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Blogs > AeonStrife
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AeonStrife
Profile Blog Joined May 2010
United States918 Posts
Last Edited: 2011-11-10 07:49:28
November 10 2011 02:05 GMT
#1
I was surfing through the battle.net forums and found some threads I thought I would share just because there are so entertaining. Didn't take me long to find a few. I'll probably a add a few more when I surf through there again.


Supply depots need lift off

+ Show Spoiler +
It does not make sense that the other buildings can fly. Also, overlord is like a supply depot and he flies so it does not make sense. Why has no one brought this up?


http://us.battle.net/sc2/en/forum/topic/3566007393


Remove "Lift Off" From Terran Structures

+ Show Spoiler +
If I were to pick one thing I find the most overpowered about Terran, this would be it


http://us.battle.net/sc2/en/forum/topic/3424799593


I have a question for you guys...

+ Show Spoiler +

What do you care if this game is balanced? In all honesty. You're not a pro, you're not getting paid to play this game, and none of us are "good". Why do you guys care if the game is balanced?


http://us.battle.net/sc2/en/forum/topic/3558816225


How can I drop down to bronze

+ Show Spoiler +

I am diamond/plat player, but Like to go to bronze. Do i have to lose every game?


http://us.battle.net/sc2/en/forum/topic/3424467067



Immortals should.......

+ Show Spoiler +
Have splash damage....This would actually make them useful in smaller numbers. since you can’t really mass immortals effectively.


http://us.battle.net/sc2/en/forum/topic/3566337150



Make Marines attack ground only

+ Show Spoiler +
Face it ... small arms fire hasn't been useful vs aircraft since WW1... this is an advanced techology.. range 5 does not mean they can shoot down a carrier or battle cruiser with small arms fire.


http://us.battle.net/sc2/en/forum/topic/3530365594


There is no...

+ Show Spoiler +
Proxy pylon or proxy warp-in alarm
Proxy barracks alarm
Warp prism alarm
Medivac drop alarm

So why is there an incredibly obvious nydus worm alarm?


http://us.battle.net/sc2/en/forum/topic/3530355615


Zergings are aJoke

+ Show Spoiler +
they have liek 15 damage and attacks really fastly and they have abuot 7 range and tey are basicaly free and yo ugot 2 from 1 larva so u can make like 43 at a time and then a movce and just insta win zerg mite as well give zreg win butten blizz i mean how do u x[ect to balance the gaem when u have all these op units imposible to defend from and so miny zerg players dont deserve thier rank cuz they just a mve all their zergings and then it just kills all my stuff and i cant defend and noboone can defend cuz their just so op and idk y u so stupid blizz buut you really need to thnk about nerfing zergings like may 2 larva require for zerglingb so the zerg cant be a move stupid and kill all my stuff and its so dumb blizz y u so dumb!? idk but srsly nerf zerging also increse prise so the zwerg actully have to mine mins to get em and they arent free like all the other zerg op stuff why do you make zerf so op its riccidulous and i think u should just remove zerg and add something cool like pwr rangrs or somthing race like that cuz zerg so op andx therees so many cool movs from powr ranges you could use and that would be awesome and i thought of cool unit to use for new race it would be like a worker dthat transformed into a kiling unit so they would be uniq and then the killin unit coul becmoe more powrful for more mins or gas and the max lvl would like kill al units with in certin distance and it would be upgrd e and itd be so cool blizz please chnge the zerg to powr rangrs for balnce and cooness


http://us.battle.net/sc2/en/forum/topic/3566337285












****
Whats worse...US Poltics or SC2 Balance Talks...
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
November 10 2011 02:09 GMT
#2
More, please make this a serious.
I love laughing at these ideas, but then again, when I first started, I had some pretty dumb ideas as well.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
PH
Profile Blog Joined June 2008
United States6173 Posts
November 10 2011 02:10 GMT
#3
The first was the best about the flying depots...lolol.
Hello
Enki
Profile Blog Joined January 2007
United States2548 Posts
November 10 2011 02:12 GMT
#4
Flying depots sound pretty awesome, in a dumb way.
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-11-10 02:14:53
November 10 2011 02:13 GMT
#5
I remember in one of my Practice League games (On Novice Desert Oasis, talk about vintage) I went 1 base carrier and got owned by mass vikings. First they kill all your flying units and then they can even kill your Stalkers >:[

I'm pretty sure that is the basis of most "Vikings OP" comments.

