In other news, has anyone heard of, or tried GeoCaching? You can look up the GPS co-ordinates for treasures around your town, on like hiking trails and shit, and go treasure hunting. I have yet to find any treasure myself but I'm curious to know if anyone else has tried this with any success. Has anything horrendous ever happened to treasure hunters? Acid mines or bears traps or anything?
Rift Sucks
Blogs > HackBenjamin |
HackBenjamin
Canada1094 Posts
In other news, has anyone heard of, or tried GeoCaching? You can look up the GPS co-ordinates for treasures around your town, on like hiking trails and shit, and go treasure hunting. I have yet to find any treasure myself but I'm curious to know if anyone else has tried this with any success. Has anything horrendous ever happened to treasure hunters? Acid mines or bears traps or anything? | ||
rift
1819 Posts
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xaneda
United Kingdom56 Posts
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BajaBlood
United States205 Posts
I thought Rift was pretty good for an MMO, but I didn't end up buying at because the genre as a whole doesn't really appeal to me. | ||
Siphonal
United States81 Posts
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UisTehSux
United States693 Posts
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HackBenjamin
Canada1094 Posts
On March 28 2011 05:43 xaneda wrote: mind elaborating? was thinking of trying it A few things spring to mind. First and foremost, I want to say that I'm saying this from a PvPer point of view. I don't mind PvE, I've raided before as well, but I prefer PvP for the fact that it's a lot more dynamic than scripted encounters. Rift PvP is essentially the same as WoW PvP. Rift has Warfronts (Battlegrounds) and contested zones. My gripe with this style of PvP was outlined in my first blog. Rift character creation *is* pretty cool. When you create a character, you choose from 4 main classes: Warrior, Cleric, Mage, and Rogue. Each main class has 8 "Souls" (Talent Trees), of which you can choose 3 to create "your" class. This is an interesting approach to trying to diversify roles, but creates a really hard game to balance. Combined with the fact that this isn't really a world I care about, I had a hard time immersing myself in it, and I just was generally uninterested in playing in it. It's not like WoW, where there was a world and a series of events that I was involved in beforehand. Here's something that just pissed me off. I was level 23, running through a newbie zone, level 13-15 or something. I was mounted. I got yanked off my mount by a mob. The mob and his 3 friends proceed to destroy me, because you get a debuff when you try to flee combat? Stupid. | ||
xaneda
United Kingdom56 Posts
what is PvE like though? or is it like FF14 where endgame content is lacking? i don't mind pvp much but i prefer spending most of my time playing mmo's with the pve aspect. I guess since the game is so new more stuff for this will be patched in but how is it atm? | ||
HackBenjamin
Canada1094 Posts
Aside from that, nothing groundbreaking.. | ||
CodECleaR
United States395 Posts
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Klockan3
Sweden2866 Posts
On March 28 2011 05:51 Siphonal wrote: I enjoyed Rift for the beginning just cause it was different, but the aggro started pissing me off. There was no where safe, even the roads were dangerous. They reduced the aggro radius 2 patches ago, since then I have been able to get around the world with a level 8 character mostly unharmed. Aggro radius at higher levels isn't as low as wow but you can usually ride through a low level mob area without aggroing anything if you are good at navigating. On March 28 2011 06:01 HackBenjamin wrote: Here's something that just pissed me off. I was level 23, running through a newbie zone, level 13-15 or something. I was mounted. I got yanked off my mount by a mob. The mob and his 3 friends proceed to destroy me, because you get a debuff when you try to flee combat? Stupid. You get debuffed if you get hit when you are riding to make it harder to just ride past things. Also a level 23 dies pretty quickly from 4 level 15 mobs, you just have ~50% more health than a level 15, the debuff you get from riding would just be 10-20% more damage so it was most likely you who miscalculated the situation, you should have killed them instead. And no, it is not stupid that you can die to mobs who are slightly lower level, it is the same thing as a few level 20's being able to kill a level 50. On March 28 2011 06:09 xaneda wrote: Ah, thanks for the reply what is PvE like though? or is it like FF14 where endgame content is lacking? i don't mind pvp much but i prefer spending most of my time playing mmo's with the pve aspect. I guess since the game is so new more stuff for this will be patched in but how is it atm? Rift is exactly WoW but with constantly generated world events that are attacking your quest hubs and much more customization for your character, you can also attack the opposite factions quest hubs to gain pvp currency. The rest is world of warcraft, a bit worse obviously since they haven't had 6 years adding new stuff and making things better but it is ok. You can also talk with the other faction, no language barrier like wow. | ||
OmgIRok
Taiwan2699 Posts
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Torte de Lini
Germany38463 Posts
On March 28 2011 05:42 rift wrote: HAHA THE FIRST REPLY TOO | ||
HackBenjamin
Canada1094 Posts
On March 28 2011 05:42 rift wrote: Lol, sorry bro | ||
Mithriel
Netherlands2969 Posts
On March 28 2011 05:51 Siphonal wrote: I enjoyed Rift for the beginning just cause it was different, but the aggro started pissing me off. There was no where safe, even the roads were dangerous. haha my thoughts exactly. They didnt have flight paths and even in the starting zone as a lvl45 i kept gettin aggro and dismounted by lvl 7 mobs orso. i played it a lot at the start, but stopped playing it last week. Its a bit to boring. | ||
Hardister
United States12 Posts
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Immanency
United States82 Posts
On March 28 2011 05:42 rift wrote: That is the greatest post of all time. | ||
Mailing
United States3087 Posts
Also, they use "We're not in Azeroth anymore..." I don't like games that take shots at other games in their advertisements. | ||
Valentir
Norway266 Posts
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Node
United States2159 Posts
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