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Quest for 2v2 domination

Blogs > Darkdeath3
Post a Reply
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
Last Edited: 2011-08-24 22:51:13
August 04 2011 15:37 GMT
#1
Me and my friend are trying to greatly improve are 2v2 to play and hope to partcipate in tournaments. We have reached master and i hope by writing down some of my thoughts it will force me to be better at practing on a regular basis. Hopefully i will regularly update this blog and will recieve some sound advice and maybe even you can learn something from my limited knowledge.

We are a ZP team with me as the zerg and we are mid masters

Usefull links for the aspiring 2v2 player
http://www.teamliquid.net/video/streams/ProTech
Day 9- 2v2 Basics
Day9-2v2 analysis

Player list for 2 v 2

Post below to add your name for 2v2's with me or anyone else
Darkdeath 210 NA

Current Plans

Me and my friend hope to paly at least 5 games every night

Update this blog with what i learned from each days practice

win compete in a 2 v 2 tournament by the end of the month
Signed up for NESE

long way down the road possibly streaming

Current Objectives

Actually develop a build- We have only been playing a more reactive style and i fear that at the top of masters it wont work.

How to deal with double early pool in a shared base map- When we have seprate bases our strategy is for me to die as slow as possible while the p fourgates. On a shared base map that dosent really work.

Improving as a 1 v 1 player- I still can be so much better as a 1v1 player but i do seem to play better in 2v2 for some reason. By better i mean just better mechanics overall.

Practice Sessions
Day1
+ Show Spoiler +

Day 1- Getting supply blocked when doing a 10 pool at 10 is bad. lol
against anyone below master the answer is almost always macro.
If the opponet does an early pool against my 10 pool we win. unless i forget overlord
getting an early plus 1 for roachs can turn many a battle.
Fungal pluss colossi = Awesome

Highlight of the night - passing fxotguns team on the ladder. Ive played tgun in the used map setting star strikers game and i gained mad respect for him when i told him zerg was underpowered and he responded by saying we just bitch more. Became an instant fan. However the joke of the night became when i told my friend that i was bad and he responded by saying "dude your better than Tgun" i thought about gloating to tgun by messaging him but thought better of it and instead let my play do tha talking

Overall record for the night 4-1 (God damn overlord)


Day 2
+ Show Spoiler +

I watched protechs stream and my inital observation is how aggresive he can be and still get a large amount of drones. One build that ill have to have someone explain to me or get a better look at it was his infestor rush he got the quickest lair i had ever seen and immediatly went for infestors.

Game 1 or why i dont like to random 2v2
Teammates name was ieatpoop or something.... i didnt have high hopes for my teammate... you have to watch to believe.
http://drop.sc/24771
Game 2
My teammate got on and were thrown right into the fire going up against a favored team. Felt like we were ahead and then we just went into a bad engagement attacking into a big concave probally when we should have just not attacked.

Watched the replay saw we were ahead saw that they were rank 2 masters... frown town.
http://drop.sc/24772
Game 3
Illustrates why you should not divide armies in 2v2
http://drop.sc/24773
Game 6
Only game we won that night. hold off bunker and stalker rush. God i wish i could chrono a stalker in a 1v1 when im being bunker rushed. I think our opponets were bad in this game.
http://drop.sc/24774
Some lessons learned

Dont atk into a concave espcially when ahead perhaps be more passive when lead is clear
always keep armies together
From protechs stream- be more agressive with early units including p partner.


Other Notes

Still ahead of Tgun so thats all that really matters. We had been on a very long win streak so i expected us to face some high masters players soon so gonna have to raise our game. despite losing many games i think our opponets were always favored so we lost like 10 points overall

1-5 for the night

Day 3
+ Show Spoiler +

Game 1
Ran into what i tohugh was a pretty good build a fass conncusive shell with a 2 gate zealot rush did a lot of damage were unable to hold all in.
Possible answer mass speedlings???
walling off might have been a mistake
http://drop.sc/24776
Game 3
Hold early push with roachs and blink stalkers nerual parasite ftw
http://drop.sc/24778

Lessons learned
Have to find answers for specific builds such as concussive timing.
Nerual parasite against double robo as gateway army will be small
blink stalkers for harass as well as scouting

Record for the night 3-3
still ahead of tgun but it was it little to close for comfort at one point.


Day 4
+ Show Spoiler +

Played 7 random 2v2's record 5-2
nothing to see here when i lost my partner left the game at start not wirth putting replays of random 2v2 untill i get into diamond.

