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As the title says it, im gonna present about Starcraft for my presentation in my university. At first, my title was about the history of PC gaming, my lecturer agreed and let me present that. However, after some persuasion from my friends to talk about Starcraft, i changed my topic. They say that i could introduce the game to students, so i think, why not, since someone did a presentation about Mass Effect. Besides, it will be great to bring in fresh guns into the scene. Those friends that asked me to talk about starcraft, don't play the game, however, they do know that i play the game a lot. Typical south east asians, playing DotA as usual. So, the format is 12 slides only, with 1 slide of reference list. I basically have a rough layout on how to present. I'll talk about mostly the glory of SC:BW in Korea, the e-sports scene, its gameplay,strategic depth , why it survive so long and all about it. I really really wanna make a great presentation, one that is very interesting, that will pull in people to try the game. I will use most of my references from TL, since this is where i can get a lot of info. So, any tips on how to make this a great presentation? I really really would appreciate it!
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You should give us a link to the presentation when you are finished.
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I'll try. Its like a talk, with the slides to back up. Means that the slides will have little words, more pictures!
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The best kind of presentations! Good luck dude.
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TossFloss
Canada606 Posts
Connect with your audience. Most people understand sports, competition, prizes, sponsorships, raving fans etc. Strategic depth will be lost on them, so keep it light and use comparisons/contrasts to other activities they understand (such as Football or Chess).
How much time do you have to present?
Is this for a public speaking course?
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10 minutes with an extra 5 for Q&A.
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What kind of course is it? That goes a long way toward determining what you should talk about. If it's a sociology course, you'd talk more about social groups, scenes and subcultures. If it's a business course, you'd probably do more of an economic case study. I'm very curious to hear about your course and approach to the presentation.
It's a university presentation, so my best advice is to be scholarly about it and to make it relatable to your audience. You're a fan of Brood War. Awesome. Acknowledge that. Then make your presentation a product of diligent research that makes rigorous arguments. Make those relate to your audience because you want your audience to learn something.
To give you an example from my own experience, last year I gave a lecture to a class of 3rd year games/interactive media design students about the way that social, cultural, and economic factors affect the design and success of games. Starcraft was a major example that I devoted a lot of time to talking about, because, like you, I'm a big fan of it, and there's a really relevant narrative about Starcraft to learn from. I discussed how Starcraft's success in Korea was predicated not just on it being designed well (which it was), but on outside factors like the Asian economic crisis of the mid-to-late 1990s and South Korea's policy of becoming an IT-based economy at that time.
How did this lecture relate to a room full of hotshot game-designer wannabes? If I was effective enough at communicating, it helped them realize that design isn't a vacuum and that good design isn't the be-and-end-all of making a successful game. Design needs to be thought of as something done in context and designers can benefit from considering these kinds of externalities.
Similarly, you want your audience to be able to take away something that they can use if it's the sort of course that that works in.
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I would use comparisons to other professional activities. For example, try linking the beginning of Brood War to the beginning of basketball. To my knowledge, I believe in the earlier history of basketball, shorter players were considered superior to taller players due to agility and the alleged fact that taller players cannot athletically keep up with them. We don't see that today, of course, but I can sort of compare that fact to the way Terran was considered inferior early on in the days of BW.
Also, I guess you can make the Michael Jordan - Slayers_`Boxer` comparison. Both players revolutionized their respective fields and dominated for a while, Modern day comparison, you can probably compare Flash and Jaedong to Lebron James and Kobe Bryant. I don't follow basketball, so I might be off on this. Still, I think it might work to use these similarities to something people can understand. Good luck.
EDIT: I guess I'm a little late, since someone already suggested comparing to sports.
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The course is Effective Communication Skills. I'm an engineering student, that is included in my course for this semester. That's a very helpful advice, thanks a lot! This presentation is more about testing my presentation skills and showing a good presentation.
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