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inspired from http://www.reddit.com/r/starcraft/comments/f7e8j/seriously_guys_if_youre_in_platinum_or_below_your/
So basically this is more of a vent of frustration more then anything. Lately I have been watching some streams and the #1 thing i see are haters. Now haters/trolls are funny and unless someone is actually truly offended I rather enjoy reading what some of them have to say.
The #1 stream troll is "omg how are you so bad you are so and so"
this comes in all forms from calling artosis bad for stacking mins or calling a random pro terrible all the way down to the casual who happens to stream.
The #1 response from these people is "i dont have time to work on my mechanics"
I disagree with this. Anyone who learns sc2 can easily get at least low masters imo with sub 50 apm. Now 50 apm is very slow but i think what it basically allows for is your basic making of units and basic a move of units with room for bits of micro but nothing fancy. At 50 apm you can expect them to never do drops or harass and they dont react very quickly to things that might be avoidable if the reaction time of said player was only a bit faster. My proposition is simply this, I am willing to bet that I can play z or p arguably the 2 hardest races to defend as when compared to terran, (i think terran can be agreed upon as the ultimate defenders race and thus would make low apm defense easier as well as scouting easier) into masters league with 1 build per race and only macro and go tactics. I wont take fast 3rds or do crazy tech. if its zvp its going to be all roaches (hydras if he has voids) if its a pvt collosi or all chargelots and stalkers, no storms. Most important of all is that all my games will be macro
This was inspired from this guide on reddit about doing a similar style into diamond. now masters is most likely harder then this test was and i imagine protoss is the easiest race to get masters as (low masters its very hard to beat high masters gm as toss...) so i threw zerg into the mix to add to the challenge
I also think the timing of this could not be any better as recently people were giving goody shit about how he is so slow and bad at macro and still wins. By doing this I can also show the flaws in sc2 a bit. Someone who will be playing as slow as I am going to be playing, should never ever get masters.
So simply put what race do i pick?
Poll: What raceZerg (7) 88% Protoss (1) 13% 8 total votes Your vote: What race (Vote): Zerg (Vote): Protoss
I will be using a fresh diamond account Purple 492 and hopefully proving that game knowledge alone can lead to the "highest" league a non pro should be in. It will be streamed and replays recorded
I should clarify I am already top masters this is a test not to see if I am good or anything, it's to see if bad mechanics are what is keeping you out of whatever league is your goal
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T/Z are the most mechanically demanding of all the races, Z if you abuse creepspread to its fullest, and T if you actually can control it's funky maneuvers that the race supports.
Having low apm isn't an excuse to accept it btw, get faster, anyway if you want to win more at your level, pick Protoss, if you actually want to get better/be a better player (for now anyway) pick Zerg.
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i dont plan on even spreading creep actually too much apm
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that's so lazy lol my god.
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I don't think you understand what mechanics mean. Mechanics =/= macro. Also, I don't understand how this is proving a point. You think you're good and that you're proving a point if you're able to get into masters? Of COURSE 1 build fits all will work up to masters on ladder. IT'S LADDER, you're playing completely different players every game. They don't know what build you're gonna do from the start or what you did the last 200 games. Let's see this work against someone actually pretty good in a bo11.
Also, MVP himself said that mechanics isn't about apm, but rather your hands being able to do what you're thinking. If you can manage to do that, then you're good to go.
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all im saying is that people tell me they have bad mechanics and cannot get out of said league.
im going to never spread creep hardly scout and just macro poorly but hopefully with the right units and goals in mind and see how far that takes me
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So are you trying to prove that masters is a joke? That the threshold is too low? I don't quite get the point of this.
It's not about how fast you play, it's about how quickly you can do what you want to do.
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right and since in an RTS speed matters im going to not be fast
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Good luck, in terms of your results, I hope you do poorly, but you have my support for trying.
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This proves nothing if you just cheese, My friend easily got into master using only proxy 2gate, his average apm was about 15 for most games
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it was a mistake to post it in blog when it was clearly strat
so ye sorry
no i wont cheese what...
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From your posts I must really think that you know absolutely nothing about how this game works. If your main account is masters it truly proves that all you need is proper mechanics, because your thought process is incorrect in so many ways (from what I have learned to be the accepted "norm"). Even if it is just a test, I can't it see working.
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On January 07 2012 17:12 Cham wrote: From your posts I must really think that you know absolutely nothing about how this game works. If your main account is masters it truly proves that all you need is proper mechanics, because your thought process is incorrect in so many ways (from what I have learned to be the accepted "norm"). Even if it is just a test, I can't it see working.
well tell this to idra who among others feel that builds in sc2 are far more important then other aspects of the game him and other pros are quoted with saying how hard it is to defend builds that are just designed to beat whatever you are doing instantly especially if you hide what you are doing
but furthermore its a nice test to see what apm is actually needed to be a masters player. apm and mechanics go hand in hand. you cannot have good mechanics and 40 apm you just cant
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On January 07 2012 18:46 ohokurwrong wrote:Show nested quote +On January 07 2012 17:12 Cham wrote: From your posts I must really think that you know absolutely nothing about how this game works. If your main account is masters it truly proves that all you need is proper mechanics, because your thought process is incorrect in so many ways (from what I have learned to be the accepted "norm"). Even if it is just a test, I can't it see working. well tell this to idra who among others feel that builds in sc2 are far more important then other aspects of the game him and other pros are quoted with saying how hard it is to defend builds that are just designed to beat whatever you are doing instantly especially if you hide what you are doing but furthermore its a nice test to see what apm is actually needed to be a masters player. apm and mechanics go hand in hand. you cannot have good mechanics and 40 apm you just cant
Having good mechanics as zerg means having good larvae injects more than anything else. IdrA and other pros talk about builds being more important in SC2 than Brood War, but they're all playing above a certain threshold of mechanical skill.
It's like if a pilot tells you that the most important part about flying X airplane is how certain equipment behaves. He's assuming you know how to fly an airplane.
Your larvae injects with zerg are a direct translation into how many units you have. If your mechanics aren't good enough, you lose the game. At the absolute top level, you can't miss more than one inject for most of the game or you lose. It's as simple as that.
The idea that you plan to play this game with "only one build" and not do weird things like "take fast thirds" as Zerg really speaks volumes about how little you understand what you're talking about.
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You should change the way you're thinking. Some say that you have bad mechanics and low apm and blablabla. instead of trying to get higher apm or improve your mechanics you and others just say that you can be good without them. think they need more of a fighter or hard worker mentality.
however if you don't give a single crap about mechanics you have to make up for it with decisionmaking. For example know when to tech like crazy and when to take fast thirds like you said you wouldn't do.
I do agree with terran having the easiest time defending but terran (unless playing mech) almost NEEDS to be aggressive, with that comes the need of multitasking and good mechanics. But maybe that's off topic.
I don't really agree with your statements but i do support your way to achieve your goal
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I look forward to seeing you do this
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