• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:25
CET 16:25
KST 00:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion RepMastered™: replay sharing and analyzer site mca64Launcher - New Version with StarCraft: Remast BGH Auto Balance -> http://bghmmr.eu/ Soulkey's decision to leave C9
Tourneys
[ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B 2026 Changsha Offline Cup
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1498 users

Not pay full price for structures?

Blogs > [UoN]Sentinel
Post a Reply
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:19 GMT
#1
I've noticed that once in a blue moon, SC2 doesn't make you pay full price for buildings.

It all started when I got the game. When I was spamming B-A-B-A for assimilator I noticed it gave me the building option around 65 minerals, not 75. I thought this might just be a side effect of income (i.e. on the counter money is going up by 1, but the game automatically adds 5 to your mineral count) and continued on.

Then I noticed in custom games, where income is usually more fixed/slow (if any). So let's say I'm in a game of Star Battle, and I need an upgrade that costs 125 minerals. If I have, say, 115 minerals only, the game will tell me I have enough money (it will appear in white) and when I buy that upgrade, I will go to 0 as if I had those 10 extra minerals.

Back to ladder, I have a gut feeling that earlygame I'm buying pylons at 90 or 95, not 100. My assimilator definitely goes down when the number is flickering in the 60's. Two problems about this:

1. It goes by so fast that I can't slow the replay enough to figure out if I'm actually cutting costs on pylons, and

2. I don't have the APM to take advantage of this. I'm guessing maybe 300-400 to put the building down before mineral count goes back to the actual cost of the building. So by the time I click to put the pylon down I might be at 100-110 already.

I searched the site but couldn't find anything related to this. Has anyone else noticed this in their play?

**
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 17 2012 00:23 GMT
#2
I have never once noticed this in play. I do know that the whole "income" incremental by 1 when logically its 5 leads to spending/gaining at rates that are too fast to notice. But I've never heard of being able to actually research something or build something when you really didn't have enough money.

Next time I lose my last cc and have 395 minerals with an scv it better let me build a cc.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:25 GMT
#3
On July 17 2012 09:23 LuckyFool wrote:
I have never once noticed this in play. I do know that the whole "income" incremental by 1 when logically its 5 leads to spending/gaining at rates that are too fast to notice. But I've never heard of being able to actually research something or build something when you really didn't have enough money.

Next time I lose my last cc and have 395 minerals with an scv it better let me build a cc.


Try it out and see if it lets you. Next time I play a custom and it happens (this is where I know I'm underpaying, again melee is a blur for me) I'm gonna try to remember to printscreen and show you guys.

But if you have 395 with an SCV, that's just shit luck
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
TylerThaCreator
Profile Blog Joined May 2011
United States906 Posts
July 17 2012 00:27 GMT
#4
is this some kind of overwritten-out troll post? this never happens.
aka SethN
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 17 2012 00:30 GMT
#5
On July 17 2012 09:27 TylerThaCreator wrote:
is this some kind of overwritten-out troll post? this never happens.

What a useful post. Sentinel isn't the type to troll like this.

Sentinel, looking forward to some screenshots!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:38 GMT
#6
On July 17 2012 09:27 TylerThaCreator wrote:
is this some kind of overwritten-out troll post? this never happens.


I've put in too much quality time here to troll.

Once I get my math and chemistry packets done for school I'm devoting the rest of July to heavy StarCraft so I'll definitely have some up by the end of the month. Star Battle, maybe exceptional ladder games (w/ replays).

For now, I don't have any screenshots, all I have is a quote from a friend:

[image loading]
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 17 2012 00:42 GMT
#7
my only answer is you HAVE to be getting income from somewhere and its just not displaying ur full amount when it lets you build. I find it hard to believe your friend was at 15 minerals standing with 0 income when it let him do that.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 01:06 GMT
#8
Not full income, but even a little bit. Say one worker mining?

