• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:37
CET 08:37
KST 16:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion5Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Fantasy's Q&A video BGH Auto Balance -> http://bghmmr.eu/ Potential ASL qualifier breakthroughs? BSL Season 2025 - Full Overview and Conclusion
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2674 users

Fixing the Carrier: 3 Totally Reasonable Ideas

Blogs > Bibbit
Post a Reply
Normal
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 04 2011 23:28 GMT
#1
The Carrier is quite possibly the least used unit in the game. But this is not without good reason. It is slow, expensive, and very difficult to get. I have taken it upon myself, as a fan of the game, to propose several possible fixes to the unit.

The Carchon

The Protoss on the whole are all about preservation. They are the only race that actively collects and uses coupons. An example of their cheapness is how when zealots die, they are brought back to battle in the form of dragoons or immortals. When High Templar run out of energy and become useless, they combine to become Archons.

Thus, when the Carrier is useless (always) it would make sense for it to be able to merge with an Archon. The Carchon would combine the strengths of both units while avoiding their weaknesses. It would fly around at the speed of an Archon while shooting interceptors that do 25 (+10 vs Bio) damage with splash.

+ Show Spoiler +
[image loading]
+
[image loading]
=


This might sound a really tiny bit unfair but you have to keep in mind it would cost 450/550 and be very hard to mass.

Ability: Morph Into Changeling

One of the under-discussed imbalances in the game is Zerg’s ability to spawn a unit that can get some scouting info if their opponent is terrible. This could be rectified by giving the Carrier the ability to morph into a Changeling. This would provide many benefits:

1) Provide some much needed scouting - Protoss doesn’t have any cheap flying units that detect and are invisible (because that would be imbalanced) so they have a lot of difficulty scouting. This ability would allow Protoss to see what’s up.
2) Allow the Carrier to infiltrate the backlines - The Carrier would be slightly faster in Changeling mode and it wouldn’t be autotargetted. When it gets to where it wants to be, it can morph back into Carrier mode and start running show.
3) Would allow Carriers to get into Warp Prisms, increasing mobility - You could fit four Carriers into one Warp Prism. With the speed upgrade, you Carriers could be incredibly mobile. This could also increase usage of Warp Prisms.

Naturally, this Changeling wouldn’t be the normal 5 health garbage one. It would have 450 health, like the Carrier (its shields are transformed into health because its secret would otherwise be revealed by the health bars).

Ability: Spawn Nexus

Ok this is a bit of a different idea but hear me out. One of the major problems often cited for the Carrier’s inadequacies is its small penis high cost. It is hard to do anything else while producing them. Therefore I feel it would be very beneficial for them to instantly create a Nexus. This would give Protoss the ability to expand their Carrier fleet without sacrificing their economy. There are a few key reasons why this would not be imbalanced:

1) Ability would be on a cooldown. One carrier could only create one completely free Nexus every 3 minutes.
2) Carrier isn’t that fast, couldn’t attack and spawn nexus at the same time.

Still, if this was seen as imbalanced, I have prepared an alternative. Simply let workers return harvested resources to the Carrier itself. Interestingly, this would actually be more reasonable than a Planetary Fortress. A PF costs 550/150 plus the opportunity cost of not having that extra Orbital. A Carrier costs 350/250 (+100 minerals to max on interceptors) plus the opportunity cost of the Carrier not being out killing shit. Also the carrier has a lot less health than a PF, doesn’t do splash damage, and can’t be repaired. It’s not even that much faster than the stationary PF.


I think it’s important to note that I am not seeking to have more than one of these implemented. That would be imbalanced. The last thing I would to do is introduce an imbalanced unit into the game I love so much. With that in mind, I feel like any one of these changes would be completely reasonable and totally not unfair at all. Most importantly, it would make the game more fun for everyone who doesn’t play terran or zerg!

On one final note, I would like to make it clear why I would post this on TL instead of official Bnet forums. The powers that be have very adamantly said that they have no control over these things. Too adamantly in fact. My tinfoil hat tells me not to believe this.

Make it happen Hot_Bid.

****
LoKi-
Profile Joined May 2011
United States121 Posts
August 04 2011 23:36 GMT
#2
Hahaha. I love the scouting/observer jab, and "to provide some scouting if their opponent is terrible."

