• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:50
CET 10:50
KST 18:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Team Liquid Map Contest - Preparation Notice5Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza1Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258
StarCraft 2
General
Team Liquid Map Contest - Preparation Notice How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? ByuL: The Forgotten Master of ZvT Nexon's StarCraft game could be FPS, led by UMS maker Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza
Tourneys
RSL Season 4 announced for March-April Sea Duckling Open (Global, Bronze-Diamond) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
BW General Discussion BSL 22 Map Contest — Submissions OPEN to March 10 BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea It's March 3rd
Tourneys
[BSL22] Open Qualifier #1 - Sunday 21:00 CET [Megathread] Daily Proleagues BWCL Season 64 Announcement The Casual Games of the Week Thread
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Battle Aces/David Kim RTS Megathread Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread YouTube Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2042 users

I HATE Tournament Registration

Blogs > CharlieMurphy
Post a Reply
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-11-08 20:53:16
November 08 2010 20:49 GMT
#1
First of all, I would like to acknowledge the fact that I am grateful we have the problem of oversaturation of tournaments and new companies/websites willing to invest in esports and sc2. It just needs to be focused and organized.


Something that wastes sooo much time and irks me greatly is the 'click here and sign up through this thread' when entering a new tournament.

Here are the reasons why:

Poor websites:
Hard to navigate, confusing layouts, slow design, etc.
Even if you think you have the most idiot proof website, It's still as foreign as anything else and people will be lost. This causes headaches and wastes time for both organizers and participants.

Creating an account:
You have to have an email, so you also need to login to that in order to confirm you registration. That is of course if you even manage to get that far without throwing your keyboard.
The create account process often includes the dreaded captchas, or unknown requirements that if not met will reset your entire registration form (or some of the blanks at least). Password and name requirements often need numbers and letters, or just letters or just numbers, or minimum 8 characters, or whatever. This makes it impossible to just use one name/pass for every damned site that you register for.
Sorry SpoR was taken, try again. Password too short, retype everything, Password must contain alphanumeric characters only, retype everything, MRI scan of your brain required, retype everything.

Sites don't remember you:
Sometimes, for whatever reason the site/firefox doesn't remember the login info (maybe the site/page changed, who knows). So you go to check your email and they haven't even sent you the information originally. So what can you do?
Hunt down the little bit of text wherever it may be that says "Forgot login/password?". You click it. Sometimes you just need an email (that is, if you can remember which trash email you used to sign up for the tourney in the first place to prevent spam), sometimes you need login name, sometimes there is a riddle, secret question, or captcha. If by chance you make it passed this step, they don't send you an email with your name and pass, they just send you a random string of bullshit for a password reset. So now you have to go back to the site and find the fucking account editing and change your password or even login so that you can hope to remember it later.

System:
Some of these leagues or ladders also have some kind of system in place to run their events. This can be in the form of some program you need to install and run or some buttons or crap you need to click on their website to report games or whatever during events. This is overall just added hassle and confusion.


On top of the technicality aspect of it there are things like these:


Bad organization:
The hosts of these websites/tournies are often new to everything. So it can be a little frustrating when things aren't clearly written on; times, dates, checkins, how many matches per round, how to contact admins/opponents, what maps you play, how the brackets will be, if people are invited and seeded, what some rules are on other little specific things. Some of these tournies also require you to play multiple days when they could just as easily be a 1 or 2 day event.
Also, some of these events don't even have a related TL thread if they just did a hit n run on the tourney tracker.

Timing:
Another huge problem is they don't take the time to check when other events are already planned/running or take into account of time zones. This wouldn't be a problem if they just took a look at, and used themselves- the TL Tracker, which is trying desperately to have some semblance of organization.

Hastily prepared tournaments:
I already touched on this issue a little, but it is further amplified by events that post/change only days or hours in advance. How can we mark our calendars or play in their events if we have other arrangements. If a tourney is serious/professional it shouldn't be a spur of the moment thing.

Way too many tournaments:
WHAT?!
Yes, I said it. A huge problem is that there are just too damn many tournaments. If some of these smaller events would collaborate and combine efforts they would much better off. The prize pools would be greater, the turnouts would be greater, the organizers and players would be much happier, TL would be less cluttered. Not only that but they can build relationships and network with each other. Learn from each other, help each other, create great things together. After all SC/TL are build on community
I have to check 2 places just about every day to make sure I don't miss anything because there is so much stuff.
http://www.teamliquid.net/forum/index.php?show_part=36
http://www.teamliquid.net/tournaments/

Tournament Tracker:
USE IT. Also, make an accompanying thread to go along and link with it in case people want to ask questions or discuss things about the event. Half of these tournies that pop up are either unaware of or don't know how to use the tracker. Half the headache is just sifting through the forums to find your event.



