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Active: 569 users

Worker Rush: Nuts and Bolts

Blogs > Gheed
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Gheed
Profile Blog Joined September 2010
United States972 Posts
Last Edited: 2012-02-05 05:07:12
October 07 2011 14:11 GMT
#1
Part 1: http://www.teamliquid.net/blogs/viewblog.php?id=271453
Part 2: http://www.teamliquid.net/blogs/viewblog.php?id=271998

There is a concept in World of Warcraft called a "retard check." Opposed to a "gear check," which is a boss that requires minimal strategy and can simply be beaten by standing in a circle and pelting it with fireballs, a retard check requires players to execute a simple task—like running away from a monster or avoiding a pool of lava—or their characters will die. If enough of your raid members manage to stop licking their monitor and focus for 6 minutes, the boss is defeated and you collect phat lewt.

[image loading]
OK. NOBODY FUCKING MOVE.


A worker rush is the Starcraft equivalent of a retard check. You're playing on the ladder, you find a game, and then, suddenly, 6 workers appear in your base. What do you do? If you thought "attack move with my own workers and collect phat lew— err, ladder points," then, congratulations: You passed the retard check. If you did any of the things I will explain though, we're going to have to kick your retarded ass out of the guil— err, educate you, because Starcraft is a good game filled with nice people who just want to be better gamers.

I'll start by answering the obvious question: "Just what the hell are you doing to these kids, anyway? Is it voodoo?" No, it's simple. I begin each game by boxing my initial 6 workers and directing them to the nearest spawn location. I immediately queue up a 7th and, if I'm facing a Zerg or a Protoss, I send him to join his buddies, or, if I'm against a terran or a random, I leave it at home to begin mining. Generally, opponents who lose to a worker rush do so in such a spectacular fashion that a seventh worker is not needed to win. So, because bronze Terrans have a tendency to lift off (if not out of some hopeless desire to win, just out of spite), it ends up saving me more time in the long run to have a slightly better economy to build an air unit with later at the expense of a 1-2% greater loss rate. Generally, bronze opponents are so bad that you could do a CatZ-style 4 drone harass on any map against any race and still win by macroing at home with your remaining drones, but that sort of goes against the spirit of worker rushing.

If I don't scout the enemy base first, I still check out the other spawns and carry out the worker rush because of the craziness I will explain later. Upon reaching the enemy's base, I attempt to isolate and kill a few workers.

[image loading]
TRIPLE KILL! HUMILIATION.


This usually leaves me on the wrong end of a potential concave, but if my opponent was going to attack move, I was going to lose, anyway. At this point the rush is over against anyone who simply boxes their own workers and A-clicks on the ground. No amount of micro will turn a fight of 6 workers against 9 workers into a victory. In fact, microing is often the worse solution because it sometimes lowers your effective DPS enough that you will lose anyway. Even if you were to flawlessly pull each probe back when it hit 0 shields, you would still lose because they don't regenerate quickly enough to compensate for the fact that your opponent has 40[x-6] (45[x-6] for Terrans) more overall unit hit points than you do.

Speaking of hit points, Terran are the best race to worker rush with, and the worst to worker rush. Even though they can't regenerate their HP, their 5 extra health makes them better in a stand up fight, which most worker rushes end on. Terran also have a higher starting supply cap, meaning that they might have one more worker to defend with than the other races, assuming typical terrible bronze macro. Zerg is the middling race; Zerg regeneration will provide drones an extra 1 HP every ~3.7 game seconds. In an even fight against SCVs, drones can retreat, regenerate, and reengage, though this is usually unneeded. Drone attacks were also bugged until 1.4, making them worse than the other two races if the fight involved any movement. Protoss is by far the worst race to worker rush with and the easiest to worker rush. Shields take 10 in game seconds to start regenerating, and only if they aren't being attacked. This is far too long to be practical for the fast pace of a worker rush. All worker attacks are instant, so I believe it is impossible to have 2 workers kill each other simultaneously because the computer has to pick which command to process first. If it is possible, I have yet to encounter it and have a game end in a draw. Unless something particularly interesting happens, I do not save replays of my losses, but for the replays I have where I win, 34% are Zerg, 33% are Terran, and 31% are Protoss (that doesn't add up to 100% because SC2Gears rounds). Rarely is there a game decided by a few hit points, though, so this is more theorycraft than anything.

