• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:06
CET 13:06
KST 21:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1561 users

Who is right???

Blogs > Welmu
Post a Reply
Normal
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 27 2010 18:14 GMT
#1
Hey, I had this game where my opponent went 14 hatch and I responded with forge and cannons, but he was able to defend and win me. Then the interesting part, our conversation after game. I just want to know who's right on this case. It doesn't feel too good when you lose while you are favored to someone, who tells after game how noob you are :<

Conversation: + Show Spoiler +
MetalMarek: wow .. so pathetic
MetalMarek has reconnected.
You: lol?
why
MetalMarek: cannnoooons .. oh .. he defended ? no plan B > "gg"
You: well
i was too much behind
your plan really good too
i hope he doesnt 2 gate or get forge first
or micro good
and i will win
MetalMarek: i dont care about any of that i can outmicro any toss
You: yeah
thats why you all-in
with hatch first
MetalMarek: i prepared for macro game nothink allinish there
You: yeah
MetalMarek: you did all in
You: you did since
if hatch fails
you lose
i responded just bad
MetalMarek: :D
You: since didnt make probes
you just flip coin
MetalMarek: 14 hatch is allin in your dictionary :D
You: and hope you win
or lose
yeah
anyone could say that is all in
or
it is
MetalMarek: so funyy
You: maybe more cheese
just
first time in two weeks
MetalMarek: most solid build is called cheese now :D
You: i face hatch first :/
lol
i have never seen pro in go4sc2
do hatch first against toss and win
very solid
build
MetalMarek: eu has no good zergs
only 1
You: yeah
you are best
you can allin
MetalMarek: this conversation is going to teamliquid :D have fun
You: sure
>.<
MetalMarek: under rage stories
You: i guess
you lose this time
MetalMarek: funny think is massgamer like yourself think he understand this game
MetalMarek has reconnected.
MetalMarek: u have 50% win ratio like any other noob
look on my WR, knee and pray and maybe i will share some of my infinite knowledge on you
MetalMarek has disconnected.


[image loading]


*
Progamertwitter.com/welmu1 | twitch.com/Welmu1
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
Last Edited: 2010-12-27 18:20:52
December 27 2010 18:20 GMT
#2
14 Hatch is a standard Zerg opening, it's not cheese or all-in at all.

I will say this is solely based on the conversation though. Bout to watch it.
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
Last Edited: 2010-12-27 18:24:47
December 27 2010 18:24 GMT
#3
It isn't his decision to risk his economy by doing some sort of cheese. You are.
I want to fuck Soulkey with a Zelderan.
a176
Profile Blog Joined August 2009
Canada6688 Posts
December 27 2010 18:25 GMT
#4
why do you even have convos with people like that? ESPECIALLY a first line like that -> block player
starleague forever
Tuneful
Profile Blog Joined May 2010
United States327 Posts
December 27 2010 18:27 GMT
#5
Yeah, I don't see why you care.. this zerg doesn't seem like he's worth the keystrokes to me.
"I play this game for three years, twelve hours a day - I shouldn't lose to these people"
Chill
Profile Blog Joined January 2005
Calgary25987 Posts
December 27 2010 18:28 GMT
#6
I like when I lose and people message me to rub it in. Instantly block.
Moderator
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
Last Edited: 2010-12-27 18:28:35
December 27 2010 18:28 GMT
#7
On December 28 2010 03:27 Tuneful wrote:
Yeah, I don't see why you care.. this zerg doesn't seem like he's worth the keystrokes to me.

