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XSplit capture methods: a quick analysis - Page 2

Blogs > R1CH
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Prev 1 2 3 Next All
TBO
Profile Joined September 2009
Germany1350 Posts
Last Edited: 2012-04-18 10:21:34
April 18 2012 10:15 GMT
#21
ah I guess it just makes a difference when you have x-split not minimized. When I minimize it I get good performance without Aero as well. And really hast to be minimized not just hidden behind the sc2 window.

Actually it's just for gamesource where it makes a big difference...

I still get way worse performance without aero even when minimized (and scaleport 10%), with the x-split screen capture method and also with various directshow filters.
Avean
Profile Blog Joined September 2010
Norway449 Posts
April 18 2012 10:23 GMT
#22
I think it really depends on your configuration. I benchmarked as well now and Xsplit screen region recorded average 150fps on high quality setting in SC2. DXtory did average 125-130fps. And for me Aero needs to be disabled, it actually boosts 30-40fps with it off. And i got the xsplit window open in another monitor.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
April 18 2012 10:26 GMT
#23
Interesting, time to test it on my computer. Kind of sad that 3600 yen is $44 though.... since when did it drop below 100 yen per dollar -_-;;
storkfan
Profile Joined March 2012
493 Posts
April 18 2012 11:30 GMT
#24
What about FMLE+camtasia, with 2.5 and VP6. From my tests it seems to have the best performance
Flaiker
Profile Joined July 2010
Germany235 Posts
April 18 2012 11:32 GMT
#25
finally a good comparisson. Good that I am using DXTORY
...
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
April 18 2012 13:03 GMT
#26
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.
You don't choose to play zerg. The zerg choose you.
Valeranth
Profile Joined August 2010
United States100 Posts
April 18 2012 13:28 GMT
#27
Will you ever test other methods such as using Adobe's Flash Media Encoder?
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 18 2012 14:29 GMT
#28
On April 18 2012 22:03 [F_]aths wrote:
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.

DXTory and XSplit both downsize via resampling. Nearest neighbor would look way worse than it actually does.

On April 18 2012 22:28 Valeranth wrote:
Will you ever test other methods such as using Adobe's Flash Media Encoder?

No since xsplit's x264 encoder is far superior in every way.
AdministratorTwitter: @R1CH_TL
TL+ Member
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 18 2012 14:47 GMT
#29
Oh this is nice. I thought it was just me noticing frame lag when streaming, and I have a 2600k. Might give Dxtory a shot and see if the difference is noticeable.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 18 2012 15:05 GMT
#30
Tested some more with Aero disabled. No change in FPS or CPU usage in either xsplit or dxtory, however with Aero disabled, the frame lag from xsplit screen capture seemed to disappear for me.
AdministratorTwitter: @R1CH_TL
TL+ Member
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
Last Edited: 2012-04-18 15:24:27
April 18 2012 15:20 GMT
#31
That's weird, I typically have Aero disabled while streaming and have been getting frame lag until now.

What is the "synchronous surface lock" you speak of in the OP by the way?

edit: nvm, found it
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Treva
Profile Blog Joined June 2010
United States533 Posts
April 18 2012 15:57 GMT
#32
So I guess you would recommend, if using xSplit, to use screen capture opposed to game capture. Looks like I'll be switching it up and see if I notice a difference as I do notice some frame lag when I play and use game mode. Thank you for the blog R1CH, much appreciated.
Live it up.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2012-04-18 17:02:17
April 18 2012 16:53 GMT
#33
On April 18 2012 23:29 R1CH wrote:
Show nested quote +
On April 18 2012 22:03 [F_]aths wrote:
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.

DXTory and XSplit both downsize via resampling. Nearest neighbor would look way worse than it actually does.
It does look bad. The "Optimize text resize" option only seems to use bilinear downsampling for optimized resizing, but this only works when the factor to scale down is 2.0 at max, otherwise again pixels are lost without being weighted into downsampled pixels.

