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Active: 6099 users

TvT and WW1

Blogs > Jisall
Post a Reply
1 2 Next All
Jisall
Profile Blog Joined January 2011
United States2054 Posts
Last Edited: 2012-05-12 02:55:02
May 12 2012 01:19 GMT
#1
This is my theory completely based on my opinion and I have absolutely no evidence to back it up. Enjoy in the discussion.

So I was thinking. TvT is basically WW1 until late game with cattlebruisers. Tank lines are the artilery and machine guns, cutting the poor bastard marines in half. Ghost's are the snipers, and marines are the everyday soldiers.

+ Show Spoiler +

+ Show Spoiler [Tank in pop-pop mode] +

[image loading]

+ Show Spoiler [Tank in siege mode] +

[image loading]

+ Show Spoiler [Ghost] +

[image loading]



Also
On May 12 2012 10:49 GTPGlitch wrote:
Battlecruisers are ye olde tanks, obviously... used for linebreaking and they take a really long time to kill with infantry ^_^



Therefore when blizzard announced the shredder in HotS I nearly shat myself. They patched in the barbed wire. This convinced me that blizzard wanted TvT to become a recreation of WW1.

So this posed several questions. Will knowing WW1 tactics help your SC2 TvT?
Also anybody else think of zerg as gorilla soldiers?
Finally, what the hell would protoss be in modern terms?
Also the different match-ups could be recreations of wars of the past.

Also a final question, if the Terran are stuck in WW1 tactics, how the fuck did they make it into space?
Am I the only history buff who sees the connections?

Remember TL, keep it playful

***
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Marti
Profile Joined August 2011
552 Posts
May 12 2012 01:35 GMT
#2
I don't really see how this applies to SC2. I mean, i definately see the art of mech in a BW TvT but SC2 just isn't the same. People not fighting for a position as much and more trying to go around it, siege tanks can't lock down anything anyway because they do almost no damage and the general size of everything is not the same. In BW 2 zealots on a ramp can kill 14 zerglings, in SC2 can you make a zergling tight block on a ramp ? I don't play toss but i'm pretty sure you can't. For SC2 siege tanks to give half as much control as BW ones, they'd need to actually do damage and range should be increased ( possibly radius too ). Add to that the thor busts we could see not long ago ( completely retarded imo ). Then there's bio which is completely random. He's got more marines than me so i guess he wins, i moved out with my mech and he found a weakness in my turret ring so i guess he wins.

TLDR : sc2 TvT has nothing to do with trench wars. I'd even say that they kept the siege tanks mostly because it was a famous icon from the original game, kinda like how zergs have hydras even tho they don't actually serve any real purpose ( not that we never see hydras used, but they are kind of redundant )
#adun giveafuck - - - "Did this guy just randomly finger me?" - Sayle
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
Last Edited: 2012-05-12 01:49:53
May 12 2012 01:49 GMT
#3
Battlecruisers are ye olde tanks, obviously... used for linebreaking and they take a really long time to kill with infantry ^_^
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
m3rciless
Profile Joined August 2009
United States1476 Posts
May 12 2012 01:49 GMT
#4
You forgot medivacs. TvT is much more mobile than trench warfare.

It actually doesn't resemble it at all, as there is no defensive bonus to troops that stand still, and battles are usually decisive, rather than WWI's war of attrition.
White-Ra fighting!
iSometric
Profile Blog Joined February 2011
2221 Posts
May 12 2012 02:39 GMT
#5
Ww1 would be like 2 Terrans only building bunkers against each other.
strava.com/athletes/zhaodynasty
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
May 12 2012 02:40 GMT
#6
Opened this blog because the title is epic win, it did not disappoint.

5/5. nice.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
May 12 2012 02:54 GMT
#7
On May 12 2012 10:49 GTPGlitch wrote:
Battlecruisers are ye olde tanks, obviously... used for linebreaking and they take a really long time to kill with infantry ^_^


Hmmm me like me like. I shall quote you in the blog.