Well, I just want to be sure, if 14hatch is all-in or not so I know how to respond better :>
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 27 2010 18:29 GMT
#8
u can't defend cannons with hatch first

you didn't use the cannons correctly

sorry im not gonna bother watching the replay

next time cut probes at 14 and just keep making cannons nonstop
put them in spots where drones cant get full surrounds on them


the conversation is stupid btw
krypti_c
Profile Blog Joined July 2010
United States64 Posts
December 27 2010 18:29 GMT
#9
Wait... so the point you are trying to make is that hatch first is all-in? If that is the case then I think you are absolutely wrong. Hatch first might be risky but that does not define it as all-in. I think your definition of what is an all-in is the major issue, there is a difference between going 14 hatch and pulling all your scvs for a two rax marine push.
TheGreatWhiteHope_
Profile Blog Joined August 2010
United States335 Posts
December 27 2010 18:30 GMT
#10
You're wrong. 14 hatch is not all in.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 27 2010 18:30 GMT
#11
hatch first vs protoss isn't allin, it's just bad, and loses every time to forge first from a good player
palanq
Profile Blog Joined December 2004
United States761 Posts
December 27 2010 18:31 GMT
#12
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...
time flies like an arrow; fruit flies like a banana
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 27 2010 18:31 GMT
#13
On December 28 2010 03:29 travis wrote:
u can't defend cannons with hatch first

you didn't use the cannons correctly

sorry im not gonna bother watching the replay

next time cut probes at 14 and just keep making cannons nonstop
put them in spots where drones cant get full surrounds on them


the conversation is stupid btw

yeah, but the problem is I did exactly like that. 12 Gateway, 14 Forge, cutted probe production, but still lost... was very suprised.
Progamertwitter.com/welmu1 | twitch.com/Welmu1
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
Last Edited: 2010-12-27 18:33:35
December 27 2010 18:31 GMT
#14
On December 28 2010 03:29 travis wrote:
u can't defend cannons with hatch first

you didn't use the cannons correctly

sorry im not gonna bother watching the replay

next time cut probes at 14 and just keep making cannons nonstop
put them in spots where drones cant get full surrounds on them


the conversation is stupid btw


From what I saw on Blistering, it's pretty hard to get Cannons in a good spot to hit the Hatch without risking a good surround. There is a lot of open space behind the mineral lines and anywhere else is just asking for a surround.

It was Protoss-T, Zerg-B.

He had to rebuild his Pylon and cancel his first 2 cannons and wasn't getting Probes during the whole thing (well, you say you shouldn't, but it would've helped him in this case because Zerg wasn't really producing anything, although he could've just gotten Lings when his Pool went up...), which would've put him ahead because the Zerg pulled a ton of Drones and stopped producing for some reason. Yet he continued, even after the creep spread from the Hatch while not doing anything in his base. Except one Zealot that could've done a little more damage but was mis-microed a tad.

It was just sloppy.


Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 27 2010 18:33 GMT
#15
On December 28 2010 03:31 palanq wrote:
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...

hmm... Is 14hatch more like cheese then? I can't imagine it as normal play since I almost never face it =P
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
December 27 2010 18:33 GMT
#16
STOP USING THE TERM ALL-IN WRONG.

All-in is an attack, ONLY.
Lim Yo Hwan forever!
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
Last Edited: 2010-12-27 18:36:44
December 27 2010 18:35 GMT
#17
On December 28 2010 03:33 Welmu wrote:
Show nested quote +
On December 28 2010 03:31 palanq wrote:
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...

hmm... Is 14hatch more like cheese then? I can't imagine it as normal play since I almost never face it =P


...

It's a lot safer to Pool/Gas first in PvT, but Hatch first is very strong on maps with large rush distances because it takes longer for you to be able to respond.

That and it doesn't seem like BS is good for building cannons safely.

It's not cheese or an all-in, it's just a really greedy build and can be punished with fast aggression.
Seltsam
Profile Blog Joined April 2010
United States343 Posts
December 27 2010 18:36 GMT
#18
Well hatch first isn't an all-in build if you ask me, but that guy is still the dick in the conversation. You weren't exactly a nice guy but at least your comments were in response to his. In my mind, the person who initiates BM is the bigger dick.
Team Limited ftw! www.teamltd.net
Puosu
Profile Blog Joined April 2007
6990 Posts
December 27 2010 18:38 GMT
#19
On December 28 2010 03:33 Welmu wrote:
Show nested quote +
On December 28 2010 03:31 palanq wrote:
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...

hmm... Is 14hatch more like cheese then? I can't imagine it as normal play since I almost never face it =P

You must have a huge reputation of being a cheeser if you NEVER see a 14hatch, it might not be the most popular at this moment because of the numerous ways a protoss can punish the zerg for being greedy but especially in four player maps its still widely used.

