• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:40
CEST 09:40
KST 16:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Tournament Spotlight: FEL Cracow 20255Power Rank - Esports World Cup 202576RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18
Community News
Google Play ASL (Season 20) Announced20BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8
StarCraft 2
General
Tournament Spotlight: FEL Cracow 2025 #1: Maru - Greatest Players of All Time I offer completely free coaching services Power Rank - Esports World Cup 2025 What tournaments are world championships?
Tourneys
Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025 WardiTV Mondays FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Google Play ASL (Season 20) Announced Flash Announces (and Retracts) Hiatus From ASL Dewalt's Show Matches in China
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Simple Questions, Simple Answers [G] Mineral Boosting Does 1 second matter in StarCraft?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 662 users

The Starcraft 2 Skill Cap

Blogs > -_-
Post a Reply
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 08 2010 22:11 GMT
#1
What is perfect play in Starcraft 2? What does -- or will eventually -- seperate the pros from you? This blog post will try to answer that question.

Terran
    *Queue up a second unit just before the first unit finishes. To do this, you have to hotkey each structure separately to watch the unit's completion progress. Doing this for SCVs is crucial. Late game, hotkeying groups of buildings is the only way to keep up.
    *Even late game, build tech lab units only from buildings with tech labs. To do this, you have to hotkey tech lab structures to a different key than reactor structures and naked structures.
    *Never go above 50 energy on you CC unless you plan to (saving for scans, or saving to mule a gold base)

Protoss
    *Queue a second probe just before the first probe finsishes. Similar to Terran, the only way I know to do this is to hotkey your Nexus. Dissimilarly, you don't have to hotkey each gateway, because you can't queue units in a warpgate. However, you would need to hotkey each Stargate and Robotics Facility.
    *Never let a Nexus exceed 25 energy without a plan (saving to boost out an upgrade or special unit).

Zerg
    *When building drones, build them out of the hatchery nearest to the mineral line you want to saturate. To do this, you have to build the drones out the desired hatcheries first, then select the mass of larva.
    *Spawn creep tumors immediately. I would be interested to hear if any of you have any good methods for doing this, but I believe it's pure mouse speed.
    *Keep one queen per hatchery, and never let it go above 25 energy without a plan (saving to stop an air rush with transfusion). I would argue that you need an extra creep queen, and you shouldn't have one queen fulfill both larva and creep duties.


When I started this post, I thought I'd be able to come up with more. And with less racial overlap. If you want to contribute, please post the things you think make up the ceiling of Starcraft 2 skill, and what you think the best way is to do them. I was extremely general, you can be more specific. Or you can just generally talk about what you think separates great players from average ones.

*
L_Master
Profile Blog Joined April 2009
United States8017 Posts
October 08 2010 22:19 GMT
#2
Obviously one of the biggest thats incredibly hard to quantify is game sense/understanding. The better you pick up on subtle clues and know when you can add an scv there, or a probe there; having a sense as Z of exactly how many units you need to just survive an early protoss attack; knowing where/when/why to move your army to gain an advantage. All of these sorts of things really seperate decent from good and espeically good from great.

I really think thats one of the reasons Flash is so great. Yeah he has stellar macro and great multitasking but so do other good players like Jaedong, Bisu, etc; yet Flash stands far above anyone. I believe one of the things that accounts for this is his incredible knowledge and understanding. In a fariyl recent interview he talked about how BW is on his mind, and instead of straight up playing games all the time he spends some time just thinking through situations and trying to understand various aspects better.
EffOrt and Soulkey Hwaiting!
KillyKyll
Profile Blog Joined July 2010
United States267 Posts
Last Edited: 2010-10-08 22:26:27
October 08 2010 22:25 GMT
#3
Well, even though this is pretty basic stuff, This is just a small part of what is keeping lower players low. Good tips nonetheless, but most of what you said is just basic macro, and macro is just one (big) part to winning a game. (I macro very well, but I suck when it comes to strategy)

I would say this applies to all races:

The ability to multi-task. Being able to attack the enemy's nat while dropping in his main, and also expanding will win games. This is where higher APM is almost a direct help. If you have a natural higher apm (not due to spam etc.) this will be easier to pull off.
Seriously?
FiBsTeR
Profile Blog Joined February 2008
United States415 Posts
Last Edited: 2010-10-08 22:27:17
October 08 2010 22:27 GMT
#4
The points you mentioned seem like they separate bad amateurs from alright amateurs. Even half decent players can chrono boost constantly if someone told them to do so beforehand, but do they have the understanding of the game needed to chrono the correct units/researches?