On May 12 2012 11:40 LuckyFool wrote:
Opened this blog because the title is epic win, it did not disappoint.

5/5. nice.


Muchos Gracias


On May 12 2012 11:39 iSometric wrote:
Ww1 would be like 2 Terrans only building bunkers against each other.


And pulled SCV's to repair. Hmm would be an interesting custom map lol


On May 12 2012 10:49 m3rciless wrote:
You forgot medivacs. TvT is much more mobile than trench warfare.

It actually doesn't resemble it at all, as there is no defensive bonus to troops that stand still, and battles are usually decisive, rather than WWI's war of attrition.


Hmm they did have aircraft, but they weren't very effective. Like if squirtle used bubble. I think medivacs and vikings would be blinks and flighter dual-winged planes
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
May 12 2012 02:57 GMT
#8
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.
Starleague Forever. RIP KT Violet~
Jisall
Profile Blog Joined January 2011
United States2054 Posts
May 12 2012 02:58 GMT
#9
On May 12 2012 10:35 Marti wrote:
I don't really see how this applies to SC2. I mean, i definately see the art of mech in a BW TvT but SC2 just isn't the same. People not fighting for a position as much and more trying to go around it, siege tanks can't lock down anything anyway because they do almost no damage and the general size of everything is not the same. In BW 2 zealots on a ramp can kill 14 zerglings, in SC2 can you make a zergling tight block on a ramp ? I don't play toss but i'm pretty sure you can't. For SC2 siege tanks to give half as much control as BW ones, they'd need to actually do damage and range should be increased ( possibly radius too ). Add to that the thor busts we could see not long ago ( completely retarded imo ). Then there's bio which is completely random. He's got more marines than me so i guess he wins, i moved out with my mech and he found a weakness in my turret ring so i guess he wins.

TLDR : sc2 TvT has nothing to do with trench wars. I'd even say that they kept the siege tanks mostly because it was a famous icon from the original game, kinda like how zergs have hydras even tho they don't actually serve any real purpose ( not that we never see hydras used, but they are kind of redundant )


Like carriers! lol. I don't know anything about broodwar, but SC2 is pretty dope with the tank lines. There was a whole season of GSL of TvT's. Ahh the golden era... Bio might be pre WW1 where people walked into each other in lines and shot the shit out of each other. Maybe the American Revolution, or the Old european wars that I do not know the history off. Maybe napoleon?
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Jisall
Profile Blog Joined January 2011
United States2054 Posts
May 12 2012 03:00 GMT
#10
On May 12 2012 11:57 Mobius_1 wrote:
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.


Did you just toss a haiku at me? I feel honored. Your a man after Trozz heart
Monk: Because being a badass is more fun then playing a dude wearing a scarf.. ... Ite fuck it, Witch Doctor cuz I like killing stuff in a timely mannor.
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
May 12 2012 03:10 GMT
#11
That's not fair I thought of this like 3 years ago (or maybe it's in the commentary) :<

Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
May 12 2012 03:11 GMT
#12
On May 12 2012 12:00 Jisall wrote:
Show nested quote +
On May 12 2012 11:57 Mobius_1 wrote:
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.


Did you just toss a haiku at me? I feel honored. Your a man after Trozz heart

My previous post
Isn't a Haiku
But this one might be
Starleague Forever. RIP KT Violet~
Roe
Profile Blog Joined June 2010
Canada6002 Posts
May 12 2012 03:19 GMT
#13
On May 12 2012 12:11 Mobius_1 wrote:
Show nested quote +
On May 12 2012 12:00 Jisall wrote:
On May 12 2012 11:57 Mobius_1 wrote:
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.


Did you just toss a haiku at me? I feel honored. Your a man after Trozz heart

My previous post
Isn't a Haiku
But this one might be

isn't it supposed to be 5-7-5?
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
May 12 2012 03:27 GMT
#14
On May 12 2012 12:19 Roe wrote:
Show nested quote +
On May 12 2012 12:11 Mobius_1 wrote:
On May 12 2012 12:00 Jisall wrote:
On May 12 2012 11:57 Mobius_1 wrote:
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.