High level play is in a rather sad state if a standard macro opening has become an all-in or a cheese.
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
December 27 2010 18:38 GMT
#20
While I agree 14hatch is hard to defend, its in no way an all in. It's just a risky opening against toss
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Chef
Profile Blog Joined August 2005
10810 Posts
December 27 2010 18:39 GMT
#21
Why even talk about the game if you're just going to be nasty to each other? I think as soon as two people antagonise each other, there is no hope for intelligent discussion.
LEGEND!! LEGEND!!
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2010-12-27 18:42:24
December 27 2010 18:40 GMT
#22
Hatch first isn't safe vs toss.... I don't know why you cut probe production though, generally don't you keep making probes then send about 6-7 of them with your first lot to support your pylon (and cannons).

On December 28 2010 03:38 Puosu wrote:
Show nested quote +
On December 28 2010 03:33 Welmu wrote:
On December 28 2010 03:31 palanq wrote:
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...

hmm... Is 14hatch more like cheese then? I can't imagine it as normal play since I almost never face it =P

You must have a huge reputation of being a cheeser if you NEVER see a 14hatch, it might not be the most popular at this moment because of the numerous ways a protoss can punish the zerg for being greedy but especially in four player maps its still widely used.

High level play is in a rather sad state if a standard macro opening has become an all-in or a cheese.

Just because it's widely used doesn't mean that it's not bad. Pool first is better against toss every time, except perhaps on shakuras where the gamble often pays off. It's kinda like 14CC vs Protoss in BW - safe in some positions but most times it just dies to an all in.
Administrator~ Spirit will set you free ~
darmousseh
Profile Blog Joined May 2010
United States3437 Posts
December 27 2010 18:46 GMT
#23
I've watched the huk stream and I don't think he's ever lost if he did a cannon rush against a 14 hatch. Execution is your problem.

As for the word "Cheese" cheese implies hiding information with no backup plan all in. 14 hatch is very easy to scout and has a backup plan. 14 hatch is just bad against protoss in general.
Developer for http://mtgfiddle.com
RyuChus
Profile Blog Joined August 2010
Canada442 Posts
December 27 2010 18:47 GMT
#24
I'm just saying, but 14 hatch is not all-in. It's an early expansion. How is it all-in? It's just a risky thing to do. An all-in say, would be something like a 7rr. An All-in is an ATTACK. An attack where you specifically stop producing workers, and make as many units as you can, and ATTACK, when your opponent does not expect it. 14 hatch is just a risky thing to do, but if done well can get you a nice advantage! It's like Terran, early expand. Like 14 CC in BW. 14 Nexus for Toss. Not all-in just RISKY.

What you did. Is considered all-in. Seriously I don't understand how you think that 14 hatch is all-in. It's the most standard build for zerg, regardless of match up. What were you even expecting when you faced him? Like a 7rr? What were you expecting? 14 hatch isn't cheese at all! No. Not close.

Also the conversation is stupid and he is right, even if there was some bm.
I have an announcement to make, "Moo!" That is all.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
December 27 2010 18:48 GMT
#25
you use the word "cheese" like a moron. embarrassing, please stop.
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
December 27 2010 18:53 GMT
#26
Mr. MetalMarek is right
im not saying it just because i failed on 6pool by Welmu but MetalMarek is right 14 hatch is not cheese / all in build. its macro build.

what is wrong with you guys ? orly ? 14hatch is all in ? wuuuuuut ? NO ! FUCK NO ! 14 hatch is classy normal macro build. In my opinion 4 gate is not all in too. this build got too much from be called cheese.
Proxy 2 gate is cheese, 6pool is cheese but not this !
you who thinks im not right SHAME ON YOU !
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-12-27 19:02:23
December 27 2010 18:58 GMT
#27
On December 28 2010 03:31 Welmu wrote:
Show nested quote +
On December 28 2010 03:29 travis wrote:
u can't defend cannons with hatch first

you didn't use the cannons correctly

sorry im not gonna bother watching the replay

next time cut probes at 14 and just keep making cannons nonstop
put them in spots where drones cant get full surrounds on them


the conversation is stupid btw

yeah, but the problem is I did exactly like that. 12 Gateway, 14 Forge, cutted probe production, but still lost... was very suprised.


