On November 22 2011 14:09 mmp wrote:
Are there any Javascript/Canvas/HTML5 hackers out there? I've been working on a framework for Canvas 2D Context for a while now and things are starting to come together (it's about 95% tested and 90% documented but there are some known holes, so be gentle).
The project is hosted at: http://gitorious.org/meta2d/core/trees/master/
If your browser is awesome (tested in FF7, Chrome14 -- Opera won't work right now, I assume IE will fail) you can try a demo of HTMLMouseEvent triggers here: http://mikemp.mit.edu/meta2d/demo/mouse.html
Unlike some other frameworks out there, this one is aimed at scalability of interactive applications without obfuscating the Context2D API. So you can port your existing canvas code over easily and use the extras that this framework provides to improve performance as needed.
It's a powerful utility if you want to write an HTML5 game, among other applications.
I'd appreciate some feedback & if you're interested in getting involved or have any questions feel free to pm me.
Are there any Javascript/Canvas/HTML5 hackers out there? I've been working on a framework for Canvas 2D Context for a while now and things are starting to come together (it's about 95% tested and 90% documented but there are some known holes, so be gentle).
The project is hosted at: http://gitorious.org/meta2d/core/trees/master/
If your browser is awesome (tested in FF7, Chrome14 -- Opera won't work right now, I assume IE will fail) you can try a demo of HTMLMouseEvent triggers here: http://mikemp.mit.edu/meta2d/demo/mouse.html
Unlike some other frameworks out there, this one is aimed at scalability of interactive applications without obfuscating the Context2D API. So you can port your existing canvas code over easily and use the extras that this framework provides to improve performance as needed.
It's a powerful utility if you want to write an HTML5 game, among other applications.
I'd appreciate some feedback & if you're interested in getting involved or have any questions feel free to pm me.