One might think that it's impossible to worker rush in the current map pool. Yes, worker rushes were more popular and more effective in the Steppes of War era (not to mention the players were worse then), and that's when the first few intrepid souls blazed their way to the Dark Voice icon. But, as I have demonstrated, they still work, even against what would seem to be the most impossible odds. In the current map pool, I have Tal'darim Altar, Nerazim Crypts, and Antiga Shipyard thumbed down. Tal'darim and Antiga have long rush distances even in close positions, and then it was a tossup between Nerazim and Abyssal, and I seemed to have more success on Abyssal (though I never checked a map analyzer to see which one actually has shorter distances). Of the games I have won, 25% were on Shakuras, 18% on Xel'naga, 13% on Backwater, 10% on Shattered, 9% on Searing, 8% on Typhon, 8% on Abyssal, and the remaining were on the maps I now thumb down. The average game length was 5:21, after removing a couple of outliers.

So how am I winning these games?

[image loading]
Because somehow I sure as hell am.


It's not a build order loss like a 6 pool versus a Nexus first, or an intense micro war like a 4 gate versus a 4 gate. It's an insane all-in that doesn't take advantage of any timing, skill, or luck. It's literally a strategy doomed to fail against anyone even tabbed into the game—it's an anti-strategy. Therefore, I would argue that I don't win these games so much as my opponents lose them. Horribly. And since many are curious, I'm going to explain just how they manage to do that.

The first mistake that befalls many of my opponents is shitting their pants. Often, they will overestimate what is an entirely manageable threat and turn it into an unwinnable situation by running around in circles and not even attempting to retaliate against my workers.

[image loading]
Just where exactly do you plan on going?


Sometimes they just take all their workers and run around in large circles, which isn't an absolutely terrible idea if you have another worker under construction. They could then take some deep breaths, tell themselves that it's just a pair of pants, they can buy new ones later, but first they just need to attack move me. Down one pair of pants, up 12 ladder points. Some, though, opt to run back and forth in crazed patterns, and they end up just losing all their workers as mine catch up and punish them for their illogical Parksinsonian movements. Others seem to rationalize that if they leave a few workers mining they can distract me with their worker exodus long enough to get sufficient minerals to produce even more workers, thus solidifying their advantage, which was already rock solid. Their attempt always fails, though, because I can just as easily go back and kill the ones mining, which are now conveniently alone and easily surrounded. Other bronze players just have such poor mechanics (or they're all playing with touch pads) that they fail to box all of their workers at once and leave some of them behind to be killed while the rest make their mad dash to.. wherever they think they're going.

The ultimate dump is when a Terran player loads his SCVs into his Command Center, leaving his other SCV friends outnumbered and eventually killed. They then attempt to lift off, perhaps not considering the ramifications of such a move. If they land on an island, I can just go back home and out-macro them. If there are no islands, then they can never land in the first place. So the game ends up being a silly game of hide and seek while my bronze opponent waits for me to make units and finish the ordeal. I guess they must expect that I will forget they were in the game, or something, and then they could surprise me with their awesome 18 minute non cloaked banshee timing that they will eventually manage to crawl up the tech tree toward. Of the hundreds of games where Terrans have lifted off, not once has it done anything but delay their defeat.

The second most common mistake that players make is somewhat less intuitive: they play SCV Ring Around the Rosie. Focus firing is great when it’s a ranged unit. Not so great when it’s a bunch of melee units, with the exact same speed and the ability to travel ethereally though other units. So rather than do what is generally considered to be an easier maneuver, attack moving, they focus on a single worker, which, if I can catch sight of it in time, I can easily micro it away. At best, they readjust their focus and quickly attack move. At worst, they tunnel vision the unit at the expense of all of theirs. Sometimes they attack a single worker and then evidently forget that they're playing a game of Starcraft, and let their SCVs just stand there and die after the worker they targeted dies.