I don't open 12gateway vs z.. don't see a point

i scout at pylon, and forge or gate at 13, cut probes at 14 (should use both chronoboosts) until u know he is pool first

honestly if he is going like 15 or 16hat then pool it should be easy to go forge then gateway and kill his exp with cannons, u just have to be smooth about it
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
December 27 2010 19:05 GMT
#28
Everyone forgot the meaning of "cheese", "all-in" and "timing push" this drives me insane warghhh.
Lim Yo Hwan forever!
Cofo
Profile Blog Joined June 2010
United States1388 Posts
December 27 2010 19:11 GMT
#29
All-ins are risky, but not everything that is risky (i.e. hatch first) is an all-in.
+ Show Spoiler +
zOula...
Profile Blog Joined January 2008
United States898 Posts
December 27 2010 19:34 GMT
#30
this thread makes my head hurt. oh and your BM opponent was clearly right.
JiYan
Profile Blog Joined February 2009
United States3668 Posts
December 27 2010 19:50 GMT
#31
imo 14hatch isnt really a cheese or an all in, but i dont think you can call it a "solid standard macro play" move. its just being risky. its like not making obs and not scouting in pvp. its not cheesy or all in, its just risky.
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
December 27 2010 20:25 GMT
#32
On December 28 2010 03:47 RyuChus wrote:
I'm just saying, but 14 hatch is not all-in. It's an early expansion. How is it all-in? It's just a risky thing to do. An all-in say, would be something like a 7rr. An All-in is an ATTACK. An attack where you specifically stop producing workers, and make as many units as you can, and ATTACK, when your opponent does not expect it. 14 hatch is just a risky thing to do, but if done well can get you a nice advantage! It's like Terran, early expand. Like 14 CC in BW. 14 Nexus for Toss. Not all-in just RISKY.

What you did. Is considered all-in. Seriously I don't understand how you think that 14 hatch is all-in. It's the most standard build for zerg, regardless of match up. What were you even expecting when you faced him? Like a 7rr? What were you expecting? 14 hatch isn't cheese at all! No. Not close.

Also the conversation is stupid and he is right, even if there was some bm.


but if you read the discussion from many higher level players, you can clearly see them all agreeing that 14hatch against toss is not the best build at all. Anyone who is skilled and competant will attempt to cannon rush a zerg who 14/15hatches. Most toss have that mentality as soon as the game starts. Its not like they just decide to cannon you. If they see the 14/15hatch they already have the cannon rushed planned. Thus, 14/15 hatching is very very risky (especially on blistering sands with the backdoor rocks)

Lastly, if you think about it, 14/15hatching against toss is sort of all-in, because if you lose that hatchery to cannons, you are going to lose this game hands down. Its 50/50, either you lose the hatch to cannons and lose the game, or you dont lose the hatch to cannons, and come out possibly even or ahead. Thats how an allin works, it either wins you the game, or loses you the game.
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
Last Edited: 2010-12-27 20:29:59
December 27 2010 20:28 GMT
#33
Isn't Hatch first the opposite of an all-in, rofl?

I want to end the game here, so I'm going to build... A HATCHERY!