Day 5
+ Show Spoiler +

Another day of all randoms i guess ill post the replays just for the hell of it but my opponets were not good.
I was able to neural parasite a probe and do a manner nexus in one game though so at least that was intresting.
http://drop.sc/25091
http://drop.sc/25092
http://drop.sc/25093
http://drop.sc/25094
http://drop.sc/25095
Hopefully i will get promoted soon so the games are of a higher level.

5-0 for the night thats 8 wins in a row for anyone counting, (I Am)

Day 6
+ Show Spoiler +

Game 2
http://drop.sc/25278
Couple of nice holds here opponet was kind of dead once their first push didnt work.
Game 3
http://drop.sc/25279
Very strange game. I think the close positions on boneyard make it reall strange to try to expand besides the back door expansion. We were able to mine out a goal while they only had 3 bases the whole game. Opponet was starved out and had no choice to gg. I think we played it out wrong by attacking ftw instead we should made a point t take another base due to the large amount of siege tanks they had. I guess a win is a win. Dt harass was annoying.

Lessons Learned
Need to remember roach speed. Roach speed and overlord speed are now my 2 most popular upgrades to miss and it happens a lot.
Need to remember to inject even when maxed.
need to start making a point to put infestors in seprate hot key so they dont die when atking in big engagements.

Day 7
+ Show Spoiler +

Game 1-4
Why do people insist on telling me what to do. Attacking up a ramp that has cannons and sentries is not a good idea ok. Player called me a wuss for not atacking in that situation i call myself the winner.
http://drop.sc/25635
http://drop.sc/25636
http://drop.sc/25637
http://drop.sc/25642
Game 5
10 pool spots a off hex wall off and my zerglings are able to get in but dont do much. The scouting info i got gave me the stench of a 4 gate and sure enoguh a 4 gate with a 3 rax meets us at our natural we are able to hold but i had to pump a lot of roaches and get spines to hold but we are able to do so. They expo. I think about going hydra but we decide not to. I think it was a mistake due to the 4 gate and 3 rax i think i would have gotten a lot of hydras before there would be any siege tanks or signficant amount of collosi. Go infestor instead. Our large atk gets held and we probally shouldent have even attacked and should just taken the map and denyed expos. We lose colosi advantage and are never able to get up a good amount of infestors and we eventuall succumb to the superior collosi numbers.

http://drop.sc/25643

Record for the night 4-1

Notes:
stop attacking into concave
Dont listen to random teammates
Trust judgments regarding timings ie hydras vs 4 gates and 3 raxes
pick better times to be aggresive
take map when warrented.

Day 8
+ Show Spoiler +


Games 1-2
Some non intresting victories
http://drop.sc/26122
http://drop.sc/26123

Game 3-5
All losses. Need better scouting. Would help if i could talk to partner and tell them they are being dumb. but alas i keep mouth shut and lose. I also wasnt feeling well so i think my apm was suffering in these games.
http://drop.sc/26124
http://drop.sc/26125 6 rax and roach rush---- need to scout by marine count
http://drop.sc/26126 You ever get that feeling when u listen to your teammate that he is really just tying you down to the train tracks and you can hear the train coming....thats what this game felt like

Lessons learned
use things like marine count to scout all ins

Day 9
+ Show Spoiler +

Game 1
I like how my teammate got all his blink stalkers stuck. I helped him out though easy victory.
http://drop.sc/26308

Game 2
You know you out played your opponett when they just gg without a major engagement and just quitmdue to hopelessness. Mass Mutas ftw.
http://drop.sc/26310

Game 3
In honor of day 9 we tried doing some 2v2's inspired by some of his funday mondays. The only game that worked was when we both played protoss and didnt build any pylons in our base. Now we played on one of our smurfs thinking we would have no chance on our master account. We won the game even with my herp the derp 60 apm protoss and much to my shock our opponets were a diamond team . Come on guys diamond should be better than that
http://drop.sc/26312

Game 4
Cannon rush lucky coin flip bull crap. Should have sent zerglings to their base in response.
http://drop.sc/26313

Game 5
I like when my opponets give me the wp. We deserved it in this game. Great hold to win the game.
http://drop.sc/26314


Record for the night 4-1

Lessons learned
Dont let probe wall off our mineral lines.
My apm i really low with protoss.


