1. "The best learning is playfulness and losing oneself in the play. As children, we begin with this innate ability to lose ourselves in play. Later, it's beat out of us, and if we learn to recover it, we call it "the strategy of genius.""
Way too often I find myself getting frustrated after a loss, caring too much about the victory and stats. From now on I'm going to do my best to just "lose myself in the playfulness". I'll re-awaken thsi child-like curiosity and playfulness, and it'll be a huge burst to my learning curve.
I'll probably find myself losing more, as I test new strategies and builds. After a few weeks though I'll end up with way more effective strats and even higher win/loss ratio.
2. "Learning needs nurturing.
Although we have a learning brain and nervous system, it still needs to be treated kindly and gently to bring out it's natural powers. It is designed for learning, abstracting, map-making. Relax and let it do what it does best. Refuse to tolerate any and all harsh self-judgments. Nurture the health and optimal functioning of your brain and nervous system."
Again, no more frustration or self-judgement after a loss! It just slows me down. If my brain needs to lose in order to learn, so be it.
In the first game I played after this reading I got totally crushed by a Master zerg that played muta ling harass in ZvZ. I've never seen such a good execution of that style and was totally helpless against it. Normally I'd get rly frustrated and leave without gg. This time however, I was just curious how to implement it. I said "cool style" and asked him some questions. Now I'm experimenting

3. "Balancing Uptime and Downtime States accelerates high quality learning.
While learning excellence begins with sensory awareness, it doesn't stay there. We come "up" to get more feedback data and go "in" (down) to construct a map. The quality of our learning flows from the quality of our registering of sensory based information and checking it out as we create everhigher abstractions."
This confirms my idea that short breaks between every game are very productive. For learning, my brain first gathers up the data by playing a game, and after that it analyzes that data WHEN I'M NOT PLAYING.
If I'd play 10 games in a row without taking breaks, my brain would have no downtime in order to analyze those games and integrate the experiences I gathered up. That's actually less efficient, than playing 5 games and taking 10 minute breaks between games.
During breaks I close my eyes and relax, do house chores, juggle 3 balls etc. Nothing brain-heavy. Relaxation is good. Movement is good. Playing several games back-to-back is bad.
What do you think about those 3 insights? Do they make as much sense to you, as they make to me?