Rofl, you guys make me laugh.
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
Last Edited: 2010-12-27 20:43:20
December 27 2010 20:41 GMT
#34
On December 28 2010 03:53 NIIINO wrote:
Mr. MetalMarek is right
im not saying it just because i failed on 6pool by Welmu but MetalMarek is right 14 hatch is not cheese / all in build. its macro build.

what is wrong with you guys ? orly ? 14hatch is all in ? wuuuuuut ? NO ! FUCK NO ! 14 hatch is classy normal macro build. In my opinion 4 gate is not all in too. this build got too much from be called cheese.
Proxy 2 gate is cheese, 6pool is cheese but not this !
you who thinks im not right SHAME ON YOU !


you're missing the point completely.. 14hatch = macro build which is vunerable, therefor if you lose going 14hatch and not scouting what is coming, you have NO RIGHT to bitch about cheese like this MetalMarek idiot did.

Its like going 20 nexus everygame, nothing else but pylons and probes, and if your opponent comes into your base with any sort of unit before then and hurts you, you go "OMG you suck you all-in before my 20nexus nogates is complete, because you know you cant beat me if you let me finish it".. Just flat out retarded that people think that way these days..

Any zerg who 14hatch's should realize its a risk, and if they die because they dont know how to scout or block cannons properly (which any zerg above 2000 should be able to do easily) then they should accept their loss like a man because they tried to be greedy, and got owned for doing it.

Metalmarek is WRONG for even opening his newb mouth.
Canada Gaming ~~ The-Feared
Stenstyren
Profile Blog Joined April 2010
Sweden619 Posts
Last Edited: 2010-12-27 20:46:33
December 27 2010 20:45 GMT
#35
You could call a 14 hatch all-in, since it is a high risk build that has to pay off for it to be beneficial.

However, these are the standard use of the terms:

All-in: An attack that has little to no chance of a follow up unless it does significant damage to the enemy. Often signaled by pulling workers to help the push, one base play etc.

Cheese: A tactic that relies on stealth and that will be very hard to execute if discovered. Proxy stuff, DT rushes etc. are cheese, as is cannon rushing.

Greedy builds: This is what you are looking for. A tactic that leaves the player very vulnerable but if not countered will give the player a large economical advantage. Can be anything from overproducing drones to triple-expanding after spawning pool.

All-in and Cheese are negative things, Greedy builds are usually called "daring" and "smart". So, when you say that the other player went for an all in tactic that's an insult, he thinks he was being daring.
As he showed against you, he was good enough to pull it off as well. You went the direct counter to his greedy build and he still managed to win the game. That means that the build was justified and not too greedy at all, he managed to defend it.

Also, don't insult a player who you hard-countered and he still won. That's just being stupid (and probably making him laugh).
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
December 27 2010 20:46 GMT
#36
Points of correct, 2 gate standard does not counter hatch-first from zerg, but 2 gate proxy-gate might, but that's it's own gamble. Even gate first with forge added counters hatch first, but it might not after patch. That being said, it's not impossible to hold against gateway followed by forge, but your micro has to be spot on and theirs not as good... After the patch with no mineral walking it might be possible though, hard to say, will certainly be less risky, but probably still very risky.
I always try to shield slam face, just to make sure it doesnt work
Grebliv
Profile Joined May 2006
Iceland800 Posts
Last Edited: 2010-12-27 20:48:11
December 27 2010 20:46 GMT
#37
On December 28 2010 03:33 Welmu wrote:
Show nested quote +
On December 28 2010 03:31 palanq wrote:
hatch first is kinda risky, sure. I'm not sure if it's autolose anything, but blistering actually has pretty long rush distances. Use the term (Wiki)all-in correctly please.

and holy shit you are persistent with those cannons. he is right to say you should have a plan B. there was probably a point where you could have cut your losses and continued with a regular game...

hmm... Is 14hatch more like cheese then? I can't imagine it as normal play since I almost never face it =P


Econ cheese is about the cheesiest definition you can stick to it.

Cheese>greed>standard>cheese. The never ending cycle.




