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Hey guys, I just imagined a new format that starcraft 2 tournaments could use. Tell me what you think of it.
So first, you need to have 15 seeded players, ranked from seed 1 to 15. You could select them from previous tournaments, or you can just randomly find them. It doesn't really matter, I mean, in the long run the seeded players will just be the 15 best players, right ?
Then here is how you can organize your tournaments : first there is an open tournament, which everyone can join except your 15 seeded players. Try to make it as big as possible. Every player in the world should be able to participate in your oh so great tournament, you can make a part or the totality of this phase online to achieve this objective. Now after 20+ epic* (and tiring) rounds of open tournament , the top 8 qualifies for the main tournament. This one should look like this :
It is also possible to add a loser bracket to it. If you do this, be sure to add some rule in the case of players meeting for the second time, like this is bo9, and the player who won the first time starts with 8 victories. I mean, if he won the first time, he must be the better player, so he should have an advantage, right ?
Now, once the tournament is over, it's time to calculate rankings to seed the next one. So, let's say, finishing in the top 16 of the tournament awards you 500 points, cos you need to be very good to finish in the top 16 of a tournament, and finishing first gains you another 100 points, which makes 600. If a player comes from the open tournament, these points should be halved though, because you need to have some protection for your seeded players.
And that's it, just rinse and repeat this process for all your tournaments.
So what do you think of it ? Do you know any tournament organizers that could be interested with this format ?
*if you think such large tournaments where every scrub can join lack epicness though, you can organize showmatches between your 15 seeded players and stream it to your spectators during this phase of the tournament, so they can watch realz starcraft 2 games with gosu macro
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Sounds like MLG just without the group play ;p
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On April 05 2011 02:55 emythrel wrote: Sounds like MLG just without the group play ;p
i guess he's joking? but i am not sure anymore these days ^^
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The problem with posts like this is that MLG might not realize the sarcasm...
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I am pretty sure you were being sarcastic, but Ima post in your blog since my input is extremely relevant and then i won't feel the need to write my own blog about the MLG format.
BASICALLY, in my opinion, the MLG format is TERRIBLE for competitive gaming. Basically you are handicapping 99% of the competitors so the "top 16" or "players who did well in tournaments LAST YEAR" will have a WAY easier time getting into the finals. This is awsome if you are one of the "top 16" but what about everyone else? So you are saying they are worse players, and then you handicap them? How does this make sense? How can we get a bigger community with more competitors if we don't get the chance to see these players? And who is to say they wouldn't have taken out some of these seeded players.
I understand that the pro players don't want to waste games on diamond players or whatever, but seriously if they are not worth your time, how hard could it possibly be to beat them and why are you worried about it then?
For instance, i LOVE iNcontrol, he is one of my favorite players, but he only had to win 2 matches out of 3 and he was already gaurenteed at least 6th place in the tournament? Cmon, there are guys who are clawing their way in from the open bracket, and have to win 3x as many just for a top 10. Also my problem is we got to see so few games from the top competitors because they were seeded. And even then their group play games don't really matter because it's not like if they lost they were out. Anyone who went 0-3 in their group and still finished top 20, just because that's where they started, is ridiculous because in the open bracket they would already be going home.
And it isn't like the open brackets were garbage this year, there was a LOT of real competition in them. Not many of those matches were gimme's if any.
Honestly I do not agree with the format of this tournament at all because it's: Player A has to win 5 matches for 1st place, and Player B has to win 3-4 more than A does. Why? Cause player A is better. HOW DOES THAT MAKE SENSE?
It is one thing to let the top 3 from a previous tournament get "seeded" or maybe even get 1-2 less rounds cause they earned it by getting top 3, but the top 16??? Seriously, how many players in the top 16 wouldn't have even seen the Championship brackets if they weren't already seeded there.
Honestly this whole format seems like it was written so that the top 16 spots would be monopolized, and therefore the top 3.
This format is AWSOME if you were top 16, but TERRIBLE for all other players who wanted to compete. Because you are making it twice as hard to get recognized as a pro player when your new, while the already known players can stay in the spotlight regardless of their performances.
Grats to naniwa for smashing your way in through the open brackets though. I was really happy to see some1 who wasnt seeded win. Which makes the seeding even more ridiculous to me, because congrats you tried to manipulate the results and an open bracket non seeded player still won. Which questions the validity seeding again.
How do unknowns become recognized in SC2? They take down a player who the community thinks to be really strong. A lot of players get recognition for their victories over known players. The MLG format does not give players a chance to do this becaue the top 16 are only playing eachother.
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lmao, NASL + MLG = epic troll
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Yea actually I just wanted to sum up the problems occurring with the new MLG format, like mnofstl007 just did, but put in a more excessive way .
It's not really hate towards MLG, just that before the changes, I was thinking that MLG was one of the best sc2 tournaments formats (minus the minor detail of the extensive series rule) and now I think they're going in a really, really wrong way and are just killing the competitiveness of the tournament.
Btw, anyone's got the new point rankings after MLG Dallas ? I took a glance at previous rankings but I'm not totally sure how it works. I guess Naniwa should be able to get to top16 (which should be a minimum after winning the god damn tournament) but I'm afraid a player like moonan should be pretty far from it and would have to climb the open tournament bracket all over again if he were to participate to another MLG.
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