Overall it's just a waste of fucking time, if the guy hosting the tournament has the time to go and post on this website then he should also take the time to allow signups from the thread he posts in. HE should come back to collect names for his event, instead of spamming forums all over the web for people to play in his event and just sitting back doing nothing until the event. Without the people, you have nothing. Hit and Run to advertise their site to get hits or something is ridiculous. The time I spend every week looking around TL forums registering for random websites and signing up for tournaments is HOURS and HOURS. I am not joking, this shit is absurd. I could be practicing.

/rant




*****
..and then I would, ya know, check em'. (Aka SpoR)
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
November 08 2010 20:53 GMT
#2
Sweet tips embedded in this rant. Thanks for the info. I'll bet the process will improve with more experience (or bad experiences). Good luck!
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Teejing
Profile Joined January 2009
Germany1360 Posts
Last Edited: 2010-11-08 21:04:14
November 08 2010 21:03 GMT
#3
Actually before sc2 was released i believed in the epicness of bnet 2.0 and so i naturally thought Bnet would handle of that, like notifications, tourney-list and easy sign-ups integrated into Bnet.

Once into the tourney Bnet would support Admins by making sure of maps/times/commercials/breaks etc....

Ofc if u just wanted to watch you could "jump" into any game and watch the game, ofc delayed, with an active commentary of my choice, with manual camera or not.

After the games are done Bnet 2.0 pays out the rewards which it got paid before the tourney started.

Ofc it was quite the shock to see that Bnet 2.0 is just a sometimes laggy Bnet 1.0 , which seperates the world into 7? regions .
SeeDLiNg
Profile Joined January 2010
United States690 Posts
November 08 2010 21:21 GMT
#4
On November 09 2010 06:03 Teejing wrote:
Ofc it was quite the shock to see that Bnet 2.0 is just a sometimes laggy Bnet 1.0 , which seperates the world into 7? regions .

actually, with no chat channels, every user is in their own little region imo
Dont Panic
Profile Joined October 2010
United States194 Posts
November 08 2010 21:42 GMT
#5
I wish they would carry out registration and stuff through TL. I don't really care about the prize pool personally because its just fun to compete for something.
I am order. I am logic. I know exactly who I am.
Thrill
Profile Blog Joined May 2007
2599 Posts
November 08 2010 21:42 GMT
#6
Yeah, collaborative efforts would be great, unfortunately i suppose sponsors want "their own" events. =\
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
November 08 2010 21:47 GMT
#7
The only thing I have the biggest issue with is tournament organizers not bothering to check times of other tournies (or if they do, they ignore them). There's tons of tournaments on the same day within a couple hours of each other, or at the same time, which is very annoying.
@QxGDarkCell ._.
Please log in or register to reply.
Live Events Refresh
Next event in 10m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech5
StarCraft: Brood War
Sea 54833
GuemChi 995
Jaedong 729
BeSt 345
Larva 329
Mini 276
actioN 255
Sharp 102
Soma 65
Light 60
[ Show more ]
ToSsGirL 50
EffOrt 43
Backho 30
sorry 26
zelot 23
sSak 22
yabsab 20
Rush 20
soO 15
910 14
Shine 12
ajuk12(nOOB) 12
Bale 12
NaDa 11
Free 11
HiyA 10
Sacsri 10
GoRush 9
Terrorterran 7
Dota 2
NeuroSwarm120
League of Legends
JimRising 418
Counter-Strike
olofmeister1169
shoxiejesuss816
m0e_tv783
allub294
Super Smash Bros
Mew2King139
Other Games
summit1g7471
Liquid`RaSZi363
crisheroes288
Sick207
Organizations
Other Games
gamesdonequick600
Counter-Strike
PGL90
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• LUISG 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos811
• Stunt765
• HappyZerGling168
Upcoming Events
The PondCast
10m
KCM Race Survival
10m
WardiTV Winter Champion…
2h 10m
Classic vs Nicoract
herO vs YoungYakov
ByuN vs Gerald
Clem vs Krystianer
Replay Cast
14h 10m
Ultimate Battle
1d 2h
Light vs ZerO
WardiTV Winter Champion…
1d 2h
MaxPax vs Spirit
Rogue vs Bunny
Cure vs SHIN
Solar vs Zoun
Replay Cast
1d 14h
CranKy Ducklings
2 days
WardiTV Winter Champion…
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Winter Champion…
3 days
Replay Cast
3 days
Replay Cast
3 days
Monday Night Weeklies
4 days
OSC
4 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-04
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.