• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:41
CEST 04:41
KST 11:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection3Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
[BSL22] Non-Korean Championship from 13 to 28 June0Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? My starcraft 2 changes StarCraft II 5.0.16 PTR Patch Notes may 26th The Death of Cheese: From a Professional Cheeser TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
14k games analyzed: Cross Spawn Nexus first good? Tesagi Viewer - A new era of replay watching FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ VPN experiences
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Path of Exile ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread How cold is too cold to be outdoors? Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4302 users

ESV Diamond talks about MLG map pool

Blogs > Ingebrigtsen
Post a Reply
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
Last Edited: 2012-09-23 03:19:53
September 23 2012 02:22 GMT
#1
I wrote an article about MLG, and I was priviliged enough to get the ESV boss' thoughts about the MLG map pool, however the article had to be cut, and this was unfortunately one of those parts, but I felt he had very many good points, so here it is, unedited for your pleasure:

As usual MLG's map pool is an embarrassment for modern Starcraft II. Maps like Tal'Darim Altar, Shakuras Plaeatu, and Metropolis (the most imbalanced TvZ map of all time) have no place in competitive play anymore.
MLG uses the argument that they have an open bracket and want to keep it "out of the box" experience. Which is weird since they already use non-ladder maps every tournament. Also why are you catering to the random Platinum/Diamond/Low Masters players who are in the open bracket? How many of them have ever made the finals? 0. Semi-finals? 0. Round of 8? 0. Round of 16? 0. Championship Bracket at all? 0. Have ever even qualified for an Arena? 0. If the system is designed to make it so the average joe can do well, then it has failed in spectacular fashion as those players have never even done well ONE TIME in an MLG.


For an organization that prides itself on being the pinnacle of E-Sports competition, they spend an awful large amount of time catering to players who are not the pinnacle of E-Sports competition, and ARE NOT the players that people tune into see. They want to see players like HuK, IdrA, NesTea, MvP, TaeJa, not Nicoras & Ailuj. I understand practicing on new maps takes more effort than ladder, but as many pros will tell you as is, ladder is not quality practice. Add in the fact with the explosion of Starcraft II's popularity that any Top 200 player in the world will be on a professional team with proper practice partners, all of a sudden the "I can't learn the maps unless they are on ladder" excuse is not really relevant.

The premier league of the entire NA continent needs to stand up and say "NO! You WILL practice your ass off for our tournament or you will fail." Period. It will FORCE players to train in more proper ways, and only help grow the talent of the NA scene long term.
The players want it, the fans want it, the teams want it, basically EVERYONE aside for MLG Tournament Ops/MLG want an updated and fresh map pool, so what's the problem here?



****
"These animals should be rewarded for not being people... I hate people"
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
September 23 2012 02:23 GMT
#2
not sure if I could put it in SC2 forums so I just went with the safe choice and blogged^^
"These animals should be rewarded for not being people... I hate people"
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
September 23 2012 02:26 GMT
#3
WoW, you must really hate the map pool lol
John 15:13
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
September 23 2012 03:00 GMT
#4
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
talontromper
Profile Blog Joined March 2011
United States258 Posts
September 23 2012 03:07 GMT
#5
GSL whirlwind would be a good map for the pool for starters.
"It was a glorious day for fools when modesty became a virtue. There is a difference between cockiness and confidence. Confidence allows for greatness in others."
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
September 23 2012 03:12 GMT
#6
On September 23 2012 12:00 DKR wrote:
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool


This is just me posting something that ESV diamond said in an article I wrote, so I don't want to put in my thoughts and I can't put in his thoughts, as I don't know what maps he like^^

If you ask him on twitter (@ESVDiamon) he will probably tell you ^_^
"These animals should be rewarded for not being people... I hate people"
trashman
Profile Blog Joined June 2011
United States113 Posts
September 23 2012 03:13 GMT
#7
Is everything after the first paragraph a direct quote from Diamond? Sorta hard to tell.
Kick at the rock, Sam Johnson, break your bones: / But cloudy, cloudy is the stuff of stones.
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
Last Edited: 2012-09-23 09:20:06
September 23 2012 03:15 GMT
#8
On September 23 2012 12:12 Ingebrigtsen wrote:
Show nested quote +
On September 23 2012 12:00 DKR wrote:
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool


