• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:41
CEST 06:41
KST 13:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market Terran or Protoss
Tourneys
Escore Tournament - Season 3 [ASL22] Ro16 Group A [ASL22] Ro16 Group B Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9194 users

"Balance Issues" Volume II - Spells are Balanced

Blogs > DJWilma
Post a Reply
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
October 07 2012 18:04 GMT
#1
[image loading]


1. This is something that can be essential to either turning the tides of battle into your favour, or give you the opportunity to escape the battle without losing too much. Vortex and Recall are for obvious reasons especially against Zerg. Neural Parasite I consider as Crowd Control against Protoss, if you can Neural Parasite the Mothership, it can greatly change the outcome of the battle. While in large quantities, you can use Infested Terran to impede on your opponents movement, snipe the Mothership, absorb tank fire, or even kill the tanks. Nuke again, obvious reasons.

Now this was purely to show that for most of the usage of spells, they are balanced. Some say Psionic Storm is just over powered, but it really only have one real usage, and that is just to do damage, where Seeker Missile is just as effective on Broodlords, as Psionic Storm is on Bio. EMP also will not kill the Protoss army, but when used that the beginning of an engagement it nullifies half the health of most units, and removes the energy, and detects cloaked units. The spell has multiple uses. Some may say Fungal Growth is over powered, but in reality Zerg needs Fungal Growth to make up for their lack of variety in spells, it takes up the use of Detection, Impediment, and Damage.

Plus, if you’re going to complain about this table, please note, I’m a Protoss, but got many opinions from other races, and using the excuse “well no one uses it” doesn’t resolve the fact that it can be used for that purpose.

Also there are some things that aren’t spells that solve the issue of a race not having a spell for it. Example, Defensive Impediment; Terran’s Supply Depots can be lowered and raised, along with their buildings can move to help create defensive impediment.

I am up for adding things to this list, or changing things if convinced otherwise, but I drew this up for not only quieting the balance whiners, but to calm my yearnings of imbalance (as I am doing my best to prove to myself the game is balanced).

Much Luv ♥ DJ Wilma

*
I write stuff on LiquidDota also I own omwproductions.com
Enearde
Profile Joined February 2011
France265 Posts
Last Edited: 2012-10-07 21:10:20
October 07 2012 19:01 GMT
#2
Hmm, i think there is much more than what you put up on your table here. You can't just count how many usage there are for spells and say "see they are balanced! Each race has impairing spells, attacking spells...". You have to take into account that, for example, fungal growth is a detecting, attacking and impairing spell at the same time whereas psionic storm/forcefield/seeker missile or neural only has one of the three. You have to take energy consumption into account as well and how many damage it's dealing on how much surface, how many time it takes from the creation of the unit to the moment it can cast the spell... it's a lot more than just what you're implying imo.

Edit: three stars for the sake of it
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
October 07 2012 19:26 GMT
#3
Yeah, this isn't really balance. For the sake of argument, lets say that HSM and psi storm are equally effective. HT cost less, take hardly any time to warp in, don't clump nearly as much, and morph into a crazy good attacker.
kwark_uk: @father_sc learn to play maybe?
y0su
Profile Blog Joined September 2011
Finland7871 Posts
Last Edited: 2012-10-07 21:03:08
October 07 2012 20:53 GMT
#4
How do you compare Hallucination to Infested Terran or Auto-Turret? How can you show any sort of balance without showing some actual numbers? You wouldn't just that Zealots and Zerglings are balanced because they're both melee units.

Yamato and Strike-Cannon are more of spells than Nuke is (it's more like create intercepter). If you're going to count burrow as a spell (escape mechanic) what about siege mode and viking landing?

EDIT:You included economic spells but are still neglecting creep spread and supply call down.
EDIT2: Supply call down actually fits better into your "economic spells" section being compared to chrono and larva inject.
DusTerr
Profile Blog Joined January 2011
2520 Posts
October 07 2012 21:27 GMT
#5
This doesn't make much sense... "crowd control" usually refers to limiting what an opponent is able to do... Fungal, Vortex and FF fit this category best. I'd also include stuff like EMP, Feedback and NP as typical crowd control.


Fragmaaad
Profile Blog Joined November 2010
United States123 Posts
October 07 2012 23:42 GMT
#6
This makes noooo sense at all lol
Gangnam style
Depetrify
Profile Blog Joined March 2011
978 Posts
October 07 2012 23:43 GMT
#7
Yeah dude.. did you even read what you wrote? That doesn't make any sense.
Zombo Joe
Profile Joined May 2010
Canada850 Posts
October 07 2012 23:47 GMT
#8
Basically.

I am Terranfying.
lazyitachi
Profile Blog Joined December 2011
1043 Posts
October 08 2012 00:00 GMT
#9
Although theoretically the spells all has certain roles which should make each race complete, seems that most of the complaints being the units themselves are not as flexible nor numerically balanced to fulfill those roles from all the balance whine threads.

That is why you see things like, Buff HP pls, more movement speed pls etc.


The funniest posts I have seen was the infestor complaints
Before movement nerf - Infestor is too fast! can't kill them cos they run away!
After movement nerf - Infestor too slow, now they are always behind the main army!

* Jackie Chan wtf *
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:30
Best Games of GSTL
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 252
Nina 64
StarCraft: Brood War
Hyuk 323
Shinee 59
yabsab 29
ajuk12(nOOB) 12
Dota 2
NeuroSwarm154
LuMiX1
League of Legends
JimRising 580
Other Games
summit1g10457
C9.Mang0182
ViBE169
Hui .123
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21853
League of Legends
• Lourlo1210
• Stunt260
Upcoming Events
CranKy Ducklings
5h 19m
WardiTV Invitational
6h 19m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
12h 19m
OSC
15h 49m
Sparkling Tuna Cup
1d 5h
WardiTV Invitational
1d 6h
Shopify Rebellion Sundays
1d 10h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 11h
Serral vs Rogue
BlizzCon
1d 13h
IdrA vs MC
Replay Cast
1d 19h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.