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The Path to Victory: An Introduction

Blogs > Kasha_Not_Kesha
Post a Reply
Kasha_Not_Kesha
Profile Blog Joined October 2011
United States71 Posts
November 22 2011 01:38 GMT
#1
The Path to Victory is a little blog series I'm going to be working on. I'll try to make my posts come on a daily basis (until I run out of things to right about =P), and if anyone has any specific topic requests or anything, let me know in the comments and I'll try to cover that topic next =D

What's the point? Why am I writing this at all? Because no matter how many build orders I read, no matter how many pro streams I watched, no matter how many replays I examined and scrutinized, and no matter how many Day[9] dailies I studied, learning to play Starcraft II at a semi-competent level was beyond my grasp for far too long.

The Path to Victory is going to be my journal of sorts, as I rise and fall in the ladder and become more experienced as a player. But the journal function is intended to be more of an accident than the purpose. The true purpose is to give something to this community that I haven't been able to find at all. A specific guide to help less skilled players improve on their play.

My goal is split in two: I want to provide a resource for super low level players to try to help them improve their play, and I want to create a sort of "how to successfully ladder" guide. As I move up through the ladder myself, I'll be summarizing the big ideas and the major concepts that I feel allowed me to succeed in the previous league.

In trying to get better, I was frequently frustrated by the overwhelming amount of information, suggestions, and tips that were completely useless to me. Either I would find a video or thread containing bland, useless, general suggestions like "Macro better" or "Work on you mechanics", or I'd find specific suggestions that rehashed lessons I'd already completely learned, like "Hit your larva injects" or "Don't get supply blocked". The other form this useless information could take is the infamous "Build Order". A set of specific instructions so utterly useless to the player developing his play that I occasionally ask myself why they exist at all.

Hopefully I'm not completely alone in this feeling of being adrift in a sea of uselessly redundant tips and guidelines, and if this sounds like how you feel, hopefully this series will have something to offer you!

Because I main Zerg, and I'm rather terrible with the other races, my posts will have the most to offer to low level Zerg players. The only reason I feel even slightly qualified to give advice like this is because I'm a very analytically minded person, and I've managed to improve my own play in a major way almost entirely on my own.

That's all I've got for now; I'll have a more substantive post tomorrow, but for now I just wanted to get the introduction out of the way. I'd love to hear opinions on whether or not this sounds like a good idea/stupid idea/interesting idea etc. Let me know what you all think! =D

*
Human beings are literally made up of potential more than anything else.
keiraknightlee
Profile Blog Joined August 2011
United States301 Posts
November 22 2011 01:42 GMT
#2
Cool, this is neat
~~~Happiness. Dreams. Love~~~Good Luck
Mothra
Profile Blog Joined November 2009
United States1448 Posts
Last Edited: 2011-11-22 02:14:49
November 22 2011 02:11 GMT
#3
According to your last blog, you've played like 5 months total (most of which was spent "achievement whoring")? You've already written a blog summarizing your "career" and now you've written one with the intention to teach people how to play? Come on... Instead of criticizing all the advice already out there as "bland, useless, redundant", why don't you follow it first and become a good player.
Kasha_Not_Kesha
Profile Blog Joined October 2011
United States71 Posts
November 22 2011 02:37 GMT
#4
On November 22 2011 11:11 Mothra wrote:
According to your last blog, you've played like 5 months total (most of which was spent "achievement whoring")? You've already written a blog summarizing your "career" and now you've written one with the intention to teach people how to play? Come on... Instead of criticizing all the advice already out there as "bland, useless, redundant", why don't you follow it first and become a good player.


I'm already becoming a good player though. I've recently been very successful on the ladder, as well as in custom games against friends of mine that I've never been able to beat. Everyone that's seen my play a few months ago compared to now has pretty much confirmed that I've been getting significantly better at playing in general.

My intention is to share the concepts and ideas that helped improve my gameplay with the community, because for the most part I haven't been able to find them complied anywhere else. A few of Day[9]'s Newbie Tuesday's reference some of the ideas, but he never really goes in depth about the specific topics I plan to cover. Ideally I won't be simply rehashing old news, but it's possible I'm just terribad at finding the right advice.

Thanks for the concern though! I don't think my inexperience completely justifies my abandoning this project, at least not yet. I would love it if you could give me feedback when I actually start the "teaching" posts though, because while I of course think I know what I'm talking about, it's going to be a tad difficult for me to really verify that. If you see some glaring errors or if I'm giving horrible/wrong/re-hashed advice let me know; if it seems like I don't actually know what I'm talking about then I'll postpone or abandon the project entirely =P
Human beings are literally made up of potential more than anything else.
PenguinWithNuke
Profile Blog Joined January 2011
250 Posts
November 22 2011 05:50 GMT
#5
Advice to low level zergs? Thank you very much! I'm not sure about the quality of your stuff, as I have yet to see it, but I'm interested right now.
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