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Zerg Versus Terran

Blogs > DeflowSC2
Post a Reply
DeflowSC2
Profile Blog Joined March 2011
Sweden76 Posts
Last Edited: 2011-08-15 18:58:39
August 15 2011 18:45 GMT
#1
I lost a ZvT today, 4v3 base, I had 86 drones.
I lost due to a single engagement...
My mutas engaged, my lings were late, my banelings come after that, hit nothing.

Tears stream down my face, when I loose something I can't replace
I really love my banes but when they go to waste...could it be worse?...
Drones will guide me to Rome and bring minerals and gas, to home and I will try...to fix me.
Coldplay - Fix You

ZvT can be tough, but hang in there fellow zergies.

***
Loose and Learn
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
August 15 2011 18:53 GMT
#2
I almost shed a tear while reading this story.
Moderatorshe/her
TL+ Member
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 15 2011 19:14 GMT
#3
I've had it happen. You just have to send in your banes first, then lings outrun the banes before they get there.

But yeah, it sucks whne you have a superior army but engage poorly. On the other hand, I'm sure you've caught many a Terrans out of position before they siege and banelings annihilate everything^^.
DeflowSC2
Profile Blog Joined March 2011
Sweden76 Posts
August 15 2011 19:18 GMT
#4
On August 16 2011 04:14 FabledIntegral wrote:
I've had it happen. You just have to send in your banes first, then lings outrun the banes before they get there.

But yeah, it sucks whne you have a superior army but engage poorly. On the other hand, I'm sure you've caught many a Terrans out of position before they siege and banelings annihilate everything^^.


Depends on the range, if he is far far away the banes might get far behind, if too close they get oneshotted by the tanks, there is a fine point.

Can say I have >:3
Loose and Learn
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 15 2011 19:20 GMT
#5
On August 16 2011 04:18 DeflowSC2 wrote:
Show nested quote +
On August 16 2011 04:14 FabledIntegral wrote:
I've had it happen. You just have to send in your banes first, then lings outrun the banes before they get there.

But yeah, it sucks whne you have a superior army but engage poorly. On the other hand, I'm sure you've caught many a Terrans out of position before they siege and banelings annihilate everything^^.


Depends on the range, if he is far far away the banes might get far behind, if too close they get oneshotted by the tanks, there is a fine point.

Can say I have >:3


your army should always be pretty close when you choose to engage, otehrwise he might siege up in the meantime!
Samp
Profile Joined September 2010
Canada783 Posts
August 15 2011 19:50 GMT
#6
Im like 1:10 in my ZvTs lol
Mech is so strong, I cant seem to find a way to kill it
Banelings, "They're cute, they live in a nest". -Artosis
DeflowSC2
Profile Blog Joined March 2011
Sweden76 Posts
August 15 2011 20:08 GMT
#7
On August 16 2011 04:50 Samp wrote:
Im like 1:10 in my ZvTs lol
Mech is so strong, I cant seem to find a way to kill it

Roach ling infestor buddy, good luck in the ladder
Yes you use neural.
Loose and Learn
Th1rdEye
Profile Blog Joined December 2006
United States1074 Posts
Last Edited: 2011-08-15 20:55:27
August 15 2011 20:47 GMT
#8
Roach ling infestor is a bad option vs mech. They will skimp on the thors and add many many tanks

Mutalisks --> throw down infestation pit as soon as you scout mech. Broodlords by 16:00.
Don't stop mutalisks before this point as they may push out sooner than that, but they will have 4-6 thors thors and you should be able to magic box your way out of the situation. Broodlords will be able to push their attack back and force them into viking production. You can then add infestors/keep your mutalisks alive to deal with them. This takes away from their ground unit production because each viking is 100/100 or 150/100 (can't remember). A tech switch into roaches might be good here. Stop them from expanding more, keep taking bases yourself.

If they add in marines/hellions don't be afraid to use a few banelings / lings.

The key is getting 4 base and 8 gas as soon as possible with around 4 spines at each base to help deny hellion harass. The gas is the most important.



from the days of: TheMarine [NC]...YellOw [H.O.T.]-Forever99 OgOgO [_MuMyung_] ChRh PlayGrrrr.... SlayerS_`BoxeR` [Oops]Reach [ReD]NaDa [DF]zergboy..!! Pusan[S.G] Nal_rA GARIMTO SSamJJang ChoJJa JinSu Silent_Control iloveoov H_PauL_WII JulyZerg [DaK]JoYo
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
August 15 2011 21:01 GMT
#9
On August 16 2011 05:47 Galaxy_Zerg wrote:
Roach ling infestor is a bad option vs mech. They will skimp on the thors and add many many tanks

Mutalisks --> throw down infestation pit as soon as you scout mech. Broodlords by 16:00.
Don't stop mutalisks before this point as they may push out sooner than that, but they will have 4-6 thors thors and you should be able to magic box your way out of the situation. Broodlords will be able to push their attack back and force them into viking production. You can then add infestors/keep your mutalisks alive to deal with them. This takes away from their ground unit production because each viking is 100/100 or 150/100 (can't remember). A tech switch into roaches might be good here. Stop them from expanding more, keep taking bases yourself.

If they add in marines/hellions don't be afraid to use a few banelings / lings.

The key is getting 4 base and 8 gas as soon as possible with around 4 spines at each base to help deny hellion harass. The gas is the most important.

4-6 thors shred any amount of mutalisks. You should stop making mutalisk as soon as you know that your opponent is going mech. Getting roaches to force mass tanks is okay, as long as you rush for broodlords.
Oracle comes in, Scvs go down, never a miscommunication.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 16 2011 02:07 GMT
#10
On August 16 2011 05:47 Galaxy_Zerg wrote:
Roach ling infestor is a bad option vs mech. They will skimp on the thors and add many many tanks

Mutalisks --> throw down infestation pit as soon as you scout mech. Broodlords by 16:00.
Don't stop mutalisks before this point as they may push out sooner than that, but they will have 4-6 thors thors and you should be able to magic box your way out of the situation. Broodlords will be able to push their attack back and force them into viking production. You can then add infestors/keep your mutalisks alive to deal with them. This takes away from their ground unit production because each viking is 100/100 or 150/100 (can't remember). A tech switch into roaches might be good here. Stop them from expanding more, keep taking bases yourself.

If they add in marines/hellions don't be afraid to use a few banelings / lings.

The key is getting 4 base and 8 gas as soon as possible with around 4 spines at each base to help deny hellion harass. The gas is the most important.





lol Roach infestor is fine vs mech :S
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
August 16 2011 04:26 GMT
#11
This story is tragic, and the worst part is that it happens everyday to unsuspecting and innocent zergs. I feel for you brothers!
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
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