Also I lol'd:
+1

Terran is terribly underpowered atm and this would be a good way to even things out with Zerg and Protoss.


Don't worry suncrusher, even if depots were to get liftoff, you'd still be stuck in silver.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 10 2011 02:21 GMT
#6
reminds me of the suggestions the guy was making about pylons in blogs the other week
A man is what he thinks about all day long.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2011-11-10 02:23:10
November 10 2011 02:21 GMT
#7
Someone should really make a nice and pretty best of battle.net.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
FinestHour
Profile Joined August 2010
United States18466 Posts
November 10 2011 02:23 GMT
#8
the best one was someone suggesting that zerg buildings should be able to burrow and move because of marauder drops a while ago
thug life.                                                       MVP/ex-
synapse
Profile Blog Joined January 2009
China13814 Posts
November 10 2011 02:26 GMT
#9
viper shoud be able to pull burrowed supply depots, leaving a huge ditch thats unbuildable unless you use your scvs to mine harvestable destructible rocks. terran wall imba no more.
:)
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
November 10 2011 02:37 GMT
#10
The nydus one actually kind of makes sense...
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
November 10 2011 02:44 GMT
#11
Well the liftoff is just annoying. i think the design was for walling off and addons switch, not for hiding CC's and base trading.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-11-10 02:46:11
November 10 2011 02:44 GMT
#12
God I hope when they say they balance the game partially based on community input- they are NOT referring to anything like this!


On November 10 2011 11:37 Hot_Bid wrote:
The nydus one actually kind of makes sense...


It does until you think about it! Just imagine medivacs that could stream marines through them directly from barracks. [/shudder]
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
JeanBob
Profile Blog Joined March 2011
Canada295 Posts
November 10 2011 02:49 GMT
#13
I want more of that. Really good thread
"Teach the ones below you something you have learnt and learn from the ones above you." -Sonata Arctica
jeeeeohn
Profile Blog Joined May 2011
United States1343 Posts
November 10 2011 02:56 GMT
#14
Nydus worm makes perfect sense; just remove the damn "GYEEUUUAAAARRRR" sound and it'd be fine.

And, to be honest, the marine-attacking-ground-only post makes sense too, if you take the game literally. I doubt rifle bullets could even penetrate a battlecruiser.
If you can't jam with the best, then you have to slam with the rest.
Conquerer67
Profile Joined May 2011
United States605 Posts
November 10 2011 03:16 GMT
#15
... and this is why I use TL. Except the Nydus one, that makes sense.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
ReturnStroke
Profile Blog Joined July 2011
United States801 Posts
November 10 2011 03:23 GMT
#16
I think he kinda had a point about the nydus though. Lol, and in my halo days we had "bungie kids" posts that were a lot like this ^_^ Noobs can ease the mood sometimes.
Tektos
Profile Joined November 2010
Australia1321 Posts
November 10 2011 03:44 GMT
#17
People are agreeing with the Nydus one?

I wish medivacs could teleport units straight from my barracks into my enemies' base.


To make them equal with Nydus, you know.
Conquerer67
Profile Joined May 2011
United States605 Posts
November 10 2011 03:46 GMT
#18
And holy shit, why are people agreeing with the immortal one? Seriously, it's just retarded that they get to say w/e the hell they want, and no matter how imba it is, blizzard might try it out on a ptr because some troll in the protoss forums said it's a good idea.
I hate when people compare SC2 and rochambeu. One race isn't fucking supposed to counter another one. | Protoss isn't OP. Their units on the other hand....
pbjsandwich
Profile Joined August 2010
United States443 Posts
November 10 2011 03:57 GMT
#19
rofl this is gold
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2011-11-10 04:25:07
November 10 2011 04:24 GMT
#20
Wow this was awesome!

Back in the beta there were a few more awesome ones, not b.net, (I think these were on TL in fact) but the ones I remember:

Siege tanks should hit air in siege mode, the cannon points up, so why not?
Zerglings should be able to climb up cliffs, with upgrade of course, else it would be overpowered.
There was another one recently , who demanded spawning pool should be able to uproot, and produce spine crawlers to enable cheese for zerg.

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