• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:15
CEST 23:15
KST 06:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League61Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Starcraft player cRuZa Passed away. Bot on ladder Battle.net abbreviations list Young Players Tournament Announced by SOOP Do we even care about balance?
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10005 users

Back to Training, or How to Beat TvT

Blogs > BlueInkAlchemist
Post a Reply
BlueInkAlchemist
Profile Blog Joined April 2011
United States73 Posts
December 13 2011 18:52 GMT
#1
Work has been nuts for me lately. I'm finally getting to a point where I can make room for a couple matches a night again, and so far the ones I'm struggling with the most are TvT. The last two matches I played were both 40-45 minute slugfests, one loss and one win. After studying the replays, I think I've narrowed down some of my problems to matters of timing. My usual habit of getting 3 barracks up before expanding is simply not fast enough.

To that end, I've looked over a couple dailies and typed up this quick little brace of notes.

FASTER MACRO KILL KILL

* tech lab on 1st rax as 2nd rax builds
* get a CC instead of 3rd rax followed by ebay
* roll out when stim completes as +1 builds
* expand behind push & build fact - DO NOT OVERCOMMIT
* starports then extra rax then reactors
* get a raven first for PDD & detection


Expanding more rapidly instead of trying to get a larger ball of units to toss at my opponent feels like a more proactive way to get ahead in economy. I also need to remind myself that attacking an opponent, even in an abortive sense, is more about applying a little pressure than doing any physical damage. Finally, I've long had the notion that prioritizing air superiority over a ton of bio or mech units is something that won't just lead to victory in TvT matches. Cutting the 3rd rax and expanding ASAP instead of waiting for some magic moment when I have "enough" Marines & Marauders feels a little risky, which is why I think it's likely to work better for me.

I look forward to trying this out in upcoming matches. Hopefully I won't lose too many ran- wait I'm in Bronze I can't get much lower lol.

*****
"Speed is the essence of war." - Sun-Tzu
mizU
Profile Blog Joined April 2010
United States12125 Posts
December 13 2011 19:10 GMT
#2
The issue with pushing after stim is that because it takes so long, usually the opponent has more than enough defenses by then. If you're waiting for stim you might as well get 2 medivacs too.

When I play TvT, I go bio (most of the time) and do a combat shield timing off of 3 rax. 1 tech lab, 2 regular barracks.
When combat finishes you can push with around 4 marauders, and 8-10 marines. After you send out your units, make reactors on your two rax, and then make a CC. Get stim, factory, e-bay, CC. Timings work out pretty nicely.
if happy ever afters did exist <3 @watamizu_
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
02:00
RO8 - Day 1
FEL
18:00
ScienceCraft - Day 1
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 500
Nina 281
StarCraft: Brood War
Shuttle 882
ZZZero.O 304
HiyA 40
Hyuk 27
Mong 19
Dota 2
syndereN467
canceldota81
monkeys_forever23
febbydoto2
League of Legends
JimRising 692
Super Smash Bros
hungrybox284
Heroes of the Storm
Liquid`Hasu775
Trikslyr80
Other Games
Grubby2648
FrodaN2178
Liquid`RaSZi1983
ToD257
KnowMe184
QueenE42
CosmosSc2 11
Organizations
Other Games
gamesdonequick1675
StarCraft 2
angryscii 28
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 24
• musti20045 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2902
• Nemesis2771
• Scarra1200
Other Games
• imaqtpie817
• Shiphtur534
• tFFMrPink 16
Upcoming Events
FEL
12h 45m
Sparkling Tuna Cup
12h 45m
Replay Cast
1d 1h
WardiTV Weekly
1d 14h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.