• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 03:54
CET 09:54
KST 17:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners9Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" 5.0.15 Patch Balance Hotfix (2025-10-8) StarCraft, SC2, HotS, WC3, Returning to Blizzcon!
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1537 users

Not pay full price for structures?

Blogs > [UoN]Sentinel
Post a Reply
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:19 GMT
#1
I've noticed that once in a blue moon, SC2 doesn't make you pay full price for buildings.

It all started when I got the game. When I was spamming B-A-B-A for assimilator I noticed it gave me the building option around 65 minerals, not 75. I thought this might just be a side effect of income (i.e. on the counter money is going up by 1, but the game automatically adds 5 to your mineral count) and continued on.

Then I noticed in custom games, where income is usually more fixed/slow (if any). So let's say I'm in a game of Star Battle, and I need an upgrade that costs 125 minerals. If I have, say, 115 minerals only, the game will tell me I have enough money (it will appear in white) and when I buy that upgrade, I will go to 0 as if I had those 10 extra minerals.

Back to ladder, I have a gut feeling that earlygame I'm buying pylons at 90 or 95, not 100. My assimilator definitely goes down when the number is flickering in the 60's. Two problems about this:

1. It goes by so fast that I can't slow the replay enough to figure out if I'm actually cutting costs on pylons, and

2. I don't have the APM to take advantage of this. I'm guessing maybe 300-400 to put the building down before mineral count goes back to the actual cost of the building. So by the time I click to put the pylon down I might be at 100-110 already.

I searched the site but couldn't find anything related to this. Has anyone else noticed this in their play?

**
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 17 2012 00:23 GMT
#2
I have never once noticed this in play. I do know that the whole "income" incremental by 1 when logically its 5 leads to spending/gaining at rates that are too fast to notice. But I've never heard of being able to actually research something or build something when you really didn't have enough money.

Next time I lose my last cc and have 395 minerals with an scv it better let me build a cc.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:25 GMT
#3
On July 17 2012 09:23 LuckyFool wrote:
I have never once noticed this in play. I do know that the whole "income" incremental by 1 when logically its 5 leads to spending/gaining at rates that are too fast to notice. But I've never heard of being able to actually research something or build something when you really didn't have enough money.

Next time I lose my last cc and have 395 minerals with an scv it better let me build a cc.


Try it out and see if it lets you. Next time I play a custom and it happens (this is where I know I'm underpaying, again melee is a blur for me) I'm gonna try to remember to printscreen and show you guys.

But if you have 395 with an SCV, that's just shit luck
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
TylerThaCreator
Profile Blog Joined May 2011
United States906 Posts
July 17 2012 00:27 GMT
#4
is this some kind of overwritten-out troll post? this never happens.
aka SethN
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 17 2012 00:30 GMT
#5
On July 17 2012 09:27 TylerThaCreator wrote:
is this some kind of overwritten-out troll post? this never happens.

What a useful post. Sentinel isn't the type to troll like this.

Sentinel, looking forward to some screenshots!
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 00:38 GMT
#6
On July 17 2012 09:27 TylerThaCreator wrote:
is this some kind of overwritten-out troll post? this never happens.


I've put in too much quality time here to troll.

Once I get my math and chemistry packets done for school I'm devoting the rest of July to heavy StarCraft so I'll definitely have some up by the end of the month. Star Battle, maybe exceptional ladder games (w/ replays).

For now, I don't have any screenshots, all I have is a quote from a friend:

[image loading]
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
July 17 2012 00:42 GMT
#7
my only answer is you HAVE to be getting income from somewhere and its just not displaying ur full amount when it lets you build. I find it hard to believe your friend was at 15 minerals standing with 0 income when it let him do that.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
July 17 2012 01:06 GMT
#8
Not full income, but even a little bit. Say one worker mining?

That would make sense in Star Battle because you are slowly getting one mineral per every few seconds. Hence the game thinks you'll have the required amount in some time. That said, the game gives you some benefit of the doubt and you can take advantage of this when you have few workers and are looking to save money.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
MrF
Profile Joined October 2011
United States320 Posts
July 17 2012 01:07 GMT
#9
yeah this seems like one of those things where you think something is happening so you start to convince yourself that it is happening even if it makes no sense logically
HunterXHunter is awesome
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
Last Edited: 2012-07-17 01:31:22
July 17 2012 01:31 GMT
#10
Yeah definitely an issue of how income works, like a worker will deliver minerals and the programming logic will increase your resources by 5 instantly but the counter on top right isn't instant it increases/decreases at a more fluid rate.
WikidSik
Profile Blog Joined November 2011
Canada382 Posts
Last Edited: 2012-07-17 01:35:40
July 17 2012 01:34 GMT
#11
Iv had this happen to me all the time. I think its a game mechanic :D and my explaination is the same as Lucky's. I only posted to add some assurance to you thinking.
Iv been here for 5.5 years. My other accounts are named "Sonu" and "Dalroti" || I had some more but I cant find them XD || known in sc2 as "Sonu"
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
July 17 2012 01:51 GMT
#12
Ok if this is even slightly true this is a huge problem, anyone here have any proof? If not it feels like im around a bunch of people who all have ghosts stories.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
July 17 2012 02:22 GMT
#13
I think it seems to happen because you guys are getting income.
A good way to tell is to open the spending tab and check :p
Moderatorshe/her
TL+ Member
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
July 17 2012 03:00 GMT
#14
It's probably a latency issue, I have seen it happen in Squadron defense never noticed it in ladder. Though no idea maybe your just receiving gifts from the blizzard gods.
I am Godzilla You are Japan
L3gendary
Profile Joined October 2010
Canada1470 Posts
July 17 2012 03:38 GMT
#15
I've seen this numerous times in bw but never in sc2. I think it's just lag or the mineral count not updating immediately. You're not getting anything for free tho.
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
Speedbump
Profile Blog Joined January 2010
New Zealand338 Posts
July 17 2012 06:36 GMT
#16
I have only noticed this in Star Battle, usually when someone has dropped/ragequit. It would sometimes let you buy 10-15 minerals cheaper. Haven't focused enough for SC2 to see if it's the same there. I wonder if this would easily be replicable though.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 200
ProTech132
StarCraft: Brood War
Sea 6929
Zeus 707
Larva 448
actioN 420
Killer 349
ToSsGirL 88
Noble 27
NaDa 21
Hm[arnc] 20
Bale 13
[ Show more ]
NotJumperer 9
Sacsri 7
HiyA 5
Dota 2
NeuroSwarm96
LuMiX1
League of Legends
JimRising 550
Reynor99
Counter-Strike
fl0m1986
Other Games
summit1g17414
C9.Mang0405
XaKoH 51
Organizations
Other Games
gamesdonequick685
Counter-Strike
PGL89
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Adnapsc2 13
• LUISG 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2568
• Stunt775
Upcoming Events
CranKy Ducklings
1h 6m
IPSL
9h 6m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
9h 6m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
11h 6m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
14h 6m
Sparkling Tuna Cup
1d 1h
WardiTV Korean Royale
1d 3h
LAN Event
1d 6h
IPSL
1d 9h
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 11h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
[ Show More ]
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.