• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:04
CEST 21:04
KST 04:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot New 3v3 BGH Ladder (and more) on ShieldBattery! Recent recommended BW games BSL Season 23
Tourneys
[IPSL] IPSL is Back With Winter 26-27! [ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7067 users

1.3 - the death of the templar

Blogs > Alejandrisha
Post a Reply
1 2 Next All
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
Last Edited: 2011-03-22 15:15:32
March 22 2011 15:12 GMT
#1
well, my fellow brotosses, the amulet removal made it through to the live version of sc2, meaning henceforth every one of our games will look exactly the same.

can't say it will affect me so much now, as i have stopped opening with storm and have been favoring safer, more boring colo play. though when i do use templars before (or instead) of colo getting those storms out just helps you BARELY defend on a razer's edge. i think it's absolutely ridiculous trying to use them as the backbone of your army without amulet.

you wait what, 44 game seconds to throw an 80 damage storm that a terran has so literally sit in to be cost effective against anything. the last times i've opened storm i've just gotten kited trying to use it, anyhow. and then they make 6 ghosts and you'll be hard pressed to ever get a storm off worth casting.

the sad thing was this nerfs the only comparable thing toss has to octo drops and baneling drops to put the aoe hurt on a mineral line. i guess it's still there it just takes a warp prism not getting 2-shotted by a viking for 44 seconds to actually happen. i guess there are still dark templars but only koreans find a way to not die while getting those :/

i'm not too butt hurt about the change though. awful na ladder terrans are the squeakiest wheels in the community and if they want to be able to make vikings blindly every game then of course they should be able to. who wants to "pay" 270 minerals for a scout for information a 50/50 tier one unit can find, anyway.

***
get rich or die mining
TL+ Member
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
March 22 2011 15:17 GMT
#2
hahaha

I'd like a cheaper HT then - though i still love the archon, their bonus dmg to biological will come in handy as usual.
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
March 22 2011 15:19 GMT
#3
As an awful na Terran, I gotta say ht was the least of my problems in TvP.
I'm more concerned about the stim delay for tvz anyway.
Official Entusman #21
SubtleArt
Profile Blog Joined January 2010
2710 Posts
March 22 2011 15:19 GMT
#4
Well the ability to warp in and instant storm was pretty op vs T and yes a single storm isnt cost effective but when u blanket storm and then have a main army thats doing damage to half health bio its pretty strong.

Btw, terrans have the squeakiest wheels??! Shit, the swarm needs to step it up guys D:
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:19 GMT
#5
yea i actually like archons a lot before one ghost in on the field since when mm is stutter stepping you can get a decent amount of hits on the medivacs. i guess the nerf to emp will help out with that a tad. prob gonna be doing some more stuff with dt.

i think cause of removal of amulet templar archive should be slightly longer build time but also give access to storm since ht is el oh el bad now ye?
get rich or die mining
TL+ Member
Antimage
Profile Blog Joined March 2010
Canada1293 Posts
March 22 2011 15:21 GMT
#6
I think the issue is that protoss doesn't even need HT - it's more of a luxury. HT's are the new SC1 scout.
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:21 GMT
#7
On March 23 2011 00:19 SubtleArt wrote:
Well the ability to warp in and instant storm was pretty op vs T and yes a single storm isnt cost effective but when u blanket storm and then have a main army thats doing damage to half health bio its pretty strong.

Btw, terrans have the squeakiest wheels??! Shit, the swarm needs to step it up guys D:


how do you carpet storm? if you have any more than 5 storms available to you any terran that knows how to play is going to have a bunch of ghosts out. i am able to carpet storm in 1 out of every 10 games i use templars simply because the ladder pits me against some jobber who can't control units or respond to any kind of deviation in his opponent.

this is a balance change for bronze league and it is ridiculous
get rich or die mining
TL+ Member
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:22 GMT
#8
On March 23 2011 00:21 Antimage wrote:
I think the issue is that protoss doesn't even need HT - it's more of a luxury. HT's are the new SC1 scout.


yeah i just felt like makin a blog about it since i used to 1gate fe every pvt and get many gateway and fast charge/storm/upgrades.

the old protoss in me is crying but i cut that shit and just make da colossus ^^
get rich or die mining
TL+ Member
Existential
Profile Joined December 2010
Australia2107 Posts
March 22 2011 15:23 GMT
#9
Just when I started to use templars as well....
Jaedong <3 | BW - The first game I ever loved
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:26 GMT
#10
yeah i just started to really use storm drops in the late game quite extensively but i guess now i will do the same with dt drops? i guess i'll have to toy around with it this week
get rich or die mining
TL+ Member
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51478 Posts
Last Edited: 2011-03-22 15:31:03
March 22 2011 15:30 GMT
#11
why not use HTs like we use them in BW.

make'em,wait'em,use'em and fuse'em.

plus without amulet that 200/200 min/gas investment can go for a faster +2 attack which is really helpful for archons.

I'm no expert im just putting out my thoughts....
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
Last Edited: 2011-03-22 15:35:17
March 22 2011 15:34 GMT
#12
oh i forgot about this change as well:
PROTOSS
Mothership
Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds. The Vortex animation has been replaced with a swirling troll face.

I guess the toilet was a little imbalanced so I guess I'm fine with this change. I have yet to hear whether or not the units are stunned though since it would be kind of ridiculous if enemy units leaving a vortex could attack while invulnerable


and yeah i'm prob going to use ht as the extreme extreme luxury unit and keep 1 at each expansion or something like in bw
get rich or die mining
TL+ Member
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
March 22 2011 15:34 GMT
#13
God forbid we can't have Protoss players actually waiting for units. They should be allowed to chronoboost their ht for faster energy regen
Official Entusman #21
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51478 Posts
March 22 2011 15:35 GMT
#14
On March 23 2011 00:34 Alejandrisha wrote:
oh i forgot about this change as well:
PROTOSS
Mothership
Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds. The Vortex animation has been replaced with a swirling troll face.

