released BW General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL22] Ro8 Day 4 2v2v2v2 Tournament [Megathread] Daily Proleagues [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10334 users

Map Vetos and Matchmaking

Blogs > hoby2000
Post a Reply
hoby2000
Profile Blog Joined April 2010
United States918 Posts
March 04 2013 18:32 GMT
#1
I play a lot of Smash bros. locally. Project M, a mod for Smash Bros. Brawl (and WAY better than brawl in every single way possible....) came out about a year ago, so I've been playing A LOT with the local scene. It's not a big scene, but big enough that I face a plethora of different characters.

The best part about this is that when we're deciding what stage to play, it's easy for us to settle on one we both like. Or we go random. Either way, there's a conversation before hand where we settle what map we're going to play by agreeing through discussion or stage striking or we just hit random and fucking go at it. There's conversation bits before and after relating to the game or just funny shit you thought of while playing. This doesn't happen very often, if at all in SC2.



I think Blizzard should implement their matchmaking differently. First, the veto system should happen AFTER you get matched with your opponent. This gives you the ability to want to practice a certain map or even settle on a map with your opponent where both of you feel comfortable. Not only that, but this would give opponents a chance to talk to each other before the game. Some peopl will still be assholes, and I get that, but I think a lot more people are going to be more willing to get to know someone after they've had a 30 second or minute conversation with them before the game.

Not only that, but we've all wanted to take a small break before hitting the orange button of doom. How bad ass would it be to know that you have easily a minute before every game regardless to bull shit around, or talk to the opponent, or get your music going. You don't have to use it to talk to them, but I think more people will feel like they're part of a community of players, than just solo laddering.

It could be pretty similar to LoL's matchmaking. I know that's a team game, and you can only chat with the opponent after the countdown begins (actually, i thought you could before but someone told me that wasn't true yesterday - i haven't played in months so I don't remember). But instead of picking champions, you would ban maps back and forth until you settled on a map to play on. Then you can briefly meet your opponent, wish them GL, and get straight into the game.


I'm not going to write a neato conclusion or anything. This is something I thought of yesterday and was wondering people's opinions.

*****
A lesson without pain is meaningless for nothing can be gained without giving something in return.
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
March 04 2013 20:02 GMT
#2
This would add a lot of time to matches that would only be appreciated by the top <1% of competitive players. In LoL the 1 minute of picking is acceptable for a 40min game, but in SC2 games are only 15mins.

If you really care, then play customs with your dedicated practice group or team on the map you want.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-03-04 20:50:10
March 04 2013 20:45 GMT
#3
^ Uhm, you get 45-60 (not sure) seconds in LoL Per ban / pick. thats 6 bans and 10 picks + 1 minute of waiting time + loading times (which always take forever due to some wooden PC anyway) its easily 10-15 mins of "picking" and some LoL games are over in 20. (In fact alot of them are, and even more in 30) so thats 50-75% of the gametime in picks. Of course picks can be faster, although alot of the time still close to 10 minutes.

A short veto session where you each veto 2 maps or decide on one will literally only last like 30 seconds, in a game that can be over in no less then 5 minutes, average is about 12-15 mins thats still a huge decrease %-wise compared to LoL's system.

Its a good idea actually and i'd love to see something like it done.

EDIT: To take numbers to another level, lets take your LoL gametime (40 min) and my short SC2 game (5min) with 10 min LoL picks and 1 min SC2 vetos (believe me, LoL picks are 10 mins)

LoL 40/10 = 25%
SC2 1/5 = 20%

40 mins is the supposed average of a LoL game.
5 mins is the absolute minimum of an SC2 game.

There is still a smaller % in SC2 then there is LoL at its absolute worst example and millions of angry nerds wait patiently in that game.

With his suggested system, if you really are to roidragenerd or dont give a f**k you can happily choose the map of the opponents choice or just spam-pick your vetoes.

Chances are every SC2 player has his vetoes in mind already so it really dont take long if u dont want to discuss with people.
Useless wet fish.
Dingodile
Profile Joined December 2011
4139 Posts
March 04 2013 21:09 GMT
#4
This is incredible frustating for people like me, I play without veto since season2. I just dont care which map I play. I wish Blizzard implement 4-8 more maps, 8 are just not enough for me.
Grubby | ToD | Moon | Lyn | Sky
Solarsail
Profile Joined July 2012
United Kingdom538 Posts
March 04 2013 23:20 GMT
#5
Capped, I haven't got to Ranked yet. I won't play Ranked because of the super long times if that's accurate.
Everyone left over is a member of the OP race and you have to figure out which one of them is the least OP. - CosmicSpiral
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
March 05 2013 06:25 GMT
#6
On March 05 2013 08:20 Solarsail wrote:
Capped, I haven't got to Ranked yet. I won't play Ranked because of the super long times if that's accurate.


Your playing blind pick i guess. Draft pick is exactly the same as this all the time. Ranked is draft pick
Useless wet fish.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Shuttle 2560
Hyuk 289
Shinee 80
Hyun 68
Killer 61
ggaemo 54
Hm[arnc] 53
Snow 45
sorry 40
Bale 36
[ Show more ]
ZergMaN 29
Bonyth 13
JYJ 11
League of Legends
JimRising 672
Super Smash Bros
Mew2King111
Other Games
summit1g8582
ArmadaUGS77
Organizations
Other Games
gamesdonequick739
Dota 2
PGL Dota 2 - Main Stream197
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2342
League of Legends
• Lourlo1489
Upcoming Events
Sparkling Tuna Cup
1h 32m
INu's Battles
3h 32m
herO vs Classic
Percival vs Rogue
Shopify Rebellion Sundays
6h 32m
MilkiCow vs TBD
Clem vs TBD
BSL Open Qualifier
10h 32m
BSL Open Qualifier
10h 32m
Replay Cast
14h 32m
Afreeca Starleague
1d 1h
Rush vs Light
WardiTV Weekly
1d 2h
Monday Night Weeklies
1d 7h
Replay Cast
1d 14h
[ Show More ]
Afreeca Starleague
2 days
Soma vs Soulkey
INu's Battles
2 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
2 days
The PondCast
4 days
INu's Battles
4 days
Replay Cast
5 days
BSL: Ladder Tournament
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.