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On January 06 2012 14:33 Endymion wrote: a rage blog on tl that isn't even about sc2 or girls? this is certainly new
or LoL!!
But yeah I find BF2/3 and Black Hawk Down (really old FPS for the computer) are the best fps I've ever played.
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Also, you call other players kids and hack yourself :D
Yeah man I had to hack because I naturally SUCK at FPS games, I forgot to add that in, lmao. If you've watched me play Combat Arms, you'd see me jump out of my seat every time I get a kill.
Hacking is the only thing that would give me a chance :D And I'm 15, still a kid (kind of)
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Perfect Dark is the greatest FPS of all time. Play that.
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I'm playing RAGE and Space Marine right now and I'm finding that I really enjoy them. I also really liked Crysis 2 as it just felt really smooth and having a range of powers to activate via the Nanosuit was pretty fun as well. While I've drifted away from shooters more recently I'm starting to give them so more play time.
Seems to me like you might just need to sample a wider range of the games the genre produces. Because FPS's produce SO many games it can be hard to sift through the ones that you like.
Question: what about the Half-life series? Perhaps the greatest FPS series of all time. Fucking amazing story, innovative weapons, etc. Also, did you play anything from when the genre of FPS what first emerging? Like Goldeneye? Surely among those games there is one you like.
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what about any of the tribes?
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On January 06 2012 15:03 Phyrigian wrote:Show nested quote +On January 06 2012 14:10 UniversalSnip wrote:On January 06 2012 14:00 writer22816 wrote:On January 06 2012 13:29 Clbull wrote:
Killstreaks are overpowered and absolutely fucking stupid. What a great idea, rather than give say.... the guy who's had a 7 deathstreak a helicopter as a handicap to even out the game a bit more and allow a comeback, let's give a guy who gets 7 kills in a row that fucking copter so he can rack up a double digit killstreak with absolute ease. Or worse.... let's give a guy with 25 kills in a row a fucking nuke to end the game with. I may have said in my previous post that Mario Kart is not a good e-sport or competitive game, but at least Nintendo does one thing right, and that is handicap the people in a lower position to make games a little more volatile and allow comebacks to occur. It makes me wonder how the actual fuck Black Ops made it into MLG's Pro Circuit when the game pretty much seems like "First person to get a killstreak wins."
No. YOU are absolutely fucking stupid. You think games should reward people who play badly and punish people who play well? With this kind of opinion you have absolutely no right to talk about competitive games. If a game doesn't have a comeback mechanic the game should literally end when one player gets an advantage, rather than making the other players suffer through an insurmountable and increasingly large advantage. killstreak is the opposite of that im not a cod fan - the opposite if anything - but you dont get the killstreak or a major advantage untill you get a couple, or only minor advantages. the game isn't as black and white as you think, and it'd be absolutely stupid if it was. you can easily trap or just twitch better then the opponent for a kill - hell, thats all cods about really, you do that untill you have a killstreak. killstreaks dont make you do more damage, they give you external advantages i believe. in quake if you die you'll lose map control. there is a huge amount to do with map control as well as accuracy in this game. if you have map control you can pick up the items before the opponent, and be in an awesome position, for example, grenades on ztn. the opponent generally aims to set up a trap, and tries to take an advantage off that in a fight, to try even out the item advantage, and then can contest for map control. games shouldnt be forgiving to be competitive. i loathe cod, but i must disagree with you regarding the cod statements.
I've played plenty of quake and I like it but I don't consider the crushing disadvantage losing map control gives you to be good design. It's at odds with the fact that you play 10/15 minutes no matter what. You can spend a long time playing out a game that simply isn't going to turn around.
Your explanation of killstreaks is rather incoherent so I don't understand what you're trying to say there.
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This is more about you sucking and less about the games... why take it out on the games? You talk about how people don't need skill to be good at the games to do good, but if that's the case, then why do YOU suck so badly at these games?
Basically you're completely unqualified to make the complaints you're making. Quit being such a scrub.
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On January 06 2012 14:10 UniversalSnip wrote:Show nested quote +On January 06 2012 14:00 writer22816 wrote:On January 06 2012 13:29 Clbull wrote:
Killstreaks are overpowered and absolutely fucking stupid. What a great idea, rather than give say.... the guy who's had a 7 deathstreak a helicopter as a handicap to even out the game a bit more and allow a comeback, let's give a guy who gets 7 kills in a row that fucking copter so he can rack up a double digit killstreak with absolute ease. Or worse.... let's give a guy with 25 kills in a row a fucking nuke to end the game with. I may have said in my previous post that Mario Kart is not a good e-sport or competitive game, but at least Nintendo does one thing right, and that is handicap the people in a lower position to make games a little more volatile and allow comebacks to occur. It makes me wonder how the actual fuck Black Ops made it into MLG's Pro Circuit when the game pretty much seems like "First person to get a killstreak wins."
No. YOU are absolutely fucking stupid. You think games should reward people who play badly and punish people who play well? With this kind of opinion you have absolutely no right to talk about competitive games. If a game doesn't have a comeback mechanic the game should literally end when one player gets an advantage, rather than making the other players suffer through an insurmountable and increasingly large advantage. killstreak is the opposite of that That would make games of StarCraft pretty goddamn short.
That being said, purposefully including a slippery slope mechanism into your game is absolutely fucking stupid, and should be avoided if all possible. (Obviously, not possible in StarCraft, absolutely possible in CoD.) In the same line of thought, comeback mechanics are equally dumb and should be avoided.
Unless your game is for casuals...
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On January 06 2012 13:51 EG.lectR wrote: You're playing bad or dead FPS games.
