Oh and thanks to everyone who has helped me in previous blogs. See game assignment how it went.
Lucky exam
Can't believe it but I somehow managed to pass an extremely difficult exam in which I had no reading material and couldn't attend classes. Only 6 students managed to pass the exam (out of 37 people) and I feel like I'm really lucky to have passed it :D but also feeling unfairness to those who studied hard since I know some have (it was a book of 500 pages about business intelligence for a CS student). I still think that there's some mistake and that the teacher just mistook one of the exams with another and gave me the better exam or something lol.
Game assignment evaluation
Anyways I also had a school assignment for making a game and had a review from my mentor that is specialized in C (my assignment being make a game in Objective-C).
I passed it well but all my stuff that I put into it has been taken since it has to be kept on school records for at least a year before I can claim it back (lol graduating this year).
Funny thing is that he admitted that the stuff I learned for Objective-C is more than what the study has taught so far (CS students also get taught a lot about managing businesses in this study).
My mentor really liked the AI and basic design (feedback from TL users saying to stay basic).
Only thing I have to do is to give a sheet with what I've learned and I'll get my grade which is going to be a 8.5 (B in US?).
Game making progress
Anyways now that I actually managed to complete my first game (it felt sooooooooo great :D:D) I want to make more :D
I was able to make 2 levels in which one of them you could walk around in old school Final Fantasy style and the other was a battle FF style :D
I managed to do the following basic things:
- auto select a character when they're ready to attack
- select a character, target an enemy
- attack, use 1 magic spell, use 1 item
- progress bar for attacking, hp,mp for each character
- AI for the enemies using spells and normal physical attacks
There are more to name but the above is probably the most important ones imo.
I've now started a new game project and it's at least 100 times better than the first one
I applied the MVC imo quite well as I've managed to separate the logic from the views well with quite loose coupling between classes and high cohesion.
Using rectangle colored images on my screen so that I know where each object should be placed without focussing on the design itself and also to give space to the artist once I'm done. Anyone interested :D ?
I made a template for the views but I decided I should stick to the old RPG style view. This only took me an hour since I only had to change the views and didn't need to change the logic or any model :D
Working on saving my objects. Don't know which options I have and what the best options are.
Thinking of using sqlite as database storage is the most thing I'm familiar with as data storage.
Any feedback is welcome and thanks for reading!
Edit:
Put up link here so people can check some screenshots from old versions although it's not far off from the final version I turned in.
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