*aka econ cheese
ESV Mapmaking!
ghermination
Profile Blog Joined April 2008
United States2851 Posts
December 27 2010 20:47 GMT
#38
While 14 hatch isn't exactly cheese, it's definitely a risky build. 14 Hatching just seems like asking to get 4gated.
U Gotta Skate.
SoL[9]
Profile Blog Joined December 2009
Portugal1370 Posts
December 27 2010 21:09 GMT
#39
Stupid chat and funny. Nice blog make me laugh.
Better use the right words.
I Can Fly...
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
December 27 2010 21:14 GMT
#40
+ Show Spoiler +
you're missing the point completely.. 14hatch = macro build which is vunerable, therefor if you lose going 14hatch and not scouting what is coming, you have NO RIGHT to bitch about cheese like this MetalMarek idiot did.

Its like going 20 nexus everygame, nothing else but pylons and probes, and if your opponent comes into your base with any sort of unit before then and hurts you, you go "OMG you suck you all-in before my 20nexus nogates is complete, because you know you cant beat me if you let me finish it".. Just flat out retarded that people think that way these days..

Any zerg who 14hatch's should realize its a risk, and if they die because they dont know how to scout or block cannons properly (which any zerg above 2000 should be able to do easily) then they should accept their loss like a man because they tried to be greedy, and got owned for doing it.

Metalmarek is WRONG for even opening his newb mouth.


No you missed my point.
when you go 14 hatch there is just one build that P can do to WIN on 90% and its 2 gate proxy.
You can easily counter cannon as we could see and its easy to counter 4 gate push too.
you cant compare 14hatch to fast expand for P its really different. in way that you get your Zerglings faster in 14 hatch than in fast expanding P.

14 Hatching just seems like asking to get 4gated.

you can own 4gate with 14hatch if you know about it. and its not too hard predict it.

BTW is than Idra cheesing almost every game ? :D i dont get this. Cheeser idra who is called macro zerg ? :D rly?
SlyinZ
Profile Joined August 2010
France199 Posts
December 27 2010 21:22 GMT
#41
14 hatch is not a allin at all.
Its a bit risky vs toss, but its not allin.
MassHysteria
Profile Joined October 2010
United States3678 Posts
December 28 2010 00:47 GMT
#42
On December 28 2010 05:45 Stenstyren wrote:
You could call a 14 hatch all-in, since it is a high risk build that has to pay off for it to be beneficial.

However, these are the standard use of the terms:

All-in: An attack that has little to no chance of a follow up unless it does significant damage to the enemy. Often signaled by pulling workers to help the push, one base play etc.

Cheese: A tactic that relies on stealth and that will be very hard to execute if discovered. Proxy stuff, DT rushes etc. are cheese, as is cannon rushing.

Greedy builds: This is what you are looking for. A tactic that leaves the player very vulnerable but if not countered will give the player a large economical advantage. Can be anything from overproducing drones to triple-expanding after spawning pool.

All-in and Cheese are negative things, Greedy builds are usually called "daring" and "smart". So, when you say that the other player went for an all in tactic that's an insult, he thinks he was being daring.
As he showed against you, he was good enough to pull it off as well. You went the direct counter to his greedy build and he still managed to win the game. That means that the build was justified and not too greedy at all, he managed to defend it.

Also, don't insult a player who you hard-countered and he still won. That's just being stupid (and probably making him laugh).


His definitions are pretty spot-on, except I would add that in an all-in you most likely stop worker production as well, so if anything your cannon rush was probably more of an all-in than his 14-hatch, specially if you failed and kept doing it.

The only problem I see though is you responding to this little kid. Any mature person knows that if you win, there is no point to rub it in. He probably just saw you from here on TL and felt proud of himself for beating you and couldn't keep quiet. Be the bigger person next time
"Just ban all the J's...even jinklejoes" --unnamed source
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 28 2010 07:27 GMT
#43
thx everybody! I learned many things through this =P

1. Block chat, if someone starts to bash you after game.
2. 14hatch is greedy build, that should be punished or else you will be much behind.
3. Don't go too all-in with cannons^^
Progamertwitter.com/welmu1 | twitch.com/Welmu1
QuanticHawk
Profile Blog Joined May 2007
United States32084 Posts
December 28 2010 14:48 GMT
#44
On December 28 2010 03:48 intrigue wrote:
you use the word "cheese" like a moron. embarrassing, please stop.

