• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:15
CEST 02:15
KST 09:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Neeb returns to progaming; rejoins ONSYDE11Weekly Cups (July 20-26): Early returns on 5.0.16b7IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"8ZeroSpace Early Access is Now Live!41
StarCraft 2
General
Neeb returns to progaming; rejoins ONSYDE Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Terran or Protoss Weekly Cups (July 20-26): Early returns on 5.0.16b
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
BW General Discussion screpdb: new Starcraft reporting tool ASL22 General Discussion ASL 22 Proposed Map Pool Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues 2v2v2v2 Tournament Star Con San Diego 2026 Escore Tournament - Season 3
Strategy
Fighting Spirit mining rates Odyssey Mineral Stack Saturation Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
Path of Exile Nintendo Switch Thread ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2026-27 Football Thread placeholder 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10672 users

My Journey from Diamond to Masters, 3

Blogs > CTangent
Post a Reply
CTangent
Profile Blog Joined April 2011
United States125 Posts
March 02 2012 23:48 GMT
#1
Hi again TeamLiquid! I'm still trucking along in my quest to get out of Diamond and bring my play up to the next level. I've seen a little bit of success on ladder due to my practice so far, but I don't want to get cocky and claim that "I've gotten better!" already. If I can continue to progress, I will eventually progress out of Diamond and into Masters.

I recently discovered Darglein's Multitask Trainer and I have been doing that a lot recently. I love it and it is very helpful! In general, it is a trainer that forces you to do many things simultaneously:

1) Move an army of marines, marauders, medivacs, vikings, and ghosts to various waypoints on the map.
2) Maintain XelNaga watchtower control.
3) Spot drops (A medivac appears somewhere on the map and I have to find it by watching the minimap)
4) Deal with High Templar (High templar will periodically spawn and try to fuck my shit up, I have to EMP or snipe them and prevent my army from taking storms)
5) Deal with invisible units (Observers, DTs, and Banshees will periodically spawn and attack my army. I have to EMP/scan and destroy them. I have had very little success spotting observers but DTs and Banshees are easy.)
6) Drop various places around the map.
7) Macro! Build scvs out of an OC, marines/marauders out of 3 rax (2 reactor, 1 tech lab), tanks out of a tech lab factory, and medivacs out of a reactored starport. Also, get upgrades out of an engineering bay and an armory.
8) Build supply depots and don't get supply blocked.
9) A random army spawns on the map and engages you. You have to engage efficiently and win (and don't lose ghosts, because losing ghosts is an auto-lose). The army is generally one of 4 possibilities: chargelot/archon/ht, colossus/zealot/stalker, roach/ling/infestor, or pure speed baneling. Each one requires its own sort of micro, and generally, if you take a storm/fungal without EMP then you are in trouble.

The trainer scores you on how well you did each of the 9 tasks. I've been trying to maximize my score and I've managed to get up to around 85-90% (rated Very Good). This is due mostly due to army control, though; my production and supply depot scores hover around 75%. I've been playing it a lot and I hope to beef up my production multitasking with this trainer.

I've also been laddering; here are a few games that I analyzed.

Game 1: TvP - Prokaryote vs CTangent
+ Show Spoiler +
Replay: http://drop.sc/125187

This is a match against a silver league friend. I tried to nail my build as best I could in this game.

Mistakes
1. I miss small pockets of SCV production periodically, but they are never more than 5 seconds long.
2. I get supply blocked badly at 38/38. I execute my build well up until this point, though. 7:04.
3. My factory is late. I could have gotten it 10-15 seconds earlier.
4. My raxes are idle too much! I have 425 minerals at 7:55 but my raxes are idle. I should be adding an engineering bay around the time my factory completes, which I do.
5. I take my third gas when my starport is complete (yay!) and start +1 weapons (yay!)
6. At 10 minutes I am at 78/94, which is not good enough. When I execute my build completely correctly, I should be at around 95 supply.
7. In conclusion, my build is getting sharper but I need to focus on keeping all of my production structures busy at all times.

