• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:57
CEST 11:57
KST 18:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
5.0.17 Patch Notes - October 7, 202616Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78Weekly Cups (Sept 21-27): herO and ByuN double2
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released Fantasy returning? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion GG Lan Fest Sofia, Bulgaria [this November]
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Semifinal A [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7162 users

[mapmaking] Is going back in time possible?

Blogs > niteReloaded
Post a Reply
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
March 22 2011 22:22 GMT
#1
Just before SC2 came out, I thought of a super cute way to practice builds in Brood War.

I would load up single player and Save the game after every important step of the build. So after like 10 minutes of the game, I would have like 7-8 different savegame files:
-9supply
-11 barracks
-12refinery
(...)
-21 factory
- 26 starport
etc.

It gave me tremendous power for fine tuning a build in accordance with the flow of eco, as I was able to quickly load any savegame file which would quickly take me back to any previous point in the game.

Practicing like that made it very clear for me that this is the ultimate way of practice.

So anyway, here's the juicy part of the thread (some may call it the tl;dr part :p ):
I'd like to know if it's possible to make custom maps that would enable you and your practice partner to agree to go back in time.

Imagine you're having problems with certain micro situations.
With this sort of a custom map, you would be able to play your opening, and then together with your practice partner go over the problematic situation over and over again, without wasting time to play regames and waste precious minutes spamming workers and executing basic early build stuff.


You engage in battle, see how it ends, agree to go back 1 minute. Battle again, realize the important details, go over it again. And again.

This would be a perfect tool for comparing how one build order fares against the one of your opponent, as this would allow both players to go over the luck-affected, and micro-affected situations over and over again, until you're able draw strong conclusions.

If anyone ever makes this, it will make practicing so much more effective, and the overall skill in SC2 will skyrocket.

So, is it actually possible to make this sort of map?

zobz
Profile Joined November 2005
Canada2175 Posts
March 22 2011 22:25 GMT
#2
Wasn't there some kind of third party program for BW that made this, or something like it possible? I remember reading some thread about it here on TL when it came out, but i never tried it.
"That's not gonna be good for business." "That's not gonna be good for anybody."
bobbob
Profile Joined December 2009
United States368 Posts
March 22 2011 22:28 GMT
#3
I'd imagine it is, just would need to save the variables of positions and health of all the units at a point in the game, or save it like a replay every 30 seconds or so. Only problem would it might cause a massive lag spike, even if the code is optimized.
zobz
Profile Joined November 2005
Canada2175 Posts
Last Edited: 2011-03-22 22:44:42
March 22 2011 22:44 GMT
#4
http://www.teamliquid.net/forum/viewmessage.php?topic_id=67365
There 'tis. Let's you save game while watching a replay, so that you can go online (i think) and load the game from a certain point in a replay. Which is essentially the function you're looking for. Does not involve map making though.
"That's not gonna be good for business." "That's not gonna be good for anybody."
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
March 22 2011 22:49 GMT
#5
I think I know a way you can do it.

The way replays are saved is that whenever the player does any action, it will save that action into a file along with the timestamp. Opening a replay does a run-through of all the players' actions. Basically what you want to do is make a trigger where you save the every action made. You don't have to save each players' screen position which is great. Whenever you want to rewind, you can make a trigger where the game is automatically played using the saved actions up to the point that you want to stop. So like if you want to rewind to 7:45, the game would play itself from start to 7:35 at 16x speed, then go to normal speed spectator mode for the last 10 seconds, and then players get control.
Zim23
Profile Joined August 2010
United States1681 Posts
March 22 2011 22:53 GMT
#6
This would actually be an amazing feature for D/C games in tournaments. Just load it up to the point where the person dropped. Is that possible? Maybe you can save it right as the lag screen comes up or something, so you aren't constantly saving and lagging the game.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
JMave
Profile Blog Joined December 2007
Singapore1806 Posts
March 22 2011 23:03 GMT
#7
i think saving a currently played game with another player will allow you to go back. i'm not really sure how it works but i've heard day9 talk about it in one of his dailies. i believe it was the one with hogil vs stork on fs.
火心 Jealous. I always loved that feeling when I was young. Embrace it.
Please log in or register to reply.
Live Events Refresh
Next event in 13h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko2
StarCraft: Brood War
Rain 3830
Hyuk 1038
Calm 935
Bisu 761
Soma 354
Rush 305
BeSt 241
Horang2 153
Stork 139
Sexy 122
[ Show more ]
Mong 117
ToSsGirL 84
Mind 58
Killer 54
Jaedong 46
ZerO 43
Shinee 35
Yoon 22
sorry 19
Hm[arnc] 15
NaDa 15
Barracks 14
yabsab 13
Noble 11
Pusan 8
Terrorterran 3
Dota 2
Gorgc4276
Counter-Strike
olofmeister1060
byalli618
shoxiejesuss599
edward172
Super Smash Bros
Mew2King96
Other Games
gofns36247
singsing1134
ceh9702
dupreeh270
crisheroes266
ZerO(Twitch)5
[ Show 14 non-featured ]
StarCraft 2
• LUISG 13
• killerbeecast10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix9
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1701
• Stunt399
Upcoming Events
OSC
13h 3m
Big Brain Bouts
1d
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
1d 7h
BSL: Ladder Tournament
1d 9h
Sparkling Tuna Cup
2 days
Patches Events
2 days
BSL Open Qualifier
2 days
BSL Open Qualifier
2 days
WardiTV Weekly
4 days
PiGosaur Cup
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-10-07
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.