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Dwarf Fortress Tales: Juxtaposition (Chapter 1)

Blogs > dellwon
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dellwon
Profile Blog Joined October 2010
United States31 Posts
June 05 2011 06:43 GMT
#1
Author's Note: If you haven't already read it read the Prologue first!

From the diary of Libash Erushkutam, Expedition Leader

Chapter 1

We have arrived. After a journey from the Mountainhomes into the forbidding wilderness beyond, our harsh trek has finally ended. Our party of seven is to make an outpost for the glory of all of Gomathoddom. There are almost no supplies left, but with stout labor comes sustenance. Whether by bolt, plow, or hook, we provide for ourselves. We are expecting a supply caravan just before winter entombs us, but it is Spring now. Enough time to delve secure lodgings, ere the polar bears get hungry. A new chapter of dwarven history begins here at this place, Dorenmeng. Diamondlashes, strike the earth!

1 Granite 251
Vast expanses of frozen tundra and sheer ice walls surround us on all sides.
[image loading]

I see evidence of a pack of ice wolves in the area - good thing we have a dedicated military dwarf in our group.

Its imperative we find ourselves some shelter and forge some picks, weapons, and armor as soon as possible. I've ordered the temporary construction of a forge immediately so we can accomplish those ends.


3 Granite 251
We successfully completed our forge but before we could forge any weapons or picks we were attacked by an ice wolf.

I'm going to give it a chance to leave but if it lingers much longer we will be forced to attempt to kill it without the necessary equipment.


6 Granite 251
I ordered the attack today, four ice wolves were knocked unconscious and were subsequently killed. We suffered no losses, but I believe many of our party were injured. We must get digging as soon as possible so we can establish a hospital. Hopefully we have enough medical supplies.


10 Granite 251
We're going to begin digging today. I've designated a barracks and hospital to be mined out of the ice in a seemingly easy to defend canyon. I've also ordered the miners to destroy the ramps into the canyon making it easier to defend.
[image loading]

After we complete the barracks and hospital I hope to patch up our wounds and create some farms and establish a food industry as well as give our dwarves some rooms.


23 Granite 251
Our wounded are dying of thirst. I've ordered the an immediate search for water and construction of a well. Hopefully we manage it in time.


9 Slate 251
We've yet to find any water source. I'm organizing the creation of a temporary hospital area.

Hopefully I can ease some of their pain and get them back to true dwarf form - a form where they will drink some alcohol.


20 Slate 251
I moved our two injured dwarves into the temporary hospital today. Hopefully I can fix them up. Here are their conditions currently:
[image loading]
[image loading]


3 Felsite 251
I think we found a source of water today, but it freezes the second it is exposed to the surface. I've ordered a small room to be dug above the water source so it will stay warmer and hopefully we can get some of it.


8 Felsite 251
We were unable to secure a water source quickly enough. Today, Kadol Oboktashem , miner, died of thirst. I've instructed our remaining miner to make the securing of a water source his top priority.


24 Felsite 251
Kadol was laid to rest today. His coffin is in the main entrance so we may all remember his sacrifice.
[image loading]

You can also see my temporary hospital above the coffin.


6 Malachite 251
I've instructed our farmer to start planting plump helmets year round in our farming area.
[image loading]

In a few seasons we should start planting pig tails to get our clothing industry running.


15 Malachite 251
Three new migrants arrived today. I've instructed one of them to take over as our cook/brewer/mechanic because Reg Sirabfath has been rendered useless by his injuries.

Also, one of them I've instructed to take over mining for our military dwarf so he can concentrate on protecting us from the ice wolves.


20 Galena 251
It turns out our water source was salt water rather than fresh water. This is what happens when you send miners to do a doctors job...

We've begun the search for a new water source. Hopefully we find one before injuries befall any of our other dwarves.


17 Limestone 251
Perhaps I was a little over ambitious with our farming project. Plump helmets are withering in the field because we are unable to collect and process them quickly enough. I've assigned additional dwarves to help with the effort and decided to chip in myself. Hopefully that will turn the situation around.


25 Limestone 251
Reg died today. It wasn't a huge loss because he was rendered useless by his injuries but it was still a tragedy.

A blizzard man keeps interupting my workers. I've decided to send our militia commander out to deal with him.

Perhaps that was a mistake. The blizzard man suffocated Nil Ushrirzokun our military dwarf. Hopefully he holds no further ill will towards us.


2 Sandstone 251
Great news! After spending 5 days disrupting our work the blizzard man was struck down by one of our miners with a savage (boom headshot) blow to the head. Perhaps I should promote him to the now vacant militia commander spot.


9 Sandstone 251
Some migrants arrived today! We really need them as our current population had fallen back down to seven. Its up to 10 now.


12 Sandstone 251
Our booze supply has fallen to zero. I swear I've ordered the construction of two stills already but I don't know what happened to them. I ordered the construction of a third this time out of stone instead of ice.


12 Timber 251
Another blizzard man showed up today. He amused himself with beating our camel to death with his bare hands. I hope he doesn't do that to any of our dwarves.