Props!
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
August 04 2011 23:37 GMT
#3
I loved it. Especially the morph into changeling ability. I can imagine 4 carriers entering a warp prism, getting sniped and me getting an instant heart attack
Remember, no matter where you go, there you are.
Interloper
Profile Joined February 2011
Sweden217 Posts
August 04 2011 23:40 GMT
#4
"It’s not even that much faster than the stationary PF." I loled...
You are entering the vicinity of an area adjacent to a location. The kind of place where there might be a monster, or some kind of weird mirror. These are just examples; it could also be something much better. Prepare to enter, The Scary Door.
Z3kk
Profile Blog Joined December 2009
4099 Posts
Last Edited: 2011-08-04 23:52:57
August 04 2011 23:52 GMT
#5
LOL hahaha

I came in thinking it was going to be serious, but immediately after reading I knew it would be a joke post...and right after that I thought that it was too wishy-washy (i.e. just trying to be ridiculous with Carchon wtf), but as I kept reading it got better and better AHAHA

I prefer posts that get better rather than ones that come out strong and taper off after a kickass idea. Nice.
Failure is not falling down over and over again. Failure is refusing to get back up.
Carapace
Profile Blog Joined March 2011
Netherlands128 Posts
August 04 2011 23:56 GMT
#6
Actually, the returning minerals to carrier part sounded nice, would add more depth to protoss gameplay while not being totally OP!
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
Last Edited: 2011-08-04 23:58:09
August 04 2011 23:57 GMT
#7
Awesome thread, had a hard time keeping my laughter contained in public. xD

EDIT: personally I'd like to see all these changes added to the carrier, that would be so lolz.
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
YoureFired
Profile Blog Joined October 2009
United States822 Posts
Last Edited: 2011-08-05 00:00:58
August 05 2011 00:00 GMT
#8
Well said, sir. Although I believe that battlecruisers should have an ability that throws crewmembers from the ship, and that they then become frenzied and start clawing the eyes out of any enemies in their attempt to get back inside. To make this ability more usable, I suggest having it trigger every time the battlecruiser shoots.
ted cruz is the zodiac killer
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2011-08-05 00:03:34
August 05 2011 00:03 GMT
#9
We should nerf Carchons. Seriously, how are we supposed to mass them like bronze leaguers can if they cost so much gas?? Wahhhh, I WANT MORE CARCHONS.

+ Show Spoiler +
I lol'd

Moderatorshe/her
TL+ Member
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 05 2011 00:05 GMT
#10
Interceptors should double up as flying Probes. When Carriers are idling at rally point getting massed, Interceptors should be flying about collecting resources.

Protoss mineral lines being harassed by Hellions or Baneling drops is a big problem with the game anyway, but if you can make workers that fly at least the late game will be reasonable.
Z3kk
Profile Blog Joined December 2009
4099 Posts
August 05 2011 00:10 GMT
#11
Hmm maybe interceptors should be automatically replenished and for free like in brood lords...though with the added capacity for carriers. muahaha.
Failure is not falling down over and over again. Failure is refusing to get back up.
FlaShFTW
Profile Blog Joined February 2010
United States10269 Posts
August 05 2011 00:15 GMT
#12
LOLOLOL!!!!

"small penis ERR i mean uh... high costs... yeah..." LOLOL!!!!
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 05 2011 00:19 GMT
#13
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.
Z3kk
Profile Blog Joined December 2009
4099 Posts
Last Edited: 2011-08-05 00:22:15
August 05 2011 00:22 GMT
#14
On August 05 2011 09:19 Bibbit wrote:
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.


Haters gonna hate, unfortunately :O Screw them.

Unless you're a TL celeb, there are a ton of 1-starring cock-blockers out there
Failure is not falling down over and over again. Failure is refusing to get back up.
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 05 2011 00:24 GMT
#15
On August 05 2011 09:22 Z3kk wrote:
Show nested quote +
On August 05 2011 09:19 Bibbit wrote:
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.


Haters gonna hate, unfortunately :O Screw them.

Unless you're a TL celeb, there are a ton of 1-starring cock-blockers out there


Heh, I just typically have better luck I guess.

*tinfoil hat back on*

I often write about BW! Maybe BW has less haters!
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
August 05 2011 01:01 GMT
#16
On August 05 2011 09:05 Talin wrote:
Interceptors should double up as flying Probes. When Carriers are idling at rally point getting massed, Interceptors should be flying about collecting resources.

Protoss mineral lines being harassed by Hellions or Baneling drops is a big problem with the game anyway, but if you can make workers that fly at least the late game will be reasonable.


Haha that is a brilliant idea.
http://www.twitch.tv/advocadosc2
instantdry
Profile Joined September 2007
Canada308 Posts
August 05 2011 01:09 GMT
#17
Cow
Profile Joined May 2010
Canada1104 Posts
August 05 2011 01:11 GMT
#18
Do not worry, I will 5 star you for this wonderful blog!
R.I.P. Nujabes ♫
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
August 05 2011 01:18 GMT
#19
One of the under-discussed imbalances in the game is Zerg’s ability to spawn a unit that can get some scouting info if their opponent is terrible.


Best part fo sho. Another great blog by the Bibs. 5/5 my friend. 5/5.
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
August 05 2011 01:57 GMT
#20
On August 05 2011 09:19 Bibbit wrote:
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.

