• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:25
CEST 10:25
KST 17:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War965.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Kan I anbefale en vintersport? Sagi.gg Launcher Released Rollback Netcode in Brood War ASL22 General Discussion Bot on ladder
Tourneys
[Women's StarCraft] MonstarZ vs Dreams 2026-10-15 [Megathread] Daily Proleagues ASL 22 Finals [ASL22] Semifinal B
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13444 users

Starcraft 2 n00b ep 26 - Terran Production Woes

Blogs > KingOctavious
Post a Reply
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
Last Edited: 2011-05-24 13:38:20
May 24 2011 13:37 GMT
#1
I’ve been having a bit of trouble playing as Terran lately, and I think I just realized a major part of the problem: I don’t build enough production facilities. I’ll be doing fine off one base, but then after I expand, I tend to forget to build extra buildings, especially barracks. Sure, I’ll add a barracks and, depending on the matchup, another factory or two, but obviously that’s not enough to keep using my resources efficiently. I don’t really know why I have this problem, because it’s obvious that you need a lot more production facilities as you expand playing as Terran, but I just tend to forget it, perhaps because I’m so focused on positioning my tanks and securing my expansions with turrets and bunkers, etc.

This match is a prime example of that. I go marine/tank against a Zerg who only occasionally produces banelings, and I even keep constant production running and get a good spread with my tanks. I keep up with my expansions pretty well, too. However, every time we engage, he’s able to quite easily overrun my forces with just speedlings. The reason: I simply don’t have enough units to hold him off. Since my minerals at times got up to 800, I think the reason why is obvious: I got so caught up in positioning my forces that I didn’t create enough buildings to make use of my resources. As a result, I get stomped.

I know this is a pretty dumb thing to have trouble with, especially beyond bronze and silver leagues. I don’t know exactly, but I think my playstyle, or my mindset in general, gravitates more toward unit production than building production. That may be why the race I feel the most comfortable with is Zerg. With Zerg, every new expansion is a new production facility. The other buildings (spawning pools, hydra dens, etc.) are effectually just tech. Protoss is kind of in the middle — you do need more production facilities to keep up with the extra resources from your expansions, but the Protoss units are so costly that you still don’t need as many buildings as a Terran would need at any given point in the game. Obviously I need to try to get into “build buildings” mode when I’m playing as Terran.

Check out the replay with commentary:



Lessons learned:

1. After expanding, build more production facilities! Naturally, doubling the current production facility count seems like a good place to start, but I still have to find the magic number. Needless to say, it's always necessary to have more than 4 barracks off two bases (unless you're doing some mech-heavy build).

**
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Mackin
Profile Blog Joined December 2010
Ireland181 Posts
Last Edited: 2011-05-24 14:26:28
May 24 2011 14:25 GMT
#2
I got stuck for a while doing that as Terran. Im a decent diamond now and the trick is to get something to remind you to add more production everytime you expand. I was having trouble then looking back it was clearly not adding enough production. Thats the only problem terran really have as they have no other difficulties likie protoss getting the precise unit composition to deal with you or zerg having to handle larva usage.

I find that doubling is too much, until you have enough SCVs at both bases (i.e nearly saturated, and by that time you might be considering a third, by which time you make even more production.
Serenity
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
May 24 2011 15:14 GMT
#3
800 minerals is no big deal. I have often 1000+ minerals and I was masters in season1. The trick is outplaying your opponent, not outmacroing him.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
May 24 2011 15:38 GMT
#4
On May 25 2011 00:14 Cheerio wrote:
800 minerals is no big deal. I have often 1000+ minerals and I was masters in season1. The trick is outplaying your opponent, not outmacroing him.

Wouldn't outmacroing him be the same thing as outplaying him?
Also, just because you could get to masters and bank a ton of minerals doesn't mean it's a good thing; it just shows how much of a farce leagues can be sometimes.
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Diglett
Profile Blog Joined February 2011
600 Posts
May 24 2011 15:58 GMT
#5
On May 25 2011 00:14 Cheerio wrote:
800 minerals is no big deal. I have often 1000+ minerals and I was masters in season1. The trick is outplaying your opponent, not outmacroing him.


outmacroing opponent lets you outplay your opponent more easily. if you don't macro well, you can improve, regardless of league.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
May 25 2011 00:11 GMT
#6
On May 24 2011 23:25 Mackin wrote:
I got stuck for a while doing that as Terran. Im a decent diamond now and the trick is to get something to remind you to add more production everytime you expand. I was having trouble then looking back it was clearly not adding enough production. Thats the only problem terran really have as they have no other difficulties likie protoss getting the precise unit composition to deal with you or zerg having to handle larva usage.

