• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:17
CEST 05:17
KST 12:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
BW General Discussion screpdb: new Starcraft reporting tool Bot on ladder [ASL22] Ro8 Preview: In A Tizzy new ranked ladder hack?
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Diablo IV Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7488 users

blue flame drop tvt

Blogs > Ghin
Post a Reply
Ghin
Profile Blog Joined January 2005
United States2391 Posts
November 02 2010 21:13 GMT
#1
I really don't understand the strategy behind doing a blue flame hellion drop in tvt. What method could you possibly have to decide this build is a good idea? It seems like no matter what the terran is doing, he is going to have the correct units to kill a hellion drop because hellions are useless against marauders, vikings, banshees, thors, and siege tanks (to name a few lol).

I guess it just pisses me off to see people who are clearly excellent players throw games by doing this shitty build. Even if it does damage it's probably going to lose you the game. Maybe I somehow missed the one game out of the ten in the GSL where someone actually won a game with a tvt hellion drop.

Hopefully there's some way to get the word out to stop this travesty of a build from ever being played again.

aaaaaaaaaaaaaaaaarghhhhhh *bangs head against desk*

*****
Legalize drugs and murder.
salito
Profile Joined May 2010
1649 Posts
November 02 2010 21:15 GMT
#2
Even if he has the units to kill the hellions, blue flame hellions destroy SCVs ridiculously fast. It's feasible to kill all his SCVs before your Hellions die, giving you an odd 25 worker advantage.
Nature moves in the shortest way possible.
Happy.fairytail
Profile Blog Joined May 2010
United States327 Posts
November 02 2010 21:18 GMT
#3
are you referring to the nada/boxer game?

Nada was actually ahead in SCVs, I think he was even to slightly ahead if he decided to expand instead of going all-in.
rel
Profile Blog Joined January 2005
Guam3521 Posts
November 02 2010 21:20 GMT
#4
I think he's referring too in general, because if he were referring to said games, that would be a spoiler.
I'll tank push my way into her heart. ☮♥&$!
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
Last Edited: 2010-11-02 21:22:34
November 02 2010 21:20 GMT
#5
On November 03 2010 06:18 Happy.fairytail wrote:
are you referring to the nada/boxer game?

Nada was actually ahead in SCVs, I think he was even to slightly ahead if he decided to expand instead of going all-in.

EDIT: i dont wanna spoil.
in general this build is very viable and even top terrans like HasHe lose to this strat. you are not suppose to engage their army obviously.
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
November 02 2010 21:22 GMT
#6
nada incorrectly guessed how far he was ahead - no more, no less. The drop did a huge amount of damage
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
November 02 2010 21:28 GMT
#7
On November 03 2010 06:20 Polar_Nada wrote:
Show nested quote +
On November 03 2010 06:18 Happy.fairytail wrote:
are you referring to the nada/boxer game?

Nada was actually ahead in SCVs, I think he was even to slightly ahead if he decided to expand instead of going all-in.

EDIT: i dont wanna spoil.
in general this build is very viable and even top terrans like HasHe lose to this strat. you are not suppose to engage their army obviously.


I guess my thought is: how exactly do you counter starport play with a reactored factory? Or any other standard build? There are just so many standard builds that crush this even if it does damage. Even if you get most of his scvs, you're still behind because you made hellions. It's not like a reaver where if you kill all his scvs... you have a reaver. Hellions can only kill SCVs.
Legalize drugs and murder.
salito
Profile Joined May 2010
1649 Posts
November 02 2010 21:34 GMT
#8
On November 03 2010 06:28 Ghin wrote:
Show nested quote +
On November 03 2010 06:20 Polar_Nada wrote:
On November 03 2010 06:18 Happy.fairytail wrote:
are you referring to the nada/boxer game?

Nada was actually ahead in SCVs, I think he was even to slightly ahead if he decided to expand instead of going all-in.

EDIT: i dont wanna spoil.
in general this build is very viable and even top terrans like HasHe lose to this strat. you are not suppose to engage their army obviously.