Day 10
+ Show Spoiler +


Game 1- There is no such thing as cheese in 2v2

ZZorange: rush some moar plox
ZZorange has reconnected.
You: u dont understand 2v2 sry
ZZorange: i dont
but i heard
its a place for those who are bad at 1 v 1
to feel better about themselves
You: its not 1v1
its diffrent
ZZorange: your right
it takes less skill
good day rushers
You: rofl
The player is ignoring you.
Maybe you shouldnt play so greedy in 2v2. Both ts skiping their marines agains double zerg come on.
http://drop.sc/26393

Game 2- lasted way 2 long for game that was over
http://drop.sc/26394

Game 3- Im starting to think as a double zerg team vs a single zerg it might be benefical to just kill the z and play a 2v1
http://drop.sc/26395

Game 4- Double p is awful
http://drop.sc/26396

Game 5- I scouted the reactor and factory and thought it would be hellions i was wrong
http://drop.sc/26397

3-2

Lessons learned
scout front more.

Day 11
+ Show Spoiler +

Game 1 - What? i dont even what is going on....
http://drop.sc/26686

Game 2 - 5
Arranged teams vs random teams is such bull crap
http://drop.sc/26687
http://drop.sc/26688- The idea of a 10 pool is not to kill the other guys. My teammate made way 2 many zerglings.
http://drop.sc/26689
http://drop.sc/26690

sigh 1-4

Day 12
+ Show Spoiler +

What the starcraft gods taketh they give right back. After a tough day yesterday a quick winning streak leads to a promotion to diamond for my random team. I am also starting to be matched with master teams and players so hopefully i will get in there soon as well. A coupple of gems in here today.

Game 1-
Did you know it takes a lot of banelings to kill roaches. I do thats why when i see them i run my roachs right into them and let my partner roll on.
http://drop.sc/26908

Game 2-
10 pool does a lot of dmg and over reaction by zerg and super obivous 4 gate leads to easy win.
http://drop.sc/26909

Game 3-
Loved this game. Double early pool from opposition with a drone pulled from each. My 10 pool and spine crawler with drones and scvs pulled are able to hold. A back and forth battle allows my t partner to get a tech advantage leading to the gg.
http://drop.sc/26910

Game 4-
Must get scout in when opponets stay on one base but it is hard. Overlord speed a must?????? Maybe an overseer?
http://drop.sc/26911

4-1
Lessons learned
Must get scout in when opponett is one baseing for long period


Day 13
+ Show Spoiler +

Game 2- nice hold. Double zerg i feel needs to kill a single zerg team by killing zerg.
http://drop.sc/27162

Game 4- Ok if i 10 pool i am atacking to screw up their build orders. Not so you can do crapy cannon rushes that wont work!!!!
http://drop.sc/27173

Game 5- See what happens when you listen to me. Same partner as game 4 dosent cannon and guess what happens we win.
http://drop.sc/27174

3-2

Lessons
exractor trick before overlord on 10 pool
cannon rush with 10 pool is dumb

Day 14
+ Show Spoiler +

Game 1- 10 pool does a lot of dmg 4 gate follow up 2 much for double z to handle. I like the little wall off with the pylons for better wall offs by my partner here. probally only good vs zerg though.
http://drop.sc/27548
Game 2- Hatch first? really... you try that shit against me... what did you think was gonna happen.
http://drop.sc/27549
Game 3- How did the protoss have so much stuff?
http://drop.sc/27550
Game 4- Dont know what the guy was talking about at the end we just won because so many more expos.
http://drop.sc/27551
Game 5- first ever quad zerg for me. I thought it was fun. sniping banelings with roachs so my teammates zeglings dont die to roachs.
http://drop.sc/27552

4-1

Day 15
+ Show Spoiler +

Game 1-Why... why do terrible p partners insist on cannon rushing with an early pool it defeats the purpose.
http://drop.sc/28046

Game 2- I'm not liking a heavy bio force with t in team games i think a marine medvac siegetank mix is the way to go. Esppecially in a mirror match up as the tanks need to be dealt with.
http://drop.sc/28047

Game 3- Nice hold of 3 rax and early pool speed all in. 10 kill spine crawler .
http://drop.sc/28048

Game 4 - Wow. my partner proxys right in there face and what do they do...... pull all there workers... you guys know that there is one more player in the game right. what you think was gonna happen.
http://drop.sc/28049

Game 5- bad control by teammate should have focuse zealot and proceed to rool p with zerglings but what ever
http://drop.sc/28050

2-3

ok night game 3 was fun


Day 16
+ Show Spoiler +

Game 1- Double 7 pool. My teammate shouldent have walled in as made him give up all his zealots for free. The wall in dosent really serve any purpose as by the time a forge or stalker would get up they would have already broken it.
http://drop.sc/28238

Game 2-I noticed on pro techs stream when he 10 pools he goes for zergling speed right away.I tried it this game and unlike my 10 poolmit delays my queen a bit and dosent transition into my fast roachs and quick lair as well. Ill need to examine more to see if the fast speed is necessary.
http://drop.sc/28256