I guess the toilet was a little imbalanced so I guess I'm fine with this change. I have yet to hear whether or not the units are stunned though since it would be kind of ridiculous if enemy units leaving a vortex could attack while invulnerable


technically it still works,it just doesn't OHKO anything and everything.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:37 GMT
#15
yeah its probably good that you can't 1shot a whole zerg army in 2 seconds haha. i never really used the tactic much but i had lots of fun watching kiwikaki destroy 100food armies instantly :D
get rich or die mining
TL+ Member
Sewi
Profile Blog Joined November 2006
Germany1697 Posts
March 22 2011 15:43 GMT
#16
On March 23 2011 00:30 BLinD-RawR wrote:
why not use HTs like we use them in BW.

make'em,wait'em,use'em and fuse'em.

plus without amulet that 200/200 min/gas investment can go for a faster +2 attack which is really helpful for archons.

I'm no expert im just putting out my thoughts....


Problem is that every pro who was asked about KA removal answered that it would be good to make it like it was in BW. On the forums, nearly everyone agreed that this would be the best solution.
I am not sure if Blizzard did not want to listen or if they simply dont know how KA worked in BW...
"Well, things were going ok until he lost all his stuff" - Tasteless, 17.02.2016
Alejandrisha
Profile Blog Joined July 2010
United States6566 Posts
March 22 2011 15:44 GMT
#17
On March 23 2011 00:43 Sewi wrote:
Show nested quote +
On March 23 2011 00:30 BLinD-RawR wrote:
why not use HTs like we use them in BW.

make'em,wait'em,use'em and fuse'em.

plus without amulet that 200/200 min/gas investment can go for a faster +2 attack which is really helpful for archons.

I'm no expert im just putting out my thoughts....


Problem is that every pro who was asked about KA removal answered that it would be good to make it like it was in BW. On the forums, nearly everyone agreed that this would be the best solution.
I am not sure if Blizzard did not want to listen or if they simply dont know how KA worked in BW...


haha could you imagine if dustin browder was just like, wtf what is this bw everyone is talking about
get rich or die mining
TL+ Member
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
March 22 2011 15:54 GMT
#18
One of the most retarded balance changes thus far, it needed to be modified not removed.
Yhamm is the god of predictions
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51478 Posts
March 22 2011 16:01 GMT
#19
On March 23 2011 00:44 Alejandrisha wrote:
Show nested quote +
On March 23 2011 00:43 Sewi wrote:
On March 23 2011 00:30 BLinD-RawR wrote:
why not use HTs like we use them in BW.

make'em,wait'em,use'em and fuse'em.

plus without amulet that 200/200 min/gas investment can go for a faster +2 attack which is really helpful for archons.

I'm no expert im just putting out my thoughts....


Problem is that every pro who was asked about KA removal answered that it would be good to make it like it was in BW. On the forums, nearly everyone agreed that this would be the best solution.
I am not sure if Blizzard did not want to listen or if they simply dont know how KA worked in BW...


haha could you imagine if dustin browder was just like, wtf what is this bw everyone is talking about


dunno,but I think its probably because it won't be fair to the other caster units like Infestor and Raven...then again it would be unfair to let them have energy upgrades...
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
CryMore
Profile Joined March 2010
United States497 Posts
March 22 2011 18:30 GMT
#20
I started using immortal + templar + stalker against zerg. Oh well...back to colossi I guess...=/
"What wins? 3-base Protoss or 2-base Zerg?" "1-base Terran"
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#64
RotterdaM896
TKL 396
TaKeTV 348
IndyStarCraft 271
SteadfastSC163
ZombieGrub114
BRAT_OK 90
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 896
TKL 396
ByuN 387
IndyStarCraft 271
SteadfastSC 163
ProTech122
ZombieGrub114
BRAT_OK 90
MindelVK 14
EnDerr 1
StarCraft: Brood War
Shuttle 805
Britney 319
BeSt 124
firebathero 90
Trap 38
910 31
scan(afreeca) 20
yabsab 7
Counter-Strike
fl0m1157
pashabiceps988
Heroes of the Storm
Grubby3192
Liquid`Hasu439
Other Games
Liquid`RaSZi3357
FrodaN1129
Beastyqt787
B2W.Neo688
ceh9538
mouzStarbuck270
ArmadaUGS138
QueenE117
C9.Mang0103
KnowMe102
Dewaltoss86
Trikslyr64
UpATreeSC60
Mew2King50
Chillindude21
Organizations
Other Games
BasetradeTV44
[ Show 22 non-featured ]
StarCraft 2
• kabyraGe 149
• mYiSmile125
• StrangeGG 7
• intothetv
• IndyKCrew
• AfreecaTV YouTube
• Migwel
• Kozan
StarCraft: Brood War
• blackmanpl 33
• 80smullet 20
• Azhi_Dahaki11
• Michael_bg 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 5327
• masondota21576
League of Legends
• Nemesis2361
• TFBlade1147
• Noizen103
Other Games
• imaqtpie960
• Shiphtur270
Upcoming Events
Sparkling Tuna Cup
14h 56m
Afreeca Starleague
14h 56m
Light vs EffOrt
OSC
16h 56m
PiGosaur Cup
1d 4h
Kung Fu Cup
1d 15h
The PondCast
2 days
Replay Cast
3 days
Korean StarCraft League
4 days
CranKy Ducklings
4 days
GSL
5 days
[ Show More ]
Yamato Cup
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.