[image loading]
Ashes, ashes, our MMR falls down.


Another folly of focus firing is that I can just mineral walk behind my line of drones, leaving their SCVs to smash their faces futilely into drones as the AI attempts to chase the now body-blocked worker. Speaking of mineral walking, not a single bronze leaguer in the 800 or so games I've experienced has successfully used it. Instead of attack moving, as I have been parroting, another way to beat a worker rush (as if there needed to be more than one way), is to spam click all the workers on a mineral patch, move to another mineral patch, but then attack move before the workers begin mining again. This creates a probe explosion and takes the greatest possible advantage of the defender's higher worker count without having to mess with concaves. A few people have done this tactic to me, but when I checked their profiles they were all former platinum to master's level players masquerading as bronze to troll in one way or another. The tactic is advanced enough that I consider it out of the realm of a bronze leaguer's capability, not to mention the fact that you have to be taught how to do it. A few legitimately bronze players have attempted to execute it, or at least that's what it looked like what they were trying. Maybe they saw Destiny do it on his stream (I've seen him explain to students how to use it against a 6 pool) but they end up bungling it horribly and they lose so much DPS uptime that my workers just slaughter theirs while they're pinned uselessly against a wall.

Another common response, if you could call it that, is to act like a deer in headlights. Confronted by a challenger who could be bested by three mouse clicks, this type of player instead, perhaps also shitting his pants, sits there and does nothing. Maybe he's tabbed out to Facebook, maybe he's scratching his balls, maybe Larry the Cable Guy just came on television and he just couldn't look away from the hilarious comedy. I don't know. Whatever the reason, there are numerous players who do nothing, and instead just lay back and take it like a downtrodden prison bitch.

[image loading]
You shouldn't mouth off to your celly unless you're prepared to, well, mouth off.


A rarer, yet somehow karmically justified way they die to worker rushes is attempting to cheese. It takes a certain kind of player to pick random, roll Zerg, and 6 pool. It takes another kind of player to play like that and still be in the bronze league. As others have shown, you can easily cheese your way into masters. So when normally I might feel just the ever so slight twinge of regret when worker rushing some newbie, I just feel happy when I crush some guy who was planning to do some stupid cheese. Especially because if there ever was a build that would "counter" a worker rush, it would be a 6 pool. You circumvent the whole worker micro aspect entirely. All you have to do is run around in circles like a dumbass long enough for a few lings to pop out and there's no way I could possibly win with 6 measly probes. And if I don't scout them first, there's absolutely no way to win.

[image loading]
Unless, of course they pull a deer in the headlights first and don’t mine enough for more than one pair of lings.


Another brand of cheeser I have no remorse for is the cannon kids. The kind of player who joins games just to cannon rush people, and yet is somehow so bad at it that he is still in bronze. Isn't Combat-Ex giving out free lessons? Worse than the fact that they have no idea what the fuck they are doing, is the fact that they are trying to do it against a random player, who has just a 33% probability of being Protoss, the only race that has a reasonable chance of actually losing to something so badly executed. These are the kinds of kids you see featured on "When Cheese Fails," being lampooned by two future morning zoo crew radio show hosts primarily by way of poorly thought-out dick jokes. And they deserve no better, really. I mean, if they wanted quick wins, why didn't they just worker rush? Seems to work for me.

[image loading]
This guy cut some probes to do a cannon rush. I cut the rest.


The rarest, and possibly most amusing way to lose to a worker rush is to attempt to trade bases. The level of thought that goes into this tactic demonstrates a clear level of lucidity, yet at the same time it is incredibly stupid. Now, hypothetically, there is a situation where one could take a superior number of workers and successfully execute a base trade. But the amount of variables involved creates such a complex mental calculation that I don't even know when it would be a good idea, and I've worker rushed countless times. The fact that a bronze leaguer would even come up with such an idea is fascinating. Basically, they have to immediately decide to abandon their base, making no attempt whatsoever to defend it. Then, they have to hope that they can use their slightly superior worker count to both find and kill my base before I can finish killing theirs with my significant head start. Then you have to consider that this doesn't work against Terran at all, that Nexuses have to be periodically attacked or they recharge their shields, and that hatcheries regenerate health constantly. Then, they have to hope that I don't come back and harass their workers, leaving one behind to whittle down their health of their base with impunity. Building another building is one solution to buy more time, but even when the situation has arisen where they have the money and mental wherewithal to do so, they manage to fuck it up anyway. It's like Joe Bronze got a solitary spark of genius, but then quickly forgot about it and went back to back to his usual simian-level cognitive abilities.