Game 3-I was gonna give a detailed analysis of this game. But we had a 44 kill colosi in this game which is far more intresting and entertaining.
http://drop.sc/28257

Game 4- Double 6 rax hold. yay
http://drop.sc/28258

Game 5- Perfect scouting leads to perfect win
http://drop.sc/28259

3-2

examine use of early speed in 10 pool


Day 17
+ Show Spoiler +

Game 1- My teammate talks way 2 much. Also this game was over at the 6 min mark everthing else was irrelevant.
http://drop.sc/28572

Game 2- My teammate made 60 drones...... he had no attacking units...... we died.
http://drop.sc/28573

Game 3- they got more bases
http://drop.sc/28574

game 4- My teammate made 30 workers for this 30 min game.... fucking baddie
http://drop.sc/28575

Game 5 - i dont want to talk about

0-5

Day 18
+ Show Spoiler +

The prodigal son returns but would it mean more victories?
A new style as well trying to be as aggresive as possible in these games

Game 1- Should have had my lair sooner probally would have won if i did
http://drop.sc/28922

Game 2- Double P still awful. Our proxy just rolls them.
http://drop.sc/28926

Game 3- Huge agression pays off. Stalker rush with a ton of speedlings into a 4 gate too much to handle.
http://drop.sc/28927

Game 4- didnt scout the cannon rush and we walled in so we died.
http://drop.sc/28929

Game 6- Easy. 6 rax never scares me when i do our standard build with the amount of stalkers and roachs we have it just wont work.
http://drop.sc/28931

Game 7- Maybe if the colosi come out just a sec sonner we hold. I played bad that game missed injects should have had more drones.
http://drop.sc/28933

Game 8- 4 rax and 3 gate gets stomped
http://drop.sc/28934

4-4

Heavy agression can pay off
fix bad mechanics when in battles

Day 19
+ Show Spoiler +


Game 1- Nice hold there. would have won earlier but somebody Not gonna name nameswas floating a lot of minerals this game made it a little closer than it needed to be. jk


but not really
http://drop.sc/29008

Game 2- Should have not engaged in that choke for first atk and should have left the contain after ur expos were done. Still held on to win.
http://drop.sc/29009

Game 3 - as standard as they come.
http://drop.sc/29010

4-1 for the night a good day









http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
nanaoei
Profile Blog Joined May 2010
3358 Posts
Last Edited: 2011-08-04 16:59:03
August 04 2011 16:27 GMT
#2
i play a good amount of 2v2s (mostly mid diamond to high masters depending on who i play with), but usually without a set plan. im mostly subtly helping my friends improve certain parts of their playing--like say macro, or expanding while attacking during later parts of a game. i still notice certain things that work fairly well in certain matchups that aren't too gimmicky at all.

i love the blog and the idea though so i hope i can submit what little i can.
please bare with me, they're completely random notes haha

first of all i would recommend submitting a few replays once in a while just for good measure

1v1, your later pool (pre-12 or 13 i'd say) will win against a 6 pool----- slayerscella vs dongraegu at code A qualifiers confirms this completely(although i'm a bit sad he didn't mine slightly more and put a spine down with one of his drones : (),,, i think you really can squeeze out those extra two drones though as long as your queen is on time

if you've played boneyard,,, ive tried something recently as P + P (or really works with any teammate i guess) on this game when close by air. we keep the choke walled off,
and i went 1 base double stargate + forge(and later robo). it's 2/3 chance of being close by air and the first voidray is halfway to arrive at about 6:00 or 6:02 give or take
if T, the voidray will be able to catch the second mule with about 1/3rd to half duration if they're on top of things. even if scouted relatively early and 2-rax'ing or even 3-rax'ing, they most likely wont have more than 4 marines before you pick this mule and a couple workers/ a refinery off.
when they react on close-air positions with marines to drive it off, you can simply park and outrange--- this forces a marine heavy comp for the first opening minutes,
and if zerg, the voidray and the rallied phoenix will basically cripple his main for a minute or two if it's not scouted.

on boneyard specifically, it's hard to double expand or take a third without trying to take a hidden one. the only somewhat viable one is closer by air (if non cross-positions to begin with). i feel like against Z or T specifically, it is a strong way to open, and your teammate can literally do anything s/he wants (has to be solid of course) while knowing what to expect for the next 3-5 minutes,,, i also feel that the only ways zergs specifically(Z + Z) can deal with it (to my knowledge so far) is by spreading creep in anticipation and going for heavy queen or hydra while having enough spore crawlers in place at each base. the second way would be to nydus counter and hope to cripple while have enough spores and queens to defend.

i'll include a replay of my first time trying this when it was planned and not reactionary
http://drop.sc/24477
a lot of new maps have destructable rocks added now which has me loving stargate openings a lot lately !

i have a lot more to say! ROFL but i'll save stuff for later
but good luck, from another team-player !

