• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:07
CEST 21:07
KST 04:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors4[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 523 Firewall Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors Leta's ASL S21 Ro.16 review FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group D [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group C
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Diablo IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2019 users

GSL Code A Idea?

Blogs > DJWilma
Post a Reply
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
December 02 2011 12:08 GMT
#1
So everyone by now has their brains around how Code A and Code S works right? I'm pretty sure Code A no longer has a prize as it is just a way to determine who makes it into code S for next season. Well heres my idea....

Play out Code A. Seriously after the round of 24 continue to play out Code A, until a champion is crowned. I don't know a single person who would think more matches out of the GSL would be a bad idea. Now I know how it is set up it would leave 3 player, which would be hard to determine a champion. So use the money that was originally allocated to Code A as a kinda bonus tournement for those 3 players. Once the 3 players are determined, have them face off against the 2nd, 3rd, and 4th place players in Code S.

In other words, player 1 plays MVP, player 2 plays Oz, player 3 plays Jjakji (I know I'm putting Leenock as the favorite to win Code S). Winner of each of those matches gets x ammount of money, it would make it feel even more fufilling to those Code A players that are making it into Code S. Not only do they automatically get the Code S spot, but also get an early chance to try their hand at top tier Code S players, and some more money in their pocket. Plus it gives a chance for those who didn't get first in Code S to have a little more lime light if they win.

I only bring this up because I hate the idea of Code A just ending at the round of 24. Yeah cool, we see who makes Code S for next season, but I really want their to be an epic battle at the end of it. I want to see storylines being created! I mean wouldn't everyone love to see Keen, or Boxer, or Lucky, players only in Code A make it through and win a decent money match off of the likes of MVP? I know it would be a long shot of a Code A player taking out all those Code S players and than winner a sum of money off the best of the best, but it would create a bigger storyline leading up to the next season.

It also gives those players who may have lost in Code S due to a stacked group (cough cough Nestea and Huk) a second chance at proving why they are considered some of the best in the world by winning important enough matches that give them glory they deserve. Plus, in my opinion it makes up for the lack of losers bracket in the GSL.

This was all just something I was thinking about looking at GSL brackets. I just know some lesser known Code A players would get a giant fan base if they managed to pull through Code A and take a significant win off a top 4 Code S player.

Much Luv ♥

*
I write stuff on LiquidDota also I own omwproductions.com
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-12-02 12:41:36
December 02 2011 12:41 GMT
#2
I don't like the idea at all. For one, having these winners play against the top of code S is basically a show match, and honestly, it makes no sense at all to have them play afterwards in the tournament format. There's been enough "show matches" as it is with all the special tournaments. There's no code A champion, and the reason is because it's not really code A anymore, it's just a qualifier basically. Players from code S drop down to participate in the tournament, so code A overlaps with code S heavily rather than being 2 distinct brackets. It would be silly for a code S player who had been playing in the code S tournament to win code A in the same month.

There's also a very practical reason, and that's with the new format there are already a lot more games being played. Instead of the code S player dropping out of the running, they're now playing with their code S spot on the line and that creates a lot more games.
DJWilma
Profile Blog Joined April 2011
Canada740 Posts
December 02 2011 12:45 GMT
#3
On December 02 2011 21:41 Itsmedudeman wrote:
I don't like the idea at all. For one, having these winners play against the top of code S is basically a show match, and honestly, it makes no sense at all to have them play afterwards in the tournament format. There's been enough "show matches" as it is with all the special tournaments. There's no code A champion, and the reason is because it's not really code A anymore, it's just a qualifier basically. Players from code S drop down to participate in the tournament, so code A overlaps with code S heavily rather than being 2 distinct brackets. It would be silly for a code S player who had been playing in the code S tournament to win code A in the same month.

There's also a very practical reason, and that's with the new format there are already a lot more games being played. Instead of the code S player dropping out of the running, they're now playing with their code S spot on the line and that creates a lot more games.


I understand your point, but you do not understand how many people I talk to who tell me they only tuned into the Code A and Code S finals and never watched the regualr season, I just think this would bring more *important matches to the GSL. Like I know what ever GSL decides to do, it won't hurt their viewship, I just figured it could give more opportunities to korean players inside Korea to get prize money

*I use important as money on the line kinda matches.
I write stuff on LiquidDota also I own omwproductions.com
BobMcJohnson
Profile Blog Joined October 2010
France2916 Posts
Last Edited: 2011-12-02 12:52:15
December 02 2011 12:51 GMT
#4
I tend to agree with Itsmedudeman, I dont really see the point if there is no real prize, and schedule-wise it would be pretty hard. there are already a shitload of games played on GSL days, and you have to remember that Thursday/Friday will have GSL games as well when GSTL starts again.
Romanes eunt domus
ArcticFox
Profile Joined February 2011
United States1092 Posts
Last Edited: 2011-12-02 13:15:53
December 02 2011 13:12 GMT
#5
Code A was a complete joke before about September -- people were playing their hardest in the Ro32 because losing meant dropping out of Code A completely, and they also played their best in Ro16 because Ro8 meant a trip to the up and down matches. Nobody past Ro8 really seemed to give a damn about their games so the quality suffered (Do you really think MVP would lose 4-2 in the Code A finals in a TvT if he actually gave 2 shits about the result?), but there were too many terrible players in the earlier rounds, meaning the games were being *played* better, but were of lower quality because it was invariably someone roflstomping someone else.