[image loading]
“The difference between genius and stupidity is that genius has its limits.”


There are probably other ways to fail, but I think this gives a pretty good coverage of what's going on down in the bronze league. Some of the things that I've seen people do are so unfathomably stupid that I just want to ask them, what were they thinking, but they'd probably just say they were thinking that I was a faggot.

[image loading]
Or that.


So instead I'm left to sit in my basement and ponder what drives them to make the decisions they do. I suppose I have to be content with explaining what they do, and maybe the why will make itself clear. Only a few thousand games left to go.

Part 3: http://www.teamliquid.net/blogs/viewblog.php?id=281817

****
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 07 2011 14:21 GMT
#2
I like what you are doing for the community, it's like the first coaching lesson for free.
https://steamcommunity.com/id/*tlusernamehere*/
Kashll
Profile Blog Joined May 2008
United States1117 Posts
October 07 2011 14:22 GMT
#3
You've left me to sit in MY basement and ponder what drives you to make the decisions you do. Do you really value your time SO LITTLE that you'll spend hundreds of hours doing a mundane repetitive task and matching your wits against what you yourself term as "sub-simian" intelligence?
"After silence, that which comes nearest to expressing the inexpressible is music." - Aldous Huxley
Gheed
Profile Blog Joined September 2010
United States972 Posts
October 07 2011 14:23 GMT
#4
On October 07 2011 23:22 Kashll wrote:
You've left me to sit in MY basement and ponder what drives you to make the decisions you do. Do you really value your time SO LITTLE that you'll spend hundreds of hours doing a mundane repetitive task and matching your wits against what you yourself term as "sub-simian" intelligence?


Yeah.
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
October 07 2011 14:27 GMT
#5
Bronze league is best league
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
Zombie_Velociraptor
Profile Joined May 2011
274 Posts
October 07 2011 14:29 GMT
#6
This is actually a hilarious read. I mean, I'd normally call someone like you a moron and a nolifer or something, but the story you made out of this totally makes up for the sheer idiocy of what you're doing :p
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
October 07 2011 14:29 GMT
#7
Bronze strategies are l337
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 07 2011 14:31 GMT
#8
The real question is what do you do when you get 12 worker (+2 soon) rushed in 2v2?
Administrator~ Spirit will set you free ~
Bojas
Profile Joined December 2010
Netherlands2397 Posts
October 07 2011 15:03 GMT
#9
Great read, I lol'd. I also like your analysis of the bronze player's cognitive abilities, maybe you can graduate on psychology.
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
October 07 2011 15:23 GMT
#10
The best analysis of worker rushes I've ever seen

5/5 sir
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
October 07 2011 15:28 GMT
#11
Worker rushes are the best rushes 1337, gotta skate to the mineral lines.
Stick it up. take it up. step aside and see the world
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
October 07 2011 15:36 GMT
#12
This is excellent, really, very well written. I giggled loudly at the "being lampooned by two future morning zoo crew radio show hosts primarily by way of poorly thought-out dick jokes" part, far too true ^_^

I've considered doing something like this too, but with a 3rax marine SCV all in (the kind that's usable in every matchup, of course). However, I don't have an account in bronze, I don't intend to sit there for hours instaleaving games, and, judging by my 90% winrate so far in customs (based off of 15 games) I fear it would be an all-too-effective build against my current rank of players.