*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
August 04 2011 20:13 GMT
#3
Good idea for the replays maybe ill pick like one from each day or something like that.

On August 05 2011 01:27 nanaoei wrote:
if you've played boneyard,,, ive tried something recently as P + P (or really works with any teammate i guess) on this game when close by air. we keep the choke walled off,

Im guessing since its a double p team you can wall off a lot faster but with a single p or t team wouldnt you take a lot of damage from an early pool. I actually had my opponet try this last nigh and i killed his cyber core and it was lol from there.

And yes when you can get to work stargate openings are so boss. When we used to be PT team are goto strategy was phoenix siege tank. So awesome.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
DoomsVille
Profile Joined August 2010
Canada4885 Posts
August 04 2011 22:41 GMT
#4
Check out ProTech's stream. He is a top level 2v2 player and mostly streams 2v2 games.

Also, shameless plug: http://www.teamliquid.net/forum/viewmessage.php?topic_id=250780

Considering participating to get some practice and maybe win some money
tgun
Profile Blog Joined August 2010
434 Posts
August 04 2011 22:56 GMT
#5
I vow to pass you in 2v2, even if it's the last thing I do!
Calm
Profile Joined September 2010
Canada380 Posts
August 04 2011 23:04 GMT
#6
On August 05 2011 07:56 tgun wrote:
I vow to pass you in 2v2, even if it's the last thing I do!


Lol I love this community.

Me and my buddy 2v2 A LOT, so I'll be following this blog almost religiously haha
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
August 05 2011 13:56 GMT
#7
On August 05 2011 07:56 tgun wrote:
I vow to pass you in 2v2, even if it's the last thing I do!


I will always be better than you at Star Strikers so at least i got that going for me.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
DeusXmachina
Profile Joined November 2010
United States333 Posts
August 05 2011 18:10 GMT
#8
Who is the partner of yours? He sounds like a real protoss nerd balla.
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
August 07 2011 01:54 GMT
#9
On August 06 2011 03:10 DeusXmachina wrote:
Who is the partner of yours? He sounds like a real protoss nerd balla.

nobody of note


Ive added replays under practice sessions and if anyone has any other usefull links for 2v2 i will add to the op.

Any feedback or questions on the games is welcome.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
August 09 2011 21:33 GMT
#10
Added a section for playes to post their name to play 2v2's with me or anyone else.
Message me anytime for 2v2's.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
Last Edited: 2011-08-22 23:10:21
August 15 2011 23:02 GMT
#11
Got into diamond game quality should start improving getting matched with masters for my random team. My teammate is away for a bit so it looks like randoms for the next couple of days. Signed up for the Nese. http://www.teamliquid.net/forum/viewmessage.php?topic_id=252300
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
DeusXmachina
Profile Joined November 2010
United States333 Posts
August 22 2011 23:11 GMT
#12
1. You guys should start streaming.
2. GL in NE-SE
LinGasm
Profile Joined February 2011
United States12 Posts
October 31 2011 19:04 GMT
#13
Sup I am a high masters Z player in both R2v2 and AR with a P patner since season 2. In my arranged team we have been doing mineral and gas dumping almost every game on these new shared base maps. I don't know if you have tried this yet but pooling one player can be extremely powerful.

I take a 15 hatch 15 pool on every map with an inbase and my partner sets up for a four gate. Having a scout around 9 is important to see if your going to die to an early pool/cannons/rine/hellion pressure.

When the aggression is settled I make a hole mess of drones and we decide whether to pool for 6-7 gate blink stalker or fast mutas.
The BStalkers are better on maps that one main is far away from the shared choke. -Tyador Keep and High Orbit. So it can be easily sniped. Stalkers are also a good choice against ZZ teams and ZP teams where a massive amount of well microed stalkers can just win the game.

We elect for mutas on many of these same maps but specificly Boneyard because of the lack of places to blink. Against TT , TP, TZ teams mutas work wonders because they nulliffy the seige tank contains Terran players love so much.

Anyway good luck guys peace.
iamperfection
Profile Blog Joined February 2011
United States9641 Posts
November 01 2011 13:34 GMT
#14
I know I havent updated this in a while but we recently won are first tourney (no money).
We are currently having difficulties with double z and t teams and difficulties with me not having power in ct
http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
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