• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:12
CEST 22:12
KST 05:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion Gypsy to Korea Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1606 users

Before ESPORTS: Judgment Day - Page 4

Blogs > heyoka
Post a Reply
Prev 1 2 3 4 All
Soundblock
Profile Joined March 2017
Norway2 Posts
Last Edited: 2018-11-17 19:40:50
November 17 2018 15:36 GMT
#61
First of all, sorry for necroing a seven year old thread, but since it deals with a subject that was 16 years old at the time of posting and my reply sheds a little light on some of the points the author was unsure about, I guess it might be warranted.

As one of two players not from North America I partook in the Deathmatch '95 tournament. To get there, I had won one of eight regional tournaments in The United Kingdom, then the grand finals (held in London), where the eight regional winners met to duke it out. The main tournament organiser was undisputedly a top 3 player from the UK scene at the time, and was also allowed to enter into Deathmatch '95 as a player. On to the event itself:

There were about twenty (possibly a bracket-ideal 16, but I'm not sure on the exact figure) of us that were entered into the tourney. We had all been given bright white stylised jumpers that marked us out as contestants before meeting up in a large lounge for a briefing, early in the morning that day. To further describe the surroundings beyond the tall roof, tables of refreshments, hangers-on and organisers that milled about, the demographic was largely caucasian males in their late teens & early twenties, sat around in an open eccliptic circle of chairs with a semi-shambles of rows behind these for whoever decided to pull up a chair to engage in the conversations. One guy was representing Canada I believe, 3-4 were of Asian complexion and a single representative was African American - the tallest figure in the room. Other than myself (Sverre Kvernmo, aka Cranium at the time), I could only name Paradox (Tom Mustaine), Macca (David McCandless), Thresh, Doomdude and Merlock, after all these years. One of the topics of discussion in the player group was the fact that already legendary and supposed true #1 Noskill didn't enter into the (US-side DWANGO based) tournament, as well as the rumour that John Romero would after the final match rise out of a pillar in the scene floor to challenge the winner. He was a pretty mythical figure at this point in time, needless to say. Everyone kinda knew it was the start of something bigger, multiplayer wise. Everyone had brought their own mouse and mousemats for the event, some had a quarter in their pocket to wedge the keyboard's run-button to always be activated, freeing a finger.

I played my first match against Doomdude, one of the pronounced favorites from the US side, from what I was told by the parts of the player group I had interacted with up until that point. After each of us picking an individual map to play on (I think we both chose Doom II Map 01, at least I did) we at this stage played one (two?) matches of first to twenty frags, rather than the 10-minute limit mentioned by the article author. And yes, it was a single elimination tourney. From a player's perspective, the setup for the match was absolutely perfect. We were each sat alone in our own dimly top-lit, sound-proof room, facing each other seperated by a large glass window. My concentration was on top and I edged Doomdude out in a close, but not hairsbreadth match. Post-game, handshakes and style compliments were exchanged between the two of us, though Doomdude seemed quietly dissappointed to be eliminated so early.

After the first match the contestants were a lot more spread out over several rooms, and those still in it were confined from entering onto the main floor (where one might have experienced the haunted house built for the event & checked out the ongoing GWAR concert, etc). This to ensure we were on call when it was time to face off (remember – no one had cell phones). At this stage, the hours really started dragging on without much follow-up from the organisers on how the tourney was proceeding. I found out Macca got knocked out first round, though I’m today unsure of who he played. I believe Paradox also got knocked out early. It was eventually getting late in the day and it became apparent that the organisers were running low on time to have semi-finalists ready for the big stage and the climax of Judgement Day.

