• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:07
CET 14:07
KST 22:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT25Behind the Blue - Team Liquid History Book17Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0241LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker16
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book ByuL: The Forgotten Master of ZvT Liquipedia WCS Portal Launched Kaelaris on the futue of SC2 and much more...
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) How do the "codes" work in GSL? LiuLi Cup: 2025 Grand Finals (Feb 10-16)
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
A new season just kicks off A cwal.gg Extension - Easily keep track of anyone Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Zealot bombing is no longer popular? Fighting Spirit mining rates Current Meta
Other Games
General Games
Nintendo Switch Thread New broswer game : STG-World Battle Aces/David Kim RTS Megathread Diablo 2 thread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Canadian Politics Mega-thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1788 users

Before ESPORTS: Judgment Day - Page 4

Blogs > heyoka
Post a Reply
Prev 1 2 3 4 All
Soundblock
Profile Joined March 2017
Norway2 Posts
Last Edited: 2018-11-17 19:40:50
November 17 2018 15:36 GMT
#61
First of all, sorry for necroing a seven year old thread, but since it deals with a subject that was 16 years old at the time of posting and my reply sheds a little light on some of the points the author was unsure about, I guess it might be warranted.

As one of two players not from North America I partook in the Deathmatch '95 tournament. To get there, I had won one of eight regional tournaments in The United Kingdom, then the grand finals (held in London), where the eight regional winners met to duke it out. The main tournament organiser was undisputedly a top 3 player from the UK scene at the time, and was also allowed to enter into Deathmatch '95 as a player. On to the event itself:

There were about twenty (possibly a bracket-ideal 16, but I'm not sure on the exact figure) of us that were entered into the tourney. We had all been given bright white stylised jumpers that marked us out as contestants before meeting up in a large lounge for a briefing, early in the morning that day. To further describe the surroundings beyond the tall roof, tables of refreshments, hangers-on and organisers that milled about, the demographic was largely caucasian males in their late teens & early twenties, sat around in an open eccliptic circle of chairs with a semi-shambles of rows behind these for whoever decided to pull up a chair to engage in the conversations. One guy was representing Canada I believe, 3-4 were of Asian complexion and a single representative was African American - the tallest figure in the room. Other than myself (Sverre Kvernmo, aka Cranium at the time), I could only name Paradox (Tom Mustaine), Macca (David McCandless), Thresh, Doomdude and Merlock, after all these years. One of the topics of discussion in the player group was the fact that already legendary and supposed true #1 Noskill didn't enter into the (US-side DWANGO based) tournament, as well as the rumour that John Romero would after the final match rise out of a pillar in the scene floor to challenge the winner. He was a pretty mythical figure at this point in time, needless to say. Everyone kinda knew it was the start of something bigger, multiplayer wise. Everyone had brought their own mouse and mousemats for the event, some had a quarter in their pocket to wedge the keyboard's run-button to always be activated, freeing a finger.

I played my first match against Doomdude, one of the pronounced favorites from the US side, from what I was told by the parts of the player group I had interacted with up until that point. After each of us picking an individual map to play on (I think we both chose Doom II Map 01, at least I did) we at this stage played one (two?) matches of first to twenty frags, rather than the 10-minute limit mentioned by the article author. And yes, it was a single elimination tourney. From a player's perspective, the setup for the match was absolutely perfect. We were each sat alone in our own dimly top-lit, sound-proof room, facing each other seperated by a large glass window. My concentration was on top and I edged Doomdude out in a close, but not hairsbreadth match. Post-game, handshakes and style compliments were exchanged between the two of us, though Doomdude seemed quietly dissappointed to be eliminated so early.

After the first match the contestants were a lot more spread out over several rooms, and those still in it were confined from entering onto the main floor (where one might have experienced the haunted house built for the event & checked out the ongoing GWAR concert, etc). This to ensure we were on call when it was time to face off (remember – no one had cell phones). At this stage, the hours really started dragging on without much follow-up from the organisers on how the tourney was proceeding. I found out Macca got knocked out first round, though I’m today unsure of who he played. I believe Paradox also got knocked out early. It was eventually getting late in the day and it became apparent that the organisers were running low on time to have semi-finalists ready for the big stage and the climax of Judgement Day.