I guess my thought is: how exactly do you counter starport play with a reactored factory? Or any other standard build? There are just so many standard builds that crush this even if it does damage. Even if you get most of his scvs, you're still behind because you made hellions. It's not like a reaver where if you kill all his scvs... you have a reaver. Hellions can only kill SCVs.


You execute this build with a tech lab factory. How are you able to get pre-ignitor without a tech lab? With a starport already up, you can transition to what you need.
Nature moves in the shortest way possible.
Count9
Profile Blog Joined May 2009
China10928 Posts
November 02 2010 21:36 GMT
#9
I agree as an early tactic it's bad, but I love it mid-late game on 3 base+ and it's kind of a standoff, dropping 4 blue flame hellions puts a base out of commission, more useful than 2 medis full of marauders or w/e.
Ghin
Profile Blog Joined January 2005
United States2391 Posts
November 02 2010 21:39 GMT
#10
On November 03 2010 06:36 Count9 wrote:
I agree as an early tactic it's bad, but I love it mid-late game on 3 base+ and it's kind of a standoff, dropping 4 blue flame hellions puts a base out of commission, more useful than 2 medis full of marauders or w/e.


Oh I totally agree, later on this is an excellent move.
Legalize drugs and murder.
crayhasissues
Profile Blog Joined July 2010
United States682 Posts
November 02 2010 21:58 GMT
#11
I've used it and it has worked. Basically, I harass their main and expos with it. If it is defended well, you will probably lose. If not, it can give you a huge advantage. I will usually have a huge mineral build up after I drop, and throw down Barracks/starports, depending on what I saw with the drop. As long as you defend well at your main with bunkers/turrets and such, you should survive long enough to win.
twitch.tv/crayhasissues ||| @crayhasissues on twitter ||| Dota 2 Streamer that loves to help new players!
Treva
Profile Blog Joined June 2010
United States535 Posts
November 02 2010 22:39 GMT
#12
The build is great when your opponent doesn't expect it or prepares poorly (of course), however I think the build itself hit it's popularity ~2 weeks ago and is slowly dying down in terms of seeing it on the ladder or in customs (high diamond) because people were and still are just expecting it. I believe the build will always be around (duh) but I think for the people who rely on the build too much it's becoming more and more difficult to pull off since people are starting to just prepare for it without even knowing it's 100% for sure coming.

Scruffy said it for me in the fact that if it doesn't do a lot of damage (killing 4-5 scvs doesn't cover it) then you will be very much behind in your tech (at the stage in the game the drop happens) and usually will eventually cost you the game. Impossible to recover from if the drop fails? not at all but against good players they will make you pay for it. Personally I use the build every so often just to see if I can catch my opponent off guard because with a build like that a good drop can instantly win you the game.
Live it up.
deth
Profile Blog Joined August 2009
Australia1757 Posts
November 02 2010 23:24 GMT
#13
This build can work against an unsuspecting player, but if I think you are either going for this drop or for banshee, I prepare in the same way.

Here's a game vs ~2500 terran doing this against me, and i punish him for it.
http://www.mediafire.com/?t9y9695y5hbbxy8
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#100
PiGStarcraft638
SteadfastSC99
CranKy Ducklings69
davetesta17
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft638
RuFF_SC2 145
SteadfastSC 99
-ZergGirl 74
StarCraft: Brood War
Britney 8480
Rain 1952
GuemChi 1318
Dewaltoss 255
Hyun 72
Dota 2
monkeys_forever534
LuMiX0
League of Legends
JimRising 642
Counter-Strike
taco 610
Super Smash Bros
hungrybox610
Other Games
summit1g11588
Coldzera 795
C9.Mang0368
ViBE200
Maynarde142
Sick106
Livibee86
Organizations
Other Games
gamesdonequick742
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 90
• EnkiAlexander 52
• CranKy Ducklings SOOP38
• mYiSmile112
• Letter145
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo746
• Stunt213
Upcoming Events
Kung Fu Cup
7h 43m
The PondCast
1d 6h
Replay Cast
1d 20h
Korean StarCraft League
3 days
CranKy Ducklings
3 days
GSL
4 days
Yamato Cup
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.