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More Voice Acting/Editing

Blogs > IskatuMesk
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IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 23 2010 20:56 GMT
#1
These are two demon voices I was working on semi-recently to recently. The CGI is also mine.



("Wound my child" should be "would me child", apparently I can't type.)

*****
Percutio
Profile Blog Joined April 2010
United States1672 Posts
December 23 2010 21:25 GMT
#2
Great work!

The first one was really nice, but the second one seemed to have an excessive digital-sounding layer on it.
What does it matter how I loose it?
micronesia
Profile Blog Joined July 2006
United States24753 Posts
December 23 2010 21:31 GMT
#3
Sorry to rain on your parade but you didn't synthesize that first voice. It is actually exactly what my dad sounds like IRL.

+ Show Spoiler +
lol no that's actually really amazing... how do you do that? I'm a bit afraid to ask since you might write a 100,000 word guide on it that I will feel obligated to read :p
ModeratorThere are animal crackers for people and there are people crackers for animals.
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 23 2010 21:36 GMT
#4
I can't really write a guide since anything I told you how to do would sound vastly different with your voice. The second voice in particular takes advantage of a plugin intended for a program 6-7 years older than the one I'm using and bugs out very often.

I use Adobe Audition 1.5 for my editing.

The first one is very simple. After I clean BG sound, A custom scifi-deluxe filter is applied followed by a very powerful Dynamics Processing (volume altering) filter.

The second is more complex. It makes use of a powerful Directx volume plugin called Wave Hammer. By intentionally bypassing peaks and creating distortion, this allows the voice to have its thunderous base and prose. I can remove the distortion-like "garbling" background sound from this voice, but haven't perfected that alternate editing suite yet, so it doesn't sound as good although being more legible to the ears.
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
December 23 2010 21:48 GMT
#5
What are you exactly doing with Wave Hammer? Most of the time I just use it for dynamic range compression to sweeten up audio for videos, so I'm curious.
once, not long ago, there was a moon here
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
December 23 2010 21:58 GMT
#6
I use it for a variety of things. In SFX editing, I use for boosting base or volume in general (Hard limiting is another way of doing this but not as powerful).

In this voice, the effect of what I'm doing is most pronounced when the volume is already really high. I just throw on the Guitar Distortion 1 preset (I have some I edited but haven't experimented too much with them yet). This pushes the peaks past 100% normalization, but doesn't "clip" the audio in the same way it normally would. Instead, it keeps raising the background audio of the volume, and mildly distorts those peaks. Which are almost always the base and mid-range frequencies because of my voice, the deepness of the pitch from the previous sci-fi deluxe filter, and the dynamics processing filter that raised those volumes in the first place.

Basically, it all stems from having that deep rumbliness to begin with, but Wave Hammer makes it very pronounced. It's something I only recently started toying around with, and looks like it could be extremely powerful for this nature of voice acting.
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