• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:47
CET 17:47
KST 01:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)37
StarCraft 2
General
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win StarCraft 2 not at the Esports World Cup 2026 Oliveira Would Have Returned If EWC Continued herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
BW General Discussion Gypsy to Korea [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best?
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Provigil(modafinil) pills Cape Town+27 81 850 2816
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1651 users

3D modeling and animating help?

Blogs > orgolove
Post a Reply
orgolove
Profile Blog Joined April 2009
Vatican City State1650 Posts
September 27 2010 01:48 GMT
#1
Hi there. After years of modding games by rudimentary methods such as hex/memory editing, decrypting and re-packaging game programming codes and using editors that are provided with the games, I've reached the point where I want to do something further - to actually create models and animations that are of my own, instead of just modifying parameters and code to alter pre-existing resources.


A preliminary googling indicated 3DSMAX as the premier program for doing such a thing. So I obtained and installed it, and started trying to figure out how to begin.

The first thing that I tried to do was simple - change the position a model will be displayed in a game called Dragon Age. Dragon Age apparently uses 3 different files to show their animations: (for example)
dm_hlh_crn_3.msh
dm_hlh_crna_3.mmh
dm_hlh_crna_3.phy

All 3 files seem to work together to create the model of a crown for dwarves in-game. Unfortunately, when I use the same model files and equip it on humans, I merely see the same model sticking out of the chest of the human - that is, it remains in the position that would be appropriate for a dwarf. I've been trying many things to move the model higher.

Modders more talented than I was able to provide a variety of plugins that could import the mmh file workeable through 3DS MAX and then export it back in mmh form - or at least that was the claim.


This was the starting model:
[image loading]



I noticed that I could increase the height of the model by simply changing the "z" values in the lower right. So I did that, as shown below:
[image loading]



And then I exported it into the game. However, I was unable to actually see any changes - indeed, it was as if the game couldn't read the resulting file, no matter how hard I tried for the past 3 days.


So this was a terrible start to my modeling and animating experience. Perhaps I started off wrong, but I'm slightly discouraged that I can't even do something as simple as moving a set of vertices.


Some further things that I have been trying to accomplish include shrinking the above model by a certain amount in every direction.

My final goal would be to be able to actually animate a body according to several of the common martial arts forms, such as Muay Thai.

Through my ~2 years of lurking in TL, I've understood that it is a hub of many experts in a variety of fields. I've even seen actual game developers that weighed in when the needs arose. So I'm confident that there has to be some, if not many, people who have previous modeling/animating experience.


Can anyone give me guidance on where to begin, how I could learn to accomplish my ambitions? I'd appreciate any and all help.

초대 갓, 이영호 | First God, Lee Young Ho
Phant
Profile Joined August 2010
United States737 Posts
September 27 2010 02:26 GMT
#2
I have no 3D modeling experience in 3dsmax, however. If the file can't be read, it is saved in a format that the program cannot recognize, it is corrupt, or has the wrong file extension. If it's not these then you might be using assets within the file that the program doesn't know what to do with so it won't load it.

Since there are 3 files used to create 1 model, maybe there are some inconsistencies between the three so they don't work properly together? I have never used this kind of stuff, i'm just throwing stuff out there to think about.

Have you tried finding a site where there is a dedicated modding community for the game?
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
September 27 2010 02:40 GMT
#3
I spent 3 years at school majoring in 3d modeling animation rendering etc and it is still an incredibly complicated process for me..

i used maya (never used 3dsm unfortunatly) so i cant really help you specifically however i can say that you need to take it slow and be prepared to invest ALOT of time and work
buhhy
Profile Joined October 2009
United States1113 Posts
September 27 2010 03:18 GMT
#4
Yeah, I 3d model for fun with 3ds, so I can give some basic advice if you need it. And for modding, you have to make sure the resource files are in the correct paths. Also, make sure your 3d models are named appropriately.
hoborg
Profile Blog Joined December 2009
United States430 Posts
September 27 2010 05:51 GMT
#5
It's a kind of frustrating and finicky process to import 3d models into a normal well-documented game engine, nevermind an already completed game that wasn't designed to allow for easy asset importing (unless dragon age is? I dunno...). So you're starting off with a pretty awkward and complicated part of the process. This isn't a modeling or animation problem at all, there's even an entire profession (Technical Artist) pretty much devoted to getting assets working correctly in-game.

There's a lot of stuff to learn to know how to model, and there's a whole other lot of stuff to learn to know how to animate. If that's what you're interested in, you should learn the basics and learn how to model from scratch, or how to animate with a pre-made rig. A good starting point would be video tutorials to explain the basic tools of Max (can't help you there, I'm a Maya user) - you can find some less professional ones free on youtube, or you can buy/pirate more professional ones (Digital Tutors, Gnomon Workshop, and Autodesk themselves make videos).

If you're only interested in getting some martial arts moves into Dragon Age, it's probably not worth it to learn the amount of shit you'll have to learn and the headache you'll have to go through when nothing EVER works.

If you're interested in learning how to model and animate in general, though, then I'd say make "importing models into Dragon Age" a goal for a little further down the road, and just concentrate on learning how to model in Max. It'll be a lot more fun.
blbl | CJ and ACE fighting!
Please log in or register to reply.
Live Events Refresh
Next event in 16h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 97
Livibee 54
ProTech52
BRAT_OK 29
MindelVK 10
JuggernautJason7
StarCraft: Brood War
Rain 4490
EffOrt 681
BeSt 312
Hyuk 249
Soulkey 185
Light 175
Snow 161
Shuttle 147
Mong 141
Rush 89
[ Show more ]
Hyun 87
Mind 47
scan(afreeca) 26
Rock 25
910 14
Dota 2
qojqva2176
Dendi684
syndereN425
420jenkins291
Counter-Strike
fl0m3525
olofmeister2457
adren_tv46
Heroes of the Storm
Khaldor153
Other Games
Grubby1418
FrodaN973
hiko815
DeMusliM445
crisheroes221
QueenE158
ArmadaUGS114
KnowMe107
Mew2King89
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 60
• Adnapsc2 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 4
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV582
League of Legends
• TFBlade1453
Upcoming Events
The PondCast
16h 13m
HomeStory Cup
1d 19h
Korean StarCraft League
2 days
HomeStory Cup
2 days
Replay Cast
3 days
HomeStory Cup
3 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Proleague 2026-01-27
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.