Same for DXTory: If I scale down 1920x1080 to 640x480 (factor 3.0) pixels are lost.
You don't choose to play zerg. The zerg choose you.
storkfan
Profile Joined March 2012
493 Posts
April 18 2012 17:20 GMT
#34
On April 18 2012 23:29 R1CH wrote:
Show nested quote +
On April 18 2012 22:03 [F_]aths wrote:
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.

DXTory and XSplit both downsize via resampling. Nearest neighbor would look way worse than it actually does.

Show nested quote +
On April 18 2012 22:28 Valeranth wrote:
Will you ever test other methods such as using Adobe's Flash Media Encoder?

No since xsplit's x264 encoder is far superior in every way.
i get better performance with VP6 codec on FMLE than xsplit lowest quality encoder. Just saying.
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 18 2012 17:38 GMT
#35
On April 19 2012 02:20 storkfan wrote:
Show nested quote +
On April 18 2012 23:29 R1CH wrote:
On April 18 2012 22:03 [F_]aths wrote:
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.

DXTory and XSplit both downsize via resampling. Nearest neighbor would look way worse than it actually does.

On April 18 2012 22:28 Valeranth wrote:
Will you ever test other methods such as using Adobe's Flash Media Encoder?

No since xsplit's x264 encoder is far superior in every way.
i get better performance with VP6 codec on FMLE than xsplit lowest quality encoder. Just saying.

Well VP6 looks like ass compared to x264, so it's not surprising that it would be faster.
AdministratorTwitter: @R1CH_TL
TL+ Member
R1CH
Profile Blog Joined May 2007
Netherlands10342 Posts
April 18 2012 17:49 GMT
#36
On April 19 2012 01:53 [F_]aths wrote:
Show nested quote +
On April 18 2012 23:29 R1CH wrote:
On April 18 2012 22:03 [F_]aths wrote:
Is there an option to downscale with either method (Xsplit or DXTory) with actually downsample the picture instead of just removing pixels? Xsplit offers an optimization for text but this only works well for exact factor 2 downscaling. If I want to scale down by lets say factor 3, I still get very much aliasing due to the pixel discarding instead of proper downsampling.

DXTory and XSplit both downsize via resampling. Nearest neighbor would look way worse than it actually does.
It does look bad. The "Optimize text resize" option only seems to use bilinear downsampling for optimized resizing, but this only works when the factor to scale down is 2.0 at max, otherwise again pixels are lost without being weighted into downsampled pixels.

Same for DXTory: If I scale down 1920x1080 to 640x480 (factor 3.0) pixels are lost.

The scaling done when you add sources that aren't 1:1 to xsplit is pretty bad and you have no control over it. There's two solutions, either scale on the capture side so your sources are 1:1 in xsplit (dxtory scaling I believe is bicubic) or run your xsplit scene at 1920x1080 or whatever size your source is, then use one of the resize options on the channel page.
AdministratorTwitter: @R1CH_TL
TL+ Member
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
April 18 2012 19:07 GMT
#37
I use Own3D, can I set a resize there?

My issue is low upstream bandwidth (currently I use 440 kBit for video) so I would like to test 640x360 instead of streaming in 960x540.

I did not find any resampling options in DXTory, I can just set a new size as percentage or in pixels.
You don't choose to play zerg. The zerg choose you.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 18 2012 20:08 GMT
#38
I knew there was some inexplicable lag on xsplit...
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 18 2012 20:17 GMT
#39
Wow, I had practically zero lag whatsoever today when streaming with Dxtory. Couldn't even tell the difference when it comes to lag had I been streaming with it or not been streaming. This combined with the AutoSceneChanger that I just found this week makes me a super happy panda. Gaming performance while streaming is now much better.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Avean
Profile Blog Joined September 2010
Norway449 Posts
April 18 2012 21:14 GMT
#40
I advice people to do some individual benchmarking cause with my benchmark xsplit actually outperforms dxtory.

XSplit -> 140-160 fps
Dxtory -> 60-90fps

Thats a huge difference. Havent changed any option in dxtory except turned off recording to a file, set fps to 30 (same as xsplit) and recording in 720 (same as xsplit).
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