• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:10
CEST 23:10
KST 06:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)54Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!6Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BW General Discussion ASL22 General Discussion NaDa’s Body Followup Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl?
Tourneys
[Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8891 users

The real reason I watch GSL

Blogs > Blazinghand
Post a Reply
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
Last Edited: 2011-07-19 16:58:32
July 19 2011 16:53 GMT
#1
There are a lot of highly competitive games, from HoN (LoL can't match up in this regard) to MLG-rules Halo to CS:S to WoW to Sc2. All of these games have metagames developed at the highest level and played by people with excellent execution. There is a comptitive scene, so to speak. Some of them, however, draw large numbers of viewers, and some do not. I think I have an explanation as to why this is the case.

What I've noticed is that successful e-sports are in general more "watchable" than the less-successful ones. The biggest distinguishing feature between the unsuccessful and the successful spectator esports is that these games are more viewer-friendly than others. Whereas you can have a top-down view of a team fight or a gank in HoN, and independently controlled camera movements that pan easily in Sc2 and LoL, getting similar levels of camera work done is substantially more difficult in CS:S, Halo, and to an extent, WoW Arena.

It's not impossible, but it's harder. FPS games extend into the 3rd dimension tactically, which means a simple top-down view won't capture everything. Even on a flat map, you have people jumping, and weapon recoil dragging lines of fire upwards, distinctions between headshots and body shots, and other Z-axis action that's hard to catch. A sufficiently skilled cameraman, or camera team (with 3-4 cameramen and a director who cuts in the right feed at the right time) could catch everything though.

Games restricted to 2 dimensions of tactical relevance, like Sc2 and WoW, have a better time of it. WoW is still difficult due to the free pan of the camera and the movement of the involved players, but it gets done. Sc2 and games based off of similar engines (WC3/Dota, HoN, and the like) all benefit fully from the 2 dimensions trait, making camera work easier. All you need to do is point and click, and you get a top-down view of wherever the action is.

Naturally, it's fairly easy to do the low-level camera work required for observing and casting tournaments, and analyzing replays (especially since you can start and stop it with ease).

-----

This brings me to my main point: I'm a huge fan of GSL. There are a lot of reasons why anyone would be a huge GSL fan. The players are good and well-known; the casting, albeit variegated, tends to be top-notch; the hype is big; the prize pool is bigger. Tastosis spent a lot of time casting it. Wolf is manly as hell, he'll cast it with anyone who is brave enough to do it, or alone if he has to. (lone wolf is best wolf). I get to watch my idol, Polt/Optimus, play. etc. It's a good tournament.

But that's not the reason I watch it in my free time, why I drop bank on the GSL VoDs so I can watch them after work rather than tuning in to NASL or some other excellent tournament.

Actually, I don't even know the name of the reason I watch GSL. He is an enigma, a silent guardian. A watchful protector. A Dark Knig--

Okay, no, he's the GSL Cameraman. The guy who joins as an observer and looks at the action. I'm pretty sure it's not one of the casters, because he's consistently had the same style no matter who casts. It's the same man behind the camera, pointing us towards the action, somehow catching all the multi pronged harass and all the battles and drops and fungal growths and nukes (oh, the nukes). He's certainly got a style.

The style, of course, is badass.

Unlike in 3d games like CS:S and its ilk, most of the camera work in sc2 is done for you. What's left is producing not just acceptable work, but excellent work. Most cameramen stop at "acceptable." The GSL cameraman presses on into greatness.

It was hard for me to realize why I liked the GSL so much until I watched Trickster Vs Clide. Although the games were nothing special, the camera work was superb. Even with the sound off, you could feel the excitement of the game, and the cameraman worked hard to catch all the tactics involved. I can't really say more without spoiling what went on in the game.

And then, when I think about it, how many upgrades started/finished, tech choices, micro tricks, and the like, had the cameraman caught? And how many times had he had all the casters on both sides of a fight highlighted during the dancing-around period before the armies clashed, so that, unimpeded by forest of full health bars, we could still see where the casters were and how much energy they had?

So, shout out to the GSL Cameraman. Keep on doing what you do, man. I don't even know if you speak english or maybe you're more than one person? Or you're not a man, but a woman. Whatever the case is, mad props. You're the reason I watch GSL.

****
When you stare into the iCCup, the iCCup stares back.
TL+ Member
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
July 19 2011 16:57 GMT
#2
metagame!
who is the GSL observer?
thats why i watched the TSL hot_bid is dreamy.
BW pros training sc2 is like kiss making a dub step album.
stafu
Profile Blog Joined January 2009
Australia1196 Posts
July 19 2011 16:59 GMT
#3
The observer definitely deserves more recognition. To make his job even harder, I've noticed recently that the in-game sound we get is actually from the Korean observer, so he has to keep that in mind and so he's basically keeping up with the Korean observer as well as checking the status of buildings/upgrades/selecting units to see health boxes, etc.
TwistedHelix
Profile Joined July 2010
United States50 Posts
July 19 2011 17:10 GMT
#4
I couldn't agree more. Nothing pains me more than to see an incoming drop on the mini map that the observer fails to see. This never happens in the GSL. His mouse movements are so clean and precise it beautiful to watch. I like that he doesnt use the mouse as a pointer but instead just as a tool to select items and click on the minimap. Its the casters' job to bring my eyes to say the production tab, i dont need a mouse pointer to circle stuff for me.

