• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:24
CET 17:24
KST 01:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview7RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle Let's talk about Metropolis
Tourneys
[ASL20] Grand Finals [BSL21] RO8 - Day 2 - Sunday 21:00 CET [BSL21] RO8 - Day 1 - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Fighting Spirit mining rates Current Meta
Other Games
General Games
Dawn of War IV Path of Exile Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026! Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1458 users

Day 1:

Blogs > Warsaurus
Post a Reply
Warsaurus
Profile Blog Joined April 2011
United States19 Posts
Last Edited: 2011-04-24 00:22:18
April 24 2011 00:14 GMT
#1
[Since I haven't played in several weeks, I thought about just jumping into a game and doing a trail by fire. My imagination then saw the outcome of this. Probe rally points being accidentally placed on my opponents minerals, Dark Templar's being attracted to the shiny lights on the Photon Cannons, and Void Rays trying to race Vikings. Yes...Definitely need some practice games first.]

Practice Game 1:
Opponent: Bot; Terran. (Hard)
Warsaurus: Protoss
Outcome: Loss.
Reason: Early Pressure.

Terran attacked early. I had warning, my scouting probe was useful as a warning system. Parked outside their base, it died, gave me unit info, and the obvious conclusion that my opponent was attacking. With one warp gate operational, and two morphing, I had very few units. My robotics bay was just created, but it’s Immortal was not only too slow at building, but too expensive to hedge my bets on it. Created as many units as I could. Held off attack, lost two Pylons, and my entire army. Economy would never recover. Terran's larger army eventually wore me down.

Conclusion: Must build more starting units. The rush was NOT that early, it was fairly standard play. Either refine my build so that it is faster, or change my strategy entirely.

Practice Game 3:
Opponent: Bot; Terran (Hard)
Warsaurus: Protoss
Outcome: Victory.
Reason: Larger Economy, Larger Army.

Huge Success! My build worked as it should with little tweaking in the order/units. Merely my ability to refine my work, and nail down exactly when things should be built helped me hold the pressure, and win the game. I supply blocked myself at the 26th Pylon, and that is a shame, because other than that, the game went almost perfectly to plan. My Robo after my 3rd Gate produced my observer which helped me time my attack (Though against a Bot, you attack directly after they attack you.) and the led me to victory.

Conclusion: Must work on not supply blocking myself. Must research when observer is needed, my reasoning on Obs is not scouting as much as Banshee/Dark Templar harassment, so I want to know the min time it takes to deploy those units, so I know when my Observer needs to be up and running.




Game 1: Rank: Placement
Opponent: ‘SCUDY’ (Terran)
Warsaurus: Protoss
Outcome: Victory.
Reason: Economy, better Micro/Unit choice.

The game started as normal, I was a little flustered, it being a Placement Match and all, so my refinement wasn’t up to par. However, I managed, 3 gated, 1 Robo’d, scouted late (Must work on this on larger maps). After awhile I gained excess minerals and expanded to my Natural. An attack followed (Known about beforehand through scouting) and I countered it easily with some cannons and Warp-units. I then attacked. I dealt unit damage, but not enough. A counter-attack followed, and I thought for sure I had lost. My natural was destroyed, but with a few stalkers warped in at the last moment, I destroyed his Marauders. Building back my ruined base and economy, I decided that my only option was to attack. SUCCESS! My opponent had forgotten about his unit building while he was absorbed in his attack! Crushing his few units, he quickly GG’d me, leaving me to celebrate.

Conclusion: PERSISTENCE! Even when you think you’re beaten, keep playing until the end, your opponent may just make a mistake! Luckily, in this case my opponent had done just that. Next game however, I must work on my economy and unit building. I was too low on population that game, I don’t plan on making that mistake again if I can help it.

Game 3: Rank: 33 Bronze.
Opponent: ‘aeci’ (Zerg)
Warsaurus: Protoss
Outcome: Victory.
Reason: Economy, Micromanagement.

Opponent tried to 6-Pool. I scouted early, anticipating this very thing, and I was able to counter with a quick Gate-Way zealot, and Forge. I didn’t create my usual Cyber Core, instead opting for just Zealots until the rush was held. After holding the rush through Micro-managing some probes, I pushed back. After several bouts of back and forth, my economy, still strong, eventually out-produced my opponent, leading to his GG.

Conclusion: Scouting is essential to holding off early pressure and all-in strategies from opponent. Also, the mantra given to me from Day[9] of “Just go and Kill them” helped greatly, thank you, Day[9]. Instead of over-thinking anything, I decided that his army, could not reasonably be Larger than mine, and at the greatest would be equal. Therefore, my attack was successful, leading to my win.

End Rank: 19 Bronze.

Game 5: Rank 14 Bronze.
Opponent: ‘Sneak’ (Terran)
Warsaurus: Protoss
Outcome: Victory
Reason: Larger Army.

Having played one game against my opponent beforehand, that ended in an SCV rush by Sneak, and his loss because of it, I was fully prepared for any strange/random strategy to be employed. However, my opponent, was a great sport, and told me that he had been wanting to lower his ranking, and was doing things like that. However, We decided to have a fully fledged game, and see what the outcome would be. My opponent early expanded, as was seen by my probe. Knowing his army would be small, I decided to stay on 1 base, and push quickly. Gathering my forces, I attacked with several stalkers and a random zealot or two. As I pushed I gathered resources to expand should this attack fail. Sneak made a mistake with his micro as I was able to catch his army on the move, and pick off several Marines before he could engage. Retreating to his base, I was able to overcome his army quickly. Sneak, always the good sport, GG’d with a smiling face.