Because of how dead the Quake scene is, you have two dramatically different tiers of players: godly and awful. Odds are your inexperience in Duel is going to cause you to get paired up with people (the few that are actually still playing Duel) that have been playing it forever simply because there are a limited number of people still playing Quake Live to balance out the skill gaps. I don't know how long you've been playing DM style FPS games, but if you don't have strafe-jumping or the timings of the spawns down, you're dead. Also, keep in mind you're trying to compete in a game that has over 10 years of history so the players still sitting in servers are likely to be hardcore.
Call of Duty: Modern Warfare 3 isn't a good example of a solid FPS game. As you've said, Killstreaks were basically Infinity Ward's way of saying that anyone can play the game and get frags. The game itself seems to reward camping, stupid tactics, and guarantees that either the best will be dramatically better than everyone else, or that a terrible player can end up ruining the entire game experience for everyone out of sheer luck. Keep in mind, and please don't think I'm speaking arrogantly here, that my commentary is coming from an individual that top frags in most FPS games and played competitive CS for like 8 years.
Something worthy of note is that there are actually very few good FPS games out right now. Counter-Strike is there, but the scene is dead. Odds are it will frustrate you immensely if you try competing on ESEA or in a league. BF3 isn't bad, but the gun recoil is drastic and the likelihood of you getting randomly hit from a mile away is very high. If you don't have much experience with controlling recoil in FPS games, BF3 will probably make you suicidal.
I'd suggest you check out games like TF2 which are usually instant respawn or DM style. They have elements of a lot of other games like Quake and even Counter-Strike, but are enjoyable enough not to get angry at losing in public servers. You'll also find some really high end players in the game that still compete in some leagues, but more than anything, it will help train you for faster paced games and will better your mechanics.
TLDR: Play games which have more vibrant scenes. Test out TF2 to get used to a faster-paced gameplay all the while bettering your mechanics. A lot of games out right now (some of those you listed) require you to either have extensive experience playing the game (i.e. Quake/CS) or take questionable risks in your style of play (i.e. peaking corners unnecessarily, ignoring cover, etc.).
Hope that helps!
Basically this.
Quake and CS are undoubtedly the two best FPS games in history, but they're so old now that the only people you'd be playing against are 10 year vets, as was pointed out. It's hard to find the fun in a game where that's the case.
COD is basically a joke. UT is bad too.
I'd suggest BF3, although I've played competitive CS for many years so your experience might be different than mine. The recoil might need some getting used to depending on the gun, but the game is deep enough that I'm pretty confident that if you dislike that aspect, you'll find something else that you'll enjoy. Also, the scene is brand new, so there won't be nerds running around clearing servers.
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The funny thing is, playing CoD you may go 3/25 or 6/19, but try playing a game like Halo, you'll do even worse. The games you list are pretty bad/casual, and to be honest it sounds like FPS's just aren't your thing. My understanding is that you play all these games on PC, meaning you are using your keyboard to move and a mouse to shoot.
Have you played CoD on Xbox or PS3? Are you any better? Or do you do you already play on Console and you just suck at both? It sounds like your hand-eye coordination and reaction times are the problem, not the games you are playing. It's okay, you aren't the only one who sucks at FPS games, there are millions like you. At least you're not alone??
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I feel as if the FPS genre is really breathing its last for a few years. As many have said, there's this dichotomy of player types in the community right now. You got the run of the mill CoD players, and the vet CoD/Quake/Tribes/etc. players fucking everything up. There's no middleground right now, and there's not enough of a following to warrant those vets having a legitimate pro scene.
It's saddening
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Call of Duty is not a particularly hard game to get into. Its the only FPS i have played extensively other than War Rock (which is probably dead now), in MW2 I was in the top 10,000 of the world leaderboard in score and kills before hacks were introduced.
MW2 was the first FPS I REALLY played, and I picked it up very easily. Enter a Teamdeathmatch, learn spawn points, 2.00 k/d.
I stopped playing Call of Duty because it didn't keep me entertained like Warcraft 3 (i only played 3v3 though ^^)
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Seems like you're not putting enough time and effort into these games; I think you've played under 6 hours of each from your original post. I'd say it takes about 24 hours of game play to start to even catch on and this number is increases the older you are. Just steer clear of FPS because it sounds like you have a mental block preventing from dedicating yourself, a negative attitude from the get go, or you think you're supposed to be naturaly good at them. If you insisnt on playing one though I'd recomend Halo Reach for casual play because any game on XBOX LIVE is not suitable for competitive play or BF3 if you play on the smaller maps (ex: operation metro) only it's like the MW series with out kill streaks and with some teamwork.
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United Arab Emirates5090 Posts
Sounds like you're a casual gamer playing hardcore games. If you want to get good of course you need to put in the time. Quake and CS is filled with oldschool veterans that play it all day everyday.
Either play some CS zombie/gun game or some TF2 like people recommended. Even playing single player Halo, Portal and HL2 is pretty fun.
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On January 06 2012 14:51 chiwawa wrote:Show nested quote +On January 06 2012 13:36 Clbull wrote:On January 06 2012 13:33 amazingxkcd wrote: What about c.s 1.6? Its a good fps, if not the best Do not get me started on counter-strike.... I mainly played Source and I was a fucking joke at that too. I have even had moments where I'd walk from my spawn point having bought everything I needed and BAM. Headshot with a fucking AWP through several walls halfway across the map.The worst part is you cannot find any sort of guides or tutorials on how to get better at CS. I tried the idea of trial and error and 99.925% of the time any assault I'd make regardless of if I'd use a Flashbang or not would fail. And calling CS a joke when you have mainly played Source is a joke because that game shouldn't even be called CS. AMEN.
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On January 06 2012 15:53 TBone- wrote: what about any of the tribes? That would be even harder to get decent at
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Go play cod2, might put some hair on your balls
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