I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up


I WILL NOT MOVE WHEN FLAME WREATH IS CAST OR THE RAAAID BLOOOOWS UUUUUP
memes are a dish best served dank
whatthefat
Profile Blog Joined August 2010
United States918 Posts
October 07 2011 15:41 GMT
#13
This is officially my favorite blog. 5/5
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Gheed
Profile Blog Joined September 2010
United States972 Posts
October 07 2011 15:48 GMT
#14
On October 08 2011 00:36 marttorn wrote:
This is excellent, really, very well written. I giggled loudly at the "being lampooned by two future morning zoo crew radio show hosts primarily by way of poorly thought-out dick jokes" part, far too true ^_^

I've considered doing something like this too, but with a 3rax marine SCV all in (the kind that's usable in every matchup, of course). However, I don't have an account in bronze, I don't intend to sit there for hours instaleaving games, and, judging by my 90% winrate so far in customs (based off of 15 games) I fear it would be an all-too-effective build against my current rank of players.

I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up


I WILL NOT MOVE WHEN FLAME WREATH IS CAST OR THE RAAAID BLOOOOWS UUUUUP


Oh, you reminded me of something I forgot to add. The reason I chose worker rushes was because not only is it the fastest possible strategy, it is self-sustaining. They only work on a certain kind of opponent, so as soon as I begin peaking up into silver level MMR I lose the next 5 or 6 games. At first, I started to do what you suggested, which is 3 rax (or 4gate or 6 pool) every game, but the games quickly became boring because of how easy it was and because it required me to leave a few games to even out the MMR.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 07 2011 15:56 GMT
#15
This is my favourite TL Blog series that is SC-related and fucking hilarious/awesome!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
October 07 2011 16:32 GMT
#16
On October 08 2011 00:36 marttorn wrote:
This is excellent, really, very well written. I giggled loudly at the "being lampooned by two future morning zoo crew radio show hosts primarily by way of poorly thought-out dick jokes" part, far too true ^_^

I've considered doing something like this too, but with a 3rax marine SCV all in (the kind that's usable in every matchup, of course). However, I don't have an account in bronze, I don't intend to sit there for hours instaleaving games, and, judging by my 90% winrate so far in customs (based off of 15 games) I fear it would be an all-too-effective build against my current rank of players.

I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up
I will not move when Flame Wreath is cast or the raid blows up


I WILL NOT MOVE WHEN FLAME WREATH IS CAST OR THE RAAAID BLOOOOWS UUUUUP


Geiko got into masters by doing only that build so yeah it's definitely far too good for this kind of thing.
Duka08
Profile Blog Joined July 2010
3391 Posts
October 07 2011 16:40 GMT
#17
5/5 excellent write up also FLAME WREATH LOL
Iranon
Profile Blog Joined March 2010
United States983 Posts
October 07 2011 16:47 GMT
#18
On October 07 2011 23:11 Gheed wrote:
They could then take some deep breaths, tell themselves that it's just a pair of pants, they can buy new ones later, but first they just need to attack move me. Down one pair of pants, up 12 ladder points.


I LOL'ed. 5/5.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
October 07 2011 18:20 GMT
#19
You know the best worker rushes? When all your workers fist bump their workers in the middle of the map, on their way to their opponents base.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
October 07 2011 18:25 GMT
#20
On October 08 2011 03:20 Sm3agol wrote:
You know the best worker rushes? When all your workers fist bump their workers in the middle of the map, on their way to their opponents base.


When I was in bronze that happened all the time, except with 6pools. Kind of awkward. It's like when you're going to the prom, then you realized ur friend is wearing the exact same dress. OMG.
memes are a dish best served dank
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 07 2011 18:29 GMT
#21
You wore a dress to prom?
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
johnnywup
Profile Blog Joined August 2010
United States3858 Posts
October 07 2011 22:33 GMT
#22
Reminds me of what me and my friend do in 2v2s. we 12 drone rush every game. so 24 drones arrive at your base, they still most of the time lose >_<
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
October 07 2011 23:06 GMT
#23
On October 08 2011 03:29 Probe1 wrote:
You wore a dress to prom?