It seems like there are a lot more important things that separate the pros from the amateurs.
stroggos
Profile Joined February 2009
New Zealand1543 Posts
October 08 2010 22:32 GMT
#5
just a note: its actually not always a good idea to chrono boost probes as soon as you hit 25 energy on a nexus, sometimes chrono boosting constantly means your tech will be slower. Yes saving up chrono while at first thought would be stupid but its actually quite a good idea sometimes.
hi
-_-
Profile Blog Joined November 2003
United States7081 Posts
Last Edited: 2010-10-08 22:38:11
October 08 2010 22:37 GMT
#6
On October 09 2010 07:27 FiBsTeR wrote:
The points you mentioned seem like they separate bad amateurs from alright amateurs. Even half decent players can chrono boost constantly if someone told them to do so beforehand, but do they have the understanding of the game needed to chrono the correct units/researches?

It seems like there are a lot more important things that separate the pros from the amateurs.


Chrono boosting the right things is crucially important, but I disagree with you about how easy it is chrono boost constantly. I have never seen a player (professional or otherwise) chrono boost even near perfectly in a game. I don't watch all that many SC2 replays, however. If you could post one of a three base protoss chrono boosting constantly I would appreciate it.
niteReloaded
Profile Blog Joined February 2007
Croatia5281 Posts
October 08 2010 22:51 GMT
#7
You basically said it, there's not much more to add when it comes to mechanically capping skill. Perhaps add not missing depots? meh..

Hopefully, SC2 will end up offering enough strategic and tactical potential to keep the game interesting after a few years have passed. And I think it will. Already I feel like we have more different unit types in army compositions, which means more room for juggling and tweaking stuff, more angles to approach the game etc.

Not to mention there are two expansion sets coming; two major opportunities for Blizzard to take a step forward and make the game better.
ffdestiny
Profile Joined September 2010
United States773 Posts
October 08 2010 23:51 GMT
#8
Basic Mechanics
Your economic harvesters - Build them constantly
Your units - Build them constantly
Scout on 9
Take ownership of the Xel'Naga towers
Scout consistently and before you attack
Expand before your minerals will run out (usually it is a beneficial idea to expand before they "appear" like they are running low)
Hot-key everything
Always scout around the map
Hot-key your units; preferably in 2 or more control groups
Keep your mouse and key speed consistent and fast (warm up, spam keys, and/or drag the mouse)
Always stay below 500 minerals and gas - build more production buildings if you start to creep up on minerals - translate those minerals into attack forces
Constantly build supply (even more important mid to late game)
When attacking, focus your attention on killing an opponents most expensive units.
Have a strategy ready before you enter the game
Execute a build order perfectly; try to get it right, without worrying about the "small things"
Know what counters what and how much you need i.e. your food count army vs. theirs
Upgrade your units early, and often - 1 attack/1 armor > 0/0, and so on, and so on
Check the energy on your base, and use it - this involves checking with your hot-key, "is a mule/chrono-boost/spit larvae" up?

And much more...
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
October 08 2010 23:57 GMT
#9
On October 09 2010 07:37 -_- wrote:
Show nested quote +
On October 09 2010 07:27 FiBsTeR wrote:
The points you mentioned seem like they separate bad amateurs from alright amateurs. Even half decent players can chrono boost constantly if someone told them to do so beforehand, but do they have the understanding of the game needed to chrono the correct units/researches?

It seems like there are a lot more important things that separate the pros from the amateurs.


Chrono boosting the right things is crucially important, but I disagree with you about how easy it is chrono boost constantly. I have never seen a player (professional or otherwise) chrono boost even near perfectly in a game. I don't watch all that many SC2 replays, however. If you could post one of a three base protoss chrono boosting constantly I would appreciate it.


With warpgates and a saturated mineral line, you are not left with much to chronoboost that late in the game anyway. The only real things that get chronoboosted that late are robotics units/stargate units, and upgrades. With that being said, what are you refering to when you mean "constantly"
Please log in or register to reply.
Live Events Refresh
Next event in 1h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft793
Nina 243
ProTech55
StarCraft: Brood War
Sea 4029
Hyuk 3609
Larva 661
Backho 408
Hyun 184
zelot 104
scan(afreeca) 66
sSak 40
IntoTheRainbow 9
Sacsri 7
Dota 2
XcaliburYe278
League of Legends
JimRising 634
Counter-Strike
Stewie2K928
Heroes of the Storm
Khaldor204
Other Games
summit1g7420
SortOf108
Organizations
Other Games
gamesdonequick1417
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH274
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2144
Upcoming Events
FEL
1h 21m
Krystianer vs sOs
SKillous vs ArT
MaNa vs Elazer
Spirit vs Gerald
Clem vs TBD
uThermal vs TBD
Reynor vs TBD
Lambo vs TBD
BSL20 Non-Korean Champi…
6h 21m
BSL20 Non-Korean Champi…
10h 21m
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
2 days
WardiTV European League
2 days
Online Event
2 days
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
5 days
[ Show More ]
CranKy Ducklings
6 days
Liquipedia Results

Completed

CSLPRO Last Chance 2025
Esports World Cup 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Non-Korean Championship
BSL 20 Team Wars
FEL Cracov 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.