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jesus team games are hard

Blogs > nickjpgeorge
Post a Reply
SlimeBagly
Profile Blog Joined August 2010
356 Posts
Last Edited: 2010-10-14 01:55:45
October 14 2010 01:54 GMT
#1
A friend of mine just got the game, and we've been doing a lot of 2v2. Good lord! We have like a 50% win record in bronze. Granted, my team mate just started playing the game, but I would have though a ~1200 diamond and a sentient human would be gold at least. His macro is... poor... (he's a very-ex-WC3 player) so he focuses on his base and just rallies all his troops to my army, which makes it hard to dart in and out with attacks.

I also tried 3v3, which was a disaster. With some of these 3-island maps, it seems destined that the defender must lose a 3v1, 3v2 at the best. So I guess you just have to make sure to be the first to attack, or else have massive base-trades. I don't get it one bit.

*****
mutalisks are awesome!
The6357
Profile Blog Joined August 2005
United States1268 Posts
October 14 2010 01:58 GMT
#2
true the team games are hard...i'm ~1500 dia on 1v1 but Bronze league in 4v4...fuck 4v4 is hard
2010 worldcup!! corea fighting!!!
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
October 14 2010 02:01 GMT
#3
just go mass void ray, it never fails
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
unit
Profile Blog Joined March 2009
United States2621 Posts
October 14 2010 02:03 GMT
#4
play 4v4 then go quad 6-pool then see how long it takes til you get your quad-6pool against another quad 6-pool and post that on TL.net so all can enjoy the might of the zergling xD
seRapH
Profile Blog Joined April 2009
United States9830 Posts
October 14 2010 02:08 GMT
#5
TEAM JESUS!

HAPPY BIRTHDAY BTW

3v3/4v4 is all about cheeeeesuuuu
boomer hands
Medzo
Profile Blog Joined June 2009
United States627 Posts
October 14 2010 02:10 GMT
#6
You gotta cheese. 6pool and proxy barracks cant lose!
Dr.Dragoon
Profile Joined November 2007
United States1241 Posts
October 14 2010 02:10 GMT
#7
your placement in 1v1 affects team games(and vice versa), so it's probably harder than if you just started on a fresh account.
~o~ I have returned
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2010-10-14 02:18:03
October 14 2010 02:12 GMT
#8
I started playing 2v2 with a friend who has never really played RTS multiplayer. Early on, it was terrible- he wouldn't wallin properly despite that being the first thing I taught him, he couldn't macro to save his life (he couldn't even send his scvs to the minerals in a timely fashion) and he didn't seem to be absorbing anything I said at all.

At some point, maybe 20 games in, his macro got substantially better and he started making decisions that would help win games if he hadn't made them. I still have to bark out orders constantly, because he has almost no big picture game sense at all, but he's improved a lot. We're 24-11 in gold division, and we beat diamonds/platinums fairly regularly. So don't lose hope completely... just yell at him constantly while reinforcing good behavior.

Edit: Also, what race are you two playing? I found it's really difficult to win games as Terran 1v2 (especially since I had to constantly give instructions on what to do). As Protoss, I could macro up and usually smash the other team while my partner was still learning the ropes. Protoss macro being easier makes it easier to coordinate too, against more evenly matched opponents. Zerg is just really rough when your partner isn't that good, because you don't have much of an opportunity to macro up without dying. On the other hand, Terran is a little easier for a beginner, I think. He can accomplish more without having to macro quite as much.
roadrunner_sc
Profile Blog Joined April 2006
United States1220 Posts
October 14 2010 02:18 GMT
#9
It's never hard when you got Jesus!

....wait
Average Posts Per Week: 13.37
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
Last Edited: 2010-10-14 02:24:29
October 14 2010 02:24 GMT
#10
"Jesus team games are hard" That's why there is only one set of foot prints.

Team games are pretty random. Havent done much arranged though, but for random team it balances out in the long run. Managed to get diamond in 3s, despite some awful awful allies, statistically they will end up on the other team at some point. Patience is required though hehe.

I guess for arranged team, you gotta start working on the weakest link hehe. That must sting to stay at bronze, if your normally diamond.
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
SlimeBagly
Profile Blog Joined August 2010
356 Posts
October 14 2010 02:27 GMT
#11
yeah, it really feels like I need a whole different strategy... all of my timings for macroing, expanding, attacking... all wrong wrong wrong...
mutalisks are awesome!
29 fps
Profile Blog Joined March 2008
United States5725 Posts
October 14 2010 02:47 GMT
#12
2v2 has to be difficult when youre playing against jesus and god
4v4 is a battle of who has the better computer.
dcberkeley
Profile Joined July 2009
Canada844 Posts
October 14 2010 03:06 GMT
#13
You can't FE or anything in team games because there are simply more units that they can throw at your expansion. Team games are all about unit composition. Things like Roach/Stalker are extremely strong against non-terran teams, reaper/zergling rush is totally win, Terran needs to defend zergs against void ray all-ins, mass phoenix is amazing vs. more than one zerg, etc., etc.
Moktira is da bomb
Trezeguet
Profile Blog Joined January 2009
United States2656 Posts
October 14 2010 03:08 GMT
#14
On October 14 2010 10:54 nickjpgeorge wrote:
A friend of mine just got the game, and we've been doing a lot of 2v2. Good lord! We have like a 50% win record in bronze. Granted, my team mate just started playing the game, but I would have though a ~1200 diamond and a sentient human would be gold at least. His macro is... poor... (he's a very-ex-WC3 player) so he focuses on his base and just rallies all his troops to my army, which makes it hard to dart in and out with attacks.

I also tried 3v3, which was a disaster. With some of these 3-island maps, it seems destined that the defender must lose a 3v1, 3v2 at the best. So I guess you just have to make sure to be the first to attack, or else have massive base-trades. I don't get it one bit.


maybe....just maybe...
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2010-10-14 03:41:51
October 14 2010 03:36 GMT
#15
Its only hard because you are overthinking it, trying to use 1v1 strats and playing safe/teching/expoing. You cant do any of this in 2v2, because:

a. you are never safe from a double team
b. you can't use specialized units because you'll be raped by the player you arent countering

SOB3K's 2V2 GUIDE:

1. ling/reaper allin cheese

or

2. Spam MnM

2v2 is fucking retarded once you figure it out.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
rwrzr
Profile Joined February 2010
United States1980 Posts
October 14 2010 04:25 GMT
#16
share control at the beginning of game. You set the rallies
FADC
FecalDecal
Profile Joined February 2010
China49 Posts
October 14 2010 04:54 GMT
#17
Oh!!! He meant, "Jesus, team games are hard!" I was searching through the thread trying to figure out wtf the "jesus team" was.
Care less about making more mistakes.
Hurricane
Profile Blog Joined October 2006
United States3939 Posts
October 14 2010 05:21 GMT
#18
On October 14 2010 11:01 Hot_Bid wrote:
just go mass void ray, it never fails

take this as gospel, hotbid is king of 4v4
RIP CHARLIEMURPHY 11/25/10 NEVER FORGET | Hurricane#1183 @ B.net
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