Granting automatic Code S to the winner of the whole tournament alleviated the problem of people not trying as hard when they got to Ro8. The tournament was also starting to pick up some steam as the awful players were being removed, some amazing new blood was being added, and suddenly Code A was actually more interesting to watch than Code S.

Wait a minute...that's actually a problem. And that's why the system was changed in the first place. Now the barrier to entry into Code S is a lot easier to manage, and it's also far easier to actually drop out of Code S if you're undeserving.
In a couple of seasons, maybe three, the actual best 32 players should be in Code S, and *every* game should be of better quality than any Code A final we've watched so far.

Plus they've also got scheduling concerns to worry about. Their first matches started on Nov. 10. The Code S finals are *this weekend*, plus the Ro24 comes after that, and then they have to have up and down matches after that. There's also not much left for the 12 winners of the Ro24 to fight for -- Code S is secured. Could you imagine having to grind out a bunch more games just for a shot to play against the people you're likely to have to fight against after group selection anyway? Then either GSL January is delayed because so many more games are played and players need a break, or the Ro24 winners all have to play SO many games that by the time the next GSL starts if they rush it, they're already burned out and stressed out, and the games go down in quality.

Yes, I've thought way too hard about this already. But the fact is the Ro24 winners you're already going to get to see play again in Code S, which will be higher quality games anyway. Plus I'm looking at the Ro24 game list. Here's an excerpt of the games that we'll be seeing, each one with a Code S spot on the line:

Bomber vs. MC
Boxer vs. MKP
Keen vs. Huk
DRG vs. TaeJa
July vs. Fin (BW fans have to be drooling and sad at the same time)

11 matches (CoCa is not playing for obvious reasons, so only 11 matches instead of 12), and I merely mentioned the top 5. Personally, I'd rather watch any of these matches than I would *any* of the Code A finals we've had so far. And we get 5 of them. O.O

I guess what I'm trying to say is, let it shake out a bit. Give it time to impress you. The more I think about it, the more excited I get about this format, because we end up with so many more good games this way, and the chaff gets seperated out from the wheat much more quickly.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
December 02 2011 13:24 GMT
#6
I think fOrGG would like that idea. What better way to announce your arrival than beating Sage, Polt, July, (theoretically hereafter) Happy, NesTea, HuK, MC, DRG, BoxeR, Jjakji, Oz and Mvp?

But while the games would likely be spectacular, I don't think the schedule would be too nice, given we have Up and Downs, Blizzard Cup, WCG Grand Finals, and whatever else pops up.
Starleague Forever. RIP KT Violet~
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO16 TieBreaker - Group B
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL s10 playoff replays
Freeedom20
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1
ByuN vs MaxPaxLIVE!
TBD vs Solar
SteadfastSC460
TKL 363
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 460
TKL 363
MaxPax 243
Liquid`TLO 221
BRAT_OK 95
Railgan 92
StarCraft: Brood War
Calm 3300
Mini 430
Horang2 388
firebathero 226
ggaemo 166
Dewaltoss 152
Dota 2
qojqva3472
LuMiX1
Counter-Strike
byalli907
Super Smash Bros
C9.Mang0621
Mew2King80
Heroes of the Storm
Khaldor1381
Liquid`Hasu640
MindelVK8
Other Games
Grubby3402
FrodaN1442
Beastyqt847
crisheroes285
KnowMe59
Organizations
Other Games
gamesdonequick960
BasetradeTV271
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Shameless 25
• Adnapsc2 1
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 25
• FirePhoenix7
• Airneanach6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2135
Other Games
• imaqtpie1243
• WagamamaTV458
• Shiphtur246
Upcoming Events
CranKy Ducklings
4h 54m
Replay Cast
13h 54m
Wardi Open
14h 54m
Afreeca Starleague
14h 54m
Soma vs hero
Monday Night Weeklies
20h 54m
Replay Cast
1d 4h
Replay Cast
1d 13h
Afreeca Starleague
1d 14h
Leta vs YSC
Replay Cast
3 days
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
Replay Cast
4 days
Replay Cast
4 days
Escore
4 days
Replay Cast
5 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
6 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.