• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:32
CEST 12:32
KST 19:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview0[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser BW General Discussion ASL21 General Discussion Pros React to: TvT Masterclass in FlaSh vs Light
Tourneys
[ASL21] Semifinals B Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1828 users

"Balance Issues" Volume II - Spells are Balanced

Blogs > DJWilma
Post a Reply
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
October 07 2012 18:04 GMT
#1
[image loading]


1. This is something that can be essential to either turning the tides of battle into your favour, or give you the opportunity to escape the battle without losing too much. Vortex and Recall are for obvious reasons especially against Zerg. Neural Parasite I consider as Crowd Control against Protoss, if you can Neural Parasite the Mothership, it can greatly change the outcome of the battle. While in large quantities, you can use Infested Terran to impede on your opponents movement, snipe the Mothership, absorb tank fire, or even kill the tanks. Nuke again, obvious reasons.

Now this was purely to show that for most of the usage of spells, they are balanced. Some say Psionic Storm is just over powered, but it really only have one real usage, and that is just to do damage, where Seeker Missile is just as effective on Broodlords, as Psionic Storm is on Bio. EMP also will not kill the Protoss army, but when used that the beginning of an engagement it nullifies half the health of most units, and removes the energy, and detects cloaked units. The spell has multiple uses. Some may say Fungal Growth is over powered, but in reality Zerg needs Fungal Growth to make up for their lack of variety in spells, it takes up the use of Detection, Impediment, and Damage.

Plus, if you’re going to complain about this table, please note, I’m a Protoss, but got many opinions from other races, and using the excuse “well no one uses it” doesn’t resolve the fact that it can be used for that purpose.

Also there are some things that aren’t spells that solve the issue of a race not having a spell for it. Example, Defensive Impediment; Terran’s Supply Depots can be lowered and raised, along with their buildings can move to help create defensive impediment.

I am up for adding things to this list, or changing things if convinced otherwise, but I drew this up for not only quieting the balance whiners, but to calm my yearnings of imbalance (as I am doing my best to prove to myself the game is balanced).

Much Luv ♥ DJ Wilma

*
I write stuff on LiquidDota also I own omwproductions.com
Enearde
Profile Joined February 2011
France265 Posts
Last Edited: 2012-10-07 21:10:20
October 07 2012 19:01 GMT
#2
Hmm, i think there is much more than what you put up on your table here. You can't just count how many usage there are for spells and say "see they are balanced! Each race has impairing spells, attacking spells...". You have to take into account that, for example, fungal growth is a detecting, attacking and impairing spell at the same time whereas psionic storm/forcefield/seeker missile or neural only has one of the three. You have to take energy consumption into account as well and how many damage it's dealing on how much surface, how many time it takes from the creation of the unit to the moment it can cast the spell... it's a lot more than just what you're implying imo.

Edit: three stars for the sake of it
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
October 07 2012 19:26 GMT
#3
Yeah, this isn't really balance. For the sake of argument, lets say that HSM and psi storm are equally effective. HT cost less, take hardly any time to warp in, don't clump nearly as much, and morph into a crazy good attacker.
kwark_uk: @father_sc learn to play maybe?
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2012-10-07 21:03:08
October 07 2012 20:53 GMT
#4
How do you compare Hallucination to Infested Terran or Auto-Turret? How can you show any sort of balance without showing some actual numbers? You wouldn't just that Zealots and Zerglings are balanced because they're both melee units.

Yamato and Strike-Cannon are more of spells than Nuke is (it's more like create intercepter). If you're going to count burrow as a spell (escape mechanic) what about siege mode and viking landing?

EDIT:You included economic spells but are still neglecting creep spread and supply call down.
EDIT2: Supply call down actually fits better into your "economic spells" section being compared to chrono and larva inject.
DusTerr
Profile Blog Joined January 2011
2520 Posts
October 07 2012 21:27 GMT
#5
This doesn't make much sense... "crowd control" usually refers to limiting what an opponent is able to do... Fungal, Vortex and FF fit this category best. I'd also include stuff like EMP, Feedback and NP as typical crowd control.


Fragmaaad
Profile Blog Joined November 2010
United States123 Posts
October 07 2012 23:42 GMT
#6
This makes noooo sense at all lol
Gangnam style
Depetrify
Profile Blog Joined March 2011
978 Posts
October 07 2012 23:43 GMT
#7
Yeah dude.. did you even read what you wrote? That doesn't make any sense.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
October 07 2012 23:47 GMT
#8
Basically.

I am Terranfying.
lazyitachi
Profile Blog Joined December 2011
1043 Posts
October 08 2012 00:00 GMT
#9
Although theoretically the spells all has certain roles which should make each race complete, seems that most of the complaints being the units themselves are not as flexible nor numerically balanced to fulfill those roles from all the balance whine threads.

That is why you see things like, Buff HP pls, more movement speed pls etc.


The funniest posts I have seen was the infestor complaints
Before movement nerf - Infestor is too fast! can't kill them cos they run away!
After movement nerf - Infestor too slow, now they are always behind the main army!

* Jackie Chan wtf *
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 5: Playoffs Day 2
Clem vs Rogue
Bunny vs LamboLIVE!
Tasteless752
IntoTheiNu 401
Ryung 229
RotterdaM226
TKL 179
IndyStarCraft 77
3DClanTV 44
Rex41
CranKy Ducklings37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 752
Ryung 229
RotterdaM 226
TKL 179
ProTech151
IndyStarCraft 77
mouzStarbuck 66
Lowko42
Rex 41
MindelVK 11
StarCraft: Brood War
Sea 2934
Zeus 258
ggaemo 178
Mind 174
ZerO 103
Dewaltoss 98
Last 78
Pusan 58
Hm[arnc] 57
firebathero 44
[ Show more ]
Bonyth 35
Backho 30
Liquid`Ret 24
Sacsri 22
Noble 19
Dota 2
Gorgc3025
League of Legends
JimRising 408
Heroes of the Storm
Trikslyr33
Other Games
gofns21255
singsing1737
crisheroes214
monkeys_forever99
XcaliburYe32
ZerO(Twitch)12
Organizations
Counter-Strike
PGL34646
Other Games
gamesdonequick795
StarCraft: Brood War
UltimateBattle 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 9
• CranKy Ducklings SOOP5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2042
• Stunt415
Upcoming Events
IPSL
5h 28m
Dewalt vs nOmaD
Ret vs Cross
BSL
5h 28m
Artosis vs Sterling
eOnzErG vs TBD
BSL
8h 28m
Bonyth vs Doodle
Dewalt vs TerrOr
Patches Events
12h 13m
GSL
21h 28m
Cure vs herO
SHIN vs Maru
IPSL
1d 5h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 8h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
1d 22h
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
2 days
GSL
3 days
Replay Cast
4 days
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.