16 Timber 251
A caravan arrived today. Unfortunatly we don't have a trade depot constructed or anything to trade. I have no idea what I would want this year anyway. I need to make a list for next year though...


18 Timber 251
I talked to the caravan liaison today. I requested they bring as much wood as possible with them next year. We're going to pay through the nose for it but we will probably need it.


27 Timber 251
With the excavation of our indoor workshops almost completed I've ordered the manufacturing of some mechanisms and cages so we can defend our outpost once we make the transition to living fully indoors. These traps will be essentially due to the death of our military dwarf.


1 Moonstone 251
I noticed an ice wolf prowling the halls of our outpost so I ordered the freshly promoted Bembul Mengnitig - slayer of blizzard men - to kill it. Unfortunately, the ice wolf killed Imush Eturstettad before Bembul chased it off.

Those traps are becoming more necessary by the day.


5 Moonstone 251
As a result of recent attacks I have two patients. Unfortuantly I am unable to clean there woulds because I have no clean fresh water.


10 Moonstone 251
The ice wolves strike again, Olin Mozibtosid has bled to death.


20 Moonstone 251
The miner I sent to find fresh water has struck bituminous coal which is good considering we are severely lacking in trees. I hope he makes it home alive. He could possibly be stuck below the saltwater aquifer.


22 Moonstone 251
He made it home safe but unfortunately the only water he found seems to be salt water. My medical well may end up being full of worthless salt water.


19 Opal 251
The loading of our cage traps was completed today. I had them placed in the choke point we created leading into our outpost.
[image loading]

Now we just need to get everything inside.


28 Obsidian
The remainder of the year has been relatively uneventful. We've moved all of the workshops inside and are in the process of moving in our large supply of tower-cap logs.

As far as food stores go we are doing relatively well. We have about 100 plants and 30 drinks stockpiled as well as nearly 40 seeds. I hope to plant our pigtails and get a clothing industry going in the first half of next year.

The outpost itself is shaping up pretty well. We have traps and drawbridges protecting the only entrance, room for a barracks right past the second drawbridge, a trade depot in the outer courtyard, a hospital (still missing a usable water source unfortunately), and a dormitory, and a dining hall (not pictured) on the first level:
[image loading]

As you can see I've also had our dead entombed in plain view of the entrance as a constant reminder of the dangers of the north.

Upstairs is our indoor plump helmet farm:
[image loading]

The lower levels are currently workshop and stockpile areas:
[image loading]
Lower Level 1

[image loading]
Lower Level 2

We lost five dwarves and three pack animals this year, but we did fight back killing eleven ice wolves (two of which had names) and one blizzard man, Kovestzafal.

Overall our population has increased by 1 but of the original seven only 4 remain.



*****
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
June 05 2011 07:04 GMT
#2
lmao damn this is a tragic tale thus far
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 05 2011 07:06 GMT
#3
Hahaha, now THIS is more like a horrid survival mode.

Speaking of which, when the inevitable FUN begins here, I'm requesting a Terrifying/Haunting adventure - I'd try but I'm still not quite there yet - with a Torenhire dwarf! :D
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50328 Posts
June 05 2011 07:07 GMT
#4
On June 05 2011 16:04 travis wrote:
lmao damn this is a tragic tale thus far


most Dwarf Fortress tales are as far as I know.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 05 2011 07:12 GMT
#5
Yeah but this one is particularly tragic right off the bat, haha
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
kibeth
Profile Joined August 2010
United States116 Posts
June 05 2011 07:21 GMT
#6
This guy was lookin for a fight.

Embarking in the tundra on an aquifer, with no vegetation. Just remember to not shoot the probe or you'll be fighting off AT-ATs before you know what happened.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
June 05 2011 09:20 GMT
#7
life is hard guys Oo but wow at still being alive, i think i would have thrown the towel after so many deaths in that early stage.
Gold isn't everything in life... you need wood, too!
Loanshark
Profile Blog Joined December 2008
China3094 Posts
June 05 2011 10:26 GMT
#8
I could never get into this game but this makes me want to try again.
No dough, no go. And no mercy.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
June 05 2011 10:54 GMT
#9
On June 05 2011 19:26 Loanshark wrote:
I could never get into this game but this makes me want to try again.


Once you wrap your head around the basics, it's pretty addicting. I had the same problem - I tried playing DF like...5 times before finally giving up on self-learning..at some point you gotta break down and have 10+ Dwarf Fortress wiki tabs open...haha


so I decided to give this a go, but less hardcore - I took standard tools and such.

"Here's a nice safe canyon..."
*Mines down two Z layers*
YOU HAVE DISCOVERED A CAVERN SYSTEM!!

It's freaking huge, and there's like thousands of trolls. I have three people in the militia (out of seven, I really need people doing other stuff) and taking points off woodcutting and putting into axedwarf made a huge difference. I have a skilled axedwarf, a proficient wrestler, and a proficient speardwarf already.

I had to scramble battlestations when the first troll showed up - no one picked up weapons...they just ran to the troll. Three dwarves punched a giant troll to death. It took FOREVER and with Soundsense on it was spamming punch sounds effects. quite hilarious :D

Now there's like a constant stream of trolls coming in. Bring on the fun
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
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