• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:01
CEST 14:01
KST 21:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea Pros React To: Tulbo in Ro.16 Group A Data needed
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1584 users

[D]Did Blizzard failed in coding 'cloaking field'?

Blogs > NB
Post a Reply
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
December 23 2011 04:32 GMT
#1
As most of you might know, a signature of Protoss race is the ability to go 'cloaked' or invisible in mass number. Back in BW, Arbiter is a crucial part of protoss army. Without arbiter, it is almost impossible to break through the wall of death in PvT. The ability to recall as well as casting stasis on tanks help the fragile gate way units army tremendously vs sieg tank fire. Forcing scan is also a great way to deny Terran scouting as well as force the Terran player to have a strong sense in timing, treating scan energy as a late game resources.

In starcraft 2, mothership was initially introduced as a better/stronger replacement for the arbiter with the only down side that you can only have 1 of it (Hero unit). This idea, however, had failed terribly after beta balance testing which then lead to some unique/powerful abilities got removed after the initial launch. But still, 1 issue was remain unsolved: Cloaking field cause lag.

It took blizzard almost a year to finally tweak the ability in 1.4.0 .

The Mothership's Cloaking Field no longer cloaks all units instantaneously, but rather adds units to the cloak field over time (maximum of 25 per second). This should alleviate "Mothership Lag" issue when a Mothership comes online.



This patch, however made the game change in the direction that go against blizzard's moto: 'Do not make complicated things that we cant explain in Tooltips' (see Kennigit's interview with Dustin Browder). As a result, the mothership is gone in HoTS, following with the cloaking field ability.

Personally to me, the reason i choose protoss since BW was because i feel like its the coolest race among the 3 with high technology that could make stuff invisible and the powerful carriers fleet flying across planets. Removing these 2 elements just make Protoss an entire different race from the beginning of the story line. All we see now is tons and tons of laser beam of death....

As that to be said, did you think blizzard failed in coding cloaking field into sc2 engine which then lead to the decision of removing mothership? Do you think Protoss has lost its originality going into HoTS? Which one do you prefer more? Invisible army moving from the shadow across the galaxy or a ball shooting out laser beam of death?

Feel free to leave a comment below!

P/s: anyone find the Oracle + replicant looks a lot like BW science vessle? ~_~ almost direct copy?? Tempest is clearly just a fat+clow corsair... no more no less...

**
Im daed. Follow me @TL_NB
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
December 23 2011 04:47 GMT
#2
What exactly do you mean "failed in coding cloaking field" ? Like how invisible units are very clearly visible without detection (still unhittable of course ) ?
UmiNotsuki
Profile Blog Joined April 2011
United States633 Posts
December 23 2011 04:48 GMT
#3
BW as a game > SC2 as a game

BW as a community and e-sport < SC2 as a community and e-sport. Sad truth.

User was warned for this post
UmiNotsuki.111 (NA), UNTReborn.932 (EU), UmiNotsuki (iCCup) -- You see that text I wrote above this? I'll betcha $5 that you disagree :D
Navillus
Profile Joined February 2011
United States1188 Posts
December 23 2011 04:53 GMT
#4
That's not why they removed the mothership... it was just a weird unit that never really fit in, was too weak in most situations and too strong where it actually could be used, that was just basically a bug patch that's not very noticable in game. IMO they should remove "hero" units altogether, the single thor is just gonna be weird.
"TL gives excellent advice 99% of the time. The problem is no one listens to it." -Plexa
sour_eraser
Profile Joined March 2011
Canada932 Posts
Last Edited: 2011-12-23 05:05:54
December 23 2011 05:04 GMT
#5
On December 23 2011 13:48 UmiNotsuki wrote:
BW as a game > SC2 as a game

BW as a community and e-sport < SC2 as a community and e-sport. Sad truth.

User was warned for this post


lol, and that's why SC2 MLG finals only have 100k live stream watchers.
Also, MLG cancelling shows doesn't sound very community friendly
"What's the f*cking point of censoring a letter if everyone and their mother knows what it stands for.... F*cking morons"
mordk
Profile Blog Joined November 2010
Chile8385 Posts
December 23 2011 05:05 GMT
#6
On December 23 2011 13:53 Navillus wrote:
That's not why they removed the mothership... it was just a weird unit that never really fit in, was too weak in most situations and too strong where it actually could be used, that was just basically a bug patch that's not very noticable in game. IMO they should remove "hero" units altogether, the single thor is just gonna be weird.

