I'm still in physical shock after Creator failed to make Code S last night. I went to bed after the Creator/Supernova match (which was just before 11:00 PM NZ time), woke up this morning to read the bad news. As for today's game; this is one of the oldest games I've ever played on a computer, and it was actually pretty fun in a "this is waaaaayyyy too difficult" kind of way...
Sopwith
Developer: David L. Clark
Platform: Originally Atari 520ST, I played an MS-DOS port.
Release Year: 1984 (the year I was born...)
Stephen's Rating: 4/10
One of the oldest games I have ever played on a computer.
Basic Plot
None.
Gameplay
The style was a 4 colour CGA 2D action flying game.
The game always starts with having to take off. This required getting enough speed and getting the right timing and angles, and as a new player was excrutiatingly difficult to do.
Once you were in the air the goal was to hit enemy targets and avoid crashing.
Positives
The game was fast paced and required more skill than many of the 2D platform games released in the years following.
Negatives
The game was too hard to play, especially for a young buy such as myself (at the time anyway).
Memorable Moments
My brother discovered this game before I did. The extreme level of skill you had to use to play it made the game kind of "cool" in my mind even though it was outdated at the time.
I would be surprised if anyone else on TL had played this, in a way