• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:47
CEST 10:47
KST 17:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
NaDa's Body Bot on ladder Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ PLAYzone Challenge - open offline tour in Prague
Tourneys
[ASL22] Ro8 Day 1 [ASL22] Ro8 Day 2 [Megathread] Daily Proleagues [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne EVE Corporation Nintendo Switch Thread Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8380 users

NASL and SC2 Tourney Economics

Blogs > Allenansgar
Post a Reply
Allenansgar
Profile Blog Joined July 2011
United States31 Posts
Last Edited: 2011-07-12 04:07:43
July 12 2011 03:43 GMT
#1
Greetings Team Liquid Readers,

So this weekend I ponied up my $10.00 for a HD stream of the NASL tournament and was quite impressed with experience. One of the reason why I paided for the HD Stream was due to the fact I felt there would be top notch talent at the event since it was one of the first 100K tourney's in North America this year.

This got me wondering how such a large prize pool is generated for an e-sport like SC2. Over in Korea, it makes sense to me that they would have large prize pools due to the popularity of the game there and personalities.

When poker took off in the US several years ago, the economics of the million dollar tournaments made sense due to the buy-in players would put up. It was a boon for small cable networks since they didn't have to pay the players, they just had to provide the legal venue and production costs. Ad money would easily pay for those costs... so the economics made sense there.

With SC2 and eSports in general, I don't understand how large prize pools are generated. I mean Activision is holding a 1 Million Dollar COD tournament in September, there are a couple more 100K tournaments for SC2 in the Fall being held by MLG and NASL2, and then there is Blizzcon's tournament. Do the registration fees of the players and casting really pay enought for such a large event?

The more I think about it, the more I think there is a potiential for eSports to become really big over the next few years. With technology improvments to AppleTV, Boxee, XBox, and Playstation, these devices can be the delievery vehicles to HDTV sets vs the PC or laptop.

What concerns me though is if the economics aren't transparent we can see another bust like 2008 eSports went through due to mismanagment. I was watching djWHEAT's Inside the Game cast the other week where he talked a lot how the failure of some of the eSports leagues really gave the franchise a bad rap.

Much like poker, I think one of the main draws for people to watch will be due to great talent taking shots at large prizes side by side next to amatures who by some chance develope some skill or use unorthadox play to upset the establishment. It won't happen right away, but much like all major sports today, one upset with positive coverage could change everything.

Cheers!

Chance favors the prepared mind
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
July 12 2011 03:50 GMT
#2
You actually make a great point with AppleTV/GoogleTV/Boxee/etc

People are starting to move away more and more from the TV/cable programming as their main media consumption device, and it really benefits eSports. With more online streaming services popping up, if they eventually gain popularity, it's only a matter of time before SC2 and other eSports are going to be shown.

If anything, we already know that many of the high up companies are already aware of SC2 as an eSport due to the AH SC League that twitter, google, etc are setting up. Given SC2's broad exposure online, it's probably only a matter of time before online streaming for HTPC is going to knock on the door.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
udgnim
Profile Blog Joined April 2009
United States8024 Posts
Last Edited: 2011-07-12 04:00:06
July 12 2011 03:53 GMT
#3
NASL basically made up some numbers (you can call this analyzing/predicting) and pitched the numbers & ideas to investors

they did a good enough job to build up investor confidence and secure 3 seasons with a total guaranteed prize pool of 400K

being able to monetize online streams has made a lot of these leagues/tournaments like NASL much more financially viable.

regarding 2008 e-sports failure, I'm going to quote Leah Jackson's G4 article

The CGS tried to be an American eSports league televised on G4 and DirectTV but it quickly died out for a variety of reasons. Aside from being a passionate league filled with amazing talent and production value, they eventually spread themselves too thin. Instead of trying to create a national franchise, they tried to create a global one when they simply couldn’t afford it. The league burned out almost as quickly as it was ignited and with it went many of the potential advertisers and sponsors of eSports.

“The CGS turned out to be a great example of how you can't throw money at eSports and expect success. Although they suffered the curse of average game titles, the real downfall of the CGS was the massive amounts of money they dedicated to their global initiative with relatively zero return. Ultimately, CGS wasted money by expanding too quickly," said Marcus “djWHEAT” Graham, eSports Commentator.


http://www.g4tv.com/thefeed/blog/post/714327/screenside-esports-a-history/#ixzz1RrMthqbs

I don't think NASL is headed in that direction. what they definitely need to focus on though is tightening up the quality of their productions.

I'd like changes to their format to as well. example, double elimination tournament during playoff stage and a non-fixed maps for matches where G1 map is a very accepted balanced map and the rest of the maps are loser's pick, but NASL really needs to push their production snafus to an absolute minimum so the focus becomes on the quality of the matches instead of NASL's production mistakes.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Yurie
Profile Blog Joined August 2010
12171 Posts
July 12 2011 05:10 GMT
#4
Allenansgar with streams the ad revenue is in large parts coming back to the ones running the tournament. Same with HD prices and venue tickets. It is possible to get large venues and people to visit them for money.

The last and most important part is sponsors. The other ones don't make enough money to pay for things. Same is true for normal sports as well, without sponsors we wouldn't be seeing those high salaries.
Cassel_Castle
Profile Blog Joined July 2011
United States820 Posts
July 12 2011 05:46 GMT
#5
I think the next step in "monetizing online streams" is ads that are part of the stream itself and not an adblockable overlay. Obviously this is only feasible for big tournaments like NASL, but the increase in revenue should be huge, since the only thing viewers can do is mute, and that doesn't deny them ad revenue.
Nuclearasaurus
Profile Joined March 2011
United States5 Posts
Last Edited: 2011-07-12 06:08:03
July 12 2011 06:05 GMT
#6
The NASL Finals has some great matches. I wasn't disappointed with the game play at all, what I was disappointed with was the production. Most likely their add revenue and sponsors were contracted ahead of time to make sure their prize pool was guaranteed, I must admit that the prize pool is what lured me into this (besides the big names obv) I hope that tournaments like this keep popping up and the esports community keeps going with this trend.
Please log in or register to reply.
Live Events Refresh
Next event in 1h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 3112
Larva 1331
sSak 284
EffOrt 49
HiyA 49
Sharp 17
Noble 14
sorry 14
League of Legends
JimRising 537
Super Smash Bros
Mew2King207
Other Games
gofns7161
crisheroes218
Sick170
Livibee167
ArmadaUGS52
Organizations
Dota 2
PGL Dota 2 - Main Stream13953
Other Games
gamesdonequick487
StarCraft: Brood War
Afreeca ASL 399
lovetv 29
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH285
• StrangeGG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1952
• lizZardDota2146
League of Legends
• Rush1690
• Jankos1591
• Lourlo1206
• Stunt665
Upcoming Events
CranKy Ducklings
1h 14m
WardiTV Invitational
2h 14m
SHIN vs MaxPax
herO vs HeRoMaRinE
ByuN vs Classic
Clem vs Rogue
AI Arena Tournament
8h 14m
BSL: Ladder Tournament
10h 14m
GSL
23h 14m
Yamato Cup
1d 6h
BSL Open Qualifier
1d 10h
BSL Open Qualifier
1d 10h
Replay Cast
1d 15h
Afreeca Starleague
2 days
Soma vs Jaedong
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Leta vs Soulkey
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.