• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:12
CET 00:12
KST 08:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win12026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains17Weekly Cups (March 2-8): ByuN overcomes PvT block5
StarCraft 2
General
Weekly Cups (March 9-15): herO, Clem, ByuN win Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Blizzard Classic Cup - Tastosis announced as captains GSL CK - New online series
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
Gypsy to Korea ASL21 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[Megathread] Daily Proleagues ASL Season 21 Qualifiers March 7-8 [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1911 users

Epiphany - the benefits of failure

Blogs > dongfeng
Post a Reply
dongfeng
Profile Blog Joined May 2008
731 Posts
July 09 2012 03:01 GMT
#1
" An art teacher did an experiment with his ceramic class. He divided the class into two. The left side was graded purely on the quantity of ceramics they produced and the right side purely on the quality. For the left side, the art teacher mentioned that he would bring in a set of bathroom scales and if 25kg of pots was created, he would award them an A, 20kg a B and so on.

The side graded on quality merely needed to produce one pot, albeit a perfect one.

What was astonishing was that the quantity side were producing by far the better quality pots. It seems that while the quantity group was busy churning out piles of pots and learning from their mistakes, the quality group was using a lot of time to develop grandiose theories and had not much to show for it."

John C Maxwell


I hope you guys get as much out of this story as I did. I have always been the "quality" person, using "minimal" effort but a lot of time is wasted on theorising the best possible solution, when in actual fact it may be more efficient to just try and fail, try again etc.

*****
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
July 09 2012 03:06 GMT
#2
Nice quote

On the flip side of the same idea though...

I have a friend who plays Starcraft 2. He plays thousands of games, and is stuck in Gold league. Although he's doing things over and over again he isn't consciously assessing his replays or what he needs to work on, and so he doesn't improve. He used to be able to beat me, and after I did maybe two dozen ladder matches he didn't stand a chance against me simply because I was very consciously working on my weak areas.

So there's trial and error, and making mistakes, but you can significantly reduce the time required to get good at something by being smart about how you approach it.
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-07-09 03:41:33
July 09 2012 03:21 GMT
#3
I find the opposite true of computer programs. There's a lot of trial and error needed to learn the material, but taking some time out to really think about some buggy code beats hours of hammering away trying to figure out the problem. 20 minutes with the debugger beats two hours of print statements.

This really sucks when you're working with a language that doesn't have good debuggers (PHP up until maybe this year, Octave, R).

Perhaps what I'm saying is that trial and error is a great way to learn new material, but it perhaps isn't the best way to actually approach improving for veterans. There's more to be gained from trial and error for people beginning to make pottery because the students learned a lot of muscle memory, and everything they learned was simple.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
dongfeng
Profile Blog Joined May 2008
731 Posts
July 09 2012 03:33 GMT
#4
good points - i think that a combination of a "smart" approach to assessing the failures gained through repeated application is key then

docvoc
Profile Blog Joined July 2011
United States5491 Posts
July 09 2012 03:58 GMT
#5
I feel like that is a general rule, the more expereince, the better .
User was warned for too many mimes.
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
July 09 2012 09:36 GMT
#6
On July 09 2012 12:21 obesechicken13 wrote:
I find the opposite true of computer programs. There's a lot of trial and error needed to learn the material, but taking some time out to really think about some buggy code beats hours of hammering away trying to figure out the problem. 20 minutes with the debugger beats two hours of print statements.

This really sucks when you're working with a language that doesn't have good debuggers (PHP up until maybe this year, Octave, R).

Perhaps what I'm saying is that trial and error is a great way to learn new material, but it perhaps isn't the best way to actually approach improving for veterans. There's more to be gained from trial and error for people beginning to make pottery because the students learned a lot of muscle memory, and everything they learned was simple.

I don't have a good Perl debugger at work... and you know Perl, right? It's so easy to break your entire program with a single wrong key stroke... Print statements galore. My colleague has Komodo which has a Perl debugger but I don't get a licence
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Please log in or register to reply.
Live Events Refresh
Next event in 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Liquid`TLO 263
PiGStarcraft199
UpATreeSC 106
JuggernautJason61
CosmosSc2 30
StarCraft: Brood War
Shuttle 100
Dota 2
canceldota94
Super Smash Bros
hungrybox315
C9.Mang0257
PPMD37
Heroes of the Storm
Liquid`Hasu367
Khaldor130
Other Games
summit1g7935
shahzam405
ToD184
Trikslyr44
ViBE44
Liquid`Ken2
Organizations
Dota 2
PGL Dota 2 - Main Stream191
Other Games
gamesdonequick186
BasetradeTV75
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 70
• musti20045 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 18
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie876
• Scarra779
• Shiphtur160
Upcoming Events
PiGosaur Cup
48m
Kung Fu Cup
11h 48m
OSC
1d
The PondCast
1d 10h
KCM Race Survival
1d 10h
WardiTV Team League
1d 12h
Replay Cast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Korean StarCraft League
3 days
[ Show More ]
RSL Revival
3 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
3 days
BSL
3 days
RSL Revival
4 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
4 days
Replay Cast
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Sharp vs Scan
Rain vs Mong
Wardi Open
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Soulkey vs Ample
JyJ vs sSak
Liquipedia Results

Completed

Proleague 2026-03-16
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.