It is safer to give a blog 1 start than to post about how you dont like it.
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
Last Edited: 2011-08-05 02:11:02
August 05 2011 02:07 GMT
#21
On August 05 2011 10:57 Mastermind wrote:
Show nested quote +
On August 05 2011 09:19 Bibbit wrote:
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.

It is safer to give a blog 1 start than to post about how you dont like it.


Heh, I like the choice of the word "Safer." Its like I'm gonna show up at your house with a bat if you post something negative.

I wouldnt do that!

Edit: Dalgunoooo. Ty for the support homie.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
August 05 2011 02:21 GMT
#22
You know, since the game has come out, the usefulness of units that were said to be too expensive of useless has changed to much. I am convinced that in time, with more progression and maybe a bit of small changes, the carrier will have it's day to shine.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Kanil
Profile Joined April 2010
United States1713 Posts
Last Edited: 2011-08-05 07:06:01
August 05 2011 02:43 GMT
#23
I always knew Dragoons were cheap, and cheap, but I didn't realize they were also cheap. Fuck hiring a new zealot when the current one you have still kinda works if you get it an exoskeleton.

Can the Canetary Fortress use it's interceptors to mine?

Edit: Wow, I suck at reading.
I used to have an Oz icon over here ---->
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 05 2011 02:49 GMT
#24
On August 05 2011 11:43 Kanil wrote:
I always knew Dragoons were cheap, and cheap, but I didn't realize they were also cheap. Fuck hiring a new zealot when the current one you have still kinda works if you get it an exoskeleton.

Can the Canetary Fortress use it's interceptors to mine?


Unfortunately I wasn't smart enough to come up with that. But because TL totally friggin' get's it someone proposed that on the first page. :D
SageFantasma
Profile Blog Joined April 2010
United States383 Posts
August 05 2011 02:58 GMT
#25
I haven't read such a good unit idea since baller's. ;D gogo patch! ^_^
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
August 05 2011 03:07 GMT
#26
lol why not have carrier make probes too, it's similar size compared to interceptors anyway. then we can legitimize the mineral-collecting-self-sustainable-carrier!
[TLMS] REBOOT
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2011-08-05 03:25:14
August 05 2011 03:23 GMT
#27
On August 05 2011 09:22 Z3kk wrote:
Show nested quote +
On August 05 2011 09:19 Bibbit wrote:
It sounds like you guys are enjoying it but I keep getting hit with 1 stars.


Haters gonna hate, unfortunately :O Screw them.

Unless you're a TL celeb, there are a ton of 1-starring cock-blockers out there

I did NOT give you a 1 star for doing SC2 Balance starting with a balance addition that can even be added to BW(and should). I want a Carcon. Would be a big Black Ball that spawns small white balls that splash :3.

Also, I'm considering going on b.net east and doing a 4 gate 2 archon into 4-5 base carrier

Or maybe do a high templar drop into 3 base carrier into mass archon/zeal
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2011-08-05 03:24:14
August 05 2011 03:23 GMT
#28
Simpler solution:

Ability: Transform And Roll Out

Allows the Carrier to land, load into warp prisms and launch scarabs interceptors.

Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
August 05 2011 05:31 GMT
#29
On August 05 2011 12:07 OpticalShot wrote:
lol why not have carrier make probes too, it's similar size compared to interceptors anyway. then we can legitimize the mineral-collecting-self-sustainable-carrier!


Yes this is also a good idea. I feel it would give protoss a much-needed edge in base races.
Normal
Please log in or register to reply.
Live Events Refresh
All-Star Invitational
03:00
Day 2
Rogue vs OliveiraLIVE!
herO vs Reynor
WardiTV1423
WinterStarcraft757
PiGStarcraft659
BRAT_OK 239
IndyStarCraft 223
3DClanTV 112
EnkiAlexander 95
IntoTheiNu 12
LiquipediaDiscussion
AI Arena Tournament
20:00
Swiss - Round 2
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft757
PiGStarcraft659
BRAT_OK 226
IndyStarCraft 223
StarCraft: Brood War
Rain 8324
Shuttle 1342
EffOrt 703
ggaemo 295
Larva 271
Pusan 180
Hyun 71
ZergMaN 36
yabsab 34
ajuk12(nOOB) 23
[ Show more ]
Models 8
Sharp 8
Sacsri 8
Dota 2
LuMiX1
League of Legends
JimRising 754
C9.Mang0582
Super Smash Bros
Mew2King53
Other Games
summit1g7409
minikerr18
Organizations
Other Games
gamesdonequick1951
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt593
Other Games
• Scarra3052
Upcoming Events
Sparkling Tuna Cup
2h 24m
OSC
4h 24m
Shameless vs NightMare
YoungYakov vs MaNa
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
BSL 21
12h 24m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
12h 24m
Dewalt vs Sziky
Replay Cast
1d 1h
Wardi Open
1d 4h
Monday Night Weeklies
1d 9h
The PondCast
3 days
Big Brain Bouts
5 days
Serral vs TBD
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.