This is just me posting something that ESV diamond said in an article I wrote, so I don't want to put in my thoughts and I can't put in his thoughts, as I don't know what maps he like^^

If you ask him on twitter (@ESVDiamon) he will probably tell you ^_^


Ah apologies, I thought the entirety of it was diamond

Still would have been good if he'd suggested maps in the interview ^^
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Ingebrigtsen
Profile Blog Joined December 2010
Norway343 Posts
September 23 2012 03:20 GMT
#9
On September 23 2012 12:15 DKR wrote:
Show nested quote +
On September 23 2012 12:12 Ingebrigtsen wrote:
On September 23 2012 12:00 DKR wrote:
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool


This is just me posting something that ESV diamond said in an article I wrote, so I don't want to put in my thoughts and I can't put in his thoughts, as I don't know what maps he like^^

If you ask him on twitter (@ESVDiamon) he will probably tell you ^_^


Ah apologies, I think the entirety of it was diamond

Still would have been good if he'd suggested maps in the interview ^^


Formatted it a bit better^^
"These animals should be rewarded for not being people... I hate people"
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
September 23 2012 04:12 GMT
#10
On September 23 2012 12:00 DKR wrote:
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool

Sure he could suggest some better maps right now, but that doesn't solve the problem in 6 months time when those maps are now verging on stale. MLG should invest in some kind of map rotation/map architect team.
Administrator~ Spirit will set you free ~
WniO
Profile Blog Joined April 2010
United States2706 Posts
September 23 2012 06:06 GMT
#11
yeah those maps are out of date, but arent the worst, i mean hell the best map pool 1 year ago still wasnt as their current one so yeah. not a big deal. just make some new maps.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-09-23 08:30:01
September 23 2012 06:54 GMT
#12
On September 23 2012 15:06 WniO wrote:
yeah those maps are out of date, but arent the worst, i mean hell the best map pool 1 year ago still wasnt as their current one so yeah. not a big deal. just make some new maps.


What? How many maps have as bad a win rate as TvZ on Metro? TDA is unplayable ZvZ and PvP. Shakuras not rly relevant anymore since this quote was before they updated their map pool.

Also what Plexa said.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 23 2012 07:27 GMT
#13
It would be kind of cool if there was some universal map architect organisation, because at the moment there is no standard and that makes it kind of hard for players to practice for certain maps (for example, if you were going to play an MLG, then a week later a GSL, which map pool do you practice for?)
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
September 23 2012 09:05 GMT
#14
On September 23 2012 16:27 kollin wrote:
It would be kind of cool if there was some universal map architect organisation, because at the moment there is no standard and that makes it kind of hard for players to practice for certain maps (for example, if you were going to play an MLG, then a week later a GSL, which map pool do you practice for?)

cant wait 'till KeSPA introduces like 4 new maps every season
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
Last Edited: 2012-09-23 09:27:28
September 23 2012 09:24 GMT
#15
On September 23 2012 16:27 kollin wrote:
It would be kind of cool if there was some universal map architect organisation, because at the moment there is no standard and that makes it kind of hard for players to practice for certain maps (for example, if you were going to play an MLG, then a week later a GSL, which map pool do you practice for?)


There's a huge difference between knowing the map pool in gsl and mlg. In gsl you prepare for a predesignated opponents on a pre designated map, like sniping in team games. Mlg doesn't have that so as long as mlg provides balanced maps it shouldn't be an issue of map preparation.