Did you just toss a haiku at me? I feel honored. Your a man after Trozz heart

My previous post
Isn't a Haiku
But this one might be

isn't it supposed to be 5-7-5?

Oh no, in that case
That was no Haiku either
Although this is one
Starleague Forever. RIP KT Violet~
YoureFired
Profile Blog Joined October 2009
United States822 Posts
May 12 2012 03:36 GMT
#15
Obviously Terran is the Germans, who simply weather every assault with defensive smarts until blitzkreiging forward with another surprise attack.
Zerg is the Russians, who don't have the weapons to equip more than a quarter of their soldiers but just throw wave after wave at the enemy until they eventually break.
Protoss would be the United States, who are quite weak early on and need time to build up, but once they get rolling they never stop.
ted cruz is the zodiac killer
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
May 12 2012 04:30 GMT
#16
On May 12 2012 12:36 YoureFired wrote:
Obviously Terran is the Germans, who simply weather every assault with defensive smarts until blitzkreiging forward with another surprise attack.
Zerg is the Russians, who don't have the weapons to equip more than a quarter of their soldiers but just throw wave after wave at the enemy until they eventually break.
Protoss would be the United States, who are quite weak early on and need time to build up, but once they get rolling they never stop.

I think you might be thinking of the second world war
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
May 12 2012 09:52 GMT
#17
NSFW - Graphic
+ Show Spoiler +
[image loading]

[image loading]

War isn't fun, don't compare a fucking video game to one of the worse nightmares of mankind.
What a childish post.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
LucidityDark
Profile Joined October 2011
United Kingdom139 Posts
May 12 2012 10:54 GMT
#18
On May 12 2012 18:52 Kukaracha wrote:
+ Show Spoiler +
NSFW - Graphic
+ Show Spoiler +
[image loading]

[image loading]

War isn't fun, don't compare a fucking video game to one of the worse nightmares of mankind.
What a childish post.


He was comparing the tactics and pace of how world war 1 worked out to how the slow moving tank lines work in TvT. His post wasn't childish, but yours is.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
May 12 2012 11:55 GMT
#19
On May 12 2012 12:27 Mobius_1 wrote:
Show nested quote +
On May 12 2012 12:19 Roe wrote:
On May 12 2012 12:11 Mobius_1 wrote:
On May 12 2012 12:00 Jisall wrote:
On May 12 2012 11:57 Mobius_1 wrote:
Infantry are acceptable losses, the war takes forever, flying stuff are so slow, we require more minerals.


Did you just toss a haiku at me? I feel honored. Your a man after Trozz heart

My previous post
Isn't a Haiku
But this one might be

isn't it supposed to be 5-7-5?

Oh no, in that case
That was no Haiku either
Although this is one

That haiku is good
But no one can be better
Than the best one, Trozz.

On topic, world wars
Are much like my TvT-
Positioning much.
ModeratorI am still alive, somehow
TL+ Member
Kukaracha
Profile Blog Joined February 2011
France1954 Posts
May 12 2012 13:52 GMT
#20
On May 12 2012 19:54 LucidityDark wrote:
Show nested quote +
On May 12 2012 18:52 Kukaracha wrote:
+ Show Spoiler +
NSFW - Graphic
+ Show Spoiler +
[image loading]

[image loading]

War isn't fun, don't compare a fucking video game to one of the worse nightmares of mankind.
What a childish post.


He was comparing the tactics and pace of how world war 1 worked out to how the slow moving tank lines work in TvT. His post wasn't childish, but yours is.


If you knew anything about war and strategy history you would know that there is no comparison between a tank line and a Gamelin hole.

But then again, maybe Pokebunny is a fine tactician and would fit nicely in Saint-Cyr, right?

Pointless.
Le long pour l'un pour l'autre est court (le mot-à-mot du mot "amour").
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