• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:08
CEST 21:08
KST 04:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War325.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
We built a tool to spot smurfs at match start 5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War BW General Discussion Sagi.gg Launcher Released Fantasy returning? GG Lan Fest Sofia, Bulgaria [this November]
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Artificial Intelligence Thread US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8283 users

Bane Bust Theory

Blogs > jimbob615
Post a Reply
jimbob615
Profile Blog Joined September 2006
Uruguay455 Posts
Last Edited: 2011-09-25 22:48:21
September 25 2011 22:45 GMT
#1
i've been encountering a lot of baneling attacks, either 1 base or 2 base, on ladder lately. i just had an idea pop into my head about one way to possibly stop it, let me know what you think.

it revolves around using either 1 or 2 marauders to block the ramp on hold position, with a simple wall off behind it. then any marines are positioned behind the wall to shoot down any encroaching zerglings.

[image loading]

yellow = buildings, red = marauders, pink = marines

my hope for this is that the banelings will be blocked by the marauders, and be forced to detonate on them doing very little damage, while the marines can still protect the marauders from the lings.

i find building a double layer wall, or a high HP wall can be hard to do on short notice, and also can mess up building placement for later on. maybe this would work? i want to try it but ideally i'd like to see if it's been done before and whether you think it would be effective.

also, any tips on defending early banes without rushing to siege tech would also help, especially if you think this theory i posted wouldn't work :D

Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 25 2011 22:47 GMT
#2
Just go fast hellions.

This stops baneling busts because your hellions come out just in time. You only need to kill two banelings to make the bust inefficient and you take a commanding lead.

Another good way to keep one marine on the ramp to soak up the the baneling or two if you can.

If you have the ability, keep them all on the ramp and just stutter step. In most amateur baneling busts, the lings will be in the back, waiting for the bust before moving in instead of doing it like a curtain (lings soaking damage at the ramp and pulling back just as the banelings move in).
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
FlaShFTW
Profile Blog Joined February 2010
United States10569 Posts
September 25 2011 22:48 GMT
#3
yes but as terran, are you going to open fact first? or tech lab on rax? the boxer build right now asks for a reaper, so i guess you could use that for marauders...

Just depends on the build you are going for. Maybe you should put this in the SC2 Strat section.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Thaniri
Profile Blog Joined March 2011
1264 Posts
September 25 2011 22:48 GMT
#4
2 Marauders early game costs a lot of money. Especially in builds like mine where Day9 says it is "lean". I barely have gas to make 1 tank at a time, and I would lose a lot of minerals getting a second geiser.
Unless you are going MMM, and then I wish you luck.
mrafaeldie12
Profile Joined July 2011
Brazil537 Posts
September 25 2011 23:23 GMT
#5
Just lay two bunkers.Most all ins from other races can be twarted by having two bunkers.
"..it all comes thumbling down thumbling down thumblin down"
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
September 25 2011 23:29 GMT
#6
On September 26 2011 07:48 Thaniri wrote:
2 Marauders early game costs a lot of money. Especially in builds like mine where Day9 says it is "lean". I barely have gas to make 1 tank at a time, and I would lose a lot of minerals getting a second geiser.
Unless you are going MMM, and then I wish you luck.

Yeah this is the problem. The theory itself is a good idea, but getting the marauders is a different story. If you know some baneling bust is coming, just bunker up and losing a few supply depots will hurt you far less than the investment of the zerg.
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
xHassassin
Profile Joined November 2010
United States270 Posts
Last Edited: 2011-09-25 23:30:09
September 25 2011 23:29 GMT
#7
Clever title

Generally I'm low level player, so in TvZ I can't be bothered to slow push with tanks and crap. Vs Banelings I just move out with MM and select all my marines, run like hell. Marauders soak up a lot of baneling hits.
Aelonius
Profile Blog Joined October 2010
Netherlands432 Posts
September 26 2011 00:01 GMT
#8
On September 26 2011 07:47 Torte de Lini wrote:
Another good way to keep one marine on the ramp to soak up the the baneling or two if you can.
.


That would imply that the zerg does not micro. I think any reasonable Zerg will micro their banelings to hit your wall, at which point they ignore your marine anyways. Also when I bust, I use lings right away to soak up hellion/rine damage
''The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.''—Ronald Reagan
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 26 2011 00:04 GMT
#9
On September 26 2011 09:01 Aelonius wrote:
Show nested quote +
On September 26 2011 07:47 Torte de Lini wrote:
Another good way to keep one marine on the ramp to soak up the the baneling or two if you can.
.


That would imply that the zerg does not micro. I think any reasonable Zerg will micro their banelings to hit your wall, at which point they ignore your marine anyways. Also when I bust, I use lings right away to soak up hellion/rine damage


Selecting your units to attack a structure isn't microing.

I just talked about the curtains that a lot of Zergs dont do.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
zOula...
Profile Blog Joined January 2008
United States898 Posts
September 26 2011 02:41 GMT
#10
if you're going MMM build, marauders on the ramp are a great way to repel a bane bust.... if you're going for tech play the extra resources spent on marauders will put you behind.
Please log in or register to reply.
Live Events Refresh
Next event in 3h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 556
ProTech147
UpATreeSC 68
StarCraft: Brood War
Britney 18833
Calm 3596
Mini 441
Mind 79
910 65
soO 38
Trap 31
Aegong 24
Dota 2
Gorgc5831
canceldota54
Counter-Strike
fl0m6336
Heroes of the Storm
Grubby3361
Other Games
FrodaN775
Beastyqt522
Liquid`Hasu290
Khaldor232
Livibee196
C9.Mang0156
IndyStarCraft 104
QueenE58
ZombieGrub34
BRAT_OK 19
MindelVK14
[ Show 20 non-featured ]
StarCraft 2
• Adnapsc2 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 19
• FirePhoenix11
• Michael_bg 2
• niya90s 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2579
• WagamamaTV257
League of Legends
• Nemesis1818
Other Games
• imaqtpie828
• Shiphtur711
• Scarra286
• tFFMrPink 9
Upcoming Events
OSC
3h 52m
Big Brain Bouts
14h 52m
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
21h 52m
BSL: Ladder Tournament
23h 52m
Sparkling Tuna Cup
1d 14h
Patches Events
1d 19h
BSL Open Qualifier
1d 23h
BSL Open Qualifier
1d 23h
OSC
2 days
WardiTV Weekly
3 days
[ Show More ]
PiGosaur Cup
4 days
The PondCast
5 days
Online Event
6 days
Liquipedia Results

Completed

Proleague 2026-10-08
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.