Yep, completely agree. Hero units are good in games of small armies vs small armies. Best example is Warcraft 3. A single unit can become extremely important in such situations. In a game of large armies, a single "hero" unit has no place.
Assault_1
Profile Joined April 2009
Canada1950 Posts
December 23 2011 05:06 GMT
#7
On December 23 2011 13:48 UmiNotsuki wrote:
BW as a game > SC2 as a game

BW as a community and e-sport < SC2 as a community and e-sport. Sad truth.

User was warned for this post

in korea its still better in both categories :D
MrDudeMan
Profile Joined April 2011
Canada973 Posts
December 23 2011 05:09 GMT
#8
I think the problem is that you want protoss in SC2 to be protoss in SC1. The mothership just didn't really work, I dont think they removed it because of the cloaking, I think they removed it because it was difficult to balance. Your whole blog is kind of biased... but it is a blog so thats fine I guess. I dont think protoss loses any originality going into HotS, if anything the addition of the replicant will finally give protoss a good harassment option (perhaps now they can reduce the hp on the warp prism).
nekoconeco
Profile Blog Joined May 2009
Australia359 Posts
Last Edited: 2011-12-23 05:17:46
December 23 2011 05:13 GMT
#9
Yeah the mothership basically became a big arbiter. I think their vision for the unit and then what it became were totally different. Originally it was a lot more powerful with some crazy abilities like that slow time one etc. But after the beta they should have just removed it and brought back the arbiter. I think it is good they are removing the mothership though its just not very interesting. The arbiter was cool though.

BW as a community and e-sport < SC2 as a community and e-sport.


BW as a community and e-sport ⊆ SC2 as a community and e-sport

Fixed it for you Although that only applies to the foreign scene.

lol, and that's why SC2 MLG finals only have 100k live stream watchers.


How many did the most recent foreign BW tournament have. While it is still alive in Korea for good or bad the foreign BW scene has moved on.
My Photoshop stream (requests welcome) --> http://www.teamliquid.net/forum/viewmessage.php?topic_id=304143
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2011-12-23 05:40:39
December 23 2011 05:39 GMT
#10
On December 23 2011 14:05 mordk wrote:
Show nested quote +
On December 23 2011 13:53 Navillus wrote:
That's not why they removed the mothership... it was just a weird unit that never really fit in, was too weak in most situations and too strong where it actually could be used, that was just basically a bug patch that's not very noticable in game. IMO they should remove "hero" units altogether, the single thor is just gonna be weird.

Yep, completely agree. Hero units are good in games of small armies vs small armies. Best example is Warcraft 3. A single unit can become extremely important in such situations. In a game of large armies, a single "hero" unit has no place.



Are you sure blizzard thinks hero units have no place in SC2? Because you see there's this new guy called the double-down-thor who isn't afraid of anything and he even comes with blast-processing.
"See you space cowboy"
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
December 23 2011 05:42 GMT
#11
That patch is basically the same as when they coded the Siege Tank to attack a split second after each other to 1) help with processor/lag and 2) to more or less eliminate overkill (which may be good or bad ), it's not something that you put into a tooltip, and it's not horribly complicated from a player's perspective. You are being overly cynical with this assessment of Blizzard's intentions and actions.

But Mothership mostly sucked. Made for fun Archon toilets but not much else...
Starleague Forever. RIP KT Violet~
Newbistic
Profile Blog Joined August 2006
China2912 Posts
December 23 2011 05:57 GMT
#12
You haven't really provided any evidence of failure in game design other than that it hasn't met your expectations in terms of art direction, which itself is mainly driven by BW nostalgia.

The cloaking mechanic isn't something that really needs to be explained in tooltips, similar to other mechanics like how marines attacks are hitscan and roach/stalker attacks aren't.
Logic is Overrated
kidcrash
Profile Joined September 2009
United States623 Posts
December 23 2011 06:46 GMT
#13
I agree that Protoss should have the most advanced tech and mass cloaking should be part of that. Sadly the strongest cloaker in the game is probably the Banshee and to me that destroys race identity to an extent. I always felt as if terran should be the one fearing cloaked threats. I feel like one of the new Protoss flyers should have a mass cloaking ability of sorts possible as an ability that costs energy.
laLAlA[uC]
Profile Blog Joined May 2009
Canada963 Posts
December 23 2011 06:53 GMT
#14
On December 23 2011 13:48 UmiNotsuki wrote:
BW as a game > SC2 as a game

BW as a community and e-sport < SC2 as a community and e-sport. Sad truth.