GSL Observer HVIEWING!
aphorism
Profile Joined February 2011
United States226 Posts
July 19 2011 17:24 GMT
#5
I definitely agree that a lot of SC2's success as an e-sport comes from it being watchable and (to a point) understandable even to someone completely new to the game. It's fairly easy to recognize when a player has a lead in economy, or when a player is winning engagements, or when a player is using drops and harassment to attempt to get an advantage over his/her opponent. Games like Street Fighter 4 are sort-of more extreme examples of this, where most of the information about which player has the advantage is contained just in the health bars.

Having watched a bit of CoD and Halo:Reach during MLG Dallas (I think you know why), I can definitely say that it's hard to keep track of the action in FPS games, but I believe it's for different reasons. In CoD, the matches I watched were between teams, and the observer had to constantly switch first-person views. As I wasn't knowledgeable about the maps or general tactics of the game, it was difficult to tell which team was at an advantage or when a team was making a push, because each player got at most a minute of continuous camera time. In SC2, it's quite easy to understand the basic positions of each player- a player is moving out with a ball of units, it must be a push. This player a 50-supply lead, he must be at an advantage.

That being said, the GSL observer is just really really good. It's very rare to be able to completely understand a SC match without the aid of casters, but he does an excellent job of it.
Vod.kaholic
Profile Blog Joined August 2010
United States1052 Posts
July 19 2011 17:35 GMT
#6
Agreed, it's always a pleasure to watch that man/woman work his/her magic with the camera. Reminds me of the awesome broodwar camerawork :D
._. \: |: /: .-. :\ :| :/ ._. They see me rolling...
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2011-07-19 17:55:11
July 19 2011 17:54 GMT
#7
I bet it's John! At any rate, the camera work is really really awesome, I had hardly noticed how epic the (not so) new observer had gotten until you mentioned it.
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
July 19 2011 17:55 GMT
#8
On July 20 2011 02:35 Vod.kaholic wrote:
Agreed, it's always a pleasure to watch that man/woman work his/her magic with the camera. Reminds me of the awesome broodwar camerawork :D

they're not quite at brood war camera work level yet imo =\
gurrpp
Profile Blog Joined October 2009
United States437 Posts
July 19 2011 18:34 GMT
#9
Didn't tastosis mention that the english observer is someone from IM?

Also for a game like Halo or counterstrike you have to have a screen with all the players views for the casters to see and pick which pov to commentate about.

An fps like tf2 is easier to view since most of the action is centralized around a single point, sometimes with scouts or soldiers wandering off to get a flank or kill the medic.
hot fuh days
garlicface
Profile Joined April 2010
Canada4196 Posts
July 19 2011 19:06 GMT
#10
The GSL *Observer.

The cameraman is another sexy fellow, always capturing the expressions on players' faces after a disappointing loss or an electrifying win. He's my hero. <333333
#TeamBuLba
Oldgrain
Profile Joined August 2010
Finland165 Posts
Last Edited: 2011-07-19 19:10:59
July 19 2011 19:09 GMT
#11
iirc the english stream's observer is ST_Legend.
His twitter
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
July 19 2011 19:43 GMT
#12
Another little thing that GSL has an edge over the competition.

I liked the shots where he zooms in a nuke. It's like he knows about the nuke and has it prepared to move to and zoom at the exact moment it launches.
Marines > everything
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
Last Edited: 2011-07-19 19:51:07
July 19 2011 19:50 GMT
#13
On July 20 2011 02:55 JiYan wrote:
Show nested quote +
On July 20 2011 02:35 Vod.kaholic wrote:
Agreed, it's always a pleasure to watch that man/woman work his/her magic with the camera. Reminds me of the awesome broodwar camerawork :D

they're not quite at brood war camera work level yet imo =\


That is perfection.

In BW the dramatic close ups also adds a lot, and the casters excitement makes you feel the tension.

I'vent seen GSL since season 1, so if these arent implemented yet, the tips are there.

edit: close ups on the players face obviously
"When the geyser died, a probe came out" - SirJolt
Sotamursu
Profile Joined June 2010
Finland612 Posts
July 19 2011 19:57 GMT
#14
The camera is generally great in GSL. The only thing I hope they would do more is check the upgrades. It takes like one second to click on one marine.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
July 19 2011 20:32 GMT
#15
I like how the GSL english observer is always doing little circles around things he deems important in every game. It's like his little trademark.
A man is what he thinks about all day long.
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
epiclan88
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 135
BRAT_OK 119
ViBE1
StarCraft: Brood War
Britney 655
HiyA 18
Dota 2
qojqva2297
syndereN307
LuMiX0
Counter-Strike
fl0m1819
minikerr28
Super Smash Bros
hungrybox551
Mew2King255
Heroes of the Storm
Trikslyr84
Other Games
gofns5674
Grubby3900
tarik_tv3505
Liquid`RaSZi1175
C9.Mang0532
Livibee247
Liquid`Hasu113
KnowMe104
XaKoH 100
Chillindude16
Organizations
Other Games
gamesdonequick2194
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 57
• musti20045 3
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix29
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade870
Other Games
• imaqtpie1007
• Shiphtur360
Upcoming Events
RSL Revival
11h 50m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
12h 50m
OSC
15h 50m
IPSL
18h 50m
Bonyth vs Ret
WardiTV Weekly
1d 13h
Monday Night Weeklies
1d 18h
OSC
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Online Event
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Proleague 2026-07-18
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.