Shhh we don't talk about that
memes are a dish best served dank
conTAgi0n
Profile Blog Joined November 2009
United States335 Posts
October 08 2011 03:49 GMT
#24
Somewhere, Nal_Ra is smiling upon this blog:



Excellent blog series, looking forward to the next one.
Treadmill
Profile Joined July 2010
Canada2833 Posts
Last Edited: 2011-10-08 04:26:43
October 08 2011 04:24 GMT
#25
This has to be my favourite blog series on TL. Thank you.

Edit:
On October 08 2011 08:06 marttorn wrote:
Show nested quote +
On October 08 2011 03:29 Probe1 wrote:
You wore a dress to prom?


Shhh we don't talk about that

I did. Well, a kilt.
Neo27
Profile Blog Joined August 2009
United States154 Posts
October 10 2011 02:17 GMT
#26
Since you started bronze, any idea what your win rate is? 20%?
"I was born too damn early! Where were these games when I was a kid?" - Angry Video Game Nerd
Gheed
Profile Blog Joined September 2010
United States972 Posts
Last Edited: 2011-10-10 03:47:51
October 10 2011 03:44 GMT
#27
On October 10 2011 11:17 Neo27 wrote:
Since you started bronze, any idea what your win rate is? 20%?


No, battle.net ensures that everyone, even worker rushers, gets a 50% win rate. To be sure, I went back and manually counted my last ~200 games on my match history (a few were custom games because I forgot to select only 1v1 games). I totaled 96 wins and 100 losses.

Sometimes I go on massive losing streaks, especially on off hours where nobody I meet loses to a worker rush, but then the next day when I play I get a screen full of wins because the game matches me with really bad players.

If you intentionally lose a ton of games, you enter the land of the sub-bronze, where people just trade wins with each other. Occasionally, on a slow night, I'll meet one of them and get a free win. You can identify them by the fact that they have thousands of games played, are often highly ranked in team games, and just AFK in game.
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
October 10 2011 03:49 GMT
#28
There's actually only one successful way to counter a worker rush.

In the words of the immortal Day[9] "Go fucking kill him." The correct transition out of a worker rush is into GG.

But yes, I'm a bronzey and I still think it's pathetic people can lose to a worker rush.
Bad_Habit
Profile Joined August 2011
Germany243 Posts
October 12 2011 05:55 GMT
#29
im workerrushing in grandmaster, works well : /
I only gg vs protoss when I'm winning
-YoricK-
Profile Blog Joined August 2011
United States476 Posts
Last Edited: 2011-10-12 07:54:42
October 12 2011 07:54 GMT
#30
haha this blog is great. I remember when I was in bronze league I almost lost to a worker rush. I just A -moved but my workers got stuck in between the nexus and the gas geyser so he had more workers attacking than I did. However I still won since I had 2 more workers than him. It came down to like 20 hp on a probe lol. So ya you can even A-move into a bad position and win as long as you make a couple probes.
rolfe
Profile Joined September 2010
United Kingdom1266 Posts
October 12 2011 08:23 GMT
#31
love the blog haha. have you ever worker rushed a worker rusher? what happens in that scenario?
life will not be contained. Life breaks free, it expands to new territories and crashes through barriers, painfully, maybe even dangerously but there it is. Life finds a way
OmniEulogy
Profile Blog Joined July 2010
Canada6592 Posts
October 13 2011 07:23 GMT
#32
Oh my god this is hilarious. I love this series ^^
LiquidDota Staff
dartoo
Profile Joined May 2010
India2889 Posts
November 02 2011 11:57 GMT
#33
This is so cool, 5/5. Have you tried to worker rush a guy who's trying to do a fake disconnect? lol
Gheed
Profile Blog Joined September 2010
United States972 Posts
November 02 2011 12:43 GMT
#34
On November 02 2011 20:57 dartoo wrote:
This is so cool, 5/5. Have you tried to worker rush a guy who's trying to do a fake disconnect? lol


Yes, earlier this week, in fact. Chatlog:
00:00:17 - Andrew to ALL: <syntax error523-player is out of sync>

00:01:22 - Andrew to ALL: <syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-play
00:01:25 - Gheed to ALL: I'm not going to leave the game

