On January 30 2011 07:07 Qzy wrote:
My solution to this strat - make warp in take more seconds, and lower the cooldown on the warp gates. That way it'll take longer to warp in, giving the defender a bigger edge.
My solution to this strat - make warp in take more seconds, and lower the cooldown on the warp gates. That way it'll take longer to warp in, giving the defender a bigger edge.
or have a sensor tower type range for warp gates where you can warp in units so you either have to proxy gates increasing the risk of the build or have at least some walk time for units.