I find that doubling is too much, until you have enough SCVs at both bases (i.e nearly saturated, and by that time you might be considering a third, by which time you make even more production.


Cool. Glad to hear I'm not the only one that has had this problem. I probably need to think to myself that if I don't know what to do at any certain time, I may need to add prod facilities. I say this because when I play as Terran, after I secure my expansion, I often tend to go into "what now?" mode and don't do much more then get tanks positioned around my base. Of course in the meantime my opponent is free to macro up as much as he likes.
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
kNightLite
Profile Blog Joined December 2010
United States408 Posts
Last Edited: 2011-05-25 03:42:43
May 25 2011 03:15 GMT
#7
Just incase you dont know about it, check out this link: http://sc2calc.org/unit_production/terran.php

Usually when I'm working on a new build I start at 2 bases first. I start off by picking 1 mineral sink (either marines or hellions) and then complement it with 2 gas units. But I make sure to limit myself to just 2 tech trees in order to make my upgrades more powerful and affordable. So my 2 base build always fits into one of the these categories: MegaRax, MegaFactory, Rax/Factory, or Rax/Starport.

Then I look at my 2 base build and ask myself "okay, what is the quickest and safest way to get from 1 base to here?" The answer becomes my 1 base build.

Then I go back to my 2 base build and ask myself "okay, what is this build's greatest weakness?" Then I add one additional gas unit to shore up that weakness. The result becomes my 3 base build.
KingOctavious
Profile Blog Joined January 2011
United States324 Posts
May 25 2011 14:10 GMT
#8
On May 25 2011 12:15 kNightLite wrote:
Just incase you dont know about it, check out this link: http://sc2calc.org/unit_production/terran.php

Usually when I'm working on a new build I start at 2 bases first. I start off by picking 1 mineral sink (either marines or hellions) and then complement it with 2 gas units. But I make sure to limit myself to just 2 tech trees in order to make my upgrades more powerful and affordable. So my 2 base build always fits into one of the these categories: MegaRax, MegaFactory, Rax/Factory, or Rax/Starport.

Then I look at my 2 base build and ask myself "okay, what is the quickest and safest way to get from 1 base to here?" The answer becomes my 1 base build.

Then I go back to my 2 base build and ask myself "okay, what is this build's greatest weakness?" Then I add one additional gas unit to shore up that weakness. The result becomes my 3 base build.


That's really great advice, kNightLite. Thanks!
Check out my book, The Year in StarCraft II: 2011, http://yearinsc2.com/ :D:D
Please log in or register to reply.
Live Events Refresh
Next event in 1h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 572
ToSsGirL 133
Pusan 95
Aegong 64
Noble 32
sSak 28
yabsab 25
Bale 24
Shinee 24
NaDa 22
[ Show more ]
Sacsri 21
ZergMaN 15
EffOrt 9
Britney 0
Dota 2
Fuzer 74
League of Legends
JimRising 544
Counter-Strike
olofmeister786
ceh9611
Other Games
summit1g7308
Happy378
singsing354
Sick185
Mew2King135
crisheroes93
Organizations
Other Games
gamesdonequick481
StarCraft: Brood War
UltimateBattle 61
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH336
• LUISG 17
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2226
League of Legends
• Rush1129
• Stunt428
Upcoming Events
The PondCast
1h 35m
WardiTV Qualifier
2h 35m
OSC
14h 35m
Online Event
1d 2h
Korean StarCraft League
1d 18h
Afreeca Starleague
1d 21h
Rush vs Soulkey
CranKy Ducklings
2 days
AI Arena Tournament
2 days
BSL Open Qualifier
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
OSC
3 days
IPSL
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
5 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-14
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.