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SC2 Manager Project

Blogs > Jakal2
Post a Reply
Jakal2
Profile Blog Joined December 2008
United States13 Posts
Last Edited: 2012-01-21 00:12:32
January 14 2012 02:39 GMT
#1
Awhile ago I had the desire to have some sort of SC2 manager style game that would let me mess around with having my own dream team while watching a stream or wasting time. So I took what I knew of MyStarcraft, programming, and game design and made my own text-based game in C++.

It took longer than expected because of finals, the holidays, etc. but I think it's at the stage now where I would at least consider it "fun". It's nowhere near perfect, but it meets what I had set out to do. I originally had no intention showing it to anybody else, but I figured I'd put it out there in case somebody else might be able to give helpful advice/feedback about it.

+ Show Spoiler [Overview] +

[image loading]


+ Show Spoiler [Builds] +

[image loading]

[image loading]

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+ Show Spoiler [Stats] +

[image loading]

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+ Show Spoiler [Random Screenshots] +

[image loading]
Nerf Team Liquid!

[image loading]
rsvp new team ace

[image loading]
Who doesn't want a baneling plushie?


Download link: http://www.mediafire.com/?vig2hf3odhevenn

Update:
Fixed trades that were not being saved.
Fixed looping playoffs.
Fixed released players not being added to the Free Agents list.
Fixed win/loss reset at beginning of new season.

Download link changed.
You can just switch the application files to keep your saved game.

Thanks!

****
Kohonski
Profile Blog Joined July 2011
United States150 Posts
January 14 2012 05:46 GMT
#2
Just downloaded this before I went to bed and it's kind of addicting.
Now we are both in the club of "people who caught mice and asked IRC what to do". Mine was caught face first on a glue trap though, but his back legs were free and he was pushing the trap all over my house. I ended up drowning him. - Lemonwalrus
Felo
Profile Blog Joined October 2010
Germany392 Posts
January 14 2012 10:48 GMT
#3
I just mindlessly played away for a while - its really cute!

It reminds me of my childhood where one of my favorite games was a text based simulation where you had to lead a farm over the course of a couple of years (like a text based harvest moon x.x)
EU GML P | Check my Stream (with commentary!) -> www.twitch.tv/xFelo
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
January 14 2012 10:49 GMT
#4
Reminds me of the first Championship Manager. xD

Are player stats randomized?
Jakal2
Profile Blog Joined December 2008
United States13 Posts
Last Edited: 2012-01-14 19:02:19
January 14 2012 18:34 GMT
#5
I didn't want the initial player stats to be completely random and I didn't want to feel like I was personally judging each player so I kind of faked it.

The terran, zerg, and protoss stats are based on the players' last 10 games from TLPD.
The motivation stat is based on the total number of games the player has played from TLPD.
The popularity stat is based on TL fan club members, if they have a stream on TL, and basic knowledge.
etc.
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