In the later game (after 10 minutes),
8. My third CC is idle for a long time. I should lift it off and turn it into an OC as soon as it is done.
9. I begin to start floating minerals. When I take my third base, I need to add on 3 additional raxes and another starport if I scout colossus play.


I need to actively scout for colossus play so that I can transition into vikings accordingly.


Game 2: TvP - Asdf vs CTangent
+ Show Spoiler +
Replay: http://drop.sc/125188

The general theme of this game is that I get too carried away harassing with my push and forget to macro appropriately at home (and forget to add ghosts). I end up doing a ton of damage to my protoss opponent but they simply go attack my base and crush me.

Mistakes
1. My rax is idle wayyyyyy too long at 4:30. I was saving up to add 2 more rax but I should never cut marine production in the case of early game pressure.
2. My factory is more or less on time but I am not keeping my production busy!
3. I get supply blocked badly at 46/46 (all the time my opponent has been chronoing out probes! this is terrible for me and I shouldn't let this happen! I am down 8 workers at 8 minutes and there hasn't been a single engagement)
4. I get supply blocked again at 54/54.
5. My engineering bay is late. I should add it when my factory finishes.
6. At 10 minutes I am at 78/102. I can do better if I don't get supply blocked and constantly make units.
7. At 11:30, I try to tax my opponents multitasking, but in doing so I tax my own. SCV production falters, I am floating 1100 minerals, and my production is sub par.
8. I add a ghost academy but I don't make any ghosts! wtf was i thinking…
9. 13:25 shows that I can't stutter step like demuslim. I should have never engaged.
10. At 14 minutes my opponent took my bait and I lifted everything into his main. Had I been macroing correctly (my 3rd CC is idle, I'm still on 5 rax when I should be on 8, I should have ghosts) I would have been able to crush this guy's counter push. Instead, I got mauled by storms and lost everything fairly easily. My opponent was also 2/2 against my 0/1. I was behind on upgrades, behind on ghosts (lol) and in general macroing poorly, so I really didn't stand a change in the final engagement. Had I held on, I would have been in an ok position (sniped Templar Archives, double forge and third base) but I really didn't even have a chance of holding on.

Key ideas: Against Twilight/Templar tech, get a ghost academy when +1 weapons finishes (which should happen around 12:00 if I get my engineering bay timing correctly) and begin ghost production.
While harassing, it is more important to continue to macro then do crippling damage.


Game 3: TvP - Davinci vs CTangent
+ Show Spoiler +
Replay: http://drop.sc/125189
This game gets pretty weird pretty fast, and I chose it to analyze my poise under pressure.

Mistakes
1. My CC is a little late, but I wanted to prevent the probe from scouting it.
2. My tech lab on my factory is WAY late which delays my stim.
3. I suspect some sort of warp prism all in, so I split my forces between my main and my natural to prevent FFs on my ramp from killing me. Sure enough, it hits my natural and kills most of my SCVs there (not a huge loss because my opponent is all-in)
4. My starport is very delayed and my engineering bay is absent due to this heavy pressure. I am floating 600 minerals and 600 gas.
5. I am able to reclaim my natural at 11:30. I am supply blocked at 62/62 and my starport is still under construction. My engineering bay is still MIA and my opponent is expanding.
6. At 14 minutes I see a probe that I suspect will be building a ninja base. I know this in the game but choose not to act on it because I am aiming to kill my opponent.
7. This was a terrible engagement for me and I should have backed off immediately.
8. For some reason my opponent thinks that this is a good time to push. If he had stayed at home and build up more colossus then I would have been in trouble. He realized this and went home after I revealed my vikings.
9. It is 15:39 and I am still on 2 bases for some reason. I am floating minerals and my supply is low. I should have taken my third base and added on more rax.
10. As soon as I saw a colossus I should have thrown down a second starport.
11. I only won this game because I was miles ahead at the start. My poor macro in the midgame almost cost me the game entirely, and if my opponent wasn't so far behind then he could have possibly killed me. At 20 minutes I max out and 1 t a-click to victory.