For my next match, we were ushered onto a section of the showroom floor surrounded by black draperies, where dozens if not hundreds of computers had been set up LAN-party style. Most of the people in the area weren't Deathmatch '95 contestants, rather Judgement Day guests checking out new games, etc. The conditions were the polar opposite of the initial match. Noise level was massive, headphones available rinkydink and people traffic close to the available machines, heavy. During some matches, crew members had to hold up large sheets of cardboard to avoid Deathmatch '95 contestants seated behind their adversary being able to peak over at their opponent's screen during the match. The DOS Doom that had brought the contestants this far was ditched in favor of Windows '95, for the remainder of the tournament, throwing out the level of configuration personal mice, mats & coins brought to the contemporary meta's competitive edge. Suddenly there was mouse acceleration to deal with, no true fullscreen and sluggish frames by comparison. It went from being a test of high level DOS Doom skill up to that point, over to who could best adapt to the new environment. Mutually agreeing on a map to play was also out the window, and OP might be right about there being a 10 minute limit per match imposed at this stage. I failed pretty hard at converting my fast «fencing» style over to brute «club bashing» anyway, and was quickly out of the tourney. The dissappointment was only topped by id Software’s Mike Wilson (for the occation in intelligence agent operative costume – complete with a shoulder holster sidearm, white T-shirt & streaked back hair) debunking the rumours of Romero’s eventual appearance.

Next up were the semi-finals, ramping up to conclude the entire Judgement Day event. Everyone were gathered in a massive dark hall with the two biggest projector screens I had seen in my life, kinda felt like being in a supersized cinema with two screens, though it may be more everyday fare these LED days – certainly it was less organised. The now huge spectator crowd was absoluetly bonkers over the matches, rooting cheering, ooh’ing and ahh’ing at every frag – even during the warm-ups when the two contestants were attempting to make 180 flips work reliantly in Win 95. The first semi was supposedly won by a player nicked Stoney, but the second was the defintive highlight of the event – all-round favorite Merlock vs the ultimately triumphant Thresh. Doom II Map 01 was again the setting. After Thresh taking an early sizeable lead, Merlock battled back to tie the score after a massive rocket launcher barrage. The momentum of his comeback was stopped in its tracks by an uncharacteristic own frag, succumbing to his own splash damage on a tight judgement call around one of the map corners (never would have happened in DOS Doom, in my opinion). He never recovered after that, and Thresh took back the incentive with a better armed marine than Merlock’s freshly spawned one, keeping the lead given by Merlock’s negative frag for the remainder of the match. Merlock’s post-game rage fit was indeed pretty epic, he shot out of his seat and drop kicked the aluminum frame chair some distance across the stage (though I’m not sure it quite left it) and I haven’t seen him since.

The Hexen finals was more of a Gimmick for the Windows 95 platform launch and Thresh never had any issues dealing with Stoney, so there wasn’t any true tension even within the reduced format. Hella cool event and a prequel to large scale competitive gaming for sure, but more standing on the shoulders of Microsfot’s Windows-as-a-gameplatform launch event Judgement Day, rather than a complete separate entity or fully worthy "Doom World Championship". A bit rough around the edges, but a day with moment I’ll never forget - even though many of the details around it are now becoming somewhat blurry. I came across this thread searching for TV footage from the event anyhow (there’s one YT clip available but it omits Deathmatch ‘95), and thought I’d add my 2 cents.
Prev 1 2 3 4 All
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#75
WardiTV776
Rex95
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko438
Reynor 281
SortOf 156
ProTech135
Rex 95
MindelVK 36
SC2Nice 34
StarCraft: Brood War
Calm 11373
Sea 4708
Zeus 2553
Jaedong 833
Mini 441
Light 365
Rush 175
Snow 174
Barracks 141
Pusan 123
[ Show more ]
ggaemo 116
Killer 58
JYJ 44
[sc1f]eonzerg 40
Hm[arnc] 33
soO 31
Noble 22
Icarus 20
scan(afreeca) 16
Terrorterran 9
Dota 2
Gorgc615
XaKoH 484
XcaliburYe248
Fuzer 183
qojqva48
Counter-Strike
byalli2673
olofmeister1990
shoxiejesuss1932
x6flipin713
edward295
allub273
kRYSTAL_44
Heroes of the Storm
crisheroes274
Other Games
singsing2427
B2W.Neo1183
QueenE83
hiko61
NotJumperer8
Organizations
StarCraft: Brood War
UltimateBattle 2199
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV198
Upcoming Events
Monday Night Weeklies
3h 53m
OSC
10h 53m
WardiTV Winter Champion…
22h 53m
Replay Cast
1d 19h
WardiTV Winter Champion…
1d 22h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
SC Evo Complete
5 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Jeongseon Sooper Cup
Spring Cup 2026
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.