Ghins amazing Blog
Rules:
Full clear (Kill All monsters)
Rerun allowed on Act bosses (I get to kill: Normal Andariel 1 time, Normal Duriel 2 times, Normal Mephisto 3 times and so on. Nightmare Andariel 6 times )
Runes//Gems//jewels//Charms as Normal
Only allowed to use items dropped by Act bosses (except for starting items) So I wont use items that drops from normal mobs or mini-bosses ()
Players 8, all the time
Mercenary can use Any items
Untwinked
Intro:
The dark wanderer fled across the wilderness and the warrior followed. The forests around the old monastery had been infected and the warrior had several times been attacked by monstrous creatures. A day ago he met a small party tcrossed his path, they told him about a camp in where he could seek shelter and he guessed the walls he could see in the horizon belonged to this small settlement.
Here we go
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Den of Evil:
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Rawr! First Charm!
With Blood Moor Cleansed it was time for The Den \o/
Broken sword! That's nothing, eat Holy fire Romero Zombie!
With the Den of Evil cleared a huge feast was served, much wine consumed and with renewed confidence our hero sat out to clear the adjacent areas (Rumors of a demon had been flowing around the campfire and promises of assistance where made...)
Blood Raven:
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This gentleman greeted me once I left the blood moor, Immune to fire -> Might
Archer boss in the Caves :<
Blood Raven went down and now its time for the crypts in this forsaken graveyard :o
But with a Merc it shouldnt be much of a problem
Cain and the Dark Tower:
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Lvl 17 and got the Pit left in Highlands, soon Holy Freeze \o/
The Monastery and the Demon:
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Three storey Jail? Rumors are that the monks used to hold wicked party's and that the drunk and disorderly got thrown in the cell...
With the Catacombs cleansed from the evil that had infested it only Andariel stood between me and the absolution of this once sacred place...
we now get something to work with
Items!
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The merchant Warriv offered to take me to the city Lut Gholein now that the road was safer, rumor has it that an evil sleeps beneath the dessert and that the Wanderer seeks to awaken it...
(Arrived in Act II, got myself a Blessed Aim Merc named Neeraj and as someone mentioned earlier this guy could probably solo this act with one exception. So what should we do about this Duriel guy? Lets find out.)
The Second Act:
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Monster in the sewers? Mr Kings IT was a lot scarier and I dispatched this one with a few thumps on the head.
Finally I can do something about all those small rejuvenation potions and gems ^.^
The Sky darkened when I entered the lost city
And it appeared that snakes where the culprits! When I was done with those slippery buggers, you couldn't even make shoes out of them.
Easy Peasy lemon squeezy
But now its time for all those fukken Tombs v.v
See you again in a thousand years...
Or maby not (what can beat a bored swede?)
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Tombs Tombs Tombs... (It was an exercise in switching between holy shock and resist lightning)
The calmness before the storm? More like screaming at my xp meter to jump 4k point (about 3-4 mobs)
Duriel:
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Horrific noises arose from the dark cave the lightning had revealed. With a torch in one hand and my club raised I charged into the darkness with my companion following me...
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My new items are sword with very fast attack speed a belt with some hp and in my second killing I got boots with 10% faster run and walk.
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Act III
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Chewing bubblegum and kicking maggot-ass!
Flayer Jungle, the place you at first cant find and when you do, cant find your way out...
BAZINGA!
A cursed vulture almost spelled out doom, but a rejuvenation potion saved me.
Cruel! (also found cathan helm + armor)
Rawr!
Might aura and Meteors
Mephisto – Not in the face!
1st kill
Second and third kill didn't give much... LIES! I got my first armor \o/ (Breast plate with 8 lightning res)
Current items:
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Helm: Great Helm with 16 cold res
Amulet: 18 lightning res and 10 mf
Ring1; :< (none)
Ring2: :<
Gloves: none
Boots: Hsaru's Iron Heel
Armor: Breast plate with 8 lightning res
Belt: 17hp, 24 poison res
Weapon: Broad sword, Very fast AS, 50 AR
Shield: Buckler
Amulet: 18 lightning res and 10 mf
Ring1; :< (none)
Ring2: :<
Gloves: none
Boots: Hsaru's Iron Heel
Armor: Breast plate with 8 lightning res
Belt: 17hp, 24 poison res
Weapon: Broad sword, Very fast AS, 50 AR
Shield: Buckler