Key ideas:
1. I need to continue on with my build as best as I can in the face of pressure. This taxes my multitasking but it is something that I absolutely need to do.
2. Adding on extra production is crucial. I need to do this earlier and more often.
3. Take a 4th base quicker.
4. I don't need to micro like a god to defend early pressure. The most important thing to do in these situations is to continue to macro and stay calm. I should divert some of my attention away from micro and more to macro.


I've managed to lift my MMR out of Plat territory! This is a good feeling and reinforces my thought that I'm headed in the right direction. I'm going to keep working and keep fighting and keep going onward and upward!

***
Rulker
Profile Blog Joined January 2012
United States1477 Posts
March 03 2012 02:25 GMT
#2
yo lets scrim whats your username.id#?
CTangent
Profile Blog Joined April 2011
United States125 Posts
March 03 2012 03:45 GMT
#3
On March 03 2012 11:25 Rulker wrote:
yo lets scrim whats your username.id#?


I'm CTangent.611, I'm down to play whenever if I'm online!
Steelo_Rivers
Profile Blog Joined January 2011
United States1968 Posts
March 03 2012 05:31 GMT
#4
Hey, not trying to be rude or anything but next time, try to use a more original title as everybody (literally EVERYBODY) uses the "My Journey too ____" or "The road too ___".

But on another note, its always good to see someone that is looking to improve and share what they are doing with the community because believe or not, people around the same level and lower are always looking for people who aren't pros to get information from as it is alot easier to listen and relate to a person who is learning the same way you are. Communication is a beautiful thing.
ok
Gator
Profile Blog Joined February 2011
United States3432 Posts
Last Edited: 2012-03-03 06:28:48
March 03 2012 06:18 GMT
#5
i watched the first game and it was pretty clear you were much better than your opponent but 2 things that stood out to me that are kinda nit picky would be that you can definitely go CC before 2nd depot especially if the P has scouted you The other thing would just be to always morph the CC to an OC just before landing it in your natural just to get the extra energy. otherwise that was a gg!

and you gotta be prepare for dts if they are on 1 base and you haven't seen their tech. don't want to be giving any free wins away!
TSM
fezvez
Profile Blog Joined January 2011
France3021 Posts
March 03 2012 11:28 GMT
#6
Anyone that plays Darglein's map and promote them deserve a 5/5 =)

And, I'd like to have this same journey from Diamond to Master.
Please log in or register to reply.
Live Events Refresh
Next event in 8h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 155
ViBE149
StarCraft: Brood War
GuemChi 5260
Artosis 560
Dota 2
monkeys_forever296
NeuroSwarm126
League of Legends
Doublelift5263
JimRising 434
Counter-Strike
summit1g9449
minikerr49
Super Smash Bros
AZ_Axe105
Other Games
Day[9].tv789
PiGStarcraft397
C9.Mang0375
XaKoH 181
Maynarde94
Livibee89
Fuzer 67
UpATreeSC60
SteadfastSC23
Organizations
Other Games
gamesdonequick1057
BasetradeTV23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 78
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra2003
• Shiphtur1035
Other Games
• Day9tv789
Upcoming Events
Replay Cast
8h 46m
CrankTV Team League
10h 46m
OSC
12h 46m
OSC
17h 16m
Replay Cast
23h 46m
Escore
1d 9h
CrankTV Team League
1d 10h
OSC
1d 22h
Replay Cast
1d 23h
Afreeca Starleague
2 days
[ Show More ]
RSL Revival
2 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
2 days
Afreeca Starleague
3 days
RSL Revival
3 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
3 days
WardiTV Weekly
4 days
Sparkling Tuna Cup
5 days
PiGosaur Cup
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-29
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.