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GSL Code A Idea?

Blogs > DJWilma
Post a Reply
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
December 02 2011 12:08 GMT
#1
So everyone by now has their brains around how Code A and Code S works right? I'm pretty sure Code A no longer has a prize as it is just a way to determine who makes it into code S for next season. Well heres my idea....

Play out Code A. Seriously after the round of 24 continue to play out Code A, until a champion is crowned. I don't know a single person who would think more matches out of the GSL would be a bad idea. Now I know how it is set up it would leave 3 player, which would be hard to determine a champion. So use the money that was originally allocated to Code A as a kinda bonus tournement for those 3 players. Once the 3 players are determined, have them face off against the 2nd, 3rd, and 4th place players in Code S.

In other words, player 1 plays MVP, player 2 plays Oz, player 3 plays Jjakji (I know I'm putting Leenock as the favorite to win Code S). Winner of each of those matches gets x ammount of money, it would make it feel even more fufilling to those Code A players that are making it into Code S. Not only do they automatically get the Code S spot, but also get an early chance to try their hand at top tier Code S players, and some more money in their pocket. Plus it gives a chance for those who didn't get first in Code S to have a little more lime light if they win.

I only bring this up because I hate the idea of Code A just ending at the round of 24. Yeah cool, we see who makes Code S for next season, but I really want their to be an epic battle at the end of it. I want to see storylines being created! I mean wouldn't everyone love to see Keen, or Boxer, or Lucky, players only in Code A make it through and win a decent money match off of the likes of MVP? I know it would be a long shot of a Code A player taking out all those Code S players and than winner a sum of money off the best of the best, but it would create a bigger storyline leading up to the next season.

It also gives those players who may have lost in Code S due to a stacked group (cough cough Nestea and Huk) a second chance at proving why they are considered some of the best in the world by winning important enough matches that give them glory they deserve. Plus, in my opinion it makes up for the lack of losers bracket in the GSL.

This was all just something I was thinking about looking at GSL brackets. I just know some lesser known Code A players would get a giant fan base if they managed to pull through Code A and take a significant win off a top 4 Code S player.

Much Luv ♥

*
I write stuff on LiquidDota also I own omwproductions.com
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-12-02 12:41:36
December 02 2011 12:41 GMT
#2
I don't like the idea at all. For one, having these winners play against the top of code S is basically a show match, and honestly, it makes no sense at all to have them play afterwards in the tournament format. There's been enough "show matches" as it is with all the special tournaments. There's no code A champion, and the reason is because it's not really code A anymore, it's just a qualifier basically. Players from code S drop down to participate in the tournament, so code A overlaps with code S heavily rather than being 2 distinct brackets. It would be silly for a code S player who had been playing in the code S tournament to win code A in the same month.

There's also a very practical reason, and that's with the new format there are already a lot more games being played. Instead of the code S player dropping out of the running, they're now playing with their code S spot on the line and that creates a lot more games.
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
December 02 2011 12:45 GMT
#3
On December 02 2011 21:41 Itsmedudeman wrote:
I don't like the idea at all. For one, having these winners play against the top of code S is basically a show match, and honestly, it makes no sense at all to have them play afterwards in the tournament format. There's been enough "show matches" as it is with all the special tournaments. There's no code A champion, and the reason is because it's not really code A anymore, it's just a qualifier basically. Players from code S drop down to participate in the tournament, so code A overlaps with code S heavily rather than being 2 distinct brackets. It would be silly for a code S player who had been playing in the code S tournament to win code A in the same month.

There's also a very practical reason, and that's with the new format there are already a lot more games being played. Instead of the code S player dropping out of the running, they're now playing with their code S spot on the line and that creates a lot more games.


I understand your point, but you do not understand how many people I talk to who tell me they only tuned into the Code A and Code S finals and never watched the regualr season, I just think this would bring more *important matches to the GSL. Like I know what ever GSL decides to do, it won't hurt their viewship, I just figured it could give more opportunities to korean players inside Korea to get prize money

*I use important as money on the line kinda matches.
I write stuff on LiquidDota also I own omwproductions.com
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2011-12-02 12:52:15
December 02 2011 12:51 GMT
#4
I tend to agree with Itsmedudeman, I dont really see the point if there is no real prize, and schedule-wise it would be pretty hard. there are already a shitload of games played on GSL days, and you have to remember that Thursday/Friday will have GSL games as well when GSTL starts again.
Romanes eunt domus
ArcticFox
Profile Joined February 2011
United States1092 Posts
Last Edited: 2011-12-02 13:15:53
December 02 2011 13:12 GMT
#5
Code A was a complete joke before about September -- people were playing their hardest in the Ro32 because losing meant dropping out of Code A completely, and they also played their best in Ro16 because Ro8 meant a trip to the up and down matches. Nobody past Ro8 really seemed to give a damn about their games so the quality suffered (Do you really think MVP would lose 4-2 in the Code A finals in a TvT if he actually gave 2 shits about the result?), but there were too many terrible players in the earlier rounds, meaning the games were being *played* better, but were of lower quality because it was invariably someone roflstomping someone else.

Granting automatic Code S to the winner of the whole tournament alleviated the problem of people not trying as hard when they got to Ro8. The tournament was also starting to pick up some steam as the awful players were being removed, some amazing new blood was being added, and suddenly Code A was actually more interesting to watch than Code S.

Wait a minute...that's actually a problem. And that's why the system was changed in the first place. Now the barrier to entry into Code S is a lot easier to manage, and it's also far easier to actually drop out of Code S if you're undeserving.
In a couple of seasons, maybe three, the actual best 32 players should be in Code S, and *every* game should be of better quality than any Code A final we've watched so far.

Plus they've also got scheduling concerns to worry about. Their first matches started on Nov. 10. The Code S finals are *this weekend*, plus the Ro24 comes after that, and then they have to have up and down matches after that. There's also not much left for the 12 winners of the Ro24 to fight for -- Code S is secured. Could you imagine having to grind out a bunch more games just for a shot to play against the people you're likely to have to fight against after group selection anyway? Then either GSL January is delayed because so many more games are played and players need a break, or the Ro24 winners all have to play SO many games that by the time the next GSL starts if they rush it, they're already burned out and stressed out, and the games go down in quality.

Yes, I've thought way too hard about this already. But the fact is the Ro24 winners you're already going to get to see play again in Code S, which will be higher quality games anyway. Plus I'm looking at the Ro24 game list. Here's an excerpt of the games that we'll be seeing, each one with a Code S spot on the line:

Bomber vs. MC
Boxer vs. MKP
Keen vs. Huk
DRG vs. TaeJa
July vs. Fin (BW fans have to be drooling and sad at the same time)

11 matches (CoCa is not playing for obvious reasons, so only 11 matches instead of 12), and I merely mentioned the top 5. Personally, I'd rather watch any of these matches than I would *any* of the Code A finals we've had so far. And we get 5 of them. O.O

I guess what I'm trying to say is, let it shake out a bit. Give it time to impress you. The more I think about it, the more excited I get about this format, because we end up with so many more good games this way, and the chaff gets seperated out from the wheat much more quickly.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
December 02 2011 13:24 GMT
#6
I think fOrGG would like that idea. What better way to announce your arrival than beating Sage, Polt, July, (theoretically hereafter) Happy, NesTea, HuK, MC, DRG, BoxeR, Jjakji, Oz and Mvp?

But while the games would likely be spectacular, I don't think the schedule would be too nice, given we have Up and Downs, Blizzard Cup, WCG Grand Finals, and whatever else pops up.
Starleague Forever. RIP KT Violet~
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