[DIablo II] Paladin Power - Page 2
Blogs > Horiz0n |
jellyfish
United States149 Posts
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Purind
Canada3562 Posts
On July 30 2011 04:22 Magus wrote: He's on players 8. He'll be level 30 before he hits the end of Act 3. Although I think I was replaying large sections of the map to get that high level on my players 8 game... He is allowed to farm Andy though, so once he gets past Act1 he should be in the clear as far as decent loot and level are concerned. Also I just reread his rules. It does say Full Clear, but does that just mean no running away from enemies or does he have to hunt down an kill anything in an area he walks into...? From what I can tell, he has limited boss runs. Rerun allowed on Act bosses (I get to kill: Normal Andariel 1 time, Normal Duriel 2 times, Normal Mephisto 3 times and so on) How many times do you get NM Andariel? is it 1 or 6? On July 30 2011 05:33 RANDOMCL wrote: Normal is easily doable (extremely easily), Nightmare will be a pain, and I don't think Hell will be possible. I've done similar (nothing exactly like this) many times and Hell, at least since v1.10 which came out years ago, seems impossible decent gear (not great gear, and not a great build, just decent gear) and a decent level. I wish you luck and hope you have fun, because D2 is always a fucking blast. Really? Nightmare has always been by far the easiest act every time I play through, twinked or untwinked, spelcaster or otherwise (though spellcasters makes NM almost trivial). Though the equipment restriction might complicate things. I still believe Normal will be harder than NM. Fighting Duriel with only whatever Andy happens to drop is gonna be rough On July 30 2011 06:06 jellyfish wrote: I solo ran with a holy shock din once. It was hilarious to see entire screens get cleared just by running through them. Then I hit nightmare. Got stuck around act 4 Are shockadins viable in hell without good/high end gear...? Depends what you define as good. Guardian Angel armor was the best piece of equipment I had on my Shockadin. Definitely not high end, but I consider it somewhat decent | ||
Elroi
Sweden5572 Posts
If some one wants to play pm me, there is like no one playing - wich is kind of good, no bots, no pkers. (I'm lvl 65) | ||
Torenhire
United States11681 Posts
On July 30 2011 03:03 Torte de Lini wrote: No one likes a Lagomancer. I beg to differ...me and an online friend are duo-ing D2 Hell Unleashed and if it weren't for my summoner necro we'd be long dead. Meat shieeeelds. We can't beat Duriel on normal TT... | ||
obesechicken13
United States10467 Posts
edit: I died to hell fangskin a few days ago. Gonna try again tonight with full fire resist, full 75 (25%) block rate, high level vigor aura, a single cloak of shadows, and running to the altar before they can kill me to death T_T. I hate how it's impossible to pull monsters anymore. | ||
Ojahh
Ireland728 Posts
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The_Templar
your Country52797 Posts
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FreshNoThyme
United States356 Posts
On July 30 2011 07:32 Purind wrote: Really? Nightmare has always been by far the easiest act every time I play through, twinked or untwinked, spelcaster or otherwise (though spellcasters makes NM almost trivial). Though the equipment restriction might complicate things. I still believe Normal will be harder than NM. Fighting Duriel with only whatever Andy happens to drop is gonna be rough I don't really understand how Nightmare would be easier than Normal, but it may just be a difference in playstyles. Using the default weapon against Duriel should be easy, but will take some time. A merc alone will destroy most of Normal on its own. Most of normal can be done by simple melee -> pots -> portal -> get more pots xN. In Nightmare, you'll start getting one shot more often by bosses, making that not work. Nightmare melee is going to be hell, no matter what skills you have. Hell will be unbearable. I could see using the beginning weapon all the way through Normal pretty easily. I've played through is so many hundreds of times, I guess I am just used to portal and potioning forever. | ||
Torenhire
United States11681 Posts
On July 30 2011 08:08 obesechicken13 wrote: You can reduce duriel's damage using cold resist aura and thawing potions, but even then I think you'll die (on normal). IMO take out the no picking up items rule, but it's your funeral. edit: I died to hell fangskin a few days ago. Gonna try again tonight with full fire resist, full 75 (25%) block rate, high level vigor aura, a single cloak of shadows, and running to the altar before they can kill me to death T_T. I hate how it's impossible to pull monsters anymore. ARe you referring to me? Or to him? Because Hell Unleashed is a whole different can of worms than Diablo 2. It's like Diablo 2 and Baldur's Gate mushed together...the boss fights take like 5+ minutes with a 2-3 man party, and most of the time you're chugging potions like mad. | ||
Ghin
United States2391 Posts
Good luck! | ||
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