For my next match, we were ushered onto a section of the showroom floor surrounded by black draperies, where dozens if not hundreds of computers had been set up LAN-party style. Most of the people in the area weren't Deathmatch '95 contestants, rather Judgement Day guests checking out new games, etc. The conditions were the polar opposite of the initial match. Noise level was massive, headphones available rinkydink and people traffic close to the available machines, heavy. During some matches, crew members had to hold up large sheets of cardboard to avoid Deathmatch '95 contestants seated behind their adversary being able to peak over at their opponent's screen during the match. The DOS Doom that had brought the contestants this far was ditched in favor of Windows '95, for the remainder of the tournament, throwing out the level of configuration personal mice, mats & coins brought to the contemporary meta's competitive edge. Suddenly there was mouse acceleration to deal with, no true fullscreen and sluggish frames by comparison. It went from being a test of high level DOS Doom skill up to that point, over to who could best adapt to the new environment. Mutually agreeing on a map to play was also out the window, and OP might be right about there being a 10 minute limit per match imposed at this stage. I failed pretty hard at converting my fast «fencing» style over to brute «club bashing» anyway, and was quickly out of the tourney. The dissappointment was only topped by id Software’s Mike Wilson (for the occation in intelligence agent operative costume – complete with a shoulder holster sidearm, white T-shirt & streaked back hair) debunking the rumours of Romero’s eventual appearance.

Next up were the semi-finals, ramping up to conclude the entire Judgement Day event. Everyone were gathered in a massive dark hall with the two biggest projector screens I had seen in my life, kinda felt like being in a supersized cinema with two screens, though it may be more everyday fare these LED days – certainly it was less organised. The now huge spectator crowd was absoluetly bonkers over the matches, rooting cheering, ooh’ing and ahh’ing at every frag – even during the warm-ups when the two contestants were attempting to make 180 flips work reliantly in Win 95. The first semi was supposedly won by a player nicked Stoney, but the second was the defintive highlight of the event – all-round favorite Merlock vs the ultimately triumphant Thresh. Doom II Map 01 was again the setting. After Thresh taking an early sizeable lead, Merlock battled back to tie the score after a massive rocket launcher barrage. The momentum of his comeback was stopped in its tracks by an uncharacteristic own frag, succumbing to his own splash damage on a tight judgement call around one of the map corners (never would have happened in DOS Doom, in my opinion). He never recovered after that, and Thresh took back the incentive with a better armed marine than Merlock’s freshly spawned one, keeping the lead given by Merlock’s negative frag for the remainder of the match. Merlock’s post-game rage fit was indeed pretty epic, he shot out of his seat and drop kicked the aluminum frame chair some distance across the stage (though I’m not sure it quite left it) and I haven’t seen him since.

The Hexen finals was more of a Gimmick for the Windows 95 platform launch and Thresh never had any issues dealing with Stoney, so there wasn’t any true tension even within the reduced format. Hella cool event and a prequel to large scale competitive gaming for sure, but more standing on the shoulders of Microsfot’s Windows-as-a-gameplatform launch event Judgement Day, rather than a complete separate entity or fully worthy "Doom World Championship". A bit rough around the edges, but a day with moment I’ll never forget - even though many of the details around it are now becoming somewhat blurry. I came across this thread searching for TV footage from the event anyhow (there’s one YT clip available but it omits Deathmatch ‘95), and thought I’d add my 2 cents.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 48m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech133
NeuroSwarm 128
JuggernautJason118
SpeCial 1
StarCraft: Brood War
Calm 3908
actioN 285
Mind 232
ggaemo 157
Dewaltoss 111
NaDa 12
Dota 2
canceldota230
Counter-Strike
apEX4555
pashabiceps2603
shoxiejesuss2296
edward151
Super Smash Bros
C9.Mang0129
Heroes of the Storm
Liquid`Hasu362
Khaldor188
MindelVK10
Other Games
summit1g5593
Grubby3917
FrodaN1792
ArmadaUGS121
Trikslyr77
ZombieGrub41
shahzam37
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 206
• Hupsaiya 67
• Adnapsc2 25
• Hinosc 14
• Reevou 7
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• Migwel
• IndyKCrew
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota2109
League of Legends
• Jankos1943
Other Games
• imaqtpie1101
• Shiphtur188
Upcoming Events
CranKy Ducklings
12h 48m
Sparkling Tuna Cup
13h 48m
PiGosaur Cup
1d 3h
Replay Cast
1d 12h
Kung Fu Cup
1d 15h
Replay Cast
2 days
The PondCast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
Replay Cast
4 days
[ Show More ]
CranKy Ducklings
4 days
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.