and you also dont know what all in means
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Jonoman92
Profile Blog Joined September 2006
United States9104 Posts
December 28 2010 18:29 GMT
#45
oh god I started reading that convo and had to stop, simply too painful
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
Last Edited: 2010-12-28 19:47:05
December 28 2010 19:45 GMT
#46
On December 28 2010 23:48 Hawk wrote:
Show nested quote +
On December 28 2010 03:48 intrigue wrote:
you use the word "cheese" like a moron. embarrassing, please stop.

and you also dont know what all in means

Woah guys, calm down. Just because someone uses a term wrong, means you need to be rude to them to help them correct that. You talk to them like they're a person, treat them how you want to be treated.
You guys are just as bad as that guy BMing after he won. It's unnecessary and makes you look like a giant dick.
If that's what you're going for, enjoy your e-peen enlargement, it won't help you get girls in real life. Sorry!


But that conversation; So rude. :< People will BM me in game because I do a MMM ball, and maybe add a few thors, and they're all "Most boring build in the game, GG" "Wow, Terrans OP. GJ doing what everyone else does" ;~; And i'm like, hey, I just started! I'm trying to get basics down, then i'll try new things! !__!
Or when I go Zealot-Void Ray then transition into Carriers, people get mad. ;__; I'm just learning~ !!
No reason to BM when you win, IMO. Unless they BM'd you first in game.

I can't watch the game right now cause i'm at work, but i'll watch it later with my boyfriend.

But who said that All-in was attack ONLY? You can have all in builds leading up to an all in attack. Don't be so picky. :u


Edit: To answer the original question:
He's right, 14 hatch isn't all in, but you handled yourself better and didn't look like a giant bitch. :<
So, my vote is for you~
you are perfect porcelain.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 30 2010 09:21 GMT
#47
Woah, thx<3! really nice post
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
December 30 2010 21:09 GMT
#48
On December 30 2010 18:21 Welmu wrote:
Woah, thx<3! really nice post

=)
I understand English is your second language, right?

Just read up on things if you're not sure and you'll be good to go!

And learn to counter 14-hatch xD
you are perfect porcelain.
Welmu
Profile Blog Joined November 2009
Finland3295 Posts
December 31 2010 03:33 GMT
#49
Yes, mom ^^
Progamertwitter.com/welmu1 | twitch.com/Welmu1
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
December 31 2010 04:38 GMT
#50
On December 31 2010 12:33 Welmu wrote:
Yes, mom ^^

I'm going to hit you. XD
you are perfect porcelain.
Normal
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#59
WardiTV160
OGKoka 78
Rex76
IntoTheiNu 5
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Hui .218
Lowko116
OGKoka 78
Rex 76
StarCraft: Brood War
Rain 9283
Jaedong 4033
GuemChi 2211
Sea 1889
Horang2 1817
Pusan 588
Stork 352
Larva 344
Mini 291
Hyun 256
[ Show more ]
Light 135
PianO 105
ZerO 94
Backho 87
Killer 74
ggaemo 72
sSak 64
ToSsGirL 63
Aegong 58
Barracks 56
JYJ53
JulyZerg 51
soO 29
Sharp 29
Icarus 21
zelot 17
Sacsri 11
Noble 8
SilentControl 6
Dota 2
Dendi945
XcaliburYe385
KheZu204
Gorgc162
League of Legends
Reynor126
Counter-Strike
olofmeister1622
shoxiejesuss734
x6flipin565
allub283
zeus231
Other Games
B2W.Neo733
Pyrionflax421
crisheroes271
Sick242
Fuzer 155
Mew2King131
Happy117
QueenE33
ZerO(Twitch)9
Organizations
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• LUISG 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV296
Upcoming Events
Wardi Open
3h 54m
Replay Cast
10h 54m
WardiTV Korean Royale
23h 54m
Replay Cast
1d 10h
Replay Cast
1d 20h
Kung Fu Cup
1d 23h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.