That would make sense in Star Battle because you are slowly getting one mineral per every few seconds. Hence the game thinks you'll have the required amount in some time. That said, the game gives you some benefit of the doubt and you can take advantage of this when you have few workers and are looking to save money.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
MrF
Profile Joined October 2011
United States320 Posts
July 17 2012 01:07 GMT
#9
yeah this seems like one of those things where you think something is happening so you start to convince yourself that it is happening even if it makes no sense logically
HunterXHunter is awesome
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
Last Edited: 2012-07-17 01:31:22
July 17 2012 01:31 GMT
#10
Yeah definitely an issue of how income works, like a worker will deliver minerals and the programming logic will increase your resources by 5 instantly but the counter on top right isn't instant it increases/decreases at a more fluid rate.
WikidSik
Profile Blog Joined November 2011
Canada382 Posts
Last Edited: 2012-07-17 01:35:40
July 17 2012 01:34 GMT
#11
Iv had this happen to me all the time. I think its a game mechanic :D and my explaination is the same as Lucky's. I only posted to add some assurance to you thinking.
Iv been here for 5.5 years. My other accounts are named "Sonu" and "Dalroti" || I had some more but I cant find them XD || known in sc2 as "Sonu"
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
July 17 2012 01:51 GMT
#12
Ok if this is even slightly true this is a huge problem, anyone here have any proof? If not it feels like im around a bunch of people who all have ghosts stories.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
July 17 2012 02:22 GMT
#13
I think it seems to happen because you guys are getting income.
A good way to tell is to open the spending tab and check :p
Moderatorshe/her
TL+ Member
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
July 17 2012 03:00 GMT
#14
It's probably a latency issue, I have seen it happen in Squadron defense never noticed it in ladder. Though no idea maybe your just receiving gifts from the blizzard gods.
I am Godzilla You are Japan
L3gendary
Profile Joined October 2010
Canada1470 Posts
July 17 2012 03:38 GMT
#15
I've seen this numerous times in bw but never in sc2. I think it's just lag or the mineral count not updating immediately. You're not getting anything for free tho.
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
Speedbump
Profile Blog Joined January 2010
New Zealand338 Posts
July 17 2012 06:36 GMT
#16
I have only noticed this in Star Battle, usually when someone has dropped/ragequit. It would sometimes let you buy 10-15 minerals cheaper. Haven't focused enough for SC2 to see if it's the same there. I wonder if this would easily be replicable though.
Please log in or register to reply.
Live Events Refresh
Next event in 8h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 348
TKL 166
SteadfastSC 75
trigger 59
StarCraft: Brood War
Britney 66039
Sea 13410
Calm 5503
Jaedong 2038
Mini 702
Horang2 490
EffOrt 485
Rush 452
Light 396
ggaemo 322
[ Show more ]
ZerO 268
actioN 249
firebathero 248
Snow 228
Soma 227
Sharp 100
Backho 90
Mind 88
Pusan 58
ToSsGirL 52
Barracks 48
Aegong 40
sorry 31
Noble 24
Bale 22
zelot 21
ajuk12(nOOB) 18
Terrorterran 17
Nal_rA 16
Rock 16
910 16
IntoTheRainbow 13
GoRush 12
ivOry 6
Dota 2
Gorgc8114
BananaSlamJamma183
Counter-Strike
kennyS898
byalli535
adren_tv52
oskar29
Other Games
singsing1820
B2W.Neo873
hiko697
Lowko322
crisheroes289
FrodaN243
RotterdaM201
Fuzer 162
DeMusliM158
Hui .141
mouzStarbuck130
XaKoH 95
QueenE77
Rex47
ZerO(Twitch)14
Organizations
Dota 2
PGL Dota 2 - Main Stream38
StarCraft: Brood War
Kim Chul Min (afreeca) 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV646
League of Legends
• Nemesis3130
• TFBlade575
Upcoming Events
Replay Cast
8h 35m
KCM Race Survival
17h 35m
The PondCast
18h 35m
WardiTV Team League
20h 35m
OSC
20h 35m
Replay Cast
1d 8h
WardiTV Team League
1d 20h
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
3 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
5 days
OSC
5 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.