• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:50
CEST 08:50
KST 15:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy14ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Build Order Practice Maps
Tourneys
[ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM [ASL21] Ro24 Group E [ASL21] Ro24 Group D
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10822 users

Epiphany - the benefits of failure

Blogs > dongfeng
Post a Reply
dongfeng
Profile Blog Joined May 2008
731 Posts
July 09 2012 03:01 GMT
#1
" An art teacher did an experiment with his ceramic class. He divided the class into two. The left side was graded purely on the quantity of ceramics they produced and the right side purely on the quality. For the left side, the art teacher mentioned that he would bring in a set of bathroom scales and if 25kg of pots was created, he would award them an A, 20kg a B and so on.

The side graded on quality merely needed to produce one pot, albeit a perfect one.

What was astonishing was that the quantity side were producing by far the better quality pots. It seems that while the quantity group was busy churning out piles of pots and learning from their mistakes, the quality group was using a lot of time to develop grandiose theories and had not much to show for it."

John C Maxwell


I hope you guys get as much out of this story as I did. I have always been the "quality" person, using "minimal" effort but a lot of time is wasted on theorising the best possible solution, when in actual fact it may be more efficient to just try and fail, try again etc.

*****
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
July 09 2012 03:06 GMT
#2
Nice quote

On the flip side of the same idea though...

I have a friend who plays Starcraft 2. He plays thousands of games, and is stuck in Gold league. Although he's doing things over and over again he isn't consciously assessing his replays or what he needs to work on, and so he doesn't improve. He used to be able to beat me, and after I did maybe two dozen ladder matches he didn't stand a chance against me simply because I was very consciously working on my weak areas.

So there's trial and error, and making mistakes, but you can significantly reduce the time required to get good at something by being smart about how you approach it.
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2012-07-09 03:41:33
July 09 2012 03:21 GMT
#3
I find the opposite true of computer programs. There's a lot of trial and error needed to learn the material, but taking some time out to really think about some buggy code beats hours of hammering away trying to figure out the problem. 20 minutes with the debugger beats two hours of print statements.

This really sucks when you're working with a language that doesn't have good debuggers (PHP up until maybe this year, Octave, R).

Perhaps what I'm saying is that trial and error is a great way to learn new material, but it perhaps isn't the best way to actually approach improving for veterans. There's more to be gained from trial and error for people beginning to make pottery because the students learned a lot of muscle memory, and everything they learned was simple.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
dongfeng
Profile Blog Joined May 2008
731 Posts
July 09 2012 03:33 GMT
#4
good points - i think that a combination of a "smart" approach to assessing the failures gained through repeated application is key then

docvoc
Profile Blog Joined July 2011
United States5491 Posts
July 09 2012 03:58 GMT
#5
I feel like that is a general rule, the more expereince, the better .
User was warned for too many mimes.
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
July 09 2012 09:36 GMT
#6
On July 09 2012 12:21 obesechicken13 wrote:
I find the opposite true of computer programs. There's a lot of trial and error needed to learn the material, but taking some time out to really think about some buggy code beats hours of hammering away trying to figure out the problem. 20 minutes with the debugger beats two hours of print statements.

This really sucks when you're working with a language that doesn't have good debuggers (PHP up until maybe this year, Octave, R).

Perhaps what I'm saying is that trial and error is a great way to learn new material, but it perhaps isn't the best way to actually approach improving for veterans. There's more to be gained from trial and error for people beginning to make pottery because the students learned a lot of muscle memory, and everything they learned was simple.

I don't have a good Perl debugger at work... and you know Perl, right? It's so easy to break your entire program with a single wrong key stroke... Print statements galore. My colleague has Komodo which has a Perl debugger but I don't get a licence
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #66
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 4351
Leta 687
Shuttle 313
PianO 271
-ZergGirl 85
Noble 26
Shinee 14
ZergMaN 12
Icarus 11
League of Legends
JimRising 629
Counter-Strike
Stewie2K980
Super Smash Bros
C9.Mang0445
Other Games
summit1g7839
WinterStarcraft398
Happy98
ProTech73
RuFF_SC251
Liquid`Ken23
Nina20
Organizations
Other Games
gamesdonequick794
BasetradeTV74
StarCraft: Brood War
UltimateBattle 48
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH343
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt884
• HappyZerGling83
Upcoming Events
The PondCast
3h 10m
OSC
17h 10m
RSL Revival
1d 3h
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 17h
RSL Revival
2 days
Maru vs MaxPax
BSL
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Afreeca Starleague
4 days
[ Show More ]
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.