User was warned for this post


I don't even understand how this was relevant.
I'm an old man now
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 23 2011 07:24 GMT
#15
I would imagine that retexturing 30+ units on the fly is bound to be slower than reducing surface alpha on far less sprites (Arbiter's range is smaller and the BW units don't clump nearly as much).
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
December 23 2011 07:33 GMT
#16
a change that has 0 effect on gameplay and is only added to prevent the game from lagging shouldn't be in a tooltip.
UNFUCK YOURSELF
oBlade
Profile Blog Joined December 2008
United States6056 Posts
December 23 2011 08:32 GMT
#17
On December 23 2011 13:32 NB wrote:
This patch, however made the game change in the direction that go against blizzard's moto: 'Do not make complicated things that we cant explain in Tooltips' (see Kennigit's interview with Dustin Browder). As a result, the mothership is gone in HoTS, following with the cloaking field ability.

The bit about tooltips is a general principle. It doesn't mean for one specific case you can't make the unit a little more complicated; rather, it's to prevent the entire game becoming mired in nuances. And as above, it doesn't really make the unit's control or role change or have much effect on the tooltip. It's just some new code to stop lag.

I haven't been impressed with the HOTS changes to Protoss in general, though.
"I read it. You know how to read, you ignorant fuck?" - Andy Dufresne
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
December 23 2011 11:09 GMT
#18
On December 23 2011 14:04 jidolboy wrote:
Show nested quote +
On December 23 2011 13:48 UmiNotsuki wrote:
BW as a game > SC2 as a game

BW as a community and e-sport < SC2 as a community and e-sport. Sad truth.

User was warned for this post


lol, and that's why SC2 MLG finals only have 100k live stream watchers.
Also, MLG cancelling shows doesn't sound very community friendly

wait what? That is why sundance has rumored some things on twitter about an exponentially bigger prize pool.....
~~~Liquid Fighting (SC2)~~~
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group D
WardiTV545
TKL 191
IndyStarCraft 189
Rex86
3DClanTV 47
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #128 (TLMC 22 Edition)
herO vs YoungYakovLIVE!
TBD vs Percival
Classic vs ByuNLIVE!
CranKy Ducklings165
herO (SOOP)37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 191
IndyStarCraft 189
Rex 86
MindelVK 40
herO (SOOP) 37
StarCraft: Brood War
Britney 32742
Calm 5279
Horang2 1531
ToSsGirL 875
NaDa 678
EffOrt 649
Mini 259
firebathero 223
BeSt 219
Zeus 218
[ Show more ]
Killer 211
Last 190
ggaemo 177
Hyun 120
Rush 104
Soulkey 95
PianO 90
Mind 77
sSak 63
Pusan 56
Sharp 45
[sc1f]eonzerg 39
sorry 37
hero 29
yabsab 27
Hm[arnc] 25
Shinee 24
soO 20
Movie 17
SilentControl 17
Noble 15
IntoTheRainbow 13
Dota 2
Gorgc4267
XaKoH 636
Counter-Strike
zeus1305
x6flipin474
edward154
Super Smash Bros
Mew2King144
Heroes of the Storm
Khaldor309
Other Games
B2W.Neo1763
singsing1694
DeMusliM322
Pyrionflax176
Organizations
Dota 2
PGL Dota 2 - Main Stream13043
PGL Dota 2 - Secondary Stream2325
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Adnapsc2 20
• CranKy Ducklings SOOP6
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 16
• FirePhoenix4
• STPLYoutube
• BSLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2405
• TFBlade1034
Upcoming Events
Ladder Legends
3h
IPSL
4h
JDConan vs TBD
Aegong vs rasowy
BSL
7h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
CranKy Ducklings
12h
Replay Cast
21h
Wardi Open
22h
Afreeca Starleague
22h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
1d 4h
RSL Revival
1d 14h
Afreeca Starleague
1d 22h
Barracks vs Leta
Royal vs Light
[ Show More ]
WardiTV Map Contest Tou…
1d 23h
RSL Revival
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
Replay Cast
4 days
Escore
4 days
RSL Revival
5 days
WardiTV Map Contest Tou…
5 days
Ladder Legends
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.