00:01:30 - Gheed to ALL: So just leave
00:01:34 - Andrew to ALL: no you pussy

00:01:39 - Andrew to ALL: im going to waste your time

00:01:44 - Andrew to ALL: while i watch porm
00:01:46 - Gheed to ALL: If that's what you want to do
00:01:48 - Gheed to ALL: Then ok


He just floated his CC around and waited until I found it with a viking; it was uneventful.
SnetteL
Profile Blog Joined February 2011
Belgium473 Posts
November 02 2011 12:50 GMT
#35
On November 02 2011 21:43 Gheed wrote:
Show nested quote +
On November 02 2011 20:57 dartoo wrote:
This is so cool, 5/5. Have you tried to worker rush a guy who's trying to do a fake disconnect? lol


Yes, earlier this week, in fact. Chatlog:
Show nested quote +
00:00:17 - Andrew to ALL: <syntax error523-player is out of sync>

00:01:22 - Andrew to ALL: <syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-player is out of sync><syntax error523-play
00:01:25 - Gheed to ALL: I'm not going to leave the game

00:01:30 - Gheed to ALL: So just leave
00:01:34 - Andrew to ALL: no you pussy

00:01:39 - Andrew to ALL: im going to waste your time

00:01:44 - Andrew to ALL: while i watch porm
00:01:46 - Gheed to ALL: If that's what you want to do
00:01:48 - Gheed to ALL: Then ok


He just floated his CC around and waited until I found it with a viking; it was uneventful.


LOL, this guy was thinking about his floating cc while he was watching porn! Talk about an upside-down world...
Caps lock is cruise control for cool.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
November 07 2011 00:28 GMT
#36
On October 07 2011 23:31 Plexa wrote:
The real question is what do you do when you get 12 worker (+2 soon) rushed in 2v2?


In the TL attack HuK held that off in a 2v1... somehow.. Damn it I've gotta go watch that now ^_^
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
November 07 2011 01:13 GMT
#37
"If enough of your raid members manage to stop licking their monitor and focus for 6 minutes, the boss is defeated and you collect phat lewt."

haha, this part was hilarious :D

Your abundance of free time feeds my own time-wasting. It's a horrible cycle
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
Ryalnos
Profile Joined July 2010
United States1946 Posts
November 07 2011 03:00 GMT
#38
Hilarious blog, 5.
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
Last Edited: 2011-11-07 15:45:50
November 07 2011 15:12 GMT
#39
On October 08 2011 00:56 Torte de Lini wrote:
This is my favourite TL Blog series that is SC-related and fucking hilarious/awesome!

/signed

i laughed so badly on all 5 blogs.....jesus dude, you are the man!
btw did you name yourself after the fat and expensive merchant Gheed in Diablo 2? :D
"Your Razor sucks!" -Kuroky's Dad
quillian
Profile Joined April 2010
United States318 Posts
November 07 2011 21:00 GMT
#40
On November 07 2011 09:28 Euronyme wrote:
Show nested quote +
On October 07 2011 23:31 Plexa wrote:
The real question is what do you do when you get 12 worker (+2 soon) rushed in 2v2?


In the TL attack HuK held that off in a 2v1... somehow.. Damn it I've gotta go watch that now ^_^


Link please?
envisioN .
Profile Joined February 2011
United States552 Posts
November 09 2011 23:55 GMT
#41
Excellent read. Things like this make me wonder how people that are actually trying fail to get out of Bronze league.
"Good works do not make a good man, but a good man does good works" -Martin Luther ¯\_(ツ)_/¯
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
November 11 2011 01:07 GMT
#42
If you want to add a little more variety to your worker rushes, try the following:

Take your gas immediately at the start of the game, box all your workers and click on the mineral patch furthest away from the refinery under construction, then click on your refinery.

All the workers then stack up, at this point hotkey them and click on a mineral patch where you suspect your opponent is, not forgetting to cancel your refinery. If you enter an empty spawn, immediately mineral click to the next spawn to preserve the stacking.

The stacked workers appear to be an innocent scout entering the base and you usually get a couple of worker kills before your opponent reacts, eliminating their worker advantage.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
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