Conclusion: If I’m ever caught off-guard by an early expansion, attack. Unless you catch their expansion right at the beginning, you can’t ‘catch up’ to them in the early game. Therefore, a successful early attack is your best strategy if the variables factor in your favor. If that attack fails, try to expand, and build a defense, though you have little hope, perhaps your opponent will make a mistake. Also; Having a good attitude, and being a good sport about the game, not only means that You will have more fun, But everyone else will too. Much respect to Sneak for being a nice guy.

End Rank: 3 Bronze.

Game 13: Rank 12
Opponent: I forgot his name. (Terran)
Warsaurus: Protoss
Outcome: Victory
Reason: Macro, Better unit choice.]

It’s been a long day. Being sick, and playing Starcraft II for several hours straight takes it out of you. The game started by the Terran walling off and sitting tight in his base. I started work on my regular array of Warp-Gate units, supplemented with Colossi. An un-expected attack before my Colossi finished, made me lose my newly made expansion, along with several Pylons. My opponent was not happy when I then brought my units (That had retreated earlier) down from my Main along with 2 Colossi. The game then went on for a long time, me controlling the map, keeping him on 1 base. Eventually wearing him down, I brought Void Rays against his Siege Tanks and Marauders to win.

Conclusion: Starcraft has it’s ups and downs. Today has been a lot of Up’s, and for that, I am a happy player. Some luck, and some skill has lead me to victory most of my matches. This match however taught me Map Control. If your opponent is heavily defending one base, you can easily control the rest and force him to surrender by attrition alone. That aside, I need to work on Macro in late game. It slips, I gain too many minerals and spend too little. More production facilities as I expand, better Macro in general. Not a bad day though.

[Edited for spelling.]





You never attack to win the game. You win the game, and then attack.
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
April 24 2011 00:18 GMT
#2
Terran.
this game is a fucking jokie
Warsaurus
Profile Blog Joined April 2011
United States19 Posts
April 24 2011 00:20 GMT
#3
^ Speaks the truth. *hangs head in shame* Will edit spelling, lol. =)
You never attack to win the game. You win the game, and then attack.
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
April 24 2011 00:20 GMT
#4
You won the placement match and got placed into Bronze still? Sounds like you could improve most by working on the fundamentals (see sticky threads in SC2 Strategy section for more details):

* Use the keyboard hotkeys for everything possible
* Constantly build workers
* Constantly produce units
* Constantly spend your money (tech, expansions, more production, units, workers, etc)

Good luck!
Undefeated TL Tecmo Super Bowl League Champion
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
April 24 2011 00:36 GMT
#5
On April 24 2011 09:20 Warsaurus wrote:
^ Speaks the truth. *hangs head in shame* Will edit spelling, lol. =)


It's just all I could think about while reading your post lol.
this game is a fucking jokie
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
April 24 2011 00:48 GMT
#6
I'm surprised I thought this would have scantily clad women. A good and a bad surprise in different ways I suppose.
Moderator
apocriva
Profile Blog Joined April 2011
Canada66 Posts
April 24 2011 05:01 GMT
#7
Do you always use the same build? I've decided recently to stick to a single build, and I'm doing much better in general, since I'm getting used to it.
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
13:00
Seeding Matches
SHIN vs herO
Clem vs herO
Clem vs ShoWTimELIVE!
WardiTV1574
ComeBackTV 1100
TaKeTV 369
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 76
MindelVK 49
Railgan 40
DivinesiaTV 23
StarCraft: Brood War
Britney 31222
Calm 3207
Bisu 1218
Jaedong 783
Horang2 753
Stork 494
Hyuk 408
actioN 182
Last 164
EffOrt 149
[ Show more ]
Hyun 103
Zeus 83
Killer 56
Mong 42
Aegong 41
zelot 37
scan(afreeca) 35
Movie 29
ajuk12(nOOB) 13
Noble 8
Dota 2
Gorgc6167
singsing4282
qojqva2438
syndereN436
XcaliburYe179
LuMiX1
Counter-Strike
fl0m3221
allub181
oskar95
Heroes of the Storm
Khaldor542
Liquid`Hasu355
Other Games
FrodaN3083
B2W.Neo1022
Beastyqt782
Mlord598
ceh9581
Fuzer 194
KnowMe116
XaKoH 87
ArmadaUGS66
Mew2King38
byalli8
OptimusSC21
ToD0
Organizations
Other Games
EGCTV1381
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• poizon28 25
• HeavenSC 22
• Adnapsc2 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2893
Other Games
• Scarra1345
Upcoming Events
IPSL
3h 36m
Sziky vs JDConan
BSL 21
3h 36m
Tech vs Cross
Bonyth vs eOnzErG
Replay Cast
16h 36m
Wardi Open
19h 36m
Monday Night Weeklies
1d
Sparkling Tuna Cup
1d 17h
Replay Cast
3 days
The PondCast
3 days
CranKy Ducklings
5 days
SC Evo League
5 days
[ Show More ]
BSL 21
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.