On September 23 2012 13:12 Plexa wrote:
Show nested quote +
On September 23 2012 12:00 DKR wrote:
I'd like this blog if it suggested some better maps. Would be good if all tournaments had a year long set of maps created in house. That way the major tournaments would all feel different but the players would have relative consistency in their map pool

Sure he could suggest some better maps right now, but that doesn't solve the problem in 6 months time when those maps are now verging on stale. MLG should invest in some kind of map rotation/map architect team.


That's basically what I said after the first sentence.
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 23 2012 09:25 GMT
#16
On September 23 2012 18:05 Arceus wrote:
Show nested quote +
On September 23 2012 16:27 kollin wrote:
It would be kind of cool if there was some universal map architect organisation, because at the moment there is no standard and that makes it kind of hard for players to practice for certain maps (for example, if you were going to play an MLG, then a week later a GSL, which map pool do you practice for?)

cant wait 'till KeSPA introduces like 4 new maps every season


The thing is there's a big difference between just Kespa doing it and everyone else doing it. In the GSL and OSL the players have a few weeks to prepare for certain opponents and maps, but with an MLG it's just over the weekend and you don't know who you will be facing past the group stage.
Ragoo
Profile Joined March 2010
Germany2773 Posts
September 23 2012 12:33 GMT
#17
We need a global governing body for maps for a long time now. It's all unorganized bullshit and map rotation (and many map pools) are a joke.
Tournaments outside of Korea frankly don't seem to care or understand the importance of maps/map pools and the community doesn't press the issue enough at all.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2012-09-23 19:49:58
September 23 2012 19:34 GMT
#18
On September 23 2012 21:33 Ragoo wrote:
We need a global governing body for maps for a long time now. It's all unorganized bullshit and map rotation (and many map pools) are a joke.
Tournaments outside of Korea frankly don't seem to care or understand the importance of maps/map pools and the community doesn't press the issue enough at all.


People keep saying that like it's ever going to happen. It's not, the leagues HATE doing ANYTHING the same as other leagues and even more hate talking to each other or working with each other on ANYTHING. There needs to be a solution that does not rely on one.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
ArcticRaven
Profile Joined August 2011
France1406 Posts
September 23 2012 21:50 GMT
#19
I know you already sayed that and i trust on you on something you probably know better than me. But could you explicit the reasons/signs of this hatred ? I'm interested.
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
September 23 2012 23:23 GMT
#20
On September 24 2012 06:50 ArcticRaven wrote:
I know you already sayed that and i trust on you on something you probably know better than me. But could you explicit the reasons/signs of this hatred ? I'm interested.


They are companies. The other companies are competitors. Basic business.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
00:00
FSL S11 TeamLeague: ASH vs ST
Liquipedia
Replay Cast
00:00
WardiTV Mondays #84
LiquipediaDiscussion
The PiG Daily
21:30
GSL Ro8 Group B Replay Cast
Maru vs SHIN
Rogue vs Zoun
PiGStarcraft688
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft688
RuFF_SC2 153
StarCraft: Brood War
Calm 1473
yabsab 39
NaDa 25
Icarus 3
Terrorterran 3
League of Legends
JimRising 644
Counter-Strike
taco 719
Super Smash Bros
Mew2King55
Other Games
summit1g6542
C9.Mang0353
monkeys_forever171
ViBE51
Temp017
Organizations
Other Games
gamesdonequick909
BasetradeTV181
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt275
Upcoming Events
Replay Cast
6h 19m
Solar vs Classic
uThermal 2v2 Circuit
12h 19m
Grudge Match
13h 19m
FlaShFTW vs A.Alm
OSC
18h 19m
MaxPax vs YoungYakov
Krystianer vs Shameless
GgMaChine vs Creature
LetaleX vs MiniZergUA
ReBellioN vs TBD
ArT vs HiGhDrA
Nicoract vs Azura
GSL
1d 5h
herO vs Rogue
Maru vs Cure
Patches Events
1d 10h
uThermal 2v2 Circuit
1d 12h
BSL
1d 16h
OSC
1d 21h
Monday Night Weeklies
2 days
[ Show More ]